OU Ursaluna

BT89

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:sv/ursaluna:
what if instead of ursaluna it was brataluna and instead of facade it used "360"

[SET]
Swords Dance (Ursaluna) @ Flame Orb
Ability: Guts
Tera Type: Normal / Ghost
EVs: 252 Atk / 4 Def / 252 Spe or 252 HP / 252 Atk / 4 Def
Adamant / Brave Nature
- Swords Dance
- Facade
- Headlong Rush
- Fire Punch

[SET COMMENTS]
Ursaluna's nigh-unparalleled offensive prowess makes it one of the most brutal wallbreakers in the tier. The combination of Guts and STAB Facade off of Ursaluna's gargantuan Attack stat is alarming for many bulky teams, with even the most physically bulky Pokemon such as Dondozo, Great Tusk, and Ting-Lu getting 2HKOed unboosted. Ursaluna's offensive presence is further pushed by its good offensive typing, having unresisted coverage and making the likes of Garganacl and Heatran fearful of Ursaluna. Swords Dance further bolsters this offensive profile, letting Ursaluna take better advantage of the switches it often forces. The power boost lets Ursaluna land OHKOs on common Pokemon such as Gliscor and defensive Landorus-T. Fire Punch targets Steel-types immune to Ground like Air Balloon Gholdengo, Corviknight, and Skarmory that would otherwise check Ursaluna. Flame Orb triggers Guts and makes Ursaluna an adept status absorber thanks to its solid natural bulk and ability to threaten status spreaders like Gliscor, Gholdengo, and Zapdos. Tera Normal boosts Ursaluna's Facade to ungodly levels; it can overwhelm even the most bulky of physical walls like Dondozo and can OHKO the likes of Zapdos, Moltres, and Gliscor after minor chip damage. Tera Ghost gives Ursaluna immunity to Fighting-type attacks from Pokemon like Zamazenta, Corviknight, and Skarmory. Ursaluna's natural bulk also opens it up to being versatile at taking advantage of Terastallization, as it can often afford to take neutral hits from powerful threats such as Ogerpon-W and Walking Wake after Terastallizing into types like Fairy or Grass and launch a counterattack in return. While an Adamant nature with maximum Speed investment is generally preferred for outspeeding the likes of Kingambit and Corviknight, a Brave nature, combined with maximum investment in HP and Attack, turns Ursaluna into a monstrous threat on Trick Room teams. Even outside of Trick Room teams, this variant can function as a powerful and bulky wallbreaker, taking advantage of Pokemon such as Iron Moth and Zapdos to switch in and wreak havoc.

Ursaluna fits on many bulky offense teams as a strong wallbreaker. Entry hazard support from Glimmora and Gliscor provides chip damage to help Ursaluna further overwhelm defensive Pokemon. Landorus-T, in addition to being an entry hazard setter, is an amazing pivot thanks to Intimidate giving Ursaluna more ease coming into battle. Fast offensive Pokemon such as Zamazenta, Weavile, and Dragapult appreciate Ursaluna knocking out defensive Pokemon such as Gliscor, Dondozo, and Clefable, respectively. In return, they can help clean late-game against faster-paced offensive teams. Ursaluna tends to struggle against common offensive Pokemon such as Iron Valiant, Zamazenta, and Kyurem that can outspeed and threaten Ursaluna. Offensive Pokemon that can handle these threats, namely Gholdengo, Zamazenta, and Kingambit, make for strong teammates. These Pokemon heavily appreciate Ursaluna threatening defensive Pokemon like Ting-Lu, Skeledirge, and Great Tusk. Priority users such as Dragonite and Scizor appreciate Ursaluna's strong wallbreaking abilities that let them have an easier time cleaning late-game while also providing utility against faster offensive Pokemon. Defensive pivots such as Galarian Slowking and Alomomola do wonders in terms of letting Ursaluna switch in on offensive Pokemon thanks to their low Speed and Chilly Reception and Flip Turn, respectively, ensuring Ursaluna enters the field with as minimal damage taken as possible. The former is a great check to Pokemon that can beat Ursaluna, while the latter can help Ursaluna's longevity with Wish. On more aggressive teams, Alolan Ninetales can provide Aurora Veil support, boosting Ursaluna's already solid bulk and letting it more easily set up Swords Dance against bulkier foes. Ursaluna, with minimum Speed investment, is a hugely important aspect of Trick Room teams, often acting as the premier offensive threat on said teams. Hatterene is a natural choice for a Trick Room setter thanks to Magic Bounce letting it block Taunt, as well as entry hazards that would otherwise further compromise Ursaluna's bulk.

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[SET]
Swords Dance (Ursaluna) @ Flame Orb
Ability: Guts
Tera Type: Normal / Ghost
EVs: 252 Atk / 4 Def / 252 Spe or 252 HP / 252 Atk / 4 Def
Adamant / Brave Nature
- Swords Dance
- Facade
- Headlong Rush
- Fire Punch

[SET COMMENTS]
Ursaluna's nigh-unparalled offensive prowess makes it one of the most brutal wallbreakers in the tier. The combination of Guts and STAB Facade off of Ursaluna's gargantuan Attack stat is extremely fearful for many bulky teams, with even the most physically bulky Pokemon such as Dondozo, Great Tusk, and Ting-Lu getting 2HKOed unboosted. Swords Dance further bolsters this offensive profile, letting Ursaluna take better advantage of the switches it often forces. Headlong Rush complements Facade amazingly, targeting Pokemon like Garganacl and Heatran that otherwise resist Ursaluna’s other moves. (You don't need to explain simple STAB moves here, either drop this last sentence or rework it into a comment on Normal / Ground being a good offensive pairing) Fire Punch targets Steel-types immune to Ground such as Air Balloon Gholdengo, Corviknight, (As relevant as if not more than Skarmory) and Iron Defense (The only Skarm set in the dex is IDef) Skarmory that would otherwise check Ursaluna. Flame Orb, alongside triggering Guts, makes Ursaluna an adept status absorber, a role further bolstered by its solid natural bulk and its ability to threaten common status spreaders like Gliscor, Gholdengo, and Zapdos. (It's worth noting that Ursaluna kinda sucks at switching into both Gholdengo and Zapdos, Ursa needs to be the max HP spread to not get twoshot by Ghold MiR and still takes a lot from both) Tera Normal boosts Ursaluna's Facade to ungodly levels; after one Swords Dance, Facade threatens OHKOs on even bulky Pokemon who resist the move like Corviknight and Skarmory. (Fire Punch already OHKOes both at +2, is there anything else that Tera Normal lets you do with Facade?) Tera Ghost gives Ursaluna a stronger defensive typing, (Not really, it's only that useful defensively for the Fighting-type immunity) notably gaining an immunity to Fighting-type STAB attacks from Pokemon like Great Tusk and Zamazenta, Corviknight, and Skarmory. (Great Tusk doesn't typically use Fighting-type STAB) While an Adamant nature with maximum Speed investment is generally preferred, (Is there anything that max speed is for?) a Brave nature, combined with maximum investment in HP and Attack EVs, turns Ursaluna into a monstrous threat on Trick Room teams.

Ursaluna fits on many bulky offense teams as an absolute menace towards defensive Pokemon. (Prob phrase this last sentence in a way to just describe it as a wallbreaker) Entry hazard support from the likes of Landorus-T, Heatran, and Ogerpon (These aren't all really super common hazard setter pairings with Ursaluna, Ogerpon in particular isn't ever really seen as a setter with Ursaluna) provides chip damage to help Ursaluna further overwhelm defensive Pokemon. Fast offensive Pokemon such as Dragapult, Zamazenta, Darkrai, and Weavile (Darkrai is fine here, but this is prob a couple too many examples and Darkrai isn't a super strong pairing with Ursaluna in particular aside from Darkrai just being good in OU in general) appreciate Ursaluna knocking out defensive Pokemon such as Gliscor, Clefable, Skeledirge, and Dondozo, and Clefable (I think breaking Dozo is more relevant than Clef who doesn't really come in on Ursa, and Dirge is never really getting knocked out by Ursaluna unless they sac it since Dirge loses badly 1v1) and in return, they can help clean late-game against faster Pokemon that would otherwise overwhelm Ursaluna. Ursaluna tends to struggle against common offensive Pokemon such as Iron Valiant and Kyurem that can outspeed and threaten out Ursaluna. (Imo this section is missing a couple of key partners for bulky offense, as Slowking-G is generally just a great pivot to get it in and switch in on these things listed while Alo pivots safely and can wish pass to Ursaluna to leverage its bulk a lot better) As a result, offensive Pokemon that can handle these threats, namely Gholdengo, Zamazenta, and Kingambit, make for strong team mates. (Kinda but not really? I think Kingambit is a great partner but more so for Ursaluna's ability to break things like Tusk, Corv / Skarm and Zama as mentioned in the next sentence, Ursa switching in on and beating Dirge is also good tho) Additionally, these Pokemon heavily appreciate Ursaluna threatening defensive Pokemon like Ting-Lu, Skeledirge, and Great Tusk. Ursaluna, with minimum Speed investment, is a hugely important aspect of Trick Room teams, often acting as the premier offensive threat on said teams. Hatterene is a natural choice for a Trick Room setter thanks to Magic Bounce letting it block entry hazards which would otherwise further compromise Ursaluna's bulk in addition to Flame Orb. (Does anything else pair particularly well with Ursa on TR? Not the biggest priority since TR isn't the most splashed team style ever but yeah since it's on the sample set itself then some more examples could be cool)

(I think there's 3 types of team that Ursaluna fits on best, with bulky offense and TR being pretty good playstyles for it and GTerrain being a more niche option - up to you if you wanna mention Rilla as it's prob Ursa's least popular playstyle but figured I'd mention it at least)

[SET CREDITS]
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Quality checked by:
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Grammar checked by:
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Great work, let me know when this is implemented!
 
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[SET]
Swords Dance (Ursaluna) @ Flame Orb
Ability: Guts
Tera Type: Normal / Ghost
EVs: 252 Atk / 4 Def / 252 Spe or 252 HP / 252 Atk / 4 Def
Adamant / Brave Nature
- Swords Dance
- Facade
- Headlong Rush
- Fire Punch

[SET COMMENTS]
Ursaluna's nigh-unparalled offensive prowess makes it one of the most brutal wallbreakers in the tier. The combination of Guts and STAB Facade off of Ursaluna's gargantuan Attack stat is extremely fearful for many bulky teams, with even the most physically bulky Pokemon such as Dondozo, Great Tusk, and Ting-Lu getting 2HKOed unboosted. Swords Dance further bolsters this offensive profile, letting Ursaluna take better advantage of the switches it often forces. Headlong Rush complements Facade amazingly, targeting Pokemon like Garganacl and Heatran that otherwise resist Facade. (I think it's better to phrase this more like how Normal / Ground STAB is good for hitting these targets, as HLR isn't a coverage move being picked or slashed - kinda nitpicky but yeah) Fire Punch targets Steel-types immune to Ground such as Air Balloon Gholdengo, Corviknight, and Skarmory that would otherwise check Ursaluna. Flame Orb, alongside triggering Guts, makes Ursaluna an adept status absorber, a role further bolstered by its solid natural bulk and its ability to threaten common status spreaders like Gliscor, Gholdengo, and Zapdos. Tera Normal boosts Ursaluna's Facade to ungodly levels; it can overwhelm even the most bulky of physical walls such as Dondozo. (This is good as it breaks Dozo hard but Ursaluna already 2HKOes Dozo and 3HKOes it even after a Curse so it does already break it. Maybe mention some other damage thresholds with this, like OHKOs on Gliscor after rocks / Moltres / Zapdos or somethign) Tera Ghost gives Ursaluna an immunity to Fighting-type attacks from Pokemon like Zamazenta, Corviknight, and Skarmory, and Zamazenta. (I think this order is better to emphasise it being a great tool into Zama while also handling the metal birds) While an Adamant nature with maximum Speed investment is generally preferred for outspeeding the likes of Skarmory and Corviknight, (Dex Skarmory runs 200 speed so it's faster than max speed Adamant Ursaluna, speed ties with Adamant Kingambit may be worth noting) a Brave nature, combined with maximum investment in HP and Attack EVs, turns Ursaluna into a monstrous threat on Trick Room teams. (Note that Ursaluna can also just run max bulk Adamant on non-TR teams)

Ursaluna fits on many bulky offense teams as a very strong and bulky wallbreaker. Entry hazard support from the likes of Great Tusk, Garganacl, and Gliscor (Ursaluna is almost never seen with Tusk, it's okay with Garg / Glisc but those still don't really slot easily onto the playstyles that Ursaluna does) provides chip damage to help Ursaluna further overwhelm defensive Pokemon. Fast offensive Pokemon such as Dragapult, Zamazenta, and Weavile, and Dragapult appreciate Ursaluna knocking out defensive Pokemon such as Gliscor, Dondozo, and Clefable, respectively. (This needs to at least be reordered to link the mons better since ofc Weavile doesn't care at all about Gliscor being removed while Dragapult doesn't struggle with Gliscor or Dondozo) and in In return, they can help clean late-game against faster Pokemon that would otherwise overwhelm Ursaluna. Ursaluna tends to struggle against common offensive Pokemon such as Iron Valiant, Zamazenta, (Pretty big Ursaluna check for offense) and Kyurem that can outspeed and threaten out Ursaluna. Defensive pivots such as Galarian Slowking and Alomomola do wonders in terms of letting Ursaluna switch in on offensive Pokemon. (How? i.e. slow pivoting with Chilly / Flip Turn) The former is a great check to the aforementioned Pokemon that can overwhelm (I don't think overwhelm is the right word) Ursaluna and the latter can help Ursaluna's longevity with Wish. Offensive Pokemon that can handle these threats, namely Gholdengo, Zamazenta, and Kingambit, make for strong team mates. Additionally, these Pokemon heavily appreciate Ursaluna threatening defensive Pokemon like Ting-Lu, Skeledirge, and Great Tusk. Ursaluna, with minimum Speed investment, is a hugely important aspect of Trick Room teams, often acting as the premier offensive threat on said teams. Hatterene is a natural choice for a Trick Room setter thanks to Magic Bounce letting it block Taunt, along with (This is why Magic Bounce is good for TR, it's good for blocking hazards too but I think this helps with phrasing) entry hazards which would otherwise further compromise Ursaluna's bulk in addition to Flame Orb.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/bt89.487308/
Quality checked by:
https://www.smogon.com/forums/members/kd458.633798/
https://www.smogon.com/forums/members/username.XXXXXX/
Grammar checked by:
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Nice stuff, QC 1/2 when implemented!
 
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:sv/ursaluna:
what if instead of ursaluna it was brataluna and instead of facade it used "360"

[SET]
Swords Dance (Ursaluna) @ Flame Orb
Ability: Guts
Tera Type: Normal / Ghost
EVs: 252 Atk / 4 Def / 252 Spe or 252 HP / 252 Atk / 4 Def
Adamant / Brave Nature
- Swords Dance
- Facade
- Headlong Rush
- Fire Punch

[SET COMMENTS]
Ursaluna's nigh-unparalleled offensive prowess makes it one of the most brutal wallbreakers in the tier. The combination of Guts and STAB Facade off of Ursaluna's gargantuan Attack stat is alarming for many bulky teams, with even the most physically bulky Pokemon such as Dondozo, Great Tusk, and Ting-Lu getting 2HKOed unboosted. This Ursaluna's offensive presence is further pushed by its good offensive typing, having unresisted coverage and making the likes of Garganacl and Heatran fearful of Ursaluna it. Swords Dance further bolsters this offensive profile, letting Ursaluna take better advantage of the switches it often forces. (I'd mention some notable KO thresholds & interactions SD Helps Ursaluna with, like OHKOing Defensive Gliscor and Landorus-T.) Fire Punch targets Steel-types immune to Ground like Air Balloon Gholdengo, Corviknight, and Skarmory that would otherwise check Ursaluna. Flame Orb, while triggering Guts, makes Ursaluna an adept status absorber, a role further bolstered by its solid natural bulk and ability to threaten status spreaders like Gliscor, Gholdengo, and Zapdos. (Content of this sentence is good, but I would reword it a bit to make it sound simpler.) Tera Normal boosts Ursaluna's Facade to ungodly levels; it can overwhelm even the most bulky of physical walls like Dondozo and can OHKO the likes of Zapdos, Moltres, and Gliscor after minor chip damage. (I would add a sentence before this one mentioning how Ursaluna's great bulk makes it a versatile & flexible Tera Abuser, as it trades very well into most threats. A lot of niche Tera types like Water, Grass, Dragon, and Fairy have some fringe use, as Ursaluna's great bulk lets it trade well into most of its normal checks like Walking Wake or Ogerpon-W for instance. You don't need to mention all these types - rather just the concept.) Tera Ghost gives Ursaluna immunity to Fighting-type attacks from Pokemon like Zamazenta, Corviknight, and Skarmory. While an Adamant nature with maximum Speed investment is generally preferred for outspeeding the likes of Kingambit and Corviknight, a Brave nature, combined with maximum investment in HP and Attack EVs, turns Ursaluna into a monstrous threat on Trick Room teams. Even outside of Trick Room teams, this variant can function as a powerful and bulky wallbreaker, taking strong advantage of Pokemon such as Iron Moth and Zapdos to switch in and wreak havoc.

Ursaluna fits on many bulky offense teams as a strong wallbreaker. Entry hazard support from Glimmora and Gliscor provides chip damage to help Ursaluna further overwhelm defensive Pokemon. (Good mentions. I'd also specifically highlight Landorus-T as a good entry hazard setting partner, as Intimidate + pivot support helps Ursaluna get on the field more safely.) Fast offensive Pokemon such as Zamazenta, Weavile, and Dragapult appreciate Ursaluna knocking out defensive Pokemon such as Gliscor, Dondozo, and Clefable, respectively. In return, they can help clean late-game against faster Pokemon that would otherwise overwhelm Ursaluna. (I think it would be best to remove this part since it is redundant with the next sentence, perhaps rewording it to "against offensive teams" to make it more distinct.) Ursaluna tends to struggle against common offensive Pokemon such as Iron Valiant, Zamazenta, and Kyurem that can outspeed and threaten Ursaluna. Defensive pivots such as Galarian Slowking and Alomomola do wonders in terms of letting Ursaluna switch in on offensive Pokemon thanks to their low Speed and Chilly Reception and Flip Turn, respectively, ensuring Ursaluna enters the field with as minimal damage taken as possible. The former is a great check to Pokemon that can beat Ursaluna, while the latter can help Ursaluna's longevity with Wish. (I would move these sentences after the next two sentences, as it would help the paragraph flow better.) Offensive Pokemon that can handle these threats, namely Gholdengo, Zamazenta, and Kingambit, make for strong teammates. These Pokemon heavily appreciate Ursaluna threatening defensive Pokemon like Ting-Lu, Skeledirge, and Great Tusk. Ursaluna, with minimum Speed investment, is a hugely important aspect of Trick Room teams, often acting as the premier offensive threat on said teams. Hatterene is a natural choice for a Trick Room setter thanks to Magic Bounce letting it block Taunt, along with entry hazards that would otherwise further compromise Ursaluna's bulk. (Mention Dual Screens setters like Alolan Ninetales as good partners for Ursaluna. Ursaluna's enormous bulk makes it easier for it to set up a Swords Dance on these teams and break through walls they would otherwise struggle with. Priority users like Dragonite and Scizor should also be mentioned since they appreciate Ursaluna's breaking power & can help Ursaluna in the match-up against offensive teams and cover some weak spots for it - with Dragonite helping against Ogerpon-W and Scizor helping against Kyurem & Rillaboom. )

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/bt89.487308/
Quality checked by:
https://www.smogon.com/forums/members/kd458.633798/
https://www.smogon.com/forums/members/username.XXXXXX/
Grammar checked by:
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Great analysis. QC 2/2 when implemented.
 
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[SET]
Swords Dance (Ursaluna) @ Flame Orb
Ability: Guts
Tera Type: Normal / Ghost
EVs: 252 Atk / 4 Def / 252 Spe or 252 HP / 252 Atk / 4 Def
Adamant / Brave Nature
- Swords Dance
- Facade
- Headlong Rush
- Fire Punch

[SET COMMENTS]
Ursaluna's nigh-unparalleled offensive prowess makes it one of the most brutal wallbreakers in the tier. The combination of Guts and STAB Facade off of Ursaluna's gargantuan Attack stat is alarming for many bulky teams, with even the most physically bulky Pokemon such as Dondozo, Great Tusk, and Ting-Lu getting 2HKOed unboosted. Ursaluna's offensive presence is further pushed by its good offensive typing, having unresisted coverage and making the likes of Garganacl and Heatran fearful of Ursaluna. Swords Dance further bolsters this offensive profile, letting Ursaluna take better advantage of the switches it often forces. The power boost lets Ursaluna land OHKOs on common Pokemon such as Gliscor and defensive Landorus-T. Fire Punch targets Steel-types immune to Ground like Air Balloon Gholdengo, Corviknight, and Skarmory that would otherwise check Ursaluna. Flame Orb triggers Guts and makes Ursaluna an adept status absorber thanks to its solid natural bulk and ability to threaten status spreaders like Gliscor, Gholdengo, and Zapdos. Ursaluna's natural bulk also opens it up to being a versatile Tera abuser, as it can often afford to take neutral hits from powerful threats such as Ogerpon-W and Walking Wake after Terastalizing into types like Fairy or Grass and launch a counterattack in return. Tera Normal boosts Ursaluna's Facade to ungodly levels; it can overwhelm even the most bulky of physical walls like Dondozo and can OHKO the likes of Zapdos, Moltres, and Gliscor after minor chip damage. Tera Ghost gives Ursaluna immunity to Fighting-type attacks from Pokemon like Zamazenta, Corviknight, and Skarmory. Ursaluna's natural bulk also opens it up to being versatile at taking advantage of Terastallization, (We try and avoid the word "abuse" in analyses.) as it can often afford to take neutral hits from powerful threats such as Ogerpon-W and Walking Wake after Terastallizing into types like Fairy or Grass and launch a counterattack in return. (Moved after Tera Normal and Ghost because those are what are in the set.) While an Adamant nature with maximum Speed investment is generally preferred for outspeeding the likes of Kingambit and Corviknight, a Brave nature, combined with maximum investment in HP and Attack EVs, turns Ursaluna into a monstrous threat on Trick Room teams. Even outside of Trick Room teams, this variant can function as a powerful and bulky wallbreaker, taking strong advantage of Pokemon such as Iron Moth and Zapdos to switch in and wreak havoc.

Ursaluna fits on many bulky offense teams as a strong wallbreaker. Entry hazard support from Glimmora and Gliscor provides chip damage to help Ursaluna further overwhelm defensive Pokemon. Landorus-T, in addition to being an entry hazard setter, is an amazing pivot thanks to Intimidate giving Ursaluna more ease going coming into battle. Fast offensive Pokemon such as Zamazenta, Weavile, and Dragapult appreciate Ursaluna knocking out defensive Pokemon such as Gliscor, Dondozo, and Clefable, respectively. In return, they can help clean late-game against faster-paced offensive teams. Ursaluna tends to struggle against common offensive Pokemon such as Iron Valiant, Zamazenta, and Kyurem that can outspeed and threaten Ursaluna. Offensive Pokemon that can handle these threats, namely Gholdengo, Zamazenta, and Kingambit, make for strong teammates. These Pokemon heavily appreciate Ursaluna threatening defensive Pokemon like Ting-Lu, Skeledirge, and Great Tusk. Priority users such as Dragonite and Scizor appreciate Ursaluna's strong wallbreaking abilities letting that let them have an easier time clean cleaning late-game while also providing utility against faster offensive Pokemon. Defensive pivots such as Galarian Slowking and Alomomola do wonders in terms of letting Ursaluna switch in on offensive Pokemon thanks to their low Speed and Chilly Reception and Flip Turn, respectively, ensuring Ursaluna enters the field with as minimal damage taken as possible. The former is a great check to Pokemon that can beat Ursaluna, while the latter can help Ursaluna's longevity with Wish. On more aggressive teams, Alolan Ninetales can provide screens Aurora Veil support, boosting Ursaluna's already solid bulk and letting it more easily set up Swords Dance against bulkier opponents foes. Ursaluna, with minimum Speed investment, is a hugely important aspect of Trick Room teams, often acting as the premier offensive threat on said teams. Hatterene is a natural choice for a Trick Room setter thanks to Magic Bounce letting it block Taunt, along with as well as entry hazards that would otherwise further compromise Ursaluna's bulk.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/bt89.487308/
Quality checked by:
https://www.smogon.com/forums/members/kd458.633798/
https://www.smogon.com/forums/members/magcargo.177111/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/

GP Team done
 
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