UU Articuno

Articuno @ Heavy-Duty Boots
Ability: Pressure
EVs: 252 HP / 200 SpD / 56 Spe
Calm Nature
IVs: 0 Atk
- Freeze-Dry
- Defog
- Heal Bell
- Roost

Winter comes early as this arctic beast soars onto the UULT scene! Articuno is mostly used on stall teams, where it can be both an entry hazard remover and cleric, freeing up extra moves for teammates such as Chansey and Skarmory. Articuno dominates entry hazard setters and removers like Hippowdon, Mandibuzz, and Salamence while draining their PP with Pressure. Its access to both Pressure and Heal Bell makes it very difficult for Pokemon such as Hippowdon and SubToxic Aegislash to wear it down, as they quickly lose their Toxic PP. Spikes Skarmory pairs brilliantly with Articuno, as Articuno reliably counters the aforementioned Mandibuzz and Salamence that would otherwise freely remove Spikes while reducing their available Defog opportunities. Umbreon is an effective teammate for its ability to check threats like Mamoswine and Azelf while providing a secondary source of recovery with Wish. Chansey greatly appreciates having the free moveslot to run Stealth Rock and provides a more reliable special wall for Pokemon like Nihilego. Slowking is a solid answer to other special attackers such as Keldeo and able to act as a wincon with Calm Mind.
 
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Estarossa

moo?
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Articuno @ Heavy-Duty Boots
Ability: Pressure
EVs: 252 HP / 200 SpD / 56 Spe
Calm Nature
IVs: 0 Atk
- Freeze-Dry
- Defog
- Heal Bell
- Roost

Winter comes early as this arctic beast soars onto the scene! Articuno's usage comes from its role in stall teams, compressing the role of hazard removal and cleric, freeing the moveslots of teammates such as Chansey and Skarmory. can maybe throw a brief mention of how articuno has seen more use on stall teams for UULT especially Articuno does this while using Pressure to drain the PP of hazard setters and removers like Hippowdon, Mandibuzz, and Salamence. can maybe use some stronger language here along the lines of Articuno does this while dominating the hazards war by using Pressure to drain the PP of hazard setters and removers like... It's high Special Defense alongside Freeze Dry and Defog's high PP make Articuno very difficult to wear down for Pokemon such as SubTox Aegislash and Primarina. would probably nuke the prim mention you don't really want to use cuno vs it unless chansey is in a compromised position, its not really the biggest focus imo for talking about right here. would maybe put more focus on the fact that its got the ability to stall out toxic entirely from a single pokemon because of pressure + bell more explicitly with the hippo stuff and how it lets it completely counter subtox aegi too. Spikes Skarmory pairs brilliantly because Articuno reliably counters the aforementioned Mandibuzz and Salamence that would otherwise remove hazards freely give a little mention to how pressure lets it speed up the process of keeping spikes up longer term here too while Articuno greatly enjoys the additional chip damage against Pokemon like Scizor. Umbreon is an effective teammate for its ability to check threats like Mamoswine and Azelf while providing a secondary source of recovery with Wish. Chansey greatly appreciates having the free moveslot to run Toxic er well you would literally never drop toxic on chansey on a stall team, the free moveslot is more replacing aromatherapy but is still cool for it tho for other options like rocks, wish, or even more interesting options like covet . and provides a more reliable special wall for Pokemon like Nihilego and Primarina. Slowking is a solid answer to other special attackers such as Keldeo and able to act as an offensive threat with Calm Mind. can maybe sell this a little more as a potent win-con that loves cuno's cleric support instead of just calling it an offensive threat, feels more accurate to me.

Characters: 987
qc 1/1 nice read and sells the birb nicely.

if you are struggling with character count a little lmk, I did want to see if it was possible to fit mention of hippo or cool semi-stall options that take advantage of the hazards dominance like chandy/glowbro/(jelli but not ranked yet lol) but i dont think there's really space and this covers all the important bases nicely still.
 

UT

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add remove conjecture
Articuno @ Heavy-Duty Boots
Ability: Pressure
EVs: 252 HP / 200 SpD / 56 Spe
Calm Nature
IVs: 0 Atk
- Freeze-Dry
- Defog
- Heal Bell
- Roost

Winter comes early as this arctic beast soars onto the UULT scene! Articuno's usage comes from its role in stall teams, compressing the role of hazard removal and cleric, freeing the moveslots of Articuno is mostly used on stall teams, where it can be both an entry hazard remover and cleric, freeing up extra moves for teammates such as Chansey and Skarmory. Articuno does this while dominating dominates entry hazard setters and removers like Hippowdon, Mandibuzz, and Salamence while draining their PP with Pressure. Its access to both Pressure and Heal Bell make makes it very difficult for Pokemon such as SubTox Aegislash and Hippowdon Hippowdon and SubToxic Aegislash to wear it down, (comma) as they quickly lose their Toxic PP. Spikes Skarmory pairs brilliantly because with Articuno, as Articuno reliably counters the aforementioned Mandibuzz and Salamence that would otherwise freely remove hazards Spikes while reducing their available Defog opportunities. Umbreon is an effective teammate for its ability to check threats like Mamoswine and Azelf while providing a secondary source of recovery with Wish. Chansey greatly appreciates having the free moveslot to run Stealth Rock and provides a more reliable special wall for Pokemon like Nihilego. Slowking is a solid answer to other special attackers such as Keldeo and able to act as a win condition wincon with Calm Mind.

GP 1/1!

 

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