Hi guys! me and two friends are playing UU/NU gen battles in the B/W games. I've chosen gen 3, so i can choose from all the UU/NU pokes from hoenn, but with the new abilities and moves. We're going after the D/P tiers from smogon university, and for my friend who has gen 5 we've discussed the banned ones (i won't be facing ferrothorn :naughty:). Also, Stealth rocks are banned from our battle. Here's what i've come up with:
Sableye @ Leftovers
Prankster
Careful 252hp/120def/136spd
~Will-O-Wisp
~Recover
~Taunt
~Night Shade/Knock Off
Chimecho @ Leftovers
Bold 252hp/4def/252spd
~Heal bell
~Wish
~Thunder wave
~Psychic
Dusclops @ Eviolite
Pressure
Calm 252hp/80def/176spd
~Night shade
~Pain split
~Torment
~Protect
Caturne @ Choice Scarf
Water Absorb
Jolly/Adamant 4hp/252atk/252spe
~Sucker punch
~Seed bomb
~Drain punch
~Switcheroo
Milotic @ Leftovers
Marvel scale
Bold 252hp/252def/4spd
~Recover
~Surf
~Ice beam
~Dragon tail
Camerupt @ Life Orb
Solid Rock
Mild 40atk/252spa/216spe
~Rock polish
~Fire blast
~Earth power
~Explosion
I lead with sableye, because of the priority taunt or WoW. Don't know if i want night shade or knock off, opinions would be great.
Chimecho is obviously for support, put all Ev's in hp and spd, would it be better with def? thunder wave could be slashed.
My tormenting dusclops is just there to wall choicers and setup sweepers. torment and protect to keep him alive. gets owned by toxic, but chimecho taxes care of that.
Cacturne is there as my physical sweeper and can switcheroo his scarf to a wall or something. drain punch and sucker punch are needed to protect my three first from ghost and dark attacks.
I use Milotic to phase sweepers, and still be able to hit pretty hard as a tank.
Now this camerupt is kinda a team slot filler, but serves some good purposes: He is there as a special sweeper, and since i can switch pretty freely with him without stelth rocks, i plan on using him to get some water attacks fired at me, so Cacturne can come in safely and attempt sweep. He can explode when he feels ready for it.
Please rate my team and i would be really happy for some feedback on some stuff, like sableye's moves and if i should run jolly or adamant on cacturne (or choice scarf or band for that matter).
Thanks!!
Sableye @ Leftovers
Prankster
Careful 252hp/120def/136spd
~Will-O-Wisp
~Recover
~Taunt
~Night Shade/Knock Off
Chimecho @ Leftovers
Bold 252hp/4def/252spd
~Heal bell
~Wish
~Thunder wave
~Psychic
Dusclops @ Eviolite
Pressure
Calm 252hp/80def/176spd
~Night shade
~Pain split
~Torment
~Protect
Caturne @ Choice Scarf
Water Absorb
Jolly/Adamant 4hp/252atk/252spe
~Sucker punch
~Seed bomb
~Drain punch
~Switcheroo
Milotic @ Leftovers
Marvel scale
Bold 252hp/252def/4spd
~Recover
~Surf
~Ice beam
~Dragon tail
Camerupt @ Life Orb
Solid Rock
Mild 40atk/252spa/216spe
~Rock polish
~Fire blast
~Earth power
~Explosion
I lead with sableye, because of the priority taunt or WoW. Don't know if i want night shade or knock off, opinions would be great.
Chimecho is obviously for support, put all Ev's in hp and spd, would it be better with def? thunder wave could be slashed.
My tormenting dusclops is just there to wall choicers and setup sweepers. torment and protect to keep him alive. gets owned by toxic, but chimecho taxes care of that.
Cacturne is there as my physical sweeper and can switcheroo his scarf to a wall or something. drain punch and sucker punch are needed to protect my three first from ghost and dark attacks.
I use Milotic to phase sweepers, and still be able to hit pretty hard as a tank.
Now this camerupt is kinda a team slot filler, but serves some good purposes: He is there as a special sweeper, and since i can switch pretty freely with him without stelth rocks, i plan on using him to get some water attacks fired at me, so Cacturne can come in safely and attempt sweep. He can explode when he feels ready for it.
Please rate my team and i would be really happy for some feedback on some stuff, like sableye's moves and if i should run jolly or adamant on cacturne (or choice scarf or band for that matter).
Thanks!!

