Alright, so I have a team that wins about 50% of the team, and there are some things that I've encountered that almost always wreck me, but I don't know how to handle them. Any help would be appreciated.
Ampharos (M) @ Ampharosite
Ability: Static
EVs: 132 HP / 252 SpA / 124 Spe
Modest Nature
- Thunderbolt
- Dragon Pulse
- Focus Blast
- Volt Switch
Ampharos is who I tried to build my team around. The power and coverage it brings are pretty good. I've tried using it as an attacker to some success, but I'm beginning to think that it would be better as a late game sweeper with Agility. I was thinking maybe this set:
Ampharos (M) @ Ampharosite
Ability: Static
EVs: 32 HP / 252 SpA / 224 Spe
Timid Nature
- Agility
- Thunderbolt / Volt Switch
- Dragon Pulse
- Focus Blast
The only thing I'm nervous about with an Agility set is not being able to set up with the reduced health investment. As well, I'm not sure If I should stick with T-Bolt for power or Volt Switch to get a better match up or something. But with Volt Switch, I'd then lose the Agility boost. Part of the reason I don't want to switch to an agility set is because of the reduced value fo volt switch, which I find immensely useful when using Megapharos. As well, an Agility set would help to take down Megatoise which is an absolute monster to face with this team.
Forretress (M) @ Leftovers
Ability: Sturdy
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
- Rapid Spin
- Stealth Rock
- Volt Switch
- Gyro Ball
I commonly use Forretress as a lead, only changing up when I see Zapdos (Heat Wave) or Infernape. He also resists Fairy-Types that both Goodra and Megapharos are weak to. He serves as both a Rapid Spinner as well as a Stealth Rock user that easily sets up on Physically offensive Pokemon and in situations where type math up will alleviate some of the damage done to him. I like to use Gyro Ball over Toxic because I already have Muk to Poison everything that isn't Poison or Steel type, and it hits Pokemon like the common Crobat and Whimsicott like a truck.
Darmanitan (M) @ Choice Scarf
Ability: Sheer Force
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flare Blitz
- Rock Slide
- U-turn
- Earthquake
There are not a lot of Pokemon that counter Darmanitan well in my experience. Darmanitan often forces switches which I counter-switch on with U-Turn to put myself in a favorable position. And when there are no entry hazards, Darmanitan goes to town late-game with Flare Blitz to finish off damaged teams. There are not many things I have encountered that like to take a hit from this guy's Flare Blitz (weakened Water-types fear him as well), and he is invaluable to this team because of the forced switches he can cause in conjuction with U-Turn.
Feraligatr (M) @ Life Orb
Ability: Sheer Force
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Waterfall
- Crunch
- Ice Punch
Feraligatr mainly takes out the Ground-Types that destroy half of my team (Megapharos, Muk, Darmanitan, and even Forretress if we think about a Mamoswine Earthquake). Dragon Dance lets him take out many different Pokes in conjunction with coverage moves Crunch and Ice Punch. Crunch hits Psychic Types that may dismantle Muk and Ice punch hits the Dragons that out speed my own. Dragon Dance also helps with Sucker Punch users that commonly appear.
Goodra (M) @ Assault Vest
Ability: Sap Sipper
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
- Draco Meteor
- Fire Blast
- Thunderbolt
- Dragon Tail
Goodra is really my only hard counter to Megastoise, unless I can get 2-3 D-Dance Crunches off from Gatr. Otherwise, the turtle obliterates my team. Goodra also soaks up many special attacks, even Ice Beams. Dragon Tail stops enemies from setting up and helps to net extra Stealth Rock damage. As well, he can score massive damage with meteors and good coverage. Even if he gets his special lowered, he can still get off decent damage with dragon tail.
Toxicroak @ Life Orb
Ability: Dry Skin
EVs: 252 Atk / 252 Spe / 4 Def
Jolly Nature
- Swords Dance
- Gunk Shot
- Drain Punch
- Sucker Punch
Pokemon that I always seem to have trouble with are Arcanine, Mamoswine, Megapedo, Megastoise, and Megasol. Any help is greatly appreciated, thanks.

Ampharos (M) @ Ampharosite
Ability: Static
EVs: 132 HP / 252 SpA / 124 Spe
Modest Nature
- Thunderbolt
- Dragon Pulse
- Focus Blast
- Volt Switch
Ampharos is who I tried to build my team around. The power and coverage it brings are pretty good. I've tried using it as an attacker to some success, but I'm beginning to think that it would be better as a late game sweeper with Agility. I was thinking maybe this set:
Ampharos (M) @ Ampharosite
Ability: Static
EVs: 32 HP / 252 SpA / 224 Spe
Timid Nature
- Agility
- Thunderbolt / Volt Switch
- Dragon Pulse
- Focus Blast
The only thing I'm nervous about with an Agility set is not being able to set up with the reduced health investment. As well, I'm not sure If I should stick with T-Bolt for power or Volt Switch to get a better match up or something. But with Volt Switch, I'd then lose the Agility boost. Part of the reason I don't want to switch to an agility set is because of the reduced value fo volt switch, which I find immensely useful when using Megapharos. As well, an Agility set would help to take down Megatoise which is an absolute monster to face with this team.

Forretress (M) @ Leftovers
Ability: Sturdy
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
- Rapid Spin
- Stealth Rock
- Volt Switch
- Gyro Ball
I commonly use Forretress as a lead, only changing up when I see Zapdos (Heat Wave) or Infernape. He also resists Fairy-Types that both Goodra and Megapharos are weak to. He serves as both a Rapid Spinner as well as a Stealth Rock user that easily sets up on Physically offensive Pokemon and in situations where type math up will alleviate some of the damage done to him. I like to use Gyro Ball over Toxic because I already have Muk to Poison everything that isn't Poison or Steel type, and it hits Pokemon like the common Crobat and Whimsicott like a truck.

Darmanitan (M) @ Choice Scarf
Ability: Sheer Force
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flare Blitz
- Rock Slide
- U-turn
- Earthquake
There are not a lot of Pokemon that counter Darmanitan well in my experience. Darmanitan often forces switches which I counter-switch on with U-Turn to put myself in a favorable position. And when there are no entry hazards, Darmanitan goes to town late-game with Flare Blitz to finish off damaged teams. There are not many things I have encountered that like to take a hit from this guy's Flare Blitz (weakened Water-types fear him as well), and he is invaluable to this team because of the forced switches he can cause in conjuction with U-Turn.

Feraligatr (M) @ Life Orb
Ability: Sheer Force
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Waterfall
- Crunch
- Ice Punch
Feraligatr mainly takes out the Ground-Types that destroy half of my team (Megapharos, Muk, Darmanitan, and even Forretress if we think about a Mamoswine Earthquake). Dragon Dance lets him take out many different Pokes in conjunction with coverage moves Crunch and Ice Punch. Crunch hits Psychic Types that may dismantle Muk and Ice punch hits the Dragons that out speed my own. Dragon Dance also helps with Sucker Punch users that commonly appear.

Goodra (M) @ Assault Vest
Ability: Sap Sipper
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
- Draco Meteor
- Fire Blast
- Thunderbolt
- Dragon Tail
Goodra is really my only hard counter to Megastoise, unless I can get 2-3 D-Dance Crunches off from Gatr. Otherwise, the turtle obliterates my team. Goodra also soaks up many special attacks, even Ice Beams. Dragon Tail stops enemies from setting up and helps to net extra Stealth Rock damage. As well, he can score massive damage with meteors and good coverage. Even if he gets his special lowered, he can still get off decent damage with dragon tail.

Toxicroak @ Life Orb
Ability: Dry Skin
EVs: 252 Atk / 252 Spe / 4 Def
Jolly Nature
- Swords Dance
- Gunk Shot
- Drain Punch
- Sucker Punch
Pokemon that I always seem to have trouble with are Arcanine, Mamoswine, Megapedo, Megastoise, and Megasol. Any help is greatly appreciated, thanks.
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