UU RMT

This is the team that I've been using in Shoddy Battle UU for a while now. Have a look; praps you can give me insight on weaknesses/etc. that I've missed.

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Sharky! the Sharpedo@Choice Scarf
Rough Skin
Lonely nature- 172 atk, 160 spA, 176 spd
Night Slash
Earthquake
Ice Beam
Hydro Pump

My lead. Outspeeds and kills a fair number of leads, such as Swellow. Later in the battle, he can revenge kill, or switch in on a setup turn, and cause more damage.

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RON PAUL the Aggron@Choice Band
Rock Head
Adamant nature- 252 atk, 252 spd, 4 hp
Stone Edge
Focus Punch
Ice Punch
Earthquake

Heavy physical hitter. His typing and high defense allows him to switch in on many physical attacks, and then hurt things with STAB Stone Edge and his other moves.

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Mrs. Saurfang the Nidoqueen@Leftovers
Poison Point
Impish nature- 252 hp, 96 atk, 160 def
Earthquake
Stone Edge
Crunch
Stealth Rock

Physical wall and bulky supporter. She's usually come in on a fighting or electric attack aimed at Sharpedo, and set up Stealth Rock as the opponent switches. Nidoqueen really is great; her balanced stats allow her to take many special hits as well. However, the hardcore special walling is reserved for...

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HONNNK the Hypno@Leftovers
Insomnia
Calm nature- 252 hp, 56 def, 200 spD
Seismic Toss
Thunder Wave
Wish
Light Screen

This guy. Seriously, he's great. Walls most special attacks easily, and is an excellent team supporter, paralyzing speedy threats and using Wish and Light Screen. Insomnia is incredibly, incredibly useful.

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Le Quack the Golduck@Leftovers
Cloud Nine
Timid nature- 252 spA, 252 spd, 4 hp
Surf
Ice Beam
Hypnosis
Calm Mind

My favorite team member, and late game sweeper. Puts something to sleep with his decent speed, then wrecks shit after 2-3 calm minds. Cloud Nine also owns when I need to stop a Swift Swim Omastar or Kabutops.

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wut the Rotom@Choice Specs
Levitate
Timid nature- 252 spA, 252 spd, 4 hp
Thunderbolt
Shadow ball
Hidden Power Grass
Trick

Trick specs Rotom. Nothing screws up a Cosmic Power Clefable like having a Choice Item Tricked onto it. Hidden Power Grass Kills a number of annoyances, like Quagsire and Relicanth.

There's the team. Rate and such eh wot?
 
Crunch >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>Night Slash...
15 base power >>>>>>>>>>>>>>>>>>>>>>>>>>>>Crit sometimes

3/6 of your pokes have EQ, 2/6 have Stone Edge and 2/6 have Dark Phys move... so i think a Waterfall on sharpedo would fit well. You should try to use more diverse attacks, or even another poke over Aggron. LO Absol can destroy you with a speed boost or even without it

3/6 choicers and LO, physical (insert poke who uses CB normally) with EQ simply devastate you, if he can take Sharp down
 
Hm, yes. I'll add Crunch over Night Slash. I'm hesitant to try a more physical-oriented set, as Choice Scarf Ice Beam is one of my main counters to Dragon Dance Altaria, and that would weaken it. With the current set, Hydro Pump is a stronger water attack.

Rock/Ground is an excellent attack type combo. I don't see the problem with using it heavily, as very few things, in UU anyway, resist it (Just Claydol I think, and he gets hit by dark/water/ice)

I technically have 3 choicers, I suppose, but Rotom will be Tricking his Specs onto something as needed.

I see what you're saying there. The example you used, Absol, really isn't a problem due to its frailty; in my experience, the Poke most effective at attacking my team in that way is Granbull with Body Slam/EQ/Crunch. Nidoqueen's resists are very valuable and I can't see myself replacing her; Aggron, on the other hand, could go. What would you suggest as a replacement for his role? (Preferably something that I could name RON PAUL)
 
Could just go with an Armaldo replacing Aggron for your physical offense, either bulky Swords Dance or Rock Polish variations are equally devastating. Cacturne, Cradily, Carnivine, Froslass are all other good option available to you as well.
 
That sharpedo mixed set was really designed for OU play where you need to take bigger risks to get the required 2HKOs. As such, I would just replace hydro pump with surf because hydro pump was only designed to 2HKO skarmory and forretress. You really don't want your revenge killer to be missing and dying.
 
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