Like many new UU players, I'm trying it out because of the combination of more diversity than OU, and frankly I'm a little tired of OU at the moment...Anyways I had heard that Stalling was pretty hard to do and often unheard of in UU, and I figured since I was changing tiers, perhaps I should also try changing my battle style(Offensive teams ftw). After some testing, I came up with this team, which has been doing far better than I had expected, I've played quite a few matches, and I'm doing really well in all of them. That said, I'm still feeling a little overwhelmed at the number of options that I am yet to try that I would like to. Anyways, here's the team.
EDIT: Got pics =)
Shuckle@Leftovers
Ability: Sturdy
EV's: 252 HP, 96 Def, 160 Sp.Def
Nature: Impish
- Stealth Rock
- Knock Off
- Rest
- Toxic
Shuckle, this little guy has proved to be very helpful, most opponents struggle to take him down while he can Toxic them, or Knock Off items. Also sets up the all-important Stealth Rocks. I was skeptical about leading with Shuckle at first, but he's actually working quite well, taking any hits and setting up SR on turn one. Taunt leads are a little annoying, but mostly cause I'm still getting used to what can and can't taunt me lol.
Rotom@Choice Scarf
Ability: Levitate
EV's: 252 Sp.Att, 60 Spd, 196 HP
Nature: Timid
- Trick
- ThunderBolt
- Shadow Ball
- HP: Ice
The newest addition to the team, I'm moving away from a designated SleepTalker and trying out Rotom. Rotom can block RS, and while it's not exactly a 'stall' poke, Tricking Choice Scarf onto something that has just used a support move can really screw with people strategies. He can also come in quite well on Swellow and Scyther, two pokes who give me a bit trouble, and immediately threaten them. This guy's spot isn't set in stone, but for now he's testing quite well. Suggestions still welcome though
Leafeon@Leftovers
Ability: Leaf Guard
EV's: 252 HP, 240 Def, 16 Spd
Nature: Impish
- Leaf Blade
- Wish
- Roar
- Protect
I'm finding that Leafeon is usually one of the stars of the show....Takes hits like a champ, wish passes, shuffles, and can stall out a poisoned enemy. I'm really surprised Leafeon doesn't get more love(as a wall, not Baton Passer), especially with the recent loss of so many wish passers. The number of pokes walled by Leafeon is very high, it's fun to watch things like DDAltaria barely scratch me after a Dance, only to be Roared away. Speed EV's out speed Max Speed Omastar, in no rain of course. Also out speeds the UU mixed Nidoking, and is capable of dealing 43.89% - 51.49% with Leaf Blade, making Leafeon useful for finishing off a weakened Nidoking. I'd like to drone on about how awesome it's been doing, but this page could go on for a bit...
Nidoqueen@Leftovers
Ability: Poison Point
EV's: 252 HP, 56 Att, 200 Def
Nature: Impish
- Earthquake
- Stone Edge
- Toxic Spikes
- Protect
I've also been pleasantly surprised by Nidoqueen, she was added to come in on Band/Scarf CC's and to set up T-Spikes, but she's done that job very well. She can also stall a bit with protect, getting Leftovers recovery and wearing down poisoned foes. STAB EQ is wonderful for taking down the poison types that try to absorb my spikes, adding more usefulness to Nidoqueen's game. EV spread is the one listed on Smogon, but I moved 40 EV's from Attack to Defense, cause well, I felt like it.
Politoed@Leftovers
Ability: Water Absorb
EV's: 252 HP, 252 Sp.Def, 4 Sp.Att
Nature: Calm
- Rest
- Surf
- Toxic/Hypnosis
- Perish Song
Rather torn on Politoed...Absorbs special hits well, but with the only recovery being wish, this Toed doesn't always last as long as I'd like..that said, Hypnosis and Perish Song are very helpful moves...Perish Song forces switches, can get rid of a stubborn last poke, and screws up Baton Pass chains. Hypnosis is helpful for those pokes that are immune to T-spikes, and can shut down a threat. Looking at its stats, Lapras looks like it could do something very similar, but better...It even has Perish Song, a move I'd really like to have somewhere. But it's that dang Ice typing...I don't like it being weak to SR.....Also, I'd lose my option to sleep a foe, as I don't think I would want to risk Sing. Opinions on this spot are very welcome, anything from which poke to which moves or what EV's spread to use would be helpful. EDIT: Gave him Rest, which is working decently, adding to his longevity. Suggestions on Toxic vs. Hypnosis?
Sharpedo@Choice Band
Ability: Rough Skin
EV's: 252 Spd, 252 Att, 4 HP
Nature: Jolly
- Crunch
- Waterfall
- Earthquake
- Ice Fang
Sharpedo is working very well, I couldn't ask more of it. The goal of the team isn't to set up a Sharpedo sweep, even though it does happen a lot. He was added to revenge kill anything annoying, and because sometimes I just need to do a boat load of damage if the indirect damage just doesn't seem to be adding up(go die Clefable). CB Crunch really wrecks stuff though, a team with no resist is in for some pain. 2HKO'es Steelix with Waterfall, in case you were wondering
Overall this team is working very well and giving some very encouraging results, but do to the sheer volume of options this team is by no means done. I would really like suggestions on the whole Politoed/Lapras issue, as well as what poke can fill my SleepTalking needs. With no spinner, I'd really like to keep the number of SR weak pokes down, another reason why I'm unsure of Lapras, as several possible SleepTalkers(Armaldo, Flareon, Altaria, etc.) all share that weakness....I could even fore go a SleepTalker in favor of Froslass, who could block RS, set up Spikes, pose a threat with its speed, and even use Destiny Bond on a poke that is really troubling me. Any suggestions on tweaked EV spreads would be helpful, as I've done very little tinkering to those.
Shoddy needs an UU ladder soon >.<
I'd like suggestions on Politoed vs. Lapras, as Lapras can do exactly what Politoed is doing but with better stats, however I really dislike that SR weakness >.<
Threat List
I'm not going to lie, I'm still too new to make a full list....I'll still list some larger threats though
Altaria- DD versions are laughed at by Leafeon, Specs I feel doesn't hit hard enough in the first place, Shuckle and Politoed can take most moves on. Having Protect on two pokes that Specs Altaria like to come in on due to low Sp. Def, Leafeon and Nidoqueen, also makes switching to a proper poke much easier.
Clefable- Not all sets are an actual threat, but Cosmic Power/Belly Drum ones certainly are. This fairy is a real pain with Magic guard, I can really only Roar it away, but this is dangerous because some Cosmic Power sets may run Ice Beam. This is another reason that I so highly value Perish Song.
Froslass- Specs versions are dangerous, I usually go to Shuckle to stall it out. SR and T-Spikes are it's downfall though.
Glaceon- Scary high Special Attack for UU, but Politoed takes it on very well. Again, SR and T-Spikes spell doom for it.
Hitmonlee- Definitely a dangerous poke, early game Nidoqueen can come in on a CC and set up some T-Spikes. Playing smart is key, because it is possible to stall him out once poisoned, but it's all about switching in on the right move.
Kabutops- Leafeon takes him on just fine, and threatens him with a x4 super effective Leaf Blade.
Kangaskhan- Again, he can't really trouble Leafeon.
Manetric- A bit troublesome, I've yet to face one, but I imagine he could be annoying. That said, I don't see how he can get around Shuckle, so I should be able to simply Stall him out.
Muk- Leafeon takes boosted Poison Jabs/Fire Punches like a champ and can roar him out. If need be, Perish Song is an option too.
Nidoking- Specs/Band can be outpredicted, Mixed is a threat, but his own L-Orb quickens his death, and Leafeon or Sharpedo can revenge kill him. If need be, Shuckle can knock off his Life Orb, but I actually prefer he keeps it because I can't wear him out any other way. W/o that orb, he can't beat Shuckle.
Ninetales- Havne't faced one yet, but Politoed takes boosted Energy Balls decently well, but of course something will get put to sleep so that Politoed can switch in. Rotom could switch in on a Nasty Plot and Trick Scarf on him to prevent a sweep too.
Omastar- Yet to face one, Politoed should take it on pretty well though, and Toxic will wear it out soon enough.
Poliwrath- Belly Drum versions don't OHKO Leafeon, who quickly finishes off Poliwrath.
Primeape- Same story as Hitmonlee really.
Relicanth- Leafeon takes Head Smash like a champ, can stall out a poisoned one or threaten with Leaf Blade.
Rotom- Meh, Trick is annoying, but without a boost Rotom lacks real fire power.
Scyther- He can be troublesome, but thankfully SR really ruins him. Need to be careful and not let it set up though.
Sharpedo- Specs and Band can be predicted around, Mixed ones are trouble though. Thankfully Life Orb and Poison wear him down quickly. I can also use my own Sharpedo and hope to win a speed tie, if I must.
Swellow- Hits hard, and I lack a Flying resist, but BB, Burn/Poison, and SR wear it down quickly.
Toxicroak- Leafeon beats physical sets. Oddball Nasty Plot ones can't get around Politoed.
Venemoth- Specs hits pretty hard, but Shuckle/Politoed take hits well, and prediction is of course a pain for Venemoth. The SR weak is very helpful.
EDIT: Got pics =)







Shuckle@Leftovers
Ability: Sturdy
EV's: 252 HP, 96 Def, 160 Sp.Def
Nature: Impish
- Stealth Rock
- Knock Off
- Rest
- Toxic
Shuckle, this little guy has proved to be very helpful, most opponents struggle to take him down while he can Toxic them, or Knock Off items. Also sets up the all-important Stealth Rocks. I was skeptical about leading with Shuckle at first, but he's actually working quite well, taking any hits and setting up SR on turn one. Taunt leads are a little annoying, but mostly cause I'm still getting used to what can and can't taunt me lol.

Rotom@Choice Scarf
Ability: Levitate
EV's: 252 Sp.Att, 60 Spd, 196 HP
Nature: Timid
- Trick
- ThunderBolt
- Shadow Ball
- HP: Ice
The newest addition to the team, I'm moving away from a designated SleepTalker and trying out Rotom. Rotom can block RS, and while it's not exactly a 'stall' poke, Tricking Choice Scarf onto something that has just used a support move can really screw with people strategies. He can also come in quite well on Swellow and Scyther, two pokes who give me a bit trouble, and immediately threaten them. This guy's spot isn't set in stone, but for now he's testing quite well. Suggestions still welcome though

Leafeon@Leftovers
Ability: Leaf Guard
EV's: 252 HP, 240 Def, 16 Spd
Nature: Impish
- Leaf Blade
- Wish
- Roar
- Protect
I'm finding that Leafeon is usually one of the stars of the show....Takes hits like a champ, wish passes, shuffles, and can stall out a poisoned enemy. I'm really surprised Leafeon doesn't get more love(as a wall, not Baton Passer), especially with the recent loss of so many wish passers. The number of pokes walled by Leafeon is very high, it's fun to watch things like DDAltaria barely scratch me after a Dance, only to be Roared away. Speed EV's out speed Max Speed Omastar, in no rain of course. Also out speeds the UU mixed Nidoking, and is capable of dealing 43.89% - 51.49% with Leaf Blade, making Leafeon useful for finishing off a weakened Nidoking. I'd like to drone on about how awesome it's been doing, but this page could go on for a bit...

Nidoqueen@Leftovers
Ability: Poison Point
EV's: 252 HP, 56 Att, 200 Def
Nature: Impish
- Earthquake
- Stone Edge
- Toxic Spikes
- Protect
I've also been pleasantly surprised by Nidoqueen, she was added to come in on Band/Scarf CC's and to set up T-Spikes, but she's done that job very well. She can also stall a bit with protect, getting Leftovers recovery and wearing down poisoned foes. STAB EQ is wonderful for taking down the poison types that try to absorb my spikes, adding more usefulness to Nidoqueen's game. EV spread is the one listed on Smogon, but I moved 40 EV's from Attack to Defense, cause well, I felt like it.

Politoed@Leftovers
Ability: Water Absorb
EV's: 252 HP, 252 Sp.Def, 4 Sp.Att
Nature: Calm
- Rest
- Surf
- Toxic/Hypnosis
- Perish Song
Rather torn on Politoed...Absorbs special hits well, but with the only recovery being wish, this Toed doesn't always last as long as I'd like..that said, Hypnosis and Perish Song are very helpful moves...Perish Song forces switches, can get rid of a stubborn last poke, and screws up Baton Pass chains. Hypnosis is helpful for those pokes that are immune to T-spikes, and can shut down a threat. Looking at its stats, Lapras looks like it could do something very similar, but better...It even has Perish Song, a move I'd really like to have somewhere. But it's that dang Ice typing...I don't like it being weak to SR.....Also, I'd lose my option to sleep a foe, as I don't think I would want to risk Sing. Opinions on this spot are very welcome, anything from which poke to which moves or what EV's spread to use would be helpful. EDIT: Gave him Rest, which is working decently, adding to his longevity. Suggestions on Toxic vs. Hypnosis?

Sharpedo@Choice Band
Ability: Rough Skin
EV's: 252 Spd, 252 Att, 4 HP
Nature: Jolly
- Crunch
- Waterfall
- Earthquake
- Ice Fang
Sharpedo is working very well, I couldn't ask more of it. The goal of the team isn't to set up a Sharpedo sweep, even though it does happen a lot. He was added to revenge kill anything annoying, and because sometimes I just need to do a boat load of damage if the indirect damage just doesn't seem to be adding up(go die Clefable). CB Crunch really wrecks stuff though, a team with no resist is in for some pain. 2HKO'es Steelix with Waterfall, in case you were wondering
Overall this team is working very well and giving some very encouraging results, but do to the sheer volume of options this team is by no means done. I would really like suggestions on the whole Politoed/Lapras issue, as well as what poke can fill my SleepTalking needs. With no spinner, I'd really like to keep the number of SR weak pokes down, another reason why I'm unsure of Lapras, as several possible SleepTalkers(Armaldo, Flareon, Altaria, etc.) all share that weakness....I could even fore go a SleepTalker in favor of Froslass, who could block RS, set up Spikes, pose a threat with its speed, and even use Destiny Bond on a poke that is really troubling me. Any suggestions on tweaked EV spreads would be helpful, as I've done very little tinkering to those.
Shoddy needs an UU ladder soon >.<
I'd like suggestions on Politoed vs. Lapras, as Lapras can do exactly what Politoed is doing but with better stats, however I really dislike that SR weakness >.<
Threat List
I'm not going to lie, I'm still too new to make a full list....I'll still list some larger threats though
Altaria- DD versions are laughed at by Leafeon, Specs I feel doesn't hit hard enough in the first place, Shuckle and Politoed can take most moves on. Having Protect on two pokes that Specs Altaria like to come in on due to low Sp. Def, Leafeon and Nidoqueen, also makes switching to a proper poke much easier.
Clefable- Not all sets are an actual threat, but Cosmic Power/Belly Drum ones certainly are. This fairy is a real pain with Magic guard, I can really only Roar it away, but this is dangerous because some Cosmic Power sets may run Ice Beam. This is another reason that I so highly value Perish Song.
Froslass- Specs versions are dangerous, I usually go to Shuckle to stall it out. SR and T-Spikes are it's downfall though.
Glaceon- Scary high Special Attack for UU, but Politoed takes it on very well. Again, SR and T-Spikes spell doom for it.
Hitmonlee- Definitely a dangerous poke, early game Nidoqueen can come in on a CC and set up some T-Spikes. Playing smart is key, because it is possible to stall him out once poisoned, but it's all about switching in on the right move.
Kabutops- Leafeon takes him on just fine, and threatens him with a x4 super effective Leaf Blade.
Kangaskhan- Again, he can't really trouble Leafeon.
Manetric- A bit troublesome, I've yet to face one, but I imagine he could be annoying. That said, I don't see how he can get around Shuckle, so I should be able to simply Stall him out.
Muk- Leafeon takes boosted Poison Jabs/Fire Punches like a champ and can roar him out. If need be, Perish Song is an option too.
Nidoking- Specs/Band can be outpredicted, Mixed is a threat, but his own L-Orb quickens his death, and Leafeon or Sharpedo can revenge kill him. If need be, Shuckle can knock off his Life Orb, but I actually prefer he keeps it because I can't wear him out any other way. W/o that orb, he can't beat Shuckle.
Ninetales- Havne't faced one yet, but Politoed takes boosted Energy Balls decently well, but of course something will get put to sleep so that Politoed can switch in. Rotom could switch in on a Nasty Plot and Trick Scarf on him to prevent a sweep too.
Omastar- Yet to face one, Politoed should take it on pretty well though, and Toxic will wear it out soon enough.
Poliwrath- Belly Drum versions don't OHKO Leafeon, who quickly finishes off Poliwrath.
Primeape- Same story as Hitmonlee really.
Relicanth- Leafeon takes Head Smash like a champ, can stall out a poisoned one or threaten with Leaf Blade.
Rotom- Meh, Trick is annoying, but without a boost Rotom lacks real fire power.
Scyther- He can be troublesome, but thankfully SR really ruins him. Need to be careful and not let it set up though.
Sharpedo- Specs and Band can be predicted around, Mixed ones are trouble though. Thankfully Life Orb and Poison wear him down quickly. I can also use my own Sharpedo and hope to win a speed tie, if I must.
Swellow- Hits hard, and I lack a Flying resist, but BB, Burn/Poison, and SR wear it down quickly.
Toxicroak- Leafeon beats physical sets. Oddball Nasty Plot ones can't get around Politoed.
Venemoth- Specs hits pretty hard, but Shuckle/Politoed take hits well, and prediction is of course a pain for Venemoth. The SR weak is very helpful.