This is my UU team that i've been playing on Shoddy for a bit. Its going ok, but could do with a revamp; I went with a Fire Grass Water synergy combo, backed up with a Ghost / Normal Defensive Core.
Mainly the team wins with Venasaur or Miltank setting up and sweeping, and I dont want to do anything to provac that. The Omastar lead is doing Awesome, Moltres is a monster with Life Orb, but is easily revenged, Miltank is doing its job well and Rotom has only set-up screens and died... :p. This brings us to the late-game sweeper, with screens Glscor should have no problem setting up, right? WRONG! Its just not working out and I would want to replace it.
Thats when YOU come in XD! Ok, here it is, Rate my Team!...
Glance:
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http://archives.bulbagarden.net/media/upload/c/c1/Spr_4p_442.png
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In Depth Look:

Omastar, @ Leftovers
Nature: Bold
Ability: Shell Armor
EV's: 252 HP, 176 Def, 80 SpD
Moves:
- Stealth Rock
- Surf
- Spikes
- Ice Beam
- - -
This thing has yet to disappoint, ALWAYS getting up Stealth Rock, which is my first choice in move, unless I predict Taunt, in that case I surf or Ice Beam accordingly. Standard EV's, this thing laughs as Ambipom and other Fake-out Leads, which are both 2HKO'd by Surf. Really havn't had any problems yet, and Omastar starts my team off well.
- - -

- - -
Venusaur @ Life Orb
Nature: Jolly
Ability: Overgrow
EV's: 252 Atk, 4 Def, 252 Spe
Moves:
- Sleep Powder
- Power Whip
- Swords Dance
- Earthquake
- - -
The first member of the "offensive Life Orb core" This thing has swept so much, after a Swords Dance its destructive power gets me about 2-3 kills a game! Good coverage with Grass and Ground, and sleep support also helps out my team. Nothing much to say, so far its been the best member of the team.
- - -

- - -
Moltres @ Life Orb
Nature: Modest
Ability: Pressure
EV's: 40 HP, 252 SpA, 216 Spe
Moves:
- Overheat
- Fireblast
- Air Slash
- Hidden Power (Electric)
- - -
This thing can hit HARD! Its my wall breaker of sorts, with good synergy teamed with Venusaur, it can switch in with ease and Blow stuff up with the move of my choice. It seems to cause alot of switching so the Stealth Rock and Spikes soon add up. I dont mind changing the set if you have any sugestions, Wouldn't mind keeping this thing out for longer but its easily revenged.
- - -

- - -
Rotom @ Light Clay
Nature: Timid
Ability: Leviatate
EV's: 252 HP, 4 SpA, 252 Spe
Moves:
- Refect
- Light Screen
- Thunder Bolt
- Will-O-Wisp
- - -
Rotom is my dual screener, 'nuff said XD. Other than that he goes well with my Miltank and sets up screens for my whole team to take advantage of! I don't mind replacing him or modifying him in anyway, feel free to make some suggestions.
- - -

- - -
Miltank @ Leftovers
Nature: Relaxed
Ability: Thick Fat
EV's: 252 HP, 138 Def, 120 SpD
IV'S 0 Spe
Moves:
- Curse
- Gyro Ball
- Milk Drink
- Earthquake
- - -
This is my creation, using a slightly altered version of the curse set, I take advantage of Curse and Gyro Ball combo', I use Earthquake as it provides good coverage with Gyro Ball. Relaxed Nature + Def - Spe, and 0 Spe IV means gyro ball will be powerful, especially after a Curse. This thing has swept on numerous occasions, after switching in on Sandslash and other bulky things which cannot touch it.
- - -

- - -
Gligar @ Life Orb
Nature: Jolly
Ability: Hyper Cutter
EV's: 252 Atk, 4 Def, 252 Spe
Moves:
- Swords Dance
- Earthquake
- Stone Edge
- X-Scissor
- - -
Final member of my team, and its not working too well. Its failed every attempt to get a sweep in, even in Screens, and I NEED a replacment to this. Willing to ty anything, just give me some suggestions...
- - -
Closing Words:
I hope this was ok, and thanks for reading.
Mainly the team wins with Venasaur or Miltank setting up and sweeping, and I dont want to do anything to provac that. The Omastar lead is doing Awesome, Moltres is a monster with Life Orb, but is easily revenged, Miltank is doing its job well and Rotom has only set-up screens and died... :p. This brings us to the late-game sweeper, with screens Glscor should have no problem setting up, right? WRONG! Its just not working out and I would want to replace it.
Thats when YOU come in XD! Ok, here it is, Rate my Team!...
Glance:
-----------------------------------------------------------------------



http://archives.bulbagarden.net/media/upload/c/c1/Spr_4p_442.png
-----------------------------------------------------------------------
In Depth Look:
Omastar, @ Leftovers
Nature: Bold
Ability: Shell Armor
EV's: 252 HP, 176 Def, 80 SpD
Moves:
- Stealth Rock
- Surf
- Spikes
- Ice Beam
- - -
This thing has yet to disappoint, ALWAYS getting up Stealth Rock, which is my first choice in move, unless I predict Taunt, in that case I surf or Ice Beam accordingly. Standard EV's, this thing laughs as Ambipom and other Fake-out Leads, which are both 2HKO'd by Surf. Really havn't had any problems yet, and Omastar starts my team off well.
- - -
- - -
Venusaur @ Life Orb
Nature: Jolly
Ability: Overgrow
EV's: 252 Atk, 4 Def, 252 Spe
Moves:
- Sleep Powder
- Power Whip
- Swords Dance
- Earthquake
- - -
The first member of the "offensive Life Orb core" This thing has swept so much, after a Swords Dance its destructive power gets me about 2-3 kills a game! Good coverage with Grass and Ground, and sleep support also helps out my team. Nothing much to say, so far its been the best member of the team.
- - -
- - -
Moltres @ Life Orb
Nature: Modest
Ability: Pressure
EV's: 40 HP, 252 SpA, 216 Spe
Moves:
- Overheat
- Fireblast
- Air Slash
- Hidden Power (Electric)
- - -
This thing can hit HARD! Its my wall breaker of sorts, with good synergy teamed with Venusaur, it can switch in with ease and Blow stuff up with the move of my choice. It seems to cause alot of switching so the Stealth Rock and Spikes soon add up. I dont mind changing the set if you have any sugestions, Wouldn't mind keeping this thing out for longer but its easily revenged.
- - -
- - -
Rotom @ Light Clay
Nature: Timid
Ability: Leviatate
EV's: 252 HP, 4 SpA, 252 Spe
Moves:
- Refect
- Light Screen
- Thunder Bolt
- Will-O-Wisp
- - -
Rotom is my dual screener, 'nuff said XD. Other than that he goes well with my Miltank and sets up screens for my whole team to take advantage of! I don't mind replacing him or modifying him in anyway, feel free to make some suggestions.
- - -
- - -
Miltank @ Leftovers
Nature: Relaxed
Ability: Thick Fat
EV's: 252 HP, 138 Def, 120 SpD
IV'S 0 Spe
Moves:
- Curse
- Gyro Ball
- Milk Drink
- Earthquake
- - -
This is my creation, using a slightly altered version of the curse set, I take advantage of Curse and Gyro Ball combo', I use Earthquake as it provides good coverage with Gyro Ball. Relaxed Nature + Def - Spe, and 0 Spe IV means gyro ball will be powerful, especially after a Curse. This thing has swept on numerous occasions, after switching in on Sandslash and other bulky things which cannot touch it.
- - -
- - -
Gligar @ Life Orb
Nature: Jolly
Ability: Hyper Cutter
EV's: 252 Atk, 4 Def, 252 Spe
Moves:
- Swords Dance
- Earthquake
- Stone Edge
- X-Scissor
- - -
Final member of my team, and its not working too well. Its failed every attempt to get a sweep in, even in Screens, and I NEED a replacment to this. Willing to ty anything, just give me some suggestions...
- - -
Closing Words:
I hope this was ok, and thanks for reading.