Hi, I'm CJorex. I am a very competitive battler here at Smogon. I'm here to ask for help with my UU team. So far it has had moderate success, but I am sure that much can be changed. So, here is the team:
Hitmonlee (M) @ Normal Gem Trait: Unburden
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Fake Out
- Close Combat
- Stone Edge
- Earthquake
Hitmonlee is always the lead on my team, unless I see the opponent has a Sableye. He usually starts with a Fake Out, which uses up his Normal Gem and activates Unburden. With double speed, Hitmonlee outspeeds almost the whole tier, so then I just attack with the most suitable option until he dies.
Zapdos @ Life Orb
Trait: Pressure
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Thunderbolt
- Heat Wave
- Hidden Power [Grass]
- Roost
Zapdos is my Special Sweeper. This is the standard set, and the one that best fits the team's playstyle. Thunderbolt is STAB, Heat Wave and Hidden Power Grass for coverage, Roost for recovery. Zapdos has good synergy with Empoleon, and also with Bisharp and Sceptile.
Empoleon (M) @ Leftovers
Trait: Torrent
EVs: 252 HP / 4 Def / 252 SDef
Calm Nature (+SDef, -Atk)
- Stealth Rock
- Scald
- Ice Beam
- Roar
Empoleon is the most defensive Pokemon on my team, and again this is the sandard Specially Defensive set. Stealth Rock is the only hazard that my team can lay down, Scald to do damage and hopefully burn, Ice Beam to hit Grass-types and Roar to phaze and rack up hazard damage.
Flygon (M) @ Choice Scarf
Trait: Levitate
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Earthquake
- Outrage
- U-turn
- Fire Punch
Flygon is my Revenge Killer, and he does a great job of it. This set is completely standard, and is everywhere in UU so most people should know how it works. Earthquake and Outrage for STABs, U-turn to scout and Fire Punch as a filler.
Bisharp (M) @ Leftovers
Trait: Defiant
EVs: 160 HP / 252 Atk / 96 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Sucker Punch
- Substitute
- Iron Head
Again, another completely standard set. Bisharp synergises well with most of my team, but generally does not help my team enough so it can probably be replaced. Bisharp just hardly helps me at all. Too often is it just KO'd, and it just cannot beat defensive Pokemon and stall teams- they just always use non-attacking moves, making Sucker Punch fail. I would greatly appreciate any suggestions on what I can put in its place.
Sceptile (M) @ Flying Gem
Trait: Unburden
EVs: 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Swords Dance
- Leaf Blade
- Earthquake
- Acrobatics
Sceptile is a valuable member of my team. This is the standard Swords Dance set, but I have used Acrobatics, Flying Gem and Unburden so I can outspeed the whole tier. Sceptile can get quite a few KO's, but sometimes just does not hit hard enough.
Current Problems
>Bisharp does not pull its own weight, so it should be replaced
>I am currently without a spinner, so any suggestions for one are welcome.

Hitmonlee (M) @ Normal Gem Trait: Unburden
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Fake Out
- Close Combat
- Stone Edge
- Earthquake
Hitmonlee is always the lead on my team, unless I see the opponent has a Sableye. He usually starts with a Fake Out, which uses up his Normal Gem and activates Unburden. With double speed, Hitmonlee outspeeds almost the whole tier, so then I just attack with the most suitable option until he dies.

Zapdos @ Life Orb
Trait: Pressure
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Thunderbolt
- Heat Wave
- Hidden Power [Grass]
- Roost
Zapdos is my Special Sweeper. This is the standard set, and the one that best fits the team's playstyle. Thunderbolt is STAB, Heat Wave and Hidden Power Grass for coverage, Roost for recovery. Zapdos has good synergy with Empoleon, and also with Bisharp and Sceptile.

Empoleon (M) @ Leftovers
Trait: Torrent
EVs: 252 HP / 4 Def / 252 SDef
Calm Nature (+SDef, -Atk)
- Stealth Rock
- Scald
- Ice Beam
- Roar
Empoleon is the most defensive Pokemon on my team, and again this is the sandard Specially Defensive set. Stealth Rock is the only hazard that my team can lay down, Scald to do damage and hopefully burn, Ice Beam to hit Grass-types and Roar to phaze and rack up hazard damage.

Flygon (M) @ Choice Scarf
Trait: Levitate
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Earthquake
- Outrage
- U-turn
- Fire Punch
Flygon is my Revenge Killer, and he does a great job of it. This set is completely standard, and is everywhere in UU so most people should know how it works. Earthquake and Outrage for STABs, U-turn to scout and Fire Punch as a filler.

Bisharp (M) @ Leftovers
Trait: Defiant
EVs: 160 HP / 252 Atk / 96 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Sucker Punch
- Substitute
- Iron Head
Again, another completely standard set. Bisharp synergises well with most of my team, but generally does not help my team enough so it can probably be replaced. Bisharp just hardly helps me at all. Too often is it just KO'd, and it just cannot beat defensive Pokemon and stall teams- they just always use non-attacking moves, making Sucker Punch fail. I would greatly appreciate any suggestions on what I can put in its place.

Sceptile (M) @ Flying Gem
Trait: Unburden
EVs: 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Swords Dance
- Leaf Blade
- Earthquake
- Acrobatics
Sceptile is a valuable member of my team. This is the standard Swords Dance set, but I have used Acrobatics, Flying Gem and Unburden so I can outspeed the whole tier. Sceptile can get quite a few KO's, but sometimes just does not hit hard enough.
Current Problems
>Bisharp does not pull its own weight, so it should be replaced
>I am currently without a spinner, so any suggestions for one are welcome.