UU TRICK ROOM: LOW - MEDIUM LADDER






I've started learning the ins and outs of competitive battling 5 days ago; be gentle.
Cofagrigus @ Leftovers
Trait: Mummy
EVs: 248 HP / 8 Def / 252 SpA
Nature: Quiet
- Nasty Plot
- Shadow Ball
- Will-O-Wisp / Hidden Power Fighting
- Trick Room
Standard Cofagrigus that can set up it's own trick room and nasty plot and is needed for the fighting weakness in the team. As much as I would like this to be sweeper it needs to be kept at around to pressure Heracross. Pain split could be used instead of WoW / HP fighting for longitude + against special wall switches while Cof' is half health; but it doesn't seem worth it.
Cofagrigus @ Leftovers
Trait: Mummy
EVs: 248 HP / 8 Def / 252 SpA
Nature: Quiet
- Nasty Plot
- Shadow Ball
- Will-O-Wisp / Hidden Power Fighting
- Trick Room

Slowking @ Leftovers
Trait: Regenerator
EVs: 248 HP / 252 SpA / 8 SpD
Nature: Brave
- Trick Room
- Fire Blast
- Psychic / Psyshock
- Scald

Rhyperior @ Life Orb / Choice Band
Trait: Solid Rock
EVs: 252 HP / 252 Atk / 4 Def
Nature: Brave
IVs: 0 Spe
- Stone Edge / Rock Blast
- Ice Punch
- Earthquake
- Swords Dance / Megahorn
This set can be replaced with choice band and swap out Swords Dance for Megahorn - as dark types can cause trick room teams trouble. Rock Blast is for Focus Sash pokemon. I've been swapping between the two and I'm leaning towards wall breaking with Choice band + Megahorn for catching Umbreon off guard. 0+ Atk Choice Band Rhyperior Megahorn vs. 252 HP / 4 Def Umbreon: 348-410 (88.3 - 104%) -- 25% chance to OHKO

Abomasnow @ Abomasite
Trait: Soundproof
EVs: 24 HP / 232 Atk / 252 SpA
Nautre: Quiet
IVs: 0 Spe
- Giga Drain
- Earthquake
- Blizzard
- Wood Hammer

Aromatisse @ Leftovers
Trait: Aroma Veil
EVs: 148 HP / 252 Def / 108 SpD
Nature: Relaxed
IVs: 0 Spe
- Moonblast
- Trick Room
- Wish
- Protect

Porygon2 @ Eviolite
Trait: Download
EVs: 12 HP / 148 Def / 252 SpA / 96 SpD
Nature: Quiet
IVs: 0 Spe
- Trick Room
- Recover
- Thunderbolt / Charge Beam
- Ice Beam
Some Common Threats
Jirachi
Lucario
Chandelure
Sucker Punch
Stall
Herracross
Hydreigon
Mega-Blastoise
Machamp
Goodra
Clawitzer W/Dark pulse + Aura Sphere
Zoroark
The issue I've noticed with Trick room teams is a large weakness to dark and fighting. This team could use another fairy type but it limits the teams potential.