RU Vanilluxe

[SET]
name: Aurora Veil
move 1: Aurora Veil
move 2: Blizzard
move 3: Freeze-Dry
move 4: Explosion / Ice Shard / Taunt
item: Light Clay
ability: Snow Warning
nature: Timid
evs: 252 HP / 4 SpA / 252 Spe

[SET COMMENTS]

Vanilluxe can act as an effective Aurora Veil setter for hyper offensive teams due to its potent STAB moves that scare out many of RU's Defoggers. Freeze-Dry nails Water-types such as Milotic, Golisopod, and Mantine. Explosion allows Vanilluxe to maintain momentum after it is no longer needed, can prevent Defog from Volcanion, and gets a teammate in safely while chipping the foe. Ice Shard is useful for picking off Noivern and Crobat, two prominent Defog users. Taunt can be used to deny walls such as Milotic recovery or prevent Stealth Rock from the likes of Diancie and Metagross, though it is risky. The last two moveslots on Vanilluxe are flexible, so any combination of the moves listed will suffice. Screens support is most appreciated by setup sweepers such as Linoone, Shift Gear Toxtricity, Zoroark, Lucario, and Polteageist. Because Vanilluxe also sets hail, it enables a powerful wallbreaker in Arctozolt. Offensive entry hazard setters like Necrozma, Froslass, and Klefki are necessary on hyper offense to apply more pressure on balance cores. Cobalion can set Stealth Rock and pivot on Defoggers such as Crobat for Vanilluxe to pressure.

[SET]
name: Wallbreaker
move 1: Blizzard
move 2: Freeze-Dry
move 3: Water Pulse
move 4: Explosion
item: Choice Specs
ability: Snow Warning
nature: Modest
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

Choice Specs Vanilluxe can act as a potent wallbreaker that preys on balance teams without sturdy Steel-types like Registeel and as a hail setter that enables a powerful semi-hail core with Arctozolt. Water Pulse hits Fire-types like Entei and Incineroar, which can threaten the types of teams Vanilluxe finds itself in. Explosion allows Vanilluxe to bring in Arctozolt or another teammate freely. Aurora Veil can be used instead on less offensive teams, while Ice Shard can pick off Zygarde-10% and Noivern. A Modest nature gives Vanilluxe a chance to 2HKO Metagross after hail damage and is usable over Timid because of the lack of relevant targets in Vanilluxe's Speed tier. A Never-Melt Ice set with Ice Shard and Taunt is also a strong threat to balance with priority and utility, but it suffers from wasting limited hail turns that Arctozolt could use.

Running Arctozolt is the main draw of this set, as the two Ice-types can threaten checks for each other and facilitate a late-game Arctozolt sweep. The core struggles with Steel-, Fire-, and Fighting-types, so checks to these such as Cobalion, RestTalk Suicune, Xatu, and Noivern can hold them off. Entry hazard removal such as Noivern, Togekiss, or Starmie alleviates the Stealth Rock weakness of having two Ice-types. Hazard setters like Klefki and Golisopod allow Vanilluxe to apply more pressure to defensive cores.

[CREDITS]
- Written by: [[zizalith, 410251]]
- Quality checked by: [[Mac3, 291087], [EonX, 91480]]
- Grammar checked by: [[CryoGyro, 331519]]
 
Last edited:
[SET]
name: Aurora Veil
move 1: Aurora Veil
move 2: Blizzard
move 3: Freeze-Dry
move 4: Explosion / Taunt / Ice Shard
item: Light Clay
ability: Snow Warning
nature: Timid
evs: 252 HP / 4 SpA / 252 Spe

[SET COMMENTS]

Vanilluxe can act as an effective single-turn screens setter for hyper offensive teams due to its potent offensive typing (maybe replace with STAB) that scares out many of RU's defoggers. Freeze-Dry nails Water-types such as Milotic, Golisopod, and Mantine. Explosion allows Vanilluxe to maintain momentum after it is no longer needed, can prevent Defog from Volcanion, and get a teammate in safely while chipping the opponent. Taunt can be used to deny walls such as Milotic recovery or preventing Stealth Rock from the likes of Diancie and Metagross, though it is risky. Ice Shard can be used as priority, which is useful for picking off Noivern and Crobat, two prominent Defog users. The last two moveslots on Vanilluxe are flexible, so any combination of the moves listed will suffice. Screens support is most appreciated by setup sweepers such as Linoone, Shift Gear Toxtricity, Zoroark, Lucario, and Polteageist. Because Vanilluxe also sets hail, it enables a powerful wallbreaker in Arctozolt. Offensive hazard setters like Necrozma, Froslass, or Archeops are necessary on hyper offense to apply more pressure on balance cores.

[SET]
name: Wallbreaker
move 1: Blizzard
move 2: Freeze-Dry
move 3: Water Pulse
move 4: Explosion
item: Choice Specs
ability: Snow Warning
nature: Modest
evs: 252 SpA / 4 SpD / 252 Spe
(unsure but maybe slash ice shard with explosion? 0- Atk Vanilluxe Ice Shard vs. 0 HP / 0 Def Zygarde-10%: 204-240 (81.9 - 96.3%) -- guaranteed OHKO you could also think about slashing Never-Melt Ice with specs)

[SET COMMENTS]

Vanilluxe can act as a potent wallbreaker that preys on balance teams without sturdy Steel-types like Registeel and as a hail setter that enables a powerful semi hail core with Arctozolt (this is just a hail core in my opinion). Water Pulse hits Fire-types like Entei and Incineroar that can threaten the types of teams Vanilluxe finds itself in. Explosion allows Vanilluxe to bring in Arctozolt or another member freely at the cost of its life. Aurora Veil can be used instead on less offensive teams. Modest is used for the extra power, allowing Vanilluxe to have a chance to 2HKO Metagross after hail chip, and because of the lack of relevant targets in its Speed tier.

Running Arctozolt is the main draw of this set, as the two Ice-types can break down checks for each other and facilitate an Arctozolt sweep in the late game. The core struggles with Steel-, Fire-, and Fighting-types, so checks to these such as Cobalion, RestTalk Suicune, Xatu, and Noivern can hold them off. Hazard removal such as Noivern, Togekiss, or Starmie alleviates the Stealth Rock weakness of having two Ice-types. Hazard setters like Klefki and Golisopod allow Vanilluxe to apply more pressure to defensive cores.

[CREDITS]
- Written by: [[zizalith, 410251]]
- Quality checked by: [[Mac3, 291087], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
1/2, looks super solid, the comments I made are not at all obligatory changes, just things to maybe consider.
 
Only thing I can see to add is Cobalion as an offensive Rocker for the Veil set since it can Volt Switch on common Defog users (namely Crobat) to get in Vanilluxe to pressure them heavily.

Otherwise, [QC 2/2]
 
AMGP (Implement what you wish!)
Remove Add Comments
[SET]
name: Aurora Veil
move 1: Aurora Veil
move 2: Blizzard
move 3: Freeze-Dry
move 4: Explosion / Ice Shard / Taunt
item: Light Clay
ability: Snow Warning
nature: Timid
evs: 252 HP / 4 SpA / 252 Spe

[SET COMMENTS]

Vanilluxe can act as an effective single-turn dual screens setter for hyper offensive HO teams due to its potent offensive STAB moves (if you want to be more specific, I would just state Blizzard and Freeze-Dry) that scare out many of RU's Defoggers(Capitalize). Freeze-Dry nails Water-types such as Milotic, Golisopod, and Mantine. Explosion allows Vanilluxe to maintain momentum after it is no longer needed setting up dual screens(I assume this is what you meant), can prevents Defog from Volcanion, and gets a teammate in safely while chipping the opponent. Ice Shard can be used as provides priority, which and is useful for picking off Noivern and Crobat, two prominent Defog users Defoggers. Taunt can be used to deny denies walls such as Milotic recovery from recovering HP or preventing and prevents Stealth Rock from the likes of Diancie and Metagross, though it is risky. The last two moveslots on Vanilluxe are flexible, so any combination of the moves listed will suffice. Dual screens(lowercase) support is most appreciated by setup sweepers such as Linoone, Shift Gear Toxtricity, Zoroark, Lucario, and Polteageist. Because Vanilluxe also sets hail, it enables a powerful wallbreaker in Arctozolt. Offensive entry hazard setters like Necrozma, Froslass, or and Archeops are necessary on hyper offense HO teams to apply more pressure on balance cores. Cobalion can set entry hazards and pivot on Defoggers(capitalize) such as Crobat for Vanilluxe to pressure.

[SET]
name: Wallbreaker
move 1: Blizzard
move 2: Freeze-Dry
move 3: Water Pulse
move 4: Explosion
item: Choice Specs
ability: Snow Warning
nature: Modest
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

Vanilluxe can act as a potent wallbreaker that preys on balance teams without sturdy Steel-types like Registeel and as a hail setter that enables a powerful semi-hail(add hyphen) core with Arctozolt. Water Pulse hits Fire-types like Entei and Incineroar that can threaten the types of teams Vanilluxe finds itself in. Explosion allows Vanilluxe to safely bring in Arctozolt or another member freely at the cost of its life. Aurora Veil can be used instead on less offensive teams, while Ice Shard can allow it to pick of Zygarde-10% and Noivern. A Modest nature is used for the extra power, allowing Vanilluxe to have a chance to 2HKO Metagross after hail chip residual damage from hail, and because of the lack of relevant targets in its Speed tier (imo you can remove everything after hail since it is fluff). Never-Melt Ice with Ice Shard and Taunt is also allows Vanilluxe to become a good balance breaker with priority and utility;(comma->semicolon) however, it suffers from wasting limited hail turns which hurts Arctozolt's(add apostrophe) potential.

Running Arctozolt is the main draw of this set, as the two Ice-types can break down checks for each other and facilitate an Arctozolt sweep in the late-game(add hyphen). The core struggles with Steel-, Fire-, and Fighting-types, so checks to these such as Cobalion, RestTalk Suicune, Xatu, and Noivern can hold them off are appreciated(less informal). Entry hazard(lowercase) removal such as from Noivern, Togekiss, or and Starmie alleviates the Stealth Rock weakness of having two Ice-types. Entry hazard(lowercase) setters like Klefki and Golisopod allow Vanilluxe to apply more pressure to defensive cores.

[CREDITS]
- Written by: [[zizalith, 410251]]
- Quality checked by: [[Mac3, 291087], [username2, userid2]] <-- Remember to do credits!
- Grammar checked by: [[username1, userid1]]
 
GP 1/1
[SET]
name: Aurora Veil
move 1: Aurora Veil
move 2: Blizzard
move 3: Freeze-Dry
move 4: Explosion / Ice Shard / Taunt
item: Light Clay
ability: Snow Warning
nature: Timid
evs: 252 HP / 4 SpA / 252 Spe

[SET COMMENTS]

Vanilluxe can act as an effective single-turn screens Aurora Veil setter for hyper offensive teams due to its potent offensive STAB moves that scare out many of RU's Defoggers. Freeze-Dry nails Water-types such as Milotic, Golisopod, and Mantine. Explosion allows Vanilluxe to maintain momentum after it is no longer needed, can prevent Defog from Volcanion, and gets a teammate in safely while chipping the opponent foe. Ice Shard can be used as priority, which is useful for picking off Noivern and Crobat, two prominent Defog users. Taunt can be used to deny walls such as Milotic recovery or preventing Stealth Rock from the likes of Diancie and Metagross, though it is risky. The last two moveslots on Vanilluxe are flexible, so any combination of the moves listed will suffice. Screens support is most appreciated by setup sweepers such as Linoone, Shift Gear Toxtricity, Zoroark, Lucario, and Polteageist. Because Vanilluxe also sets hail, it enables a powerful wallbreaker in Arctozolt. Offensive entry hazard setters like Necrozma, Froslass, or and Archeops are necessary on hyper offense to apply more pressure on balance cores. Cobalion can set hazards Stealth Rock and pivot on Defoggers such as Crobat for Vanilluxe to pressure.

[SET]
name: Wallbreaker
move 1: Blizzard
move 2: Freeze-Dry
move 3: Water Pulse
move 4: Explosion
item: Choice Specs
ability: Snow Warning
nature: Modest
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

Choice Specs Vanilluxe can act as a potent wallbreaker that preys on balance teams without sturdy Steel-types like Registeel and as a hail setter that enables a powerful semi-hail core with Arctozolt. Water Pulse hits Fire-types like Entei and Incineroar, (comma) which that can threaten the types of teams Vanilluxe finds itself in. Explosion allows Vanilluxe to bring in Arctozolt or another member teammate freely at the cost of its life. Aurora Veil can be used instead on less offensive teams, while Ice Shard can allow it to pick off Zygarde-10% and Noivern. A Modest nature gives is used for the extra power, allowing Vanilluxe to have a chance to 2HKO Metagross after hail chip, damage and is usable over Timid because of the lack of relevant targets in its Vanilluxe's Speed tier. A Never-Melt Ice set with Ice Shard and Taunt is also a good strong threat to balance breaker with priority and utility, however, but it suffers from wasting limited hail turns which hurts Arctozolts potential that Arctozolt could use.

Running Arctozolt is the main draw of this set, as the two Ice-types can break down threaten checks for each other and facilitate an a late-game Arctozolt sweep in the late game. The core struggles with Steel-, Fire-, and Fighting-types, so checks to these such as Cobalion, RestTalk Suicune, Xatu, and Noivern can hold them off. Entry hazard removal such as Noivern, Togekiss, or Starmie alleviates the Stealth Rock weakness of having two Ice-types. Hazard setters like Klefki and Golisopod allow Vanilluxe to apply more pressure to defensive cores.

[CREDITS]
- Written by: [[zizalith, 410251]]
- Quality checked by: [[Mac3, 291087], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
DC feedback:
Vanilluxe can act as an effective single-turn dual screens setter for hyper offensive HO teams
No and no. This is Aurora Veil, so 'dual' is inaccurate. Team archetypes aren't referred to by acronyms.
Explosion allows Vanilluxe to maintain momentum after it is no longer needed setting up dual screens(I assume this is what you meant)
It might be the most realistic scenario, but a lot can happen in Pokemon. No need to oversimplify and limit the reader's thinking. Again, Aurora Veil ain't dual screens.
Vanilluxe can act as a potent wallbreaker that preys on balance teams without sturdy Steel-types like Registeel and as a hail setter that enables a powerful semi-hail(add hyphen) core with Arctozolt.
"as a" is important for parallelism here.
A Modest nature is used for the extra power, allowing Vanilluxe to have a chance to 2HKO Metagross after hail chip residual damage from hail, and because of the lack of relevant targets in its Speed tier (imo you can remove everything after hail since it is fluff).
Stating that there aren't relevant Speed tiers around Vanilluxe is useful metagame info, not fluff.
The core struggles with Steel-, Fire-, and Fighting-types, so checks to these such as Cobalion, RestTalk Suicune, Xatu, and Noivern can hold them off are appreciated(less informal).
"Hold them off" isn't problematically informal.
 
Last edited:
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