Vespiquen (GP 0/1)

Sputnik

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:ss/vespiquen:

[SET]
name: Bulky Pivot
move 1: U-turn
move 2: Roost
move 3: Toxic Spikes / Toxic
move 4: Defog / Toxic / Dual Wingbeat
item: Heavy-Duty Boots
ability: Pressure
nature: Careful
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]
Vespiquen has solid bulk, a decent utility movepool, and a defensive typing that gives it nice resistances to common Grass- and Fighting-type attacks as well as a Ground Immunity. Vespiquen also serves as the best Toxic Spikes setter in the metagame, as it is capable of pivoting out of, and therefore forcing damage, onto Hattrem, the best Magic Bounce user in the metagame. U-turn, coupled with its low speed, allows Vespiquen to pivot and gain momentum on Pokemon such as Stonjourner, Pikachu, and Silvally-Ice. Toxic Spikes allows Vespiquen to punish forced switches and apply long term pressure onto defensive cores relying on Pokemon such as Hippopotas, Carkol, Shiinotic, and Palpitoad. Toxic is another option that allows Vespiquen to punish Pokemon such as Bellossom, Gourgeist-L, Corsola, and Shiinotic that either can't push much damage onto it in general or are Pokemon that want to take advantage of U-turn. Defog allows Vespiquen to serve as a teams form of hazard removal, and a decent matchup against Stealth Rockers like Hippopotas and Palpitoad helps it in this regard. Dual Wingbeat is an option that allows Vespiquen to pressure Pokemon such as Ivysaur and Machoke. Attack Order is a more niche option that pushes more damage onto Hattrem. Pressure is the preferred ability to PP Stall hazards and Defog from the likes of Hippopotas, Krokorok, Vullaby, and opposing Vespiquen. Special Defense EVs are preferred in order to better take hits from the likes of Beheeyem and Bellossom, but Physical Defense EVs can be used to take hits from Gourgeist-L, Machoke, and Trevenant. 0 Speed IVs and a Sassy nature is viable on sets not utilizing Dual Wingbeat for an even slower U-turn, but this makes Vespiquen slower than foes such as Hippopotas, Charjabug, and Shiinotic, therefore making U-turning on them unsafe. Therefore, it generally isn't preferred.

Vespiquen fits very well on balance teams, but it is easily exploited by common threats such as Stonjourner, Raichu, and Galarian Mr. Mime. It is also worth noting that Stonjourner sets up Stealth Rock as it forces Vespiquen out. Therefore, physically bulky Pokemon, especially Rock- and Electric-resists, such as Hippopotas and Palpitoad, can be used to check Stonjourner and Pikachu and set Stealth Rock for the team. Meanwhile, Specially Bulky Pokemon that check Ice-types like Galarian Mr. Mime and Silvally-Ice, such as Klang and Dusclops, can be used as well. Offensive threats such as Pikachu, Gourgeist-L, and Beheeyem appreciate Vespiquen pivoting them in safely and removing hazards so they won't be chipped down as much. Pokemon that can take or punish Knock Off, such as Rocky Helmet Corsola and Shiinotic, are good partners, as Vespiquen cannot afford its Heavy-Duty Boots to be removed.

[CREDITS]
- Written by: [[SputnikGT, 475916]]
- Quality checked by: [[czim, 305832], [Ho3nConfirm3d, 231074]]
- Grammar checked by: [[username1, userid1]]
 
Last edited:
We reworked the set btw, overall good work but the description was more focused on Defog and we think Toxic Spikes is the main selling point here, so there's a ton of work to do. Tag me again for 1st QC and watch out for PalpitoAd (i found some Palpitoeds)
[SET]
name: Bulky Pivot
move 1: U-turn
move 2: Roost
move 3: Toxic Spikes/ Toxic
move 4: Defog/ Toxic/ Dual Wingbeat
item: Heavy-Duty Boots
ability: Pressure
nature: Careful
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS] (We are moving a few of the sentences around to better fit the new set)
Vespiquen has solid bulk, a decent utility movepool, and a defensive typing that gives it nice resistances to common Grass- and Fighting-type attacks as well as a Ground Immunity. These attributes combine to make Vespiquen a good Defogger in the ZU metagame. Roost allows Vespiquen to stay healthy throughout the match in order to Defog consistently (fluff). U-turn coupled with its low speed allows Vespiquen to pivot and gain momentum on Pokemon get out of poor matchups that it wants to avoid. This is important, as Vespiquen has a nasty habit of inviting in a few common and threatening Pokemon,(fluff) such as Stonjourner, Pikachu, Hattrem (it's important to mention this one) and Silvally-Ice that want to exploit Vespiquen's passiveness. Toxic Spikes is another option that allows Vespiquen to punish forced switches and apply long term pressure onto defensive cores relying on Pokemon such as Hippopotas, Carkol, Shiinotic, and Palpitoad (typo here). Toxic allows Vespiquen to punish Pokemon such as Bellossom, Grookey, and Gourgeist-L that either can't push much damage onto it in general or are locked into a Grass-type move, as well as some bulkier hazard setters such as Hippopotas and Palpitoad (i'd rework this sentence on how Toxic punishes Pokemon that would like to come in on U-turn like Shiinotic, Corsola...). Air Slash applies more immediate pressure onto Bellossom, opposing Vespiquen, and Gourgeist-L, but Vespiquen loses its ability to threaten most of the bulkier Pokemon in the metagame. Dual Wingbeat is an option to pressure Grass- and Fighting- types that don't care much about Vespiquen's status such as Ivysaur and Machoke. Pressure is the preferred ability to PP Stall hazards (and Defog) from the likes of Hippopotas and Krokorok mention foggers. Special Defense EVs are preferred in order to better take hits from the likes of Beheeyem and Bellossom, but Physical Defense EVs can be used to take hits from Gourgeist-L and Trevenant, mention Fighters here too for physdef. Heavy-Duty Boots are required to remove Vespiquen's 4x Weakness to Stealth Rock. (fluff)

Vespiquen fits very well on balance teams, as they appreciate its ability to remove hazards and pivot while providing key resistances to Fighting- and Grass-type moves. Vespiquen has good bulk and handy resistances, but it is easily exploited by common threats such as Stonjourner, Raichu, and Galarian Mr. Mime. It is also worth noting that Stonjourner sets up Stealth Rock as it forces Vespiquen out. Therefore, Vespiquen appreciates a solid defensive backbone behind it. Physically bulky Pokemon, especially Rock- and Electric- resists, such as Hippopotas and Palpitoad, can be used to check Stonjourner and Pikachu and set Stealth Rock for the team. Meanwhile, Specially Bulky Pokemon that check Ice-types like Galarian Mr. Mime and Silvally Ice, such as Klang and Dusclops, can be used as well. Offensive threats such as Pikachu, Gourgeist-L, and Beheeyem appreciate Vespiquen pivoting them in safely and removing hazards so they won't be chipped down as much. Pokemon that can take or punish Knock Off, such as Rocky Helmet Corsola and Shiinotic, are good partners, as Vespiquen really doesn't want its Heavy-Duty Boots to be removed.

[CREDITS]
- Written by: [[SputnikGT, 475916]]
- Quality checked by: [[Czim, 305832], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
 
Looks good QC 1/1 after u implement this
[SET]
name: Bulky Pivot
move 1: U-turn
move 2: Roost
move 3: Toxic Spikes / Toxic
move 4: Defog / Toxic / Dual Wingbeat
item: Heavy-Duty Boots
ability: Pressure
nature: Careful
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]
Vespiquen has solid bulk, a decent utility movepool, and a defensive typing that gives it nice resistances to common Grass- and Fighting-type attacks as well as a Ground Immunity. Vespiquen also serves as the best Toxic Spikes setter in the metagame, as it is capable of pivoting out of, and therefore forcing damage, onto Hattrem, the best Magic Bounce user in the metagame. U-turn, coupled with its low speed.(Remove dot here)allows Vespiquen to pivot and gain momentum on Pokemon such as Stonjourner, Pikachu, Hattrem (We already mentioned hat before), and Silvally-Ice. Toxic Spikes allows Vespiquen to punish forced switches and apply long term pressure onto defensive cores relying on Pokemon such as Hippopotas, Carkol, Shiinotic, and Palpitoad. Toxic is another option that allows Vespiquen to punish Pokemon such as Bellossom, Grookey, and Gourgeist-L that either can't push much damage onto it in general or are locked into a Grass-type move, as well as Pokemon that want to take advantage of U-turn, such as Shiinotic and Corsola. Defog allows Vespiquen to serve as a teams form of hazard removal, and a decent matchup against Stealth Rockers like Hippopotas and Palpitoad helps it in this regard. Dual Wingbeat is an option that allows Vespiquen to pressure Pokemon such as Ivysaur and Machoke. Attack Order is a more niche option that pushes more damage onto Hattrem. Pressure is the preferred ability to PP Stall hazards and Defog from the likes of Hippopotas, Krokorok, Vullaby, and opposing Vespiquen. Special Defense EVs are preferred in order to better take hits from the likes of Beheeyem and Bellossom, but Physical Defense EVs can be used to take hits from Gourgeist-L, Machoke, and Trevenant.

Vespiquen fits very well on balance teams, as they appreciate its ability to remove hazards and pivot while providing key resistances to Fighting- and Grass-type moves. Vespiquen has good bulk and handy resistances (you already mentioned this on first part, just connect these two sentences here), but it is easily exploited by common threats such as Stonjourner, Raichu, and Galarian Mr. Mime. It is also worth noting that Stonjourner sets up Stealth Rock as it forces Vespiquen out. Therefore, Vespiquen appreciates a solid defensive backbone behind it. Physically bulky Pokemon, especially Rock- and Electric-resists, such as Hippopotas and Palpitoad, can be used to check Stonjourner and Pikachu and set Stealth Rock for the team. Meanwhile, Specially Bulky Pokemon that check Ice-types like Galarian Mr. Mime and Silvally Ice, such as Klang and Dusclops, can be used as well. Offensive threats such as Pikachu, Gourgeist-L, and Beheeyem appreciate Vespiquen pivoting them in safely and removing hazards so they won't be chipped down as much. Pokemon that can take or punish Knock Off, such as Rocky Helmet Corsola and Shiinotic, are good partners, as Vespiquen really doesn't want its Heavy-Duty Boots to be removed.

[CREDITS]
- Written by: [[SputnikGT, 475916]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
 
[SET]
name: Bulky Pivot
move 1: U-turn
move 2: Roost
move 3: Toxic Spikes / Toxic
move 4: Defog / Toxic / Dual Wingbeat
item: Heavy-Duty Boots
ability: Pressure
nature: Careful
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]
Vespiquen has solid bulk, a decent utility movepool, and a defensive typing that gives it nice resistances to common Grass- and Fighting-type attacks as well as a Ground immunity. Vespiquen also serves as the best Toxic Spikes setter in the metagame, as it is capable of pivoting out of, and therefore forcing damage, onto Hattrem, the best Magic Bounce user in the metagame. U-turn, coupled with its low speed, allows Vespiquen to pivot and gain momentum on Pokemon such as Stonjourner, Pikachu, and Silvally-Ice. Toxic Spikes allows Vespiquen to punish forced switches and apply long term pressure onto defensive cores relying on Pokemon such as Hippopotas, Carkol, Shiinotic, and Palpitoad. Toxic is another option that allows Vespiquen to punish Pokemon such as Bellossom, Grookey, and Gourgeist-L, Shiinotic, and Corsola that either can't push much damage onto it in general or are locked into a Grass-type move, as well as are Pokemon that want to take advantage of U-turn, such as Shiinotic and Corsola (U-turn already dents Grookey anyways, and this sentence was pretty long and may as well have the examples lumped together). Defog allows Vespiquen to serve as a teams form of hazard removal, and a decent matchup against Stealth Rockers like Hippopotas and Palpitoad helps it in this regard. Dual Wingbeat is an option that allows Vespiquen to pressure Pokemon such as Ivysaur and Machoke. Attack Order is a more niche option that pushes more damage onto Hattrem. Pressure is the preferred ability to PP Stall hazards and Defog from the likes of Hippopotas, Krokorok, Vullaby, and opposing Vespiquen. Special Defense EVs are preferred in order to better take hits from the likes of Beheeyem and Bellossom, but Physical Defense EVs can be used to take hits from Gourgeist-L, Machoke, and Trevenant.

Vespiquen fits very well on balance teams, but it is easily exploited by common threats such as Stonjourner, Raichu, and Galarian Mr. Mime. It is also worth noting that Stonjourner sets up Stealth Rock as it forces Vespiquen out. Therefore, Vespiquen appreciates a solid defensive backbone behind it. Physically physically bulky Pokemon, especially Rock- and Electric-resists, such as Hippopotas and Palpitoad, can be used to check Stonjourner and Pikachu and set Stealth Rock for the team (the sentence I cut out was just fluff; a wall liking more wall support is a given. This transitions fine as is). Meanwhile, Specially Bulky Pokemon that check Ice-types like Galarian Mr. Mime and Silvally-Ice (AH), such as Klang and Dusclops, can be used as well. Offensive threats such as Pikachu, Gourgeist-L, and Beheeyem appreciate Vespiquen pivoting them in safely and removing hazards so they won't be chipped down as much. Pokemon that can take or punish Knock Off, such as Rocky Helmet Corsola and Shiinotic, are good partners, as Vespiquen really doesn't want cannot afford its Heavy-Duty Boots to be removed (small change here, just wanted the language to be more absolute to emphasize the importance of its item.).

[CREDITS]
- Written by: [[SputnikGT, 475916]]
- Quality checked by: [[czim, 305832], [Ho3nConfirm3d, 231074]]
- Grammar checked by: [[username1, userid1]]

Content looked really good, nailed all the points and examples I was looking for, and I just suggested the language to be a little more fitting for the direction of the analysis. Great job! QC 2/2

Ho3nConfirm3d-QC-small.gif
 
ADD REMOVE COMMENT

All of my suggestions are up to you to add, since this is a AM check it does not count to the required amount! :P

:ss/vespiquen:

[SET]
name: Bulky Pivot
move 1: U-turn
move 2: Roost
move 3: Toxic Spikes / Toxic
move 4: Defog / Toxic / Dual Wingbeat
item: Heavy-Duty Boots
ability: Pressure
nature: Careful
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]
Vespiquen has solid bulk, a decent utility movepool, and a defensive typing that gives it nice resistances to common Grass- and Fighting-type attacks as well as a Ground immunity (lowercase). Vespiquen also serves as the best Toxic Spikes setter in the metagame, as it is capable of pivoting out of, and therefore forcing damage, onto Hattrem, the best Magic Bounce user in the metagame. U-turn, coupled with its low Speed (Capitalize), allows Vespiquen to pivot and gain momentum on Pokemon such as Stonjourner, Pikachu, and Silvally-Ice. Toxic Spikes allows Vespiquen to punish forced switches and apply long term pressure onto defensive cores relying on Pokemon such as Hippopotas, Carkol, Shiinotic, and Palpitoad. Toxic is another option that allows Vespiquen to punish Pokemon such as Bellossom, Gourgeist-L, Corsola, and Shiinotic that either can't push much damage onto it in general or are Pokemon that want to take advantage of U-turn. Defog allows Vespiquen to serve as the a teams form of hazard removal, and a decent matchup against Stealth Rockers Stealth Rock users (I believe it is more appropriate to use "Stealth Rock users" instead) like Hippopotas and Palpitoad helps it in this regard. Dual Wingbeat is an option that allows Vespiquen to pressure Pokemon such as Ivysaur and Machoke. Attack Order is a more niche option that pushes more damage onto Hattrem. Pressure is the preferred ability to PP stall (lowercase) hazards and Defog from the likes of Hippopotas, Krokorok, Vullaby, and opposing Vespiquen. Special Defense EVs are preferred in order to better take hits from the likes of Beheeyem and Bellossom, but physical (lowercase) Defense EVs can be used to take hits from Gourgeist-L, Machoke, and Trevenant. 0 Speed IVs and a Sassy nature is viable on sets not utilizing Dual Wingbeat for an even slower U-turn, but this makes Vespiquen slower than foes such as Hippopotas, Charjabug, and Shiinotic, therefore making using U-turning on them is unsafe. Therefore, it generally isn't preferred. (I do not feel this adds anything since you already mentioned it is unsafe)

Vespiquen fits very well on balance teams, but it is easily exploited by common threats such as Stonjourner, Raichu, and Galarian Mr. Mime. It is also worth noting that if Stonjourner can sets up Stealth Rock as it forces Vespiquen out. Therefore, physically bulky Pokemon, especially Rock and Electric resists switch-ins, (RC) such as Hippopotas and Palpitoad, can be used to check Stonjourner and Pikachu and set Stealth Rock for the team. Meanwhile, Specially Bulky specially bulky (lowercase) Pokemon that can check Ice-types like Galarian Mr. Mime and Silvally-Ice, such as Klang and Dusclops, can be used as well. Offensive threats such as Pikachu, Gourgeist-L, and Beheeyem appreciate Vespiquen pivoting them in safely and removing hazards so they won't be chipped down as much. Pokemon that can take or punish Knock Off users (maybe add "users" here? Up to you of course), such as Rocky Helmet Corsola and Shiinotic, are good partners, since as Vespiquen cannot afford its Heavy-Duty Boots being to be removed.

[CREDITS]
- Written by: [[SputnikGT, 475916]]
- Quality checked by: [[czim, 305832], [Ho3nConfirm3d, 231074]]
- Grammar checked by: [[username1, userid1]]
 
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