With the increased attention being given to VGC 2013 due to Classics League and the Ruins of Alph spotlight ladders, it is long overdue that the resources for players new to the format get overhauled (or in this case created). Below is an attempt to present something resembling "standard" sets for the Pokemon one will regularly encounter. For many Pokemon, however, there is no such thing as standard. In such cases I have attempted to convey the sometimes many things these Pokemon are capable of doing without being too loquacious.
Thanks to Radio for the occasional assistance.
Thanks to Radio for the occasional assistance.
Overview
Abomasnow is a strong anti-meta Pokemon due to its unique typing and ability. Its Ice and Grass-type STABs hit several top Pokemon for super effective damage, including but not limited to Thundurus, Landorus, Latios, Rotom-Wash, Politoed, and Tyranitar. Abomasnow’s ability, Snow Warning, allows it to act as a check against weather teams, Rain teams in particular. The residual chip damage of Hail is useful for breaking Focus Sashes or putting Pokemon into KO ranges of its partners. Although Abomasnow’s base 60 speed leaves much to be desired, it allows Abomasnow to benefit from all forms of speed control, and it has seen success at tournaments on Trick Room teams or packing a Choice Scarf.
Set - Trick Room Sweeper
Abomasnow @ Focus Sash
Ability: Snow Warning
EVs: 4 HP / 252 Atk / 252 SpA
Quiet Nature
IVs: 0 Spe
- Blizzard
- Giga Drain
- Ice Shard
- Protect
Abomasnow is a strong anti-meta Pokemon due to its unique typing and ability. Its Ice and Grass-type STABs hit several top Pokemon for super effective damage, including but not limited to Thundurus, Landorus, Latios, Rotom-Wash, Politoed, and Tyranitar. Abomasnow’s ability, Snow Warning, allows it to act as a check against weather teams, Rain teams in particular. The residual chip damage of Hail is useful for breaking Focus Sashes or putting Pokemon into KO ranges of its partners. Although Abomasnow’s base 60 speed leaves much to be desired, it allows Abomasnow to benefit from all forms of speed control, and it has seen success at tournaments on Trick Room teams or packing a Choice Scarf.
Set - Trick Room Sweeper
Abomasnow @ Focus Sash
Ability: Snow Warning
EVs: 4 HP / 252 Atk / 252 SpA
Quiet Nature
IVs: 0 Spe
- Blizzard
- Giga Drain
- Ice Shard
- Protect
- Abomasnow has found the most consistent success when operating under the effects of Trick Room, letting it turn its bad base 60 speed into a positive.
- Focus Sash ensures Abomasnow can get off 1-2 Blizzards, which is especially helpful since it has seven different weaknesses on the type chart.
- 252 Special Attack with a boosting nature to maximize damage. Because defensive EVs are useless on a Focus Sash user, 252 EVs are allocated into Attack to strengthen its Ice Shard.
- Blizzard is the best STAB, hitting genies and Amoonguss for super effective and threatening a 19% chance to freeze one or both opponents
- Giga Drain hits bulky Waters for super effective. It is especially useful against Rain teams.
- Ice Shard offers useful priority chip damage when Abomasnow is about to be KOed
- Choice Scarf or a Mild nature with 252 Speed EVs to operate outside of Trick Room.
- Ice Gem lets Abomasnow reliably OHKO bulky Thundurus-Incarnate.
- Ice Shard can be replaced by a multitude of specific tech moves to improve matchups.
- Wood Hammer can be used to hit specially defensive bulky waters like Rotom-Wash and Suicune harder, although it makes Abomasnow more susceptible to Intimidate and breaks its own Focus Sash.
- Icy Wind provides speed control.
- Sheer Cold is a 30% last ditch effort, especially against Cresselia and Ice-resists.
- Hidden Power Ground hits Heatran and Metagross. Focus Blast hits Tyranitar. Hidden Power Fire hits Scizor.
- Safeguard, Light Screen, and Grass Whistle are extremely niche options.
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- Steel-types and Fire-types such as Metagross, Heatran, and Volcarona resist both STABs and can OHKO back with their STABs, although Metagross does have to be mindful of a Blizzard freeze.
- Although Tyranitar is weak to Grass, it is expected to beat Abomasnow in a 1v1, especially if sand is up.
- Landorus-Therian can also check Abomasnow. It is faster and can safely U-Turn to deal massive damage, although it has to be mindful of an Ice Shard.
Overview
Amoonguss has been a staple on VGC teams since its creation in generation 5, and with good reason. It has a good defensive typing, fantastic bulk, and its Regenerator ability allows it to switch in and out multiple times while applying pressure on the opponent with Rage Powder and Spore. For these reasons, Amoonguss is the premier redirector in the format, and the ideal partner for several sweepers. In addition, its base 30 Speed gives it the ability to check Trick Room teams all by itself, if not dealt with properly.
Set - Bulky Support
Amoonguss @ Mental Herb / Lum Berry
Ability: Regenerator
EVs: 252 HP / 100 Def / 156 SpD
Sassy Nature
IVs: 0 Atk / 0 Spe
- Spore
- Rage Powder
- Giga Drain / Sludge Bomb
- Protect
Amoonguss has been a staple on VGC teams since its creation in generation 5, and with good reason. It has a good defensive typing, fantastic bulk, and its Regenerator ability allows it to switch in and out multiple times while applying pressure on the opponent with Rage Powder and Spore. For these reasons, Amoonguss is the premier redirector in the format, and the ideal partner for several sweepers. In addition, its base 30 Speed gives it the ability to check Trick Room teams all by itself, if not dealt with properly.
Set - Bulky Support
Amoonguss @ Mental Herb / Lum Berry
Ability: Regenerator
EVs: 252 HP / 100 Def / 156 SpD
Sassy Nature
IVs: 0 Atk / 0 Spe
- Spore
- Rage Powder
- Giga Drain / Sludge Bomb
- Protect
- 252 HP EVs provide Amoonguss with general bulk, the 156 Special Defense EVs hits a +2 stat point, and the remaining EVs are dumped into Defense.
- Minimum Speed allows Amoonguss to more consistently check opposing Trick Room teams. Amoonguss is slower than the most common sweepers, Heatran & Conkeldurr, and can potentially nullify the majority of the 5 turns of Trick Room due to Spore.
- Giga Drain is the standard attacking option, letting it heal while doing non-neglibile damage to bulky waters and Tyranitar. Sludge Bomb lets Amoonguss hit Thundurus and Latios for neutral damage.
- Mental Herb blocks Taunt while Lum Berry is useful in the mirror.
- Running any speed IVs can let Amoonguss Spore other slow Pokemon when outside of Trick Room, most notably opposing Amoonguss and Conkeldurr.
- ChestoRest gives Amoonguss increases Amoonguss’s survivability while preserving its MU against opposing Amoonguss.
- Sunny Day allows Amoonguss to further check Rain.
- Amoonguss supports most everything well by drawing the opponent’s attention to itself (either with Rage Powder or the threat of Spore), and its presence on the field enables its partner to attack or setup with impunity.
- One specific example is Tyranitar, which checks Amoonguss’s counters while Amoonguss redirects and resists almost all of Tyranitar’s weaknesses.
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- Tornadus OHKOs Amoonguss with Flying Gem Acrobatics, and has a 50% chance to do so without its Flying Gem.
- Heatran’s most common sets can all check Amoonguss. Substitute blocks Spore, while Fire Gem sets are capable of OHKOing it.
- Latios, Metagross, and Cresselia all are capable of KOing Amoonguss with their STAB Psychic-type attacks. Latios and Metagross can even OHKO with a boosting item, while Cresselia commonly sports a Chesto Berry and is capable of 2HKOing Amoonguss.
- Opposing Amoonguss can be a major threat if you are holding a Mental Herb, if they are holding a Lum Berry, and / or if they move first.
- Conversely, Taunt users can shut down Lum Berry sets, forcing Amoonguss to either switch or attack with its pitiful Giga Drain.
- Conkeldurr can be an interesting check to Amoonguss. Conkeldurr is faster than Amoonguss outside of Trick Room, but is slower than it after using a single Hammer Arm, letting it move first if under the move’s effect. Ice Punch can deal up to 98% of Amoonguss’s health, making it potentially a major threat.
Overview
Breloom’s high base 130 Attack, workable Speed stat, and access to Spore makes it a threat to many Pokemon. Its base 70 Speed allows it to hit a respectable 134 Speed stat which is faster than top threats such as Cresselia, Metagross, and many Heatran sets. Unlike its defensive Spore-spamming counterpart in Amoonguss, Breloom is an offensive threat to be respected. If unaccounted for in builder or left unchecked, it can overpower teams.
Set - Offensive Spore
Breloom @ Focus Sash
Ability: Technician
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Bullet Seed
- Mach Punch
- Spore
- Protect
Breloom’s high base 130 Attack, workable Speed stat, and access to Spore makes it a threat to many Pokemon. Its base 70 Speed allows it to hit a respectable 134 Speed stat which is faster than top threats such as Cresselia, Metagross, and many Heatran sets. Unlike its defensive Spore-spamming counterpart in Amoonguss, Breloom is an offensive threat to be respected. If unaccounted for in builder or left unchecked, it can overpower teams.
Set - Offensive Spore
Breloom @ Focus Sash
Ability: Technician
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Bullet Seed
- Mach Punch
- Spore
- Protect
- Focus Sash ensures Breloom can attempt to get at least one Spore off.
- Max Speed allows Breloom to Spore as many Pokemon as possible before they are capable of attacking. Many common Pokemon such as Metagross, Cresselia, and Rotom-Wash, and various Heatran sets fall under this category.
- Bullet Seed and Mach Punch take advantage of STAB, Breloom’s base 130 Attack, and its Technician ability to deal significant damage to a surprising number of common Pokemon.
- Protect allows Brellom to stay on the field as long as possible. Breloom draws a lot of attention to itself by virtue of its threatening kit, and it can steal an opponent’s turns with a timely Protect just as easily as it can by abusing Gen 5 sleep mechanics.
- Choice Scarf allows Breloom to put significantly speedier targets to sleep before they can act, such as Latios and Tornadus.
- Fighting Gem + Superpower gives Breloom an unexpectedly powerful attack option at the cost of longevity.
- Tornadus supports it with Tailwind and OHKOs Latios which threatens Breloom. Other Tailwind users like Suicune or Togekiss can perform a similar function.
- Liepard supports Breloom with Fake Out & Encore, punishing opponents who Protect to block a Spore.
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- Thundurus-Incarnate with Taunt prevents Breloom from sleeping its partners and it resists both of Breloom’s STABs.
- Fast Substitute users, such as Heatran, can freely set up in front of the Breloom and prevent it from sporing them.
- Because Breloom is so frail and lives and dies by Spore, it is susceptible to being caught off guard by an unexpected Lum Berry holder, absorbing the sleep and then KOing back. This is compounded by Pokemon with redirecting moves such as Amoonguss or Volcarona, drawing the Spore to itself and allowing their partner to freely attack the Breloom.
- Although unreliable, an untimely one-turn Sleep can often be the end of a potential Breloom sweep.
Overview
Conkeldurr is the best physical Trick Room sweeper in the format, touting incredible damage output capable of OHKOing targets even after being intimidated. Because Ghost-types are uncommon in the format, switching into its overpowering Fighting-type attacks can be difficult for some teams. Were that not enough of an appeal, Conkeldurr’s great natural bulk and access to priority Mach Punch gives it ample viability outside of Trick Room teams as well.
Set - Trick Room Sweeper
Conkeldurr @ Life Orb
Ability: Iron Fist
EVs: 68 HP / 252 Atk / 188 SpD
Brave Nature
IVs: 0 Spe
- Hammer Arm
- Mach Punch
- Ice Punch
- Detect
Conkeldurr is the best physical Trick Room sweeper in the format, touting incredible damage output capable of OHKOing targets even after being intimidated. Because Ghost-types are uncommon in the format, switching into its overpowering Fighting-type attacks can be difficult for some teams. Were that not enough of an appeal, Conkeldurr’s great natural bulk and access to priority Mach Punch gives it ample viability outside of Trick Room teams as well.
Set - Trick Room Sweeper
Conkeldurr @ Life Orb
Ability: Iron Fist
EVs: 68 HP / 252 Atk / 188 SpD
Brave Nature
IVs: 0 Spe
- Hammer Arm
- Mach Punch
- Ice Punch
- Detect
- This set stacks the damage multiplication modifiers of Life Orb, Iron Fist, and STAB to deal unmatched physical damage. There are few Pokemon which can switch safely into Conkeldurr.
- 68 HP EVs minimizes Life Orb recoil and is optimal for bulk due to Conkeldurr’s higher base HP stat.
- The remaining 188 EVs are dumped into Special Defense to maximize Conkeldurr’s special bulk - Timid Latios’s Psychic only has a 37.5% chance to OHKO.
- Hammer Arm is an incredibly strong attack, threatening OHKOs on neutral targets. In addition, Conkeldurr will be slower than opposing Amoonguss after one Hammer Arm
- Mach Punch lets Conkeldurr pick up KOs on weakened foes when Trick Room ends (with the added benefit of having 100% accuracy).
- Ice Punch hits several top meta Fighting-type resists for super effective damage such as Latios, Thundurus, Landorus-Therian, and Amoonguss, the first three are OHKO’d by Ice Punch, the latter takes >80%.
- Bulkier sets, ala Mean’s World’s winning team, leverage Conkeldurr’s great natural bulk with the longevite of Drain Punch and a Sitrus Berry to apply long term pressure to the opposing team.
- Although Guts with Flame Orb is weaker than Iron Fist with Life Orb, it is a viable alternative for teams which are particularly weak to Amoonguss or status spam.
- Trick Room setters like Cresselia or Jellicent then let Conkeldurr use its low base Speed to sweep teams.
- Tyranitar checks almost all of Conkeldurr’s major threats, such as Cresselia, Latios, Jellicent, and Tornadus.
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- Cresselia & Jellicent can both freely switch into Conkeldurr. The former can 2HKO Conkeldurr while the latter threatens with burn status.
- If Trick Room is not in effect, Conkeldurr is threatened by a plethora of strong threats, such as Latios, Metagross, and Tornadus, among others.
Overview
Cresselia has long been in the discussion of being the best Pokemon in the format. It has an incredibly deep movepool, with diverse enough coverage options and a supporting movepool capable of enabling practically anything. Its ridiculous bulk makes it nearly impossible to OHKO, and its Special Attack is high enough to make offensive sets viable. Lastly, Cresselia has an enviable ability in Levitate, granting it a useful immunity. This combination of traits makes Cresselia a threat to teams defensively and potentially offensively.
Set - Bulky Support
Cresselia (F) @ Sitrus Berry
Ability: Levitate
EVs: 212 HP / 60 Def / 160 SpA / 76 SpD
Sassy Nature
IVs: 0 Spe
- Psychic / Ice Beam
- Light Screen / Skill Swap / Sunny Day
- Helping Hand
- Trick Room / Icy Wind / Thunder Wave
Cresselia (F) @ Expert Belt
Ability: Levitate
EVs: 132 HP / 4 Def / 248 SpA / 8 SpD / 116 Spe
Modest Nature
IVs: 3 Atk / 30 SpA / 30 SpD
- Psyshock / Psychic
- Icy Wind / Ice Beam
- Hidden Power [Ground] / Hidden Power [Fire]
- Trick Room
Cresselia has long been in the discussion of being the best Pokemon in the format. It has an incredibly deep movepool, with diverse enough coverage options and a supporting movepool capable of enabling practically anything. Its ridiculous bulk makes it nearly impossible to OHKO, and its Special Attack is high enough to make offensive sets viable. Lastly, Cresselia has an enviable ability in Levitate, granting it a useful immunity. This combination of traits makes Cresselia a threat to teams defensively and potentially offensively.
Set - Bulky Support
Cresselia (F) @ Sitrus Berry
Ability: Levitate
EVs: 212 HP / 60 Def / 160 SpA / 76 SpD
Sassy Nature
IVs: 0 Spe
- Psychic / Ice Beam
- Light Screen / Skill Swap / Sunny Day
- Helping Hand
- Trick Room / Icy Wind / Thunder Wave
- Cresselia excels at supporting a wide variety of teammates with its absurd bulk and incredible moveset.
- The HP and Special Defense EVs allow Cresselia to survive a Helping Hand Dragon Gem Draco Meteor from 252 Special Attack Latios.
- The Special Attack investment allows Ice Beam to OHKO no bulk Landorus-Therian and Salamence.
- Psychic or Ice Beam are great value attacks, with the rest of the moveset being dedicated to supporting the rest of the team. Any number of these moves can be mixed and matched to create the perfect Cresselia for an individual team - some may need Sunny Day for the rain match up, others may want Skill Swap to make Heatran unkillable.
Cresselia (F) @ Expert Belt
Ability: Levitate
EVs: 132 HP / 4 Def / 248 SpA / 8 SpD / 116 Spe
Modest Nature
IVs: 3 Atk / 30 SpA / 30 SpD
- Psyshock / Psychic
- Icy Wind / Ice Beam
- Hidden Power [Ground] / Hidden Power [Fire]
- Trick Room
- Despite its uninspiring base 75 Special Attack, an offensive Cresselia can be very effective, turning an otherwise support oriented Pokemon into an offensive threat.
- 116 Speed EVs lets Cresselia outspeed Latios after hitting it with an Icy Wind
- Remaining EVs are distributed into bulk
- Psychic & Ice hits the majority of Pokemon for meaningful damage, and the Steel-types who resist those types can be hit for super effective damage by the chosen Hidden Power. Ground lets Cresselia beat the more common Heatran while Fire enables Cresselia to flip the matchup against one of its counters in Scizor. The EV spread will need to be adjusted based on the selected Hidden Power type chosen. The above set is for HP Ground.
- ChestoRest
- Deluge of support moves to fit one's team.
- Cresselia can quite literally support any Pokemon.
- Heatran benefits from many things which Cresselia can do, such as setting Trick Room, clicking Sunny day, or using Skill Swap to give Heatran the Levitiate ability and removing its biggest weakness.
- Rotom-W + Cresselia has great neutral matchups against most things. This duo of bulky Pokemon can trade advantageous against many Pokemon, and the two cover each others weaknesses as well.
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- Tyranitar is immune to Psychic, residual Sand chip damage limits Cresselia’s survivability, and 2HKOs Cresselia with Crunch
- Metagross outdamages even offensive Cresselia sets with a relevant Hidden Power type, and it resists both Psychic and Ice-type attacks.
- To a lesser extent, the other Steel-types can also be a major threat to Cresselia depending on sets and game state. Heatran will defeat any non-Hidden Power Ground sets (or if Levitate is Skill Swapped onto it), and Scizor can set up on non-Hidden Power Fire sets prior to sweeping the team.
- Landorus-Therian, although greatly threatened by an Ice Beam, outspeeds Cresselia and deals meaningful chip damage with U-Turn.
Placeholder
Overview
Excadrill is the only viable Sand Rush sweeper in VGC 2013, leveraging an impressive base 135 Attack and respectable base 88 Speed to attempt to run over unprepared teams. In addition, Excadrill can elect to use the Mold Breaker ability, allowing its powerful STAB Earthquakes to hit the many levitators of the format, such as Rotom, Latios, and Cresselia.
Set - Sand Rush Sweeper
Excadrill @ Focus Sash
Ability: Sand Rush / Mold Breaker
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Earthquake
- Rock Slide
- Swords Dance
- Protect
Excadrill is the only viable Sand Rush sweeper in VGC 2013, leveraging an impressive base 135 Attack and respectable base 88 Speed to attempt to run over unprepared teams. In addition, Excadrill can elect to use the Mold Breaker ability, allowing its powerful STAB Earthquakes to hit the many levitators of the format, such as Rotom, Latios, and Cresselia.
Set - Sand Rush Sweeper
Excadrill @ Focus Sash
Ability: Sand Rush / Mold Breaker
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Earthquake
- Rock Slide
- Swords Dance
- Protect
- Max Attack and Speed to hit fast and hard. Excadrill is exactly one speed point faster than Kingdra and will move first outside of weather or under Tailwind.
- Earthquake and Rock Slide have excellent synergistic coverage and hit almost every Pokemon for at least neutral damage
- Swords Dance to maximize its damage output
- Leftovers & Substitute increases its longevity
- Life Orb & X-Scissor lets Excadrill OHKO Latios while also empowering its other attacking options
- Sand Rush is the preferred ability, often paired with an allied Tyranitar, but Mold Breaker lets Excadrill hit the plethora of levitators the format has to offer with a Ground-type move
- Tyranitar to set Sand and double Excadrill’s speed
- Togekiss to draw threatening attacks to itself while being Ground-type immune. Can also provide Tailwind support for non-Sand teams or Mold Breaker sets.
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- Landorus-Therian reduces Excadrill’s damage output with Intimidate, is immune to Excadrill’s Earthquake, and threatens it with its own Earthquake
- Conkeldurr can OHKO Excadrill with an Iron Fist + Life Orb boosted Mach Punch
- Bulky Water-type Pokemon like Suicune or Gastrodon can shrug off an Earthquake and will 2HKO with their STAB attacks.
Placeholder
Overview
Gastrodon finds its niche as a bulky Water that isn’t afraid of Electric or other Water-types. This comes from the combination of its Water/Ground-typing, and the ever-useful ability Storm Drain. This ability allows it to redirect Water-type attacks and get Special Attack boosts from them, making it great at supporting teammates that would otherwise be threatened. Its solid offensive coverage and useful support moves give it presence on the field, when its stats may otherwise be lacking.
Set - Bulky Utility
Gastrodon @ Rindo Berry / Leftovers / Sitrus Berry
Ability: Storm Drain
EVs: 172 HP / 148 Def / 52 SpA / 132 SpD / 4 Spe
Calm Nature
- Earth Power
- Ice Beam / Scald / Muddy Water
- Recover / Yawn
- Protect
Checks & Counters
Gastrodon finds its niche as a bulky Water that isn’t afraid of Electric or other Water-types. This comes from the combination of its Water/Ground-typing, and the ever-useful ability Storm Drain. This ability allows it to redirect Water-type attacks and get Special Attack boosts from them, making it great at supporting teammates that would otherwise be threatened. Its solid offensive coverage and useful support moves give it presence on the field, when its stats may otherwise be lacking.
Set - Bulky Utility
Gastrodon @ Rindo Berry / Leftovers / Sitrus Berry
Ability: Storm Drain
EVs: 172 HP / 148 Def / 52 SpA / 132 SpD / 4 Spe
Calm Nature
- Earth Power
- Ice Beam / Scald / Muddy Water
- Recover / Yawn
- Protect
- Gastrodon’s offensive investment allows it to OHKO no bulk Landorus-Therian with Ice Beam, and OHKO Mean’s Heatran spread with Earth Power.
- A Water-type move is common as well, with Scald and Muddy Water both leveraging dangerous secondary effects.
- 172 HP EVs gives Gastrodon a HP stat of 208, optimal for Leftovers, Sitrus Berry, and Recover.
- The physical defense investment guarantees that Gastrodon survives a Life Orb Max Atk Hammer Arm from Conkeldurr or a Flying Gem Acrobatics from Tornadus.
- 76 Special Defense EVs are needed to survive a Timid Latios Dragon Gem Draco Meteor, but the remaining 64 EVs were dumped into Special Defense.
- The 4 leftover EVs put into Speed let Gastrodon outspeed minimum speed Tyranitar or no investment Gastrodon, but the speed can be flexible given team needs.
- The final moves on Gastrodon’s set are determined by what the team needs, with Yawn giving it a strong pressure option or Recover allowing it to win long endgames.
- Rindo Berry ensures Gastrodon can survive one hit from Amoonguss and Abomasnow, while Leftovers or Sitrus Berry increase Gastrodon’s longevity outside of Recover.
- Gastrodon can also run Toxic or Clear Smog to allow it to deal with set up threats it otherwise couldn’t beat.
- More offensive sets that run items like Ground Gem or Life Orb have also seen some success.
- Heatran is supported well by the Storm Drain ability, removing one of its few weaknesses.
- Tyranitar is also protected by Storm Drain, while Gastrodon is immune to Sand Stream and can help with the Steel-types Tyranitar can struggle against.
Checks & Counters
- Amoonguss, Breloom, and Abomasnow are the only commonly used Grass-type Pokemon in the format and can wipe Gastrodon off the board with ease. Rindo Berry only reduces the damage of the first hit of Breloom’s Bullet Seed, and the second will KO it.
- Conkeldurr, Latios, and other Pokemon with explosive single target attacks can KO an even slightly weakened Gastrodon with their STAB attacks.
- The stray HP Grass set, such as Aaron Zheng’s Worlds Heatran, can catch any non-Rindo Gastrodons by surprise.
Overview
Although nowhere near as bulky as the premier Psychic-type, Cresselia, Gothitelle’s Dream World ability Shadow Tag gives it an incredible niche in the format, which in BW still traps Ghost-type Pokemon. With it, Gothitelle can tactically pin and eliminate key threats to its team’s endgame as well as enabling the Perish Trap archetype in its entirety. Although Gothitelle was seldom utilized during the 2013 circuit, make no mistake in underestimating this Pokemon.
Set - Shadow Tag Trapper
Gothitelle @ Chesto Berry
Ability: Shadow Tag
EVs: 252 HP / 20 Def / 236 SpD
Sassy Nature
IVs: 0 Atk / 0 Spe
- Psychic
- Trick Room / Thunder Wave
- Rest
- Protect
Checks & Counters
Although nowhere near as bulky as the premier Psychic-type, Cresselia, Gothitelle’s Dream World ability Shadow Tag gives it an incredible niche in the format, which in BW still traps Ghost-type Pokemon. With it, Gothitelle can tactically pin and eliminate key threats to its team’s endgame as well as enabling the Perish Trap archetype in its entirety. Although Gothitelle was seldom utilized during the 2013 circuit, make no mistake in underestimating this Pokemon.
Set - Shadow Tag Trapper
Gothitelle @ Chesto Berry
Ability: Shadow Tag
EVs: 252 HP / 20 Def / 236 SpD
Sassy Nature
IVs: 0 Atk / 0 Spe
- Psychic
- Trick Room / Thunder Wave
- Rest
- Protect
- Gothitelle’s main goal is to stay on the field and provide whatever support it can to it’s teammates. To this end, defensive moves like Rest and Protect are necessary to keep it alive and keep the trap going.
- Psychic and Trick Room/Thunder Wave give Gothitelle the ability to exert some pressure on the field, either threatening chip or speed control.
- EVs are dumped into the defensive stats, allowing you to comfortably live most major hits like Dragon Gem Draco Meteor from Latios and then recover back with Rest.
- Skill Swap lets Gothitelle pass its incredible ability to its partner, creating potentially unwinnable gamestate for the opponent as they stare down a Shadow Tag Ferrothorn or Suicune.
- Gothitelle gets numerous interesting support moves, such as Safeguard, Charm, and Tickle to support its team.
- Other items like Sitrus Berry, Leftovers, and Lum Berry can also fit on Gothitelle as needed and allow it to run other moves stated above.
- Scrafty supports Gothitelle by threatening some of its biggest threats and aiding in Trick Room going up.
- A Perish Song user, most commonly Politoed, is required for a Perish Trap team.
Checks & Counters
- Thundurus-Incarnate is not threatened by Gothitelle and can Taunt to prevent it from setting up Trick Room or look to Thunder Wave its partner.
- Dark-types such as Tyranitar and Scrafty are immune to Gothitelle’s Psychic and 2HKO with Crunch.
- Landorus-Therian nearly 2HKOs with U-Turn, and can switch itself out of the effects of Perish Song.
- Volcarona, particularly Bug Gem sets, is capable of OHKOing Gothitelle and eliminating it as a potential threat.
Overview
Heatran is not only the premier Fire-type Pokemon of the VGC 2013 metagame, but also one of the best Steel-types as well. It utilizes its numerous resistances and great bulk to switch in on the pervasive Psychic, Steel, and Dragon-type Pokemon of the metagame and begin threatening with its impressive base 130 Special Attack and access to the power spread moves Heat Wave and Eruption. Although Heatran’s typing does it a lot of good, it does render it weak to three very common attacking types in Fighting, Water, and Ground, with the latter being a 4x weakness, which makes positioning Heatran all the more important. When enabled, Heatran can be devastatingly effective.
Set - Fast & Bulky Sub
Heatran @ Leftovers
Ability: Flash Fire
EVs: 204 HP / 100 SpA / 204 Spe
Timid Nature
IVs: 0 Atk
- Heat Wave
- Earth Power
- Substitute
- Protect
Heatran @ Fire Gem
Ability: Flash Fire
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Eruption
- Heat Wave
- Earth Power
- Protect
Heatran is not only the premier Fire-type Pokemon of the VGC 2013 metagame, but also one of the best Steel-types as well. It utilizes its numerous resistances and great bulk to switch in on the pervasive Psychic, Steel, and Dragon-type Pokemon of the metagame and begin threatening with its impressive base 130 Special Attack and access to the power spread moves Heat Wave and Eruption. Although Heatran’s typing does it a lot of good, it does render it weak to three very common attacking types in Fighting, Water, and Ground, with the latter being a 4x weakness, which makes positioning Heatran all the more important. When enabled, Heatran can be devastatingly effective.
Set - Fast & Bulky Sub
Heatran @ Leftovers
Ability: Flash Fire
EVs: 204 HP / 100 SpA / 204 Spe
Timid Nature
IVs: 0 Atk
- Heat Wave
- Earth Power
- Substitute
- Protect
- Timid nature and 204 Speed EVs is the minimum investment needed to outspeed Breloom, letting it Substitute in front of an otherwise very threatening Pokemon
- 204 HP EVs gives Heatran a HP stat of 192, which is both a Substitute and Leftovers number to maximize its recovery.
- The remaining EVs were dumped in Special Attack, although they can be meaningfully distributed into Defense and Special Defense for certain matchups.
- Heat Wave provides Heatran with a powerful spread STAB move with a potentially game winning secondary effect.
- Earth Power is for the Heatran mirror, letting it beat any slower and non-Shuca Heatran sets, but also gives Heatran a way to hit Fire-resists not named Rotom-Wash.
- Substitute and Leftovers are the calling card of this set, leveraging Heatran’s fantastic defensive typing and natural bulk to regularly switch in, try and get a free Substitute on a switch, and threaten their team an advantageous position.
Heatran @ Fire Gem
Ability: Flash Fire
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Eruption
- Heat Wave
- Earth Power
- Protect
- Fire Gem Eruption from Heatran is the strongest spread special attack in the format.
- Eruptran Heatran’s are locked to a Quiet nature, and this set has opted for minimum speed to be a Trick Room sweeper.
- Shuca Berry allows Heatran to survive an Earthquake from Landorus-Therian or Earth Power from an opposing Heatran.
- Hidden Power Grass gives Heatran a way to beat Gastrodon, which would otherwise OHKO it with Earth Power.
- Fire Gem Overheat gives Heatran a 62.5% chance to OHKO bulky Thundurus, while also OHKOing Conkeldurr.
- A plethora of EV spreads and speed stats are viable. Heatran can run some Speed EVs on an Eruption set to operate under Tailwind, for example.
- Cresselia and Heatran have incredible synergy. Cresselia not only checks some of Heatran’s biggest threats in Landous-Therian and Conkeldurr, but it also has access to a copious amount of supporting tools which enable Heatran, such as Sunny Day, Skill Swap, and Trick Room.
- Thundurus-Incarnate checks pesky Water-type Pokemon and debilitates faster threats with Thunder Wave, allowing even the slowest Heatran to move first.
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- Landorus-Therian greatly threatens even Shuca Heatran sets with its powerful STAB Earthquake.
- Other Heatran are powered up by your Fire-type attacks and threaten with an Earth Power of their own.
- Bulky Waters all check Heatran in a variety of ways. In addition to all checking Heatran with their STAB moves and resisting Heatran’s, some can mitigate Heatran’s damage output with Light Screen, Snarl, or setting Rain.
- Fighting-types, particularly Hitmontop and Conkeldurr, are capable of OHKOing Heatran.
Overview
Hitmontop is one of three commonly used Intimidate users and one of two Pokemon with access to both Fake Out + Intimidate in the format. Hitmontop enables some of the most threatening Pokemon in the format while still packing a significant punch with a Fighting Gem STAB Close Combat. With a deep enough movepool to suit its team’s needs, Hitmontop makes a valuable addition to a team.
Set - Offensive Support
Hitmontop (M) @ Fight Gem
Ability: Intimidate
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
– Fake Out
– Sucker Punch
– Close Combat
– Wide Guard / Filler
Checks & Counters
Hitmontop is one of three commonly used Intimidate users and one of two Pokemon with access to both Fake Out + Intimidate in the format. Hitmontop enables some of the most threatening Pokemon in the format while still packing a significant punch with a Fighting Gem STAB Close Combat. With a deep enough movepool to suit its team’s needs, Hitmontop makes a valuable addition to a team.
Set - Offensive Support
Hitmontop (M) @ Fight Gem
Ability: Intimidate
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
– Fake Out
– Sucker Punch
– Close Combat
– Wide Guard / Filler
- Max Speed and Attack to outspeed common Pokemon such as Metagross, Rotom, Politoed, and others, and fire off a Gem-boosted Close Combat for significant damage. Hitmontop does not have a good defensive typing or the natural bulk to consistently switch in multiple times in a match, so maximizing its damage is considered ideal.
- Fake Out (usually) gives its partner a free turn to do whatever best enables itself.
- Sucker Punch lets Hitmontop threaten Fighting resists (namely Latios) and pin low-HP Pokemon.
- Wide Guard supports its preferred partners who are weak to a different spread move, although there are a variety of viable moves which can round out Hitmontop’s kit.
- Feint allows its partner to bypass Protect and also provides a priority-move to pick up KOs on very low HP targets.
- Helping Hand boosts the attack of its partner and can turn 2HKOs into OHKOs.
- Stone Edge gives Hitmontop a way to hit Thundurus and Volcarona.
- Fighting Gem Mach Punch almost always OHKO Choice Scarf Tyranitar sets, as well as providing a more powerful and reliable priority attack than Sucker Punch or Feint.
- Volcarona was the first quintessential partner for Hitmontop, coined TopMoth back in 2012. Hitmontop’s Intimidate offsets Volcarona’s abysmal Defense stat, and Fake Out lets it Quiver Dance with (relative) ease. Volcarona appreciates that Hitmontop can Wide Guard to block Rock Slide and can deal meaningful damage to threats which check it.
- Similarly, Thundurus-Incarnate appreciates Hitmontop’s ability and ability to check Tyranitar, while also enabling it to Thunder Wave or Nasty Plot freely.
- In a metagame where most Pokemon are EV’d specifically to survive its attacks, Latios greatly appreciates Hitmontop’s kit of Fake Out, Helping Hand, and Feint.
Checks & Counters
- Every Psychic-type checks Hitmontop. Even minimally invested Cresselia can OHKO Hitmontop, although Latios does not enjoy taking a Sucker Punch nor Metagross a Fighting Gem boosted Close Combat.
- Amoonguss can freely click Rage Powder and renders all of Hitmontop’s offensive options useless, forcing it to predictably use its supporting move or switch.
- Tornadus is given a Defiant boost from Hitmontop, resisting Fighting, and OHKOs.
- Landorus-Therian resists Close Combat and reduces Hitmontop’s middling base Attack with Intimidate, removing its offensive presence from the field.
Overview
Although 12 base Speed slower and 5 base Special Attack weaker than Latios, Hydreigon’s unique movepool and typing allows it to carve out a niche as a Dragon-type Pokemon capable of standing up to the common Steel-types of the format. In addition, Hydreigon's superior physical bulk allows it to survive a Flying Gem boosted Acrobatics from Tornadus, a move which always OHKOs standard 4 HP Latios. While perhaps less plug and play compared to Latios, Hydreigon is equally threatening with Draco Meteor and uniquely dangerous with its potential coverage moves.
Set - Temu Latios
Hydreigon @ Dragon Gem / Life Orb
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Draco Meteor
- Dark Pulse
- Flamethrower / Earth Power
- Protect
Checks & Counters
Although 12 base Speed slower and 5 base Special Attack weaker than Latios, Hydreigon’s unique movepool and typing allows it to carve out a niche as a Dragon-type Pokemon capable of standing up to the common Steel-types of the format. In addition, Hydreigon's superior physical bulk allows it to survive a Flying Gem boosted Acrobatics from Tornadus, a move which always OHKOs standard 4 HP Latios. While perhaps less plug and play compared to Latios, Hydreigon is equally threatening with Draco Meteor and uniquely dangerous with its potential coverage moves.
Set - Temu Latios
Hydreigon @ Dragon Gem / Life Orb
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Draco Meteor
- Dark Pulse
- Flamethrower / Earth Power
- Protect
- Hydreigon’s powerful STAB moves give it a good matchup into most of the format, with Dragon Gem boosting Draco Meteor to levels only surpassed by Latios.
- Coverage moves like Earth Power and Flamethrower give it a niche in its ability to beat common steel types such as Heatran, Metagross, and Scizor.
- Hydreigon’s speed tier allows it to beat most of the format, and catch out any naturally faster mon choosing to run a non-speed boosting nature.
- Hydreigon can sometimes run Tailwind, to shift from a more offensive to supportive role on teams.
- The natural bulk can also allow Hydreigon to run Choice Specs or Choice Scarf, allowing it to surprise opponents with high damage or speed and flip certain matchups.
- Cresselia can take down the Fighting-types that threaten Hydreigon or offer it support, while Hydreigon can deal with the Steel-types that Cresselia struggles to beat.
- Metagross offers the same ability to beat Fighting-types as Cresselia, while also being able to tank many of the faster mons that threaten Hydreigon. In return, Hydreigon can obliterate many of the mons Metagross doesn’t want to face.
- Thundurus offers the best speed control for Hydreigon in Thunder Wave, letting it fire off attacks with no fear of being removed first.
Checks & Counters
- Latios is faster and OHKOs with Draco Meteor.
- Conkeldurr and Breloom 2HKO Hydreigon with Mach Punch. Conkeldurr deals 80 - 97% with LO Mach Punch, needing only minimal chip damage before it can eliminate Hydreigon. Breloom deals 68 - 80% but survives any hit thanks to its Focus Sash.
- Similarly, although Tornadus doesn’t OHKO Hydreigon, any chip damage makes Hydreigon fodder for Tornadus.
- Volcarona can be faster than Hydreigon and OHKOs with Bug Buzz.
Overview
Jellicent possesses a plethora of tools which allow it to succeed in the format. Its superb typing and natural bulk enable support sets, while its workable base 85 Special Attack can be leveraged on Water Gem sets to use Water Spout set to attempt to sweep teams while under Trick Room. Jellicent is one of few viable Ghost-types, and certainly the best of them, and its immunity to both Fake Out and Fighting-type attacks are valuable assets to an already versatile Pokemon.
Set - Bulky Support
Jellicent @ Leftovers
Ability: Cursed Body
EVs: 252 HP / 128 Def / 4 SAtk / 104 SDef / 20 Spd
Calm Nature (+SDef, -Atk)
– Scald
– Recover
– Will-O-Wisp
– Substitute / Toxic
Jellicent @ Water Gem
Ability: Cursed Body
EVs: 252 HP / 4 Def / 252 SpA
Quiet Nature
IVs: 0 Atk / 0 Spe
- Water Spout
- Ice Beam / Shadow Ball
- Trick Room
- Protect / Recover
Jellicent possesses a plethora of tools which allow it to succeed in the format. Its superb typing and natural bulk enable support sets, while its workable base 85 Special Attack can be leveraged on Water Gem sets to use Water Spout set to attempt to sweep teams while under Trick Room. Jellicent is one of few viable Ghost-types, and certainly the best of them, and its immunity to both Fake Out and Fighting-type attacks are valuable assets to an already versatile Pokemon.
Set - Bulky Support
Jellicent @ Leftovers
Ability: Cursed Body
EVs: 252 HP / 128 Def / 4 SAtk / 104 SDef / 20 Spd
Calm Nature (+SDef, -Atk)
– Scald
– Recover
– Will-O-Wisp
– Substitute / Toxic
- Survives 2 Zen Headbutts from max attack Metagross, Crunch from Adamant Tyranitar, Latios Gem Draco Meteor, and any two attacks from Kingdra.
- 20 Speed EVs outspeeds 4 Speed EV Tyranitar.
- This set maximizes survivability, while moves like Scald, Will-O-Wisp, and Recover wear down the opponent slowly until they can no longer threaten Jellicent.
Jellicent @ Water Gem
Ability: Cursed Body
EVs: 252 HP / 4 Def / 252 SpA
Quiet Nature
IVs: 0 Atk / 0 Spe
- Water Spout
- Ice Beam / Shadow Ball
- Trick Room
- Protect / Recover
- Unlike most other Trick Room setters, Jellicent is its own sweeper, allowing its partner to help set up Trick Room instead of trying to find opportunities during the course of the match.
- Although its base 85 Special Attack is not inspiring, with Water Gem and a 150 base power spread move like Water Spout, Jellicent becomes a dangerous threat.
- Ice Beam and Shadow Ball are secondary attack options. The former threatens Latios and Tornadus while the latter threatens Cresselia and other bulky waters.
- A well piloted Jellicent will find opportunities to click Recover, while Protect is easier to use.
- Water Absorb is a viable ability, making Jellicent an even better check to Rain.
- Taunt lets Jellicent beat Amoonguss in a 1v1 by preventing Spore, outhealing Giga Drain damage with Recover, and once Cursed Body activates, the Amoonguss is incapable of doing anything to it.
- Icy Wind for another type of speed control.
- Amoonguss all but ensures Trick Room goes up and incapacitates opposing Pokemon with Spore.
- Scrafty also helps Trick Room go up while threatening different threats to Jellicent like Tyranitar and opposing Jellicent.
- Abomasnow is a useful secondary sweeper in Trick Room and checks Thundurus-Incarnate, Tornadus, and Amoonguss which can give Jellicent problems.
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- Latios resists Water Spout and 2HKOs with Psychic move + Draco Meteor.
- Tyranitar Crunch OHKOs offensive sets, does considerable damage to even the bulkiest sets, and sand chip damage reduces the longevity of Jellicent and efficacy of Water Spout.
- Amoonguss is not threatened by any of Jellicent’s moves and can freely click Spore on either it or its partner, and will more than likely be slower than everything if under the effect of Trick Room. However, a Cursed Body activation will prevent Amoonguss from damaging Jellicent.
- Opposing bulky waters like Rotom-Wash, Suicune, and Gastrodon can all beat Jellicent in different ways. Rotom with Thunderbolt, Suicune with Snarl, and Gastrodon with its ability. However, with Toxic and Recover, Jellicent can flip these matchups.
Overview
Despite an unimpressive spread of base stats, Kingdra is a menace if properly supported in the Rain. Its two STABs threaten every common Pokemon for neutral damage save Ferrothorn, and when boosted by both Rain and a Life Orb, its base 95 Special Attack starts to pack quite a punch, even when using spread Water-type attacks. Because none of Kingdra's standing attacking moves have 100 accuracy, Kingdra will inevitably lose you what are otherswise "won" games had its attacks connected.
Set - Rain Sweeper
Kingdra @ Life Orb / Lum Berry
Ability: Swift Swim
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Draco Meteor
- Muddy Water
- Substitute
- Protect
Despite an unimpressive spread of base stats, Kingdra is a menace if properly supported in the Rain. Its two STABs threaten every common Pokemon for neutral damage save Ferrothorn, and when boosted by both Rain and a Life Orb, its base 95 Special Attack starts to pack quite a punch, even when using spread Water-type attacks. Because none of Kingdra's standing attacking moves have 100 accuracy, Kingdra will inevitably lose you what are otherswise "won" games had its attacks connected.
Set - Rain Sweeper
Kingdra @ Life Orb / Lum Berry
Ability: Swift Swim
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Draco Meteor
- Muddy Water
- Substitute
- Protect
- STAB Draco Meteor deals significant damage to everything that does not resist it.
- Spread Rain-boosted Muddy Water is capable of 2HKOing bulky targets it hits for neutral damage such as Metagross.
- Substitute lets Kingdra protect itself from status moves, most notably Thunder Wave from Thundurus and Spore from Amoonguss.
- Life Orb helps offset Kingdra’s paltry 95 base SpA while Lum Berry ensures it can setup a Substitute in front of an Amoonguss or Thundurus-Incarnate.
- Hydro Pump gives Kingdra a significantly stronger Water-type attacking move.
- Disable can win the mirror match against opposing Kingdra and prevent Amoonguss from using Spore.
- Choice Scarf gives Kingdra viability outside of the Rain mode, letting it catch unsuspecting Latios and Hydreigons unaware, and also ensures it wins the mirror.
- Politoed to set rain.
- Amoonguss to draw threatening attacks or status to itself.
- A Lightning Rod user to redirect Thundurus’s Thunder Waves to itself or a Pokemon capable of quickly wiping Thundurus off the board, such as Landorus-Therian or Terrakion.
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- Latios can OHKO Kingdra at -2 SpA while Kingdra cannot OHKO Latios at -2 SpA.
- Snarl Suicune has the natural bulk to not be threatened by Kingdra and it can minimize its damage output.
- Amoonguss does not face KO pressure from the majority of Pokemon which encompass standard rain teams (Kingdra, Politoed, Thundurus) and can often freely click Spore into Kingdra and its partners.
- Cresselia also cannot be dispatched by Kingdra and its partners and can click Trick Room or Sunny Day to nullify Kingdra as a threat.
- Thundurus-Incarnate neuters non-Lum Kingdra sets with Thunder Wave, removing one of its most valuable assets and making Kingdra’s already inconsistent moves even more so.
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