this thread has been moves to the VGC page =]
please check out the VGC forum for more VGC information, and RMTS
please check out the VGC forum for more VGC information, and RMTS
Attachments
Last edited:
I have, and I've tried mixed.Pretty solid team and I like your idea on bulk vs. speed, but I see one notable flaw or rather an overlooked case. If you're looking to deal with mega mence quickly, there's better options. Scarfed gardevoir out speeds and OHKOs mega mence almost two times over with moon blast, and there are plenty of viable ice moves to be used too. Mega mawile OHKO's mega mence, resists his stabs, OHKOs with return, all while offering intimidate to nerf salamence even more. Mega altaria's bulk is wonderful, but theres simply better options than its intended role in this team.
The reason you'd even run mega altaria is in it's pre mega ability: Cloud nine. The simple fact of being able to "pause" the weather for a turn is such a boon when it comes to passive support. With cloud nine it's now possible to nerf rain sweeps for a a crucial turn, cripple the bulk of sand teams, or if played right, lock mega charizard Y into a solar beam for a whole turn. Not all megas are meant to always evolve first turn in, and mega altaria is definitely one of them.
Side note: Have you ever tried a dragon dance physical mega altaria? It hits like a brick the ability to boost your attack allows you to invest more in bulk (maybe even roost?)