Charizard @ Charti Berry
Ability: Solar Power
Level: 50
Shiny: Yes
Gigantamax: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Air Slash
- Flamethrower
- Solar Beam
- Protect
Venusaur @ Wide Lens
Ability: Chlorophyll
Level: 50
Shiny: Yes
Gigantamax: Yes
EVs: 44 HP / 252 SpA / 212 Spe
Timid Nature
IVs: 0 Atk
- Sleep Powder
- Earth Power
- Energy Ball
- Sludge Bomb
Zacian-Crowned @ Rusted Sword
Ability: Intrepid Sword
Level: 50
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Behemoth Blade
- Play Rough
- Sacred Sword
- Protect
Torkoal @ Quick Claw
Ability: Drought
Level: 50
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Eruption
- Earth Power
- Solar Beam
- Protect
Landorus @ Expert Belt
Ability: Sheer Force
Level: 50
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Earth Power
- Weather Ball
- Psychic
- Focus Blast
Dracovish @ Choice Scarf
Ability: Strong Jaw
Level: 50
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Fishious Rend
- Psychic Fangs
- Crunch
- Dragon Rush
Dracovish: This is here for some nice coverage and massive chip with speedy fishious rend,takes care of screens with psychic fangs and has STAB dragon rush and nice coverage in crunch. This is as fast as possible to get that double damage on fishious rend as many times as possible. Mostly used as entry to get rid of dangerous mons like Groudon.
Zacian: Very strong mon, also good anti dynamax with behemoth blade, an absolutely broken ability and one of the best typings in the game, insane base stats, just slaps in general. Would be crazy not to run it.
Torkoal: This is here to set up sun for charizard and venusaur, also its insanely slow to punish trick room users with eruption, since the rest of my team is made to be fast, and dies easily in trick room. Solar beam and earth nice coverage moves.
Landorus. This is here to punish things that my team is weak to, hence the expert belt so i can hit super effectively as hard as possible. Earth power stab, and focus blast and psychic some coverage moves. Weather ball pairs with sun to hit venusaur.
Charizard: This is a gmax mon, made to do damage. Pair with sun from torkoal to activate solar power. Flamethrower and air slash as STAB max moves/ G max wildfire, and solar beam to pair with sun to hit kyogre and rock types. Charti berry so i dont get one shotted by rock type moves.
Venusaur: This is an entry, pair with sun for free sleep. This is faster than max speed timid regieleki. No solar beam so i can actually hit kyogre when it swaps in to counter sun. Earth power for fire types and zacian, and sludge bomb for nice STAB
Have used this team for about a week.How should i improve my team?
Ability: Solar Power
Level: 50
Shiny: Yes
Gigantamax: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Air Slash
- Flamethrower
- Solar Beam
- Protect
Venusaur @ Wide Lens
Ability: Chlorophyll
Level: 50
Shiny: Yes
Gigantamax: Yes
EVs: 44 HP / 252 SpA / 212 Spe
Timid Nature
IVs: 0 Atk
- Sleep Powder
- Earth Power
- Energy Ball
- Sludge Bomb
Zacian-Crowned @ Rusted Sword
Ability: Intrepid Sword
Level: 50
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Behemoth Blade
- Play Rough
- Sacred Sword
- Protect
Torkoal @ Quick Claw
Ability: Drought
Level: 50
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Eruption
- Earth Power
- Solar Beam
- Protect
Landorus @ Expert Belt
Ability: Sheer Force
Level: 50
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Earth Power
- Weather Ball
- Psychic
- Focus Blast
Dracovish @ Choice Scarf
Ability: Strong Jaw
Level: 50
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Fishious Rend
- Psychic Fangs
- Crunch
- Dragon Rush
Dracovish: This is here for some nice coverage and massive chip with speedy fishious rend,takes care of screens with psychic fangs and has STAB dragon rush and nice coverage in crunch. This is as fast as possible to get that double damage on fishious rend as many times as possible. Mostly used as entry to get rid of dangerous mons like Groudon.
Zacian: Very strong mon, also good anti dynamax with behemoth blade, an absolutely broken ability and one of the best typings in the game, insane base stats, just slaps in general. Would be crazy not to run it.
Torkoal: This is here to set up sun for charizard and venusaur, also its insanely slow to punish trick room users with eruption, since the rest of my team is made to be fast, and dies easily in trick room. Solar beam and earth nice coverage moves.
Landorus. This is here to punish things that my team is weak to, hence the expert belt so i can hit super effectively as hard as possible. Earth power stab, and focus blast and psychic some coverage moves. Weather ball pairs with sun to hit venusaur.
Charizard: This is a gmax mon, made to do damage. Pair with sun from torkoal to activate solar power. Flamethrower and air slash as STAB max moves/ G max wildfire, and solar beam to pair with sun to hit kyogre and rock types. Charti berry so i dont get one shotted by rock type moves.
Venusaur: This is an entry, pair with sun for free sleep. This is faster than max speed timid regieleki. No solar beam so i can actually hit kyogre when it swaps in to counter sun. Earth power for fire types and zacian, and sludge bomb for nice STAB
Have used this team for about a week.How should i improve my team?