Bringing the old bugs back with a few good nominations....or, should I say, BEEEEEEEEESSSSSSS!!!!!:![]()
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(Vespiquen gets back Heal Order, gains Poison Jab, regains Honey Gather as a secondary ability, (While Combee gets Cute Charm as a secondary ability) and gets +30 to Speed, which was what was holding it back)
Since Vespiquen already is a Bug type, Honey Gather wouldn't be very useful on it since it can already use Honey.
- Golisopod: As much as I like Araquanid, I believe it's high time we give Golisopod a chance to shine. Modify its ability to ensure it only switches out after it has attacked (assuming it's HP falls to 50% or below) and add Upper Hand and Wave Crash. Alternatively, if we do not modify Emergency Exit, you could still add these moves to Golisopod and turn it into the "Urshifu" of the format but much more reasonable to deal with given its atrocious speed. Give it a new ability that almost works the same as Unseen Fist but if a Pokémon tries to protect itself from an attack through moves like Protect, it only receives 25% of the original damage of the attacker with this ability. This balanced approach mirrors Z-Move and Dynamax moves. Furthermore, this allows Golisopod to spam priority moves much better, notably its original signature move First Impression! Being a Pokémon that can hit through stall moves (Protet, Detect, etc.), this ought to give Golisopod some huge value on a team, but its dualtype is nowwhere near as potent as Water/Fighting or Dark/Fighting, making it therefore much more balanced.
[/spoiler]
Your suggestions for Emergency Exit fall nicely under this week's discussion topic. As for its new ability, would you object to it being called Armor Piercer?
And here are my creations
Name: Locilackey (convergent evolution of Wishiwashi)
Type: Bug / Rock
Ability: Schooling
Base stats: 45 / 20 / 20 / 25 / 25 / 40 (175 BST solo forme) 45 / 140 / 130/ 140 / 135 / 30 (620 BST school forme)
Useful moves
Physical: First Impression, Attack Order, Leech Life, U-turn, Accelerock, Rock Slide, Headlong Rush, Bulldoze, Body Press
Special: Bug Buzz, Power Gem, Crystal Cleanse, Earth Power (Crystal Cleanse. Type: Rock. BP: 70. Max PP: 16. Heals 50% of the damage done. Hits both opponents
Status: Defend Order, Helping Hand
Weight: 0.1 (solo) 150.1 (school)
Gender: Both
Competitive use: Great tank and Trick Room sweeper, however unlike base Wishiwashi this thing's access to STAB priority makes it more useful outside Trick Room (it can even be used to check opposing Trick Room teams) and its access to healing moves on both sides of the attacking spectrum give it an easier time staying in its School form.
Is it broken? It's still very slow, and while it only has 3 weaknesses, 2 of them are pretty common, so it will need careful support to bring out its best stuff. Plus if you can bring it below 25% HP, it's basically worthless.
Type: Bug / Rock
Ability: Schooling
Base stats: 45 / 20 / 20 / 25 / 25 / 40 (175 BST solo forme) 45 / 140 / 130/ 140 / 135 / 30 (620 BST school forme)
Useful moves
Physical: First Impression, Attack Order, Leech Life, U-turn, Accelerock, Rock Slide, Headlong Rush, Bulldoze, Body Press
Special: Bug Buzz, Power Gem, Crystal Cleanse, Earth Power (Crystal Cleanse. Type: Rock. BP: 70. Max PP: 16. Heals 50% of the damage done. Hits both opponents
Status: Defend Order, Helping Hand
Weight: 0.1 (solo) 150.1 (school)
Gender: Both
Competitive use: Great tank and Trick Room sweeper, however unlike base Wishiwashi this thing's access to STAB priority makes it more useful outside Trick Room (it can even be used to check opposing Trick Room teams) and its access to healing moves on both sides of the attacking spectrum give it an easier time staying in its School form.
Is it broken? It's still very slow, and while it only has 3 weaknesses, 2 of them are pretty common, so it will need careful support to bring out its best stuff. Plus if you can bring it below 25% HP, it's basically worthless.
Name: Sprixief
Type: Ghost / Fairy
Ability: Magician / Undermine / Prankster. Undermine: drops both opponent's Special Attack by 1 stage upon switching in.
Base stats: 65 / 75 / 80 / 60 / 50 / 90 (420 BST)
Useful moves
Physical: Spirit Break, Shadow Sneak, Poltergeist, Foul Play
Special: Hex, Shadow Ball, Moonblast, Dazzling Gleam
Status: Taunt, Trick Room, Swagger, Flatter, Will-o-WIsp, Thunder Wave, Screech, Encore, Disable
Weight: 44
Gender: Both
Competitive use: It's a support / utility Pokemon, able to both cripple its opponents and help its teammates. It has speed control with Thunder Wave and Trick Room, and with Bug types now being immune to confusion it can aid its Bug type friends with Swagger and Flatter.
Is it broken? That bulk is pretty bad, and base 90 Speed isn't setting the world on fire. It also really wishes it could run 2 abilities - Prankster is very helpful, but then so is Undermine, and without the latter almost every neutral special move will ohko it - its special bulk is barely better than Deo-N.
Type: Ghost / Fairy
Ability: Magician / Undermine / Prankster. Undermine: drops both opponent's Special Attack by 1 stage upon switching in.
Base stats: 65 / 75 / 80 / 60 / 50 / 90 (420 BST)
Useful moves
Physical: Spirit Break, Shadow Sneak, Poltergeist, Foul Play
Special: Hex, Shadow Ball, Moonblast, Dazzling Gleam
Status: Taunt, Trick Room, Swagger, Flatter, Will-o-WIsp, Thunder Wave, Screech, Encore, Disable
Weight: 44
Gender: Both
Competitive use: It's a support / utility Pokemon, able to both cripple its opponents and help its teammates. It has speed control with Thunder Wave and Trick Room, and with Bug types now being immune to confusion it can aid its Bug type friends with Swagger and Flatter.
Is it broken? That bulk is pretty bad, and base 90 Speed isn't setting the world on fire. It also really wishes it could run 2 abilities - Prankster is very helpful, but then so is Undermine, and without the latter almost every neutral special move will ohko it - its special bulk is barely better than Deo-N.
Should old abilities be buffed?
Yes! Small change, but I think Blaze and its variants should now all trigger at 50.0% health and below.
Returning old Pokemon
Gastrodon - No changes
Orbeetle. +10 HP (up to base 70) New Ability: Hypergravity (replaces Frisk). Summons Gravity upon switching in with full HP.
Orbeetle. +10 HP (up to base 70) New Ability: Hypergravity (replaces Frisk). Summons Gravity upon switching in with full HP.
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