I need a mega for this team. Pls leave suggestions. This is a VGC 2015 team.
Blaziken @ White Herb
Ability: Speed Boost
Level: 50
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Superpower
- Flare Blitz
- Thunder Punch
- Protect
My ant-mega mon. Blaziken is used to OHKO kanghaskan, metagross, mawile, and scizor. Superpower and flare blitz are hard hitting stabs and thunderpunch is for jellicent and gyrados. Protect is a blaziken necessity to get a speed boost up. White Herb gives me the ability to defer indimidate and to allow me to get off two full power superpowers.
Bisharp @ Life Orb
Ability: Defiant
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Iron Head
- Knock Off
- Protect
- Sucker Punch
Just about as standard as it gets, meant to deter intimidate from blaziken, lando, and my potential mega. Iron head for sylveon and sucker punch for priority.
Thundurus @ Charti Berry
Ability: Prankster
Level: 50
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hidden Power [Ice]
- Thunderbolt
- Protect
- Taunt
Thundurus is here for priority taunt and for electric coverage. I can now hit waters super effectively and I can hit charizard-y hard. HP Ice is for salamance, lando, and dragonite. Protect is neccessary for situations that I know thundurus will be targeted (like when the have a set up mon that I can taunt)
Greninja @ Focus Sash
Ability: Protean
Level: 50
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Dark Pulse
- Ice Beam
- Grass Knot
- Scald
Greninja is here for coverage. DP for aegislash and gengar. Ice beam for dragons and thundurus. Grass knot for swampert and gastrodon. Scald for rotom-h and heatran.
Landorus-Therian @ Choice Scarf
Ability: Intimidate
Level: 50
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Earthquake
- Stone Edge
- Rock Slide
- Superpower
Landorus is here for pure power. Rock slide hits the many pokemon that are weak to rock and stone edge laughs at wide guard. Earthquake is for stab and double genie lead. Superpower is for a kanga 1v1. Scarf to outspeed other things
Blaziken @ White Herb
Ability: Speed Boost
Level: 50
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Superpower
- Flare Blitz
- Thunder Punch
- Protect
My ant-mega mon. Blaziken is used to OHKO kanghaskan, metagross, mawile, and scizor. Superpower and flare blitz are hard hitting stabs and thunderpunch is for jellicent and gyrados. Protect is a blaziken necessity to get a speed boost up. White Herb gives me the ability to defer indimidate and to allow me to get off two full power superpowers.
Bisharp @ Life Orb
Ability: Defiant
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Iron Head
- Knock Off
- Protect
- Sucker Punch
Just about as standard as it gets, meant to deter intimidate from blaziken, lando, and my potential mega. Iron head for sylveon and sucker punch for priority.
Thundurus @ Charti Berry
Ability: Prankster
Level: 50
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hidden Power [Ice]
- Thunderbolt
- Protect
- Taunt
Thundurus is here for priority taunt and for electric coverage. I can now hit waters super effectively and I can hit charizard-y hard. HP Ice is for salamance, lando, and dragonite. Protect is neccessary for situations that I know thundurus will be targeted (like when the have a set up mon that I can taunt)
Greninja @ Focus Sash
Ability: Protean
Level: 50
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Dark Pulse
- Ice Beam
- Grass Knot
- Scald
Greninja is here for coverage. DP for aegislash and gengar. Ice beam for dragons and thundurus. Grass knot for swampert and gastrodon. Scald for rotom-h and heatran.
Landorus-Therian @ Choice Scarf
Ability: Intimidate
Level: 50
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Earthquake
- Stone Edge
- Rock Slide
- Superpower
Landorus is here for pure power. Rock slide hits the many pokemon that are weak to rock and stone edge laughs at wide guard. Earthquake is for stab and double genie lead. Superpower is for a kanga 1v1. Scarf to outspeed other things