This is my newest team that I have been testing on the OU Shoddy Server. It’s just your average, balanced team. Any advice on how to make this team better is greatly appreciated. Changes in red.
I do have 3 pokes that are weak to fighting, but the other half of my team is resistant to it, so I haven’t had much trouble with them. Azelf can revenge kill most of them anyway.
Azelf @ Choice Scarf
Ability: Levitate
EVs: 4 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- U-turn
- Explosion (was Thunderpunch)
- Ice Punch
- Zen Headbutt
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Azelf is my main revenge killer and is also a scout and my lead for this team. Salamence (after 1 DD) and Flygon are both revenge killed with Ice Punch, and it is also in charge of killing frail fighting-types with Zen Headbutt. Additionally, once my HP is low, I can blow up and kill something with Explosion. This can be Gyarados, Kingdra, or any other threat. I chose Azelf for my lead for a few reasons. One, it has good coverage against some common leads such as Roserade, Machamp, and Gliscor. Two, it is a surprise to the opponent that I am scarfed because most lead Azelfs are either Dual Screen set-ups or SR suicide leads. And three, I can use U-Turn on leads to break their Focus Sash and send in my best possible counter pokemon to finish it off. Here are some common patterns I run in the first two turns.
Vs. Azelf: U-Turn, and then send in Lucario to finish off with Exteemspeed. The opposing Azelf usually uses a support move or Taunt, so Lucario only takes LO damage.
Vs. Metagross: U-Turn, and then send in Gliscor, who either sets up SR’s or Taunts Gross, depending on what it did the last turn.
Vs. Infernape: Take the fake out, and then U-Turn to Starmie.
You get the picture.
Lucario (M) @ Life Orb
Ability: Inner Focus
EVs: 252 Atk/4 Def/252 Spd
Adamant nature (+Atk, -SAtk)
- Close Combat
- Extremespeed
- Swords Dance
- Crunch
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Lucario is my physical sweeper and wall-breaker. It completely destroys the now-popular Blissey-Rotom and Blissey-Skarmory wall combinations after just one SD. Along with that, it is a great check to Tyranitar and can be a late-game sweeper (however, I don’t normally use him that way)
Heatran (M) @ Expert Belt
Ability: Flash Fire
EVs: 4 Atk/252 Spd/252 SAtk
Naive nature (+Spd, -SDef)
- Earth Power
- Explosion
- Fire Blast
- Hidden Power [Electric]
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This Heatran is pretty self-explanatory. After some thought and some testing, I decided I was going to choose freedom>speed. Since the Choice Scarf set is so common, I put an Expert Belt on him instead of a LO or Lefties to try to fake have Scarf. This is extremely helpful sometimes. Once I use Fire Blast once, Gyarados seems to always come out to try and set up on me. That’s when it gets slapped in the face with HP Electric. The same is true with Blissey, only she gets the special treatment, Explosion. Die fatass, die.
Tyranitar (M) @ Lum Berry
Ability: Sand Stream
EVs: 252 Atk/4 Def/252 Spd
Jolly nature (+Spd, -SAtk)
- Crunch
- Dragon Dance
- Fire Punch
- Stone Edge
This Tyranitar does a couple things for the team. First, it acts as a powerful sweeper. It threatens Latias and Rotom-A, two pokemon who would otherwise cause problems to my team. It also supports Gliscor by activating its Sand Veil. This was originally Blissey, but I replaced it with Tyranitar to promote the offensiveness of this team.
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Gliscor (M) @ Leftovers
Ability: Sand Veil
EVs: 252 HP/36 Def/220 Spd
Jolly nature (+Spd, -SAtk)
- Taunt
- Earthquake
- Roost
- Stealth Rock
I chose Gliscor for my team because of its useful resistances to electric, ground, and fighting, and its above average speed for a defensive pokemon. This Gliscor is also my Lucario check, The Jolly nature and 220 Speed EV’s let me outrun even max Jolly Lucarios. Because of its speed, Taunt is a very useful move to break stall and stop the opponent from using stat-increasing moves. EQ is there so I can hit Lucario and Metagross with STAB 2x damage. On the last moveslot, I have decided to keep SR>U-Turn.
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Starmie @ Life Orb
Ability: Natural Cure
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Grass Knot
- Hydro Pump
- Ice Beam
- Recover
Starmie is a special sweeper with amazing coverage that OHKO’s some pokemon that my team was having some trouble with. It is a check to Infernape and scores a surprise KO against Swampert with GK. I left TBolt out of this set because I thought it was redundant after Azelf’s TPunch and Heatran’s HP Electric. Hydro Pump is chosen over Surf for extra power. I have Recover in the last slot to try to keep Starmie alive for longer and to recover from LO damage.
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Thank all of you again for reading all of this and spending some time rating my team!
At a Glance






I do have 3 pokes that are weak to fighting, but the other half of my team is resistant to it, so I haven’t had much trouble with them. Azelf can revenge kill most of them anyway.
Closer Look

Azelf @ Choice Scarf
Ability: Levitate
EVs: 4 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- U-turn
- Explosion (was Thunderpunch)
- Ice Punch
- Zen Headbutt
---
Azelf is my main revenge killer and is also a scout and my lead for this team. Salamence (after 1 DD) and Flygon are both revenge killed with Ice Punch, and it is also in charge of killing frail fighting-types with Zen Headbutt. Additionally, once my HP is low, I can blow up and kill something with Explosion. This can be Gyarados, Kingdra, or any other threat. I chose Azelf for my lead for a few reasons. One, it has good coverage against some common leads such as Roserade, Machamp, and Gliscor. Two, it is a surprise to the opponent that I am scarfed because most lead Azelfs are either Dual Screen set-ups or SR suicide leads. And three, I can use U-Turn on leads to break their Focus Sash and send in my best possible counter pokemon to finish it off. Here are some common patterns I run in the first two turns.
Vs. Azelf: U-Turn, and then send in Lucario to finish off with Exteemspeed. The opposing Azelf usually uses a support move or Taunt, so Lucario only takes LO damage.
Vs. Metagross: U-Turn, and then send in Gliscor, who either sets up SR’s or Taunts Gross, depending on what it did the last turn.
Vs. Infernape: Take the fake out, and then U-Turn to Starmie.
You get the picture.

Lucario (M) @ Life Orb
Ability: Inner Focus
EVs: 252 Atk/4 Def/252 Spd
Adamant nature (+Atk, -SAtk)
- Close Combat
- Extremespeed
- Swords Dance
- Crunch
---
Lucario is my physical sweeper and wall-breaker. It completely destroys the now-popular Blissey-Rotom and Blissey-Skarmory wall combinations after just one SD. Along with that, it is a great check to Tyranitar and can be a late-game sweeper (however, I don’t normally use him that way)

Heatran (M) @ Expert Belt
Ability: Flash Fire
EVs: 4 Atk/252 Spd/252 SAtk
Naive nature (+Spd, -SDef)
- Earth Power
- Explosion
- Fire Blast
- Hidden Power [Electric]
---
This Heatran is pretty self-explanatory. After some thought and some testing, I decided I was going to choose freedom>speed. Since the Choice Scarf set is so common, I put an Expert Belt on him instead of a LO or Lefties to try to fake have Scarf. This is extremely helpful sometimes. Once I use Fire Blast once, Gyarados seems to always come out to try and set up on me. That’s when it gets slapped in the face with HP Electric. The same is true with Blissey, only she gets the special treatment, Explosion. Die fatass, die.

Tyranitar (M) @ Lum Berry
Ability: Sand Stream
EVs: 252 Atk/4 Def/252 Spd
Jolly nature (+Spd, -SAtk)
- Crunch
- Dragon Dance
- Fire Punch
- Stone Edge
This Tyranitar does a couple things for the team. First, it acts as a powerful sweeper. It threatens Latias and Rotom-A, two pokemon who would otherwise cause problems to my team. It also supports Gliscor by activating its Sand Veil. This was originally Blissey, but I replaced it with Tyranitar to promote the offensiveness of this team.
---

Gliscor (M) @ Leftovers
Ability: Sand Veil
EVs: 252 HP/36 Def/220 Spd
Jolly nature (+Spd, -SAtk)
- Taunt
- Earthquake
- Roost
- Stealth Rock
I chose Gliscor for my team because of its useful resistances to electric, ground, and fighting, and its above average speed for a defensive pokemon. This Gliscor is also my Lucario check, The Jolly nature and 220 Speed EV’s let me outrun even max Jolly Lucarios. Because of its speed, Taunt is a very useful move to break stall and stop the opponent from using stat-increasing moves. EQ is there so I can hit Lucario and Metagross with STAB 2x damage. On the last moveslot, I have decided to keep SR>U-Turn.
---

Starmie @ Life Orb
Ability: Natural Cure
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Grass Knot
- Hydro Pump
- Ice Beam
- Recover
Starmie is a special sweeper with amazing coverage that OHKO’s some pokemon that my team was having some trouble with. It is a check to Infernape and scores a surprise KO against Swampert with GK. I left TBolt out of this set because I thought it was redundant after Azelf’s TPunch and Heatran’s HP Electric. Hydro Pump is chosen over Surf for extra power. I have Recover in the last slot to try to keep Starmie alive for longer and to recover from LO damage.
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Thank all of you again for reading all of this and spending some time rating my team!