Vile Lead OU Team

I think I want to marry Weavile now. @_@

Lead
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Weavile
Type: Dark / Ice
Ability: Pressure
Nature: Jolly (+SPE -SPA)
EVs: 4 HP / 252 ATK / 252 SPE
Item: Focus Sash
Moveset:
-Swords Dance
-Night Slash
-Ice Shard
-Fake Out

My god. This lead is just amazing. Pulling off a double Swords Dance boosts Weavile to a whopping 1017 ATK. If not two, one Swords Dance raises Weavile's ATK to 678. Pulling off three brings the ATK to 1356. With a Priority STAB move and a high crit STAB move, Weavile becomes a massive if not unstoppable presence right off the bat. Fake Out is an automatic Priority move that removes the threat of Focus Band users. Focus Sash is there to ensure that Weavile survives given that it isn't subject to status ailment and/or weather. If a KO is not met in the beginning, your opponent should at least be set up for a revenge kill by Heatran.
Revenge Killer / Sweeper
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Heatran
Type: Fire / Steel
Ability: Flash Fire
Nature: Naive (+SPE -SPD)
EVs: 4 HP / 252 SPE / 252 SPA
Item: Choice Scarf
Moveset:
-Fire Blast
-Earth Power
-Explosion
-Hidden Power Ice

My revenge killer, Fire absorber, and threat remover, ScarfTran is a boss. Fire Blast is for the likes of Steel-types, Celebi and Breloom, and Bug-Types. Fire Blast is also a powerful STAB move. Earth Power hits right into Electric-types, non-Levitate Ghost-types, and mirror matches with other Heatrans. Hidden Power Ice is for the obvious Dragon-Types as well as for other prone Types such as Grass and Flying. When in doubt, Explosion USUALLY clears your opponent's Pokemon if need be.
Special Spinner
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Starmie
Type: Water / Psychic
Ability: Natural Cure
Nature: Timid (+SPE -ATK)
EVs: 4 HP / 252 SPE / 252 SPA
Item: Life Orb
Moveset:
-Rapid Spin
-Thunderbolt
-Hydro Pump
-Ice Beam

Rapid Spinner and semi-Special-sweeper. Starmie with Life Orb offers nice coverage and normally OHKO's or 2HKO's opposing monsters given that they are weak to Starmie's set attacks. Thunderbolt handles opposing Water-types like Vaporeon. Hydro Pump is a STAB move for Pokemon like Heatran and Ground-types. Ice Beam is a move for Dragon's, Flying-types, and Grass-types. Rapid Spin is for hazard removal. The added bonus from Life Orb makes Starmie a "star among the Pokemon world". (harhar)
Physical Sweeper
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Dragonite
Type: Dragon / Flying
Ability: Inner Focus
Nature: Adamant (+ATK -SPA)
EVs: 252 HP / 52 ATK / 204 SPE
Item: Life Orb
Moveset:
-Dragon Dance
-Outrage
-Earthquake
-Roost

With Mence gone, the Dragon spot of the team is open to many choices: Dragonite, Flygon, and Kingdra. I chose Dragonite for it's greatest resemblance to Salamence. The only main differences between Salamence and Dragonite are that Salamence has higher ATK and SPE while Dragonite is more bulky. Dragonite plays the exact same as Salamence, however. Set up for Dragon Dance. Roost if damaged. Earthquake for annoying Pokemon. Outrage for the kill.
Physical Sweeper
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Breloom
Type: Grass / Fighting
Ability: Toxic Heal
Nature: Adamant (+ATK -SPA)
EVs: 12 HP / 252 ATK / 244 SPE
Item: Toxic Orb
Moveset:
-Spore
-Substitute
-Seed Bomb
-Focus Punch

Standard SubSpore set. Breloom makes other players go insane at some points. Spore sets up a chance to access Substitute. Substitute safeguards Breloom for a chance to use Seed Bomb or Focus Punch, either an OHKO or 2HKO. Toxic Heal with Toxic Orb is just awesome. Taunt could be a problem, but if I manage to read it, their Pokemon is probably as good as dead with a STAB Seed Bomb or a STAB Focus Punch.
Hazard & Wall
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Blissey
Type: Normal
Ability: Natural Cure
Nature: Bold (+DEF -ATK)
EVs: 252 HP / 252 DEF / 4 SPD
Item: Leftovers
Moveset:
-Stealth Rock
-Softboiled
-Aromatherapy
-Seismic Toss

Blissey is absolutely spectacular. Her walling capabilities are close to endless, stopped short only by a couple of Taunt Pokemon and hardhitters. Along with being able to handle many threats that other team members have trouble with, Blissey can set up Stealth Rocks, which is quite common in today's metagame. Aromatherapy is to remove your team of those pesky status ailments. Softboiled is for recovery of the massive HP Blissey has. Seismic Toss is Blissey's main attack move.
 
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