Introduction:
After i see many player use defensive reuniclus CM before OST and SPL, i decided to build a team around it because his fantastic bulk and ability to reverse a hard situation and sweep your opponent is incredible. With this team i make ~1750 elo with a 85 GXE (~50/10 I don't remenber the exact number of my Win/Lose) in the OU ladder very easily but after this the haxx completely destroy my ladder alt's series (Isilmeh if you are play against me in the ladd).
Teambuilding Process:
I obviously start the teambuilding with CM defensive Reuniclus.

What is the principal problem to reuniclus? The Dark type mon like bisharp and tyranitar (but reuni can destroy this 2 mons thx to focus blast). This why I add Keldeo and Tyranitar which form a strong offensive core and can take the dark attack very easily.



Now you can notice the big azumarill, keldeo (especially specs variant),slowbro and fairy weakness which my team struggle against they. One mon can check all this threats and the pokémon is Venusaur-mega. Also Venusaur form a great core with Tyranitar.




Now the team is pretty solid but it is fucking destroyed by Mega-Gardevoir, landorus-i and Metagross-Mega and I have no Stealth Rocks setter. Also Landorus-T is annoying and I'm destroyed by Sableye-Mega, Charizard-X is a big problem too. This is why i add a bronzong and Physiqually defensive Gliscor sword dance.






Now the team is completed but after a long test I add a specially defensive Skarmory defensive that help me better against Tornadus-T and metagross.






It's the final team.
The Team At A Glance:
Reuniclus @ Leftovers
Ability: Magic Guard
Shiny: Yes
EVs: 252 HP / 252 Def / 4 Spe
Bold Nature
IVs: 0 Atk
- Psyshock
- Focus Blast
- Calm Mind
- Recover
The Star of the show!
● Psyshock: His Stab, I choose Psyshock over Psychic for other CM user like Clefable or Suicune and psyshock hit Gardevoir, Chansey/Blissey lati@s harder than Psychic.
● Focus Blast: Add a great coverage with Psyschock can destroy dark type like bisharp, weavile and tyranitar and make a huge damage on skarmory and mandibuzz when they roost (they lost his flying type)
● Calm Mind: This is why i use this mon, after 1 CM (or 2 CM for strong wallbreaker like landorus-i, ZardY and Gardevoir) it take really nothing on the special and his natural physiqually defense is really good.
● Recover: The mandatory move for the staying power. I don't think i need to explain this^^'
Why is this pokemon?
You have never lose when reuniclus is not ded, this mon is really anti-meta and I love it. And many player don't think at reuniclus when they build and i see many team are weak to reuniclus. This pokémon is really a god :]
Also it win the 1v1 with clefable CM (no Unaware) and CroCune (no roar)
Item, Evs and Nature:
Leftovers is the best item for reuniclus for the staying power, i think colbur berry can be used but leftovers is really better.
I choose bold nature and full HP/def because reuni need really this Evs and Nature for tank strong physiqually attacker and it has CM for tank special hit. The last 4 Ev are invested in speed for outspeed other reuni
Other options:
Shadow ball can be used over focus blast for hit Psychic mons like lati twins, celebi, slowbro, gardevoir, mew (and hit also-hit mega-sableye) etc.... but imo focus blast is better
Somes Calcs:
252 Atk Landorus-T U-turn vs. 252 HP / 252+ Def Reuniclus: 144-170 (33.9 - 40%) -- 34.1% chance to 3HKO after Leftovers recovery
252 Atk Landorus-T Earthquake vs. 252 HP / 252+ Def Reuniclus: 153-181 (36 - 42.6%) -- 95.8% chance to 3HKO after Leftovers recovery
252+ Atk Excadrill Earthquake vs. 252 HP / 252+ Def Reuniclus: 160-189 (37.7 - 44.5%) -- guaranteed 3HKO after Leftovers recovery
252 Atk Garchomp Earthquake vs. 252 HP / 252+ Def Reuniclus: 142-168 (33.4 - 39.6%) -- 18.9% chance to 3HKO after Leftovers recovery
252 SpA Keldeo Scald vs. 252 HP / 0 SpD Reuniclus: 150-177 (35.3 - 41.7%) -- 80.8% chance to 3HKO after Leftovers recovery
252 SpA Keldeo Scald vs. +1 252 HP / 0 SpD Reuniclus: 100-118 (23.5 - 27.8%) -- possible 5HKO after Leftovers recovery
252 SpA Thundurus Thunderbolt vs. 252 HP / 0 SpD Reuniclus: 165-195 (38.9 - 45.9%) -- guaranteed 3HKO after Leftovers recovery
252 SpA Thundurus Thunderbolt vs. +1 252 HP / 0 SpD Reuniclus: 109-130 (25.7 - 30.6%) -- 3.6% chance to 4HKO after Leftovers recovery
232 SpA Pixilate Mega Gardevoir Hyper Voice vs. +1 252 HP / 0 SpD Reuniclus: 172-204 (40.5 - 48.1%) -- guaranteed 3HKO after Leftovers recovery
252 SpA Life Orb Sheer Force Landorus Earth Power vs. +1 252 HP / 0 SpD Reuniclus: 175-207 (41.2 - 48.8%) -- guaranteed 3HKO after Leftovers recovery
0 SpA Clefable Moonblast vs. 252 HP / 0 SpD Reuniclus: 112-133 (26.4 - 31.3%) -- 19.3% chance to 4HKO after Leftovers recovery
Tyranitar @ Choice Scarf
Ability: Sand Stream
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Stone Edge
- Crunch
- Pursuit
- Superpower
The creator of 50/50 between stone edge/crunch and pursuit :/
● Stone edge: His most powerful attack, hit flying type like Talonflame and Pinsir and all who don't resist (or named skarmory lol).
● Crunch: His second stab, dark move is really nice for hit psychic type like slowbro, mew, starmie, lati twins, gothitelle (fuk this shit omg) etc... also it's a strong stab with 100% accuracy.
● Pursuit: One of the best move in the game. Can trapkill lati@s, starmie, gengar...
● Superpower: Add a nice coverage with crunch and pursuit, can hit bisharp, ferrothorn, heatran, other tyranitar...
Why is this pokemon?
Tyranitar has many role in this team, it's the main bird check, it can take dark move and special attack like volt switch (if i want preserve venusaur) very easily, form a great core with venusaur and keldeo and it can trapkill many threat such Starmie, gengar, lati twins, gardevoir, volcarona (fuk this shit)... or just hit harder pokemon like heracross or metagross.
Item, Evs and Nature:
The scarf is mandatory in this team because the team is really slow (tyranitar doesn't outspeed very fast mon like alakazam (same to volcarona), tornadus-i and weavile.
Evs and nature are pretty standard, i don't need to explain why i choose they.
Other options:
fire punch, ice punch or earthquake can be use i think but superpower is 100x better :/
Keldeo-Resolute @ Leftovers
Ability: Justified
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Scald
- Secret Sword
- Substitute
- Calm Mind
The ScaldBurn spammer
● Scald: The main stab of keldy, this attack is really awful because the 30% burn is really annoying and can be spamm really nice. Also scald hit landorus, and bulky ground
● Secret Sword: The second stab, it's really useful for destroy heatran and most dark type.
● Substitute: Avoid statuts and it's really useful against mon like mew (w/out psy move), mandibuzz etc... which can't break the sub in 1 hit. Also if a sub are up, you can't be OHKO'ed or heavily damaged (thx captain obvious^^'). Also you can avoid bisharp's sucker punch.
● Calm Mind: A really good move keldeo can be set up hisself in many occasions (mew, heatran w/out roar, mandibuzz, ground type, bulky reflect type starmie...)
Why is this pokemon?
The half of the TTar-Keldeo core, it can switch into dark type who trouble reuniclus. Also it help against stall and can RK no very fats threat (damn 108 is slow in ORAS Oo).
Item, Evs and Nature:
Super standard, Doesn't need to be explain.
Other Options:
None I don't see an other options :/
Venusaur @ Venusaurite
Ability: Chlorophyll
EVs: 248 HP / 240 Def / 20 Spe
Bold Nature
- Sludge Bomb
- Giga Drain
- Hidden Power [Fire]
- Synthesis
The most Cancerous mon in this team.
● Sludge Bomb: His 1st stab, can hurt really hard fairy type who is not named diancie (who is rekt by giga drain) and has a nice 30% poison chance.
● Giga Drain: The second Stab, really useful for the health gain and hit bulky water and ground really hard?
● Hidden Power [Fire]: I really need this move in this team for kill ferrothorn, and prevent the set-up from bisharp and scizor, also hit chesnaugt and klefki.
● Synthesis: The Mandatory move for the staying power. /!\ Don't wast the Synthetis, it has only 8 PP (and don't forgot under the sand synthethis is recovering only 25% of the venusaur's health).
Why is this pokemon?
Venusaur is very useful for check many threat such most water type, ground type and fairy type. It also check most of the physiqual sweeper. Also It form a great core with tyranitar :].
Item, Evs and Nature:
Without his mega stone venu is not really good, this is why i choose it. For the Evs i choose standard defensive venusaur with 248 Evs HP for the bulk (not 252 for take less damage on Stealth Rock), 240 Evs in defense for take physiqual hits better and the rest in Speed for outspeed max speed azu (not only 16 because i have HP fire).
Other options:
Try a more offensive Venusaur?
Skarmory @ Rocky Helmet
Ability: Sturdy
EVs: 224 HP / 48 Def / 236 SpD
Careful Nature
- Iron Head
- Stealth Rock
- Whirlwind
- Roost
The Rock setter and Phazer of the team.
● Iron head: his only offensive move, hit fairy very nicely and has a nice 30% chance to flinch
● Stealth Rock: A team w/out SR is a bad team, not need to be explain.
● Whirlwind: A really good move for phaze set up sweeper and/or make residual damage on your opponents's mons and can break his momentum if you are lucky.
● Roost: The obvious move for preserve skarmory staying power. /!\ Don't roost against a slow fight/ground mon because it can hit you really hard because skarmory lose his flying type when it roost.
Why is this pokemon?
A really good mon, my second fairy check, my rock setter, my dragon resist and my tornadus-t check (if it have heat wave, it can't have a fight move and tyranitar can check tornadus).
Also Whirlwind is really useful in this team.
Item, Evs and Nature:
Leftovers is probably better than the rocky helmet but i need it for damage metagross (iron head does nothing on gross) and it's very useful for stop U-turn user.
It's a SpDef skarm, this is why i have many Evs in SpDef but i don't remenber why the 48 Evs invested in def :/ (i'm not made this spread by myself)
Other options:
Defog over WWind but i think it's a pretty bad idea :[
Note:
You can notice i have no defogger in this team. I agree it can be strange for a fat balance but Im not weak to hazard (reuniclus is immune, keldeo take only 6.25% and has lefties, Gliscor has poison heal and immune to spikes, Tyranitar is not really trouble by residual damage like SR, Skarm is immune to spikes and Venusaur can delete the Toxic spikes thanks to his poison type). The only menbers of the team who is really trouble by the hazard is venusaur if my opponent play smart to pressure venusaur.
Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 244 HP / 192 Def / 72 Spe
Impish Nature
- Earthquake
- Knock Off
- Swords Dance
- Roost
The Glue of the team.
● Earthquake: His Stab, 100% power and accuracy and 16 PP is really nice. Very useful for hit ZardX, excadill and heatran.
● Knock Off: With the VI Gen Knock off become an incredible move. Can hit mon like starmie, gengar, lati twins, tornadus....
● Sword Dance: SD gliscor is one of my favorite mon. this move is really useful against balance and stall.
● Roost: For the staying power. With poison heal it recovering 63% by turn, it's really amazing!
Why is this pokemon?
I pick Gliscor SD because my team is fucking destroyed by mega sableye. Also it help me against Stall and Balance and landorus-t, excadrill, ZardX...
Item, Evs and Nature:
Gliscor is incredible principaly because it have poison heal, this is why a toxic orb is mandatory.
Yeah I know for my team Spdef Gliscor is probably better but i need more physiqual bulk only for ZardX who can really threaten the team (Also it can win his 1v1 against Bulky Mega zor but i have venusaur and keldeo) :/
The Speed Evs are for outspeed max speed tyranitar (61 BS). (and also 252 Evs speed + neutral nature 70 BS speed like bisharp)
Other options:
Try rock slide (this can really help me for volcarona)
Past Member:
Bronzong @ Leftovers
Ability: Levitate
EVs: 252 HP / 252 SpD / 4 Spe
Gentle Nature
IVs: 0 Spe
- Gyro Ball
- Earthquake
- Hypnosis
- Stealth Rock
Threat List:























Replay:
http://replay.pokemonshowdown.com/ou-221313910 - Against Bloody Sunday
http://replay.pokemonshowdown.com/ou-221567731 - against an hyper offense with lando-i, bisharp and mega zor
http://replay.pokemonshowdown.com/ou-222396754 - against a very innovative team
http://replay.pokemonshowdown.com/ou-222827164 - this match see why reuniclus is a god
http://replay.pokemonshowdown.com/ou-224683452 - agaisnt a volcarona offense
http://replay.pokemonshowdown.com/ou-224702672 - against a hyper offense
http://replay.pokemonshowdown.com/ou-224754137 - against a heat wave tornadus + why reuniclus is a god
http://replay.pokemonshowdown.com/ou-224925202 - My opponent fear reuniclus LOL
http://replay.pokemonshowdown.com/ou-222698454 - vs Twin citiez for a French Tour + A Mega gardevoir and talon stallbreaker balance
http://replay.pokemonshowdown.com/ou-221264832 - vs Korby for a french Tour + A balance with gengar and talonflame stallbreaker
http://replay.pokemonshowdown.com/smogtours-ou-47666 - vs a man with CM + Roar Suicune
http://replay.pokemonshowdown.com/ou-224926920 - vs a man with Mega Heracross SD, Bisharp, Dual genie and Manaphy
Shout-outs:
davidTheMaster french fren i love you <3 but i'm not gay (DtM know why i said this)
Skyrio great french fren thx for the art
Vinc2612 You has been a nice capitaine for the FCL^^'
Roi Pika U can be dumb and annoying but i love u <3
Panure Givrix skysoki Scythe. Erza98 Vinc608 santaK Dlanyer Kenichaw Holiano Earth ... French frens
Leftiez it's fun to test my team against you, you are good^^'
Lord Outrage Didoy75 French Uberer <3
Invok3r for learn me how make a spoiler lol^^'
...i probably forgot many people xD
Damn i know only french people
Importable:
(if u use it keep the nickname plz)
Foetus (Reuniclus) (M) @ Leftovers
Ability: Magic Guard
Shiny: Yes
EVs: 252 HP / 252 Def / 4 Spe
Bold Nature
IVs: 0 Atk
- Psyshock
- Focus Blast
- Calm Mind
- Recover
Godzilla (Tyranitar) (F) @ Choice Scarf
Ability: Sand Stream
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Stone Edge
- Crunch
- Pursuit
- Superpower
Kirin (Keldeo-Resolute) @ Leftovers
Ability: Justified
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Scald
- Secret Sword
- Substitute
- Calm Mind
Viscera (Venusaur) (F) @ Venusaurite
Ability: Chlorophyll
EVs: 248 HP / 240 Def / 20 Spe
Bold Nature
- Sludge Bomb
- Giga Drain
- Hidden Power [Fire]
- Synthesis
Heavy (Skarmory) (M) @ Rocky Helmet
Ability: Sturdy
EVs: 224 HP / 48 Def / 236 SpD
Careful Nature
- Iron Head
- Stealth Rock
- Whirlwind
- Roost
Bloody (Gliscor) (F) @ Toxic Orb
Ability: Poison Heal
EVs: 244 HP / 192 Def / 72 Spe
Impish Nature
- Earthquake
- Knock Off
- Swords Dance
- Roost
Ability: Magic Guard
Shiny: Yes
EVs: 252 HP / 252 Def / 4 Spe
Bold Nature
IVs: 0 Atk
- Psyshock
- Focus Blast
- Calm Mind
- Recover
Godzilla (Tyranitar) (F) @ Choice Scarf
Ability: Sand Stream
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Stone Edge
- Crunch
- Pursuit
- Superpower
Kirin (Keldeo-Resolute) @ Leftovers
Ability: Justified
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Scald
- Secret Sword
- Substitute
- Calm Mind
Viscera (Venusaur) (F) @ Venusaurite
Ability: Chlorophyll
EVs: 248 HP / 240 Def / 20 Spe
Bold Nature
- Sludge Bomb
- Giga Drain
- Hidden Power [Fire]
- Synthesis
Heavy (Skarmory) (M) @ Rocky Helmet
Ability: Sturdy
EVs: 224 HP / 48 Def / 236 SpD
Careful Nature
- Iron Head
- Stealth Rock
- Whirlwind
- Roost
Bloody (Gliscor) (F) @ Toxic Orb
Ability: Poison Heal
EVs: 244 HP / 192 Def / 72 Spe
Impish Nature
- Earthquake
- Knock Off
- Swords Dance
- Roost
~Exiline
Last edited: