RU Volcanion (Done)

Sputnik

Bono My Tires are Deceased
is a Site Content Manageris a Forum Moderatoris a Top Contributor
:ss/volcanion:
[SET]
name: Substitute + Toxic
move 1: Substitute
move 2: Steam Eruption
move 3: Fire Blast
move 4: Toxic
item: Heavy-Duty Boots / Leftovers
ability: Water Absorb
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

Substitute + Toxic Volcanion is a unique threat that is capable of offensively threatening a good amount of the tier and using Toxic on most of what its STAB combination can't really threaten. This makes Volcanion effective at making progress against most teams. Substitute allows Volcanion to take advantage of forced switches and safely choose its next move. Water Absorb also gives Volcanion ample opportunity to safely set up Substitute against the majority of the tier's bulky Water-types, with Seismitoad, Suicune, and Gastrodon being the only notable exceptions. Fire Blast is preferred over Flamethrower due to its greater ability to force out Steel-types. Toxic cripples threats that Volcanion can't reliably get past with just its STAB moves, such as Seismitoad, Milotic, Gastrodon, and opposing Volcanion. Heavy-Duty Boots is important because of Volcanion's Stealth Rock weakness, but Leftovers is another option that can potentially give Volcanion more opportunities to set up Substitutes. However, foregoing Heavy-Duty Boots puts much more pressure on your team's entry hazard removal in order to properly use Volcanion. A Timid nature is preferred in order to outrun Adamant Metagross and Bewear.

Substitute + Toxic Volcanion fits on balance and bulky offense teams well thanks to its unique utility and ability to make progress against most teams. It's well suited for early- and mid-game use, where it should go to work wearing down the opposition's defensive backbone. This makes Volcanion a decent partner to late-game sweepers and cleaners such as Xurkitree, Choice Scarf Mienshao, and Necrozma. Volcanion's unique resistances and immunity, which include Fire, Fairy, Ice, and Water, also make it an ideal partner to Pokemon such as Zarude, Cobalion, Heracross, and Rhyperior. Zarude and Rhyperior, in addition to other Grass-, Electric-, and Ground-types, can also aid Volcanion by covering its nasty weakness to Electric. Volcanion utilizing Leftovers in particular mandate heavy hazard removal support, so a solid Defogger, like Togekiss, Noivern, or Crobat is highly recommended.

[SET]
name: Defog
move 1: Defog
move 2: Steam Eruption
move 3: Flamethrower
move 4: Toxic / Haze
item: Heavy-Duty Boots
ability: Water Absorb
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

Defog Volcanion separates itself from other Defoggers due to its ability to handle a large amount of the tier's Stealth Rock setters, such as Registeel, Metagross, Cobalion, Steelix, Rhyperior, and Diancie. Flamethrower is used over Fire Blast due to its reliability and higher PP, making it better should Volcanion have to do its job multiple times. Toxic is the preferred last move, as it catches the Water-types that wall Volcanion, such as Milotic and Gastrodon. It also cripples Seismitoad, which is one of the few Stealth Rock setters that does not care about Volcanion's STAB moves at all. Haze, on the other hand, shuts down Calm Mind Suicune and potentially erases the boosts of other boosted Pokemon. Heavy-Duty Boots is absolutely mandatory, as it lets Volcanion switch into the Stealth Rock it aims to remove without taking any damage. A Timid nature allows Volcanion to be as fast as possible, notably outrunning all but the fastest Metagross.

Defog Volcanion is a nice fit for balance teams that need solid entry hazard removal on their side. While this Volcanion is capable of dishing out significant damage should it need to, it should be played with caution and as a more utility-focused Pokemon, as its main role becomes keeping the field clear for teammates. Volcanion is a rather reliable Defogger, so it gives teams utilizing it the flexibility to run entry hazard-weak Pokemon. Options such as Darmanitan, Alolan Marowak, Heracross, and Obstagoon become much easier to wield effectively without hazards chipping them as they switch in. Electric-types present a problem for Volcanion, so solid switch-ins to them are required. Bulky Grass- and Ground-types, such as Zarude, Steelix, and Rhyperior are good options in this regard. Volcanion's ability to eat up Water-type moves in particular is appreciated by teammates such as Alolan Marowak, Chandelure, and Steelix. Other teammates that can make use of Volcanion's defensive profile include Zarude, Celebi, Cobalion, Heracross, and Vileplume.


[CREDITS]
- Written by: [[Sputnik, 475916]]
- Quality checked by: [[EonX, 91480], [zizalith, 410251]]
- Grammar checked by: [[CryoGyro, 331519]]
 
Last edited:
add remove comments

[SET]
name: SubTox
move 1: Substitute
move 2: Steam Eruption
move 3: Fire Blast
move 4: Toxic
item: Heavy-Duty Boots / Leftovers
ability: Water Absorb
nature: Timid / Modest
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

SubTox Volcanion is a unique offensive threat that is capable of offensively threatening a good amount of the tier and being able to force Toxic onto most of what its STAB combo combination can't really threaten. This makes Volcanion effective at making progress against most teams. Substitute allows Volcanion to take advantage of forced switches and set up Substitutes, therefore letting it safely choose its next move. Fire Blast is preferred over Flamethrower due to its great power and ability to force Steel-types to switch around with greater effectiveness. Toxic allows Volcanion to cripple threats that it can't reliably get past with just its STAB moves, such as Seismitoad, Milotic, Suicune lacking Rest, Gastrodon, and opposing Volcanion. Heavy-Duty Boots allows Volcanion to switch in without fear of taking damage from entry hazards. Leftovers is another option that can potentially give Volcanion more raw survivability, therefore giving it more opportunities to set up Substitutes. However, foregoing Heavy-Duty Boots puts much more pressure on your team's hazard removal in order to properly use Volcanion. A Timid Nature is preferred in order to outrun Adamant Metagross, Bewear, and Sirfetch'd, but a Modest nature can be used if more power is desired. Water Absorb is Volcanion's only ability and allows it to comfortably set up Substitutes on bulky Water-types such as Milotic and Suicune.

SubTox Volcanion fits on balance and bulky offense teams well thanks to the unique utility it provides and its ability to make progress against most teams. Volcanion's ability to exert its offensive presence and wear down the opposition with Toxic makes it well suited for early and midgame use, where it should go to work wearing down the opposition's defensive backbone. This makes SubTox Volcanion a decent partner to late game sweepers and cleaners such as Xurkitree, Choice Scarf Mienshao, and Necrozma. Volcanion's unique resistances, which include Fire-, Fairy-, Ice-, and an immunity to Water-types, also make it an ideal partner to Pokemon such as Zarude, Cobalion, Heracross, and Rhyperior, all of whom dislike multiple of the mentioned types. Zarude and Rhyperior, in addition to other Grass-, Electric-, and Ground-types, can also aid Volcanion by covering its nasty weakness to Electric. Variants utilizing Leftovers in particular mandate heavy hazard removal support, so a solid Defogger, like Togekiss, Noivern, or Crobat is highly recommended.

[SET]
name: Defog
move 1: Defog
move 2: Steam Eruption
move 3: Flamethrower
move 4: Toxic / Haze
item: Heavy-Duty Boots
ability: Water Absorb
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

Defog Volcanion separates itself from other Defoggers due to its ability to handle a large amount of the tier's Stealth Rock setters, such as Registeel, Metagross, Cobalion, Steelix, Rhyperior, and Diancie. Many other of the tier's hazard removal, such as Togekiss, Noivern, Galarian Weezing, and Crobat, fail to threaten the Steel-type Stealth Rock setters in particular, but Volcanion forces them out with ease and therefore gets to Defog their hazards away with less difficulty.((fluff. You already mentioned what it has over other Defoggers) Flamethrower is used over Fire Blast due to its reliability and higher PP, making it better should Volcanion have to do its job multiple times. Toxic is the preferred last move, as it catches the Water-types that wall Volcanion, such as Milotic and Gastrodon. It also notably cripples Seismitoad, who is one of the few Stealth Rock setters in the tier that does not care about Volcanion's STAB-moves at all. Haze, on the other hand, allows for Volcanion to shut down Calm Mind Suicune and potentially erase the boosts of other boosted Pokemon. Heavy-Duty Boots is absolutely mandatory, as it lets Volcanion switch into the Stealth Rock it aims to remove without taking any damage. A Timid nature allows Volcanion to be as fast as possible, notably outrunning all but the fastest Metagross. Water Absorb allows Volcanion to effectively take on many of the tier's Water-types and, with Haze, completely neuter Suicune.

Defog Volcanion is a nice fit for balance teams that need solid hazard removal on their side. While this Volcanion is capable of dishing out significant damage should it need to, it should be played with caution and as a more utility based Pokemon, as its main role becomes keeping the field clear for teammates and removing hazards as needed. Volcanion is a rather reliable defogger, so it gives teams utilizing it the flexibility to run hazard and chip weak Pokemon. Options such as Darmanitan, Alolan Marowak, Heracross, and Obstagoon are notable, as they all become much easier to wield effectively without hazards chipping them as they switch in. Electric-types present a problem for Volcanion, so solid switch ins to them are required. Bulky Grass- and Ground-types, such as Zarude, Steelix, and Rhyperior are all good options in this regard. Volcanion's ability to eat up Water-type moves in particular is appreciated by teammates such as Alolan Marowak, Chandelure, and Steelix, as they dislike seeing most Water-types. Other teammates that can make use of Volcanion's defensive profile include Zarude, Celebi, Cobalion, Heracross, and Vileplume.


[CREDITS]
- Written by: [[Sputnik, 475916]]
- Quality checked by: [[EonX, 91480], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]

[QC 1/2] Solid stuff
 
[SET]
name: SubTox
move 1: Substitute
move 2: Steam Eruption
move 3: Fire Blast
move 4: Toxic
item: Heavy-Duty Boots / Leftovers
ability: Water Absorb
nature: Timid / Modest
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

SubTox Volcanion is a unique offensive threat that is capable of offensively threatening a good amount of the tier and being able to force Toxic onto most of what its STAB combo can't really threaten. This makes Volcanion effective at making progress against most teams. Substitute allows Volcanion to take advantage of forced switches and set up Substitutes, therefore letting it safely choose its next move. also mention you get plenty of setup opps on waters not named seismi/gastro which is what makes this so threatening Fire Blast is preferred over Flamethrower due to its great power and ability to force Steel-types to switch around with greater effectiveness. Toxic allows Volcanion to cripple threats that it can't reliably get past with just its STAB moves, such as Seismitoad, Milotic, Suicune lacking Rest, suicune lacking rest will always sub in front of a volc, find something else (bulky mons like p2 work too) Gastrodon, and opposing Volcanion. Heavy-Duty Boots allows Volcanion to switch in without fear of taking damage from entry hazards. Leftovers is another option that can potentially give Volcanion more raw survivability, therefore giving it more opportunities to set up Substitutes. However, foregoing Heavy-Duty Boots puts much more pressure on your team's hazard removal in order to properly use Volcanion. A Timid Nature is preferred in order to outrun Adamant Metagross, Bewear, and Sirfetch'd sirfetchd isnt ranked find another example but a Modest nature can be used if more power is desired. Water Absorb is Volcanion's only ability and allows it to comfortably set up Substitutes on bulky Water-types such as Milotic and Suicune. suicune owns subtox volc, it sets up to +6 for free and pp stalls it

SubTox Volcanion fits on balance and bulky offense teams well thanks to the unique utility it provides and its ability to make progress against most teams. Volcanion's ability to exert its offensive presence and wear down the opposition with Toxic makes it well suited for early and midgame use, where it should go to work wearing down the opposition's defensive backbone. This makes SubTox Volcanion a decent partner to late game sweepers and cleaners such as Xurkitree, Choice Scarf Mienshao, and Necrozma. Volcanion's unique resistances, which include Fire-, Fairy-, Ice-, and an immunity to Water-types, also make it an ideal partner to Pokemon such as Zarude, Cobalion, Heracross, and Rhyperior, all of whom dislike multiple of the mentioned types. Zarude and Rhyperior, in addition to other Grass-, Electric-, and Ground-types, can also aid Volcanion by covering its nasty weakness to Electric. Variants utilizing Leftovers in particular mandate heavy hazard removal support, so a solid Defogger, like Togekiss, Noivern, or Crobat is highly recommended.

[SET]
name: Defog
move 1: Defog
move 2: Steam Eruption
move 3: Flamethrower
move 4: Toxic / Haze
item: Heavy-Duty Boots
ability: Water Absorb
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

Defog Volcanion separates itself from other Defoggers due to its ability to handle a large amount of the tier's Stealth Rock setters, such as Registeel, Metagross, Cobalion, Steelix, Rhyperior, and Diancie. Many other of the tier's hazard removal, such as Togekiss, Noivern, Galarian Weezing, and Crobat, fail to threaten the Steel-type Stealth Rock setters in particular, but Volcanion forces them out with ease and therefore gets to Defog their hazards away with less difficulty. Flamethrower is used over Fire Blast due to its reliability and higher PP, making it better should Volcanion have to do its job multiple times. Toxic is the preferred last move, as it catches the Water-types that wall Volcanion, such as Milotic and Gastrodon. It also notably cripples Seismitoad, who is one of the few Stealth Rock setters in the tier that does not care about Volcanion's STAB-moves at all. Haze, on the other hand, allows for Volcanion to shut down Calm Mind Suicune and potentially erase the boosts of other boosted Pokemon. Heavy-Duty Boots is absolutely mandatory, as it lets Volcanion switch into the Stealth Rock it aims to remove without taking any damage. A Timid nature allows Volcanion to be as fast as possible, notably outrunning all but the fastest Metagross. Water Absorb allows Volcanion to effectively take on many of the tier's Water-types and, with Haze, completely neuter Suicune.

Defog Volcanion is a nice fit for balance teams that need solid hazard removal on their side. While this Volcanion is capable of dishing out significant damage should it need to, it should be played with caution and as a more utility based Pokemon, as its main role becomes keeping the field clear for teammates and removing hazards as needed. Volcanion is a rather reliable defogger, so it gives teams utilizing it the flexibility to run hazard and chip weak Pokemon. Options such as Darmanitan, Alolan Marowak, Heracross, and Obstagoon are notable, as they all become much easier to wield effectively without hazards chipping them as they switch in. Electric-types present a problem for Volcanion, so solid switch ins to them are required. Bulky Grass- and Ground-types, such as Zarude, Steelix, and Rhyperior are all good options in this regard. Volcanion's ability to eat up Water-type moves in particular is appreciated by teammates such as Alolan Marowak, Chandelure, and Steelix, as they dislike seeing most Water-types. Other teammates that can make use of Volcanion's defensive profile include Zarude, Celebi, Cobalion, Heracross, and Vileplume.


[CREDITS]
- Written by: [[Sputnik, 475916]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
qc 2/2, nice work
 
GP 1/1
[SET]
name: Substitute + Toxic
move 1: Substitute
move 2: Steam Eruption
move 3: Fire Blast
move 4: Toxic
item: Heavy-Duty Boots / Leftovers
ability: Water Absorb
nature: Timid / Modest
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

Substitute + Toxic Volcanion is a unique offensive threat that is capable of offensively threatening a good amount of the tier and being able to force Toxic onto using Toxic on most of what its STAB combination can't really threaten. This makes Volcanion effective at making progress against most teams. Substitute allows Volcanion to take advantage of forced switches and set up Substitutes, therefore letting it safely choose its next move. Water Absorb also gives Volcanion ample opportunity to safely set up Substitutes and threaten on against the majority of the tier's bulky Water-types, with Seismitoad, Suicune, and Gastrodon being the only notable exceptions. Fire Blast is preferred over Flamethrower due to its greater power and ability to force out Steel-types to switch around with greater effectiveness. Toxic allows Volcanion to cripples threats that it Volcanion can't reliably get past with just its STAB moves, such as Seismitoad, Milotic, Gastrodon, and opposing Volcanion. Heavy-Duty Boots allows Volcanion to switch in without fear of taking damage from entry hazards. is important because of Volcanion's Stealth Rock weakness, but Leftovers is another option that can potentially give Volcanion more raw survivability, therefore giving it more opportunities to set up Substitutes. However, foregoing Heavy-Duty Boots puts much more pressure on your team's entry hazard removal in order to properly use Volcanion. A Timid nature is preferred in order to outrun Adamant Metagross and Bewear but a Modest nature can be used if more power is desired. (if you don't have specific uses, don't mention) Water Absorb is Volcanion's only ability and allows it to comfortably set up Substitutes on bulky Water-types such as Milotic and opposing Volcanion.

Substitute + Toxic
Volcanion fits on balance and bulky offense teams well thanks to the its unique utility it provides and its ability to make progress against most teams. Volcanion's ability to exert its offensive presence and wear down the opposition with Toxic makes it It's well suited for early- and mid-game use, where it should go to work wearing down the opposition's defensive backbone. This makes SubTox Volcanion a decent partner to late-game sweepers and cleaners such as Xurkitree, Choice Scarf Mienshao, and Necrozma. Volcanion's unique resistances and immunity, which include Fire, Fairy, Ice, and an immunity to Water-types, also make it an ideal partner to Pokemon such as Zarude, Cobalion, Heracross, and Rhyperior, all of whom dislike multiple of the mentioned types. Zarude and Rhyperior, in addition to other Grass-, Electric-, and Ground-types, can also aid Volcanion by covering its nasty weakness to Electric. Variants Volcanion utilizing Leftovers in particular mandate heavy hazard removal support, so a solid Defogger, (comma) like Togekiss, Noivern, or Crobat is highly recommended.

[SET]
name: Defog
move 1: Defog
move 2: Steam Eruption
move 3: Flamethrower
move 4: Toxic / Haze
item: Heavy-Duty Boots
ability: Water Absorb
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

Defog Volcanion separates itself from other Defoggers due to its ability to handle a large amount of the tier's Stealth Rock setters, such as Registeel, Metagross, Cobalion, Steelix, Rhyperior, and Diancie. Flamethrower is used over Fire Blast due to its reliability and higher PP, (comma) making it better should Volcanion have to do its job multiple times. Toxic is the preferred last move, as it catches the Water-types that wall Volcanion, such as Milotic and Gastrodon. It also notably cripples Seismitoad, who which (pokemon aren't referred to by 'who') is one of the few Stealth Rock setters in the tier that does not care about Volcanion's STAB moves at all. Haze, on the other hand, allows for Volcanion to shuts down Calm Mind Suicune and potentially erases the boosts of other boosted Pokemon. Heavy-Duty Boots is absolutely mandatory, as it lets Volcanion switch into the Stealth Rock it aims to remove without taking any damage. A Timid nature allows Volcanion to be as fast as possible, notably outrunning all but the fastest Metagross. Water Absorb allows Volcanion to effectively take on many of the tier's Water-types and, with Haze, completely neuter Suicune.

Defog Volcanion is a nice fit for balance teams that need solid entry hazard removal on their side. While this Volcanion is capable of dishing out significant damage should it need to, it should be played with caution and as a more utility-focused based Pokemon, as its main role becomes keeping the field clear for teammates and removing hazards as needed. Volcanion is a rather reliable Defogger, so it gives teams utilizing it the flexibility to run entry hazard-weak and chip weak Pokemon. Options such as Darmanitan, Alolan Marowak, Heracross, and Obstagoon are notable, as they all become much easier to wield effectively without hazards chipping them as they switch in. Electric-types present a problem for Volcanion, so solid switch-ins to them are required. Bulky Grass- and Ground-types, (comma) such as Zarude, Steelix, and Rhyperior are all good options in this regard. Volcanion's ability to eat up Water-type moves in particular is appreciated by teammates such as Alolan Marowak, Chandelure, and Steelix, as they dislike seeing most Water-types. Other teammates that can make use of Volcanion's defensive profile include Zarude, Celebi, Cobalion, Heracross, and Vileplume.


[CREDITS]
- Written by: [[Sputnik, 475916]]
- Quality checked by: [[EonX, 91480], [zizalith, 410251]]
- Grammar checked by: [[username1, userid1]]
 
Back
Top