Monotype Volcarona (Fire) [QC: 2/2] [GP: 1/1]

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Azick

Love Sosa
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[Set]
name: Quiver Dance (Fire)
move 1: Quiver Dance
move 2: Bug Buzz
move 3: Psychic
move 4: Flamethrower / Giga Drain / Morning Sun
item: Heavy-Duty Boots
ability: Swarm / Flame Body
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
A potent offensive presence, Volcarona's access to Quiver Dance provides the backbone to its sweeping capabilities. Bug Buzz is Volcarona's main attacking option can be combined with Swarm to increase damage as Volcarona loses HP while setting up, allowing Volcarona to OHKO checks like offensive Garchomp after one Quiver Dance. Psychic is essential, as it allows Volcarona to hit one of Fire's strongest checks, Toxapex, but also super effectively damages Poison-types and Fighting-types such as Glimmora and Quaquaval. The last slot is interchangeable, though generally Flamethrower is preferred as a STAB move that can also take advantage of sun support on Fire teams and is essential to for the Flying matchup, allowing it to hit Corviknight and Kilowattrel. Giga Drain can be used to give Volcarona a better chance of breaking through Water and Ground teams and give it a recovery option. Similarly, Morning Sun gives Volcarona more setup opportunities. Flame Body can also to threaten burns on Pokemon such as Kingambit and Dragonite, which oftentimes revenge kill Volcarona. Given its all-around solid defensive stats, Volcarona finds a myriad of opportunities to set up and takes advantage of the maximum Speed spread given to capitalize on the boosts as much as possible, outspeeding Pokemon such as Choice Scarf Great Tusk or Choice Scarf Dragapult after one or two Quiver Dances boosts, respectively

Generally, Volcarona is best saved for mid- to late-game, when the opposing team has been chipped down and Volcarona has an opportunity to sweep after setting up. Utilizing its offensive teammates such as Scovillian, Cereludge, Cinderace, and Paldean Tauros-F to slowly chip down defensive walls such as Dodonzo, Ting-Lu, and Blissey provides better opportunity for Volcarona to sweep later in the game. Paldean Tauros-F is specifically useful with its ability to remove dual screens, preventing Volcarona's setup from being hindered. Rotom-H also provides excellent support, aiding in the Water matchup if Giga Drain is not used and providing pivot support to switch Volcarona in. Skeleridge and Talonflame provide defensive support to wear down offensive threats such as Dragonite. Torkoal providing sun support on Fire aids Volcarona, not only increasing Flamethrower's damage output, but giving Volcarona the opportunity to survive attacks like Choice Specs Greninja's Surf, giving it an opportunity to setup.

[CREDITS]
- Written by: [[Azick, 468541]]
- Fire analysis by:[[Azick, 468541]]
- Quality checked by: [[Neko, 542526], [Maroon, 305839]]
- Grammar checked by: [[Autumn, 384270]]
 
Last edited:

Neko

When you live for love, how precious life can be
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[Set]
name: Offensive Setup Quiver Dance (Fire) (If the setup move isnt vague/clearly said, feel free to just use the setup move name as the name of the set)
Volcarona
move 1: Quiver Dance
move 2: Bug Buzz
move 3: Psychic
move 4: Flamethrower / Giga Drain / Morning Sun
item: Heavy-Duty Boots
ability: Swarm / Flame Body
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[Set Comments]
Volcarona has been a potent sweeper through the generations, and continues to fulfill this role in the current metagame. Access to Quiver Dance provides the backbone to Volcarona's sweeping capabilities, utilizing its all around solid defensive stats to find myriad opportunities to set up, and taking advantage of the maximum speed spread to quickly up its speed tier tremendously. (Referencing past generations isnt really adviseable, I'd cut the mention of past gens. You did mention that it has a speed tier, can you mention which is it that it outspeeds that makes it so good) Bug Buzz acts as Volcarona's main attacking option, which can be combined with Swarm to increase damage as Volcarona loses HP while setting up (can you name something done in by swarm boosted Bug Buzz if ever?). Psychic is essential as it allows Volcarona to not only hit two of its otherwise best checks, Toxapex and Clodsire (Clod still walls you if unaware though :(), but also allows it neutral coverage many types such as Flying and Poison (what does it hit on Flying which makes psychic so important though?). The last slot is interchangeable, thought generally Flamethrower is preferred as a STAB move that can also take advantage of sun support on Fire teams. Giga Drain can be used to give Volcarona a better chance of breaking through Water/Ground teams and give it a recovery option, similar to Morning Sun, which can be used to support longer setup opportunities. (this kinda feels too long, and I'd prefer targets to these. Flamethrower also kinda needed if you wanna push for it dealing with Flying teams, while Giga + Lame is better for dealing with Ground teams, while giga + psychic can be enough for Water) Flame Body can also be used as a fish for burns against Pokemon such as Kinggambit or Dragonite whom oftentimes revenge Volcarona. (whom oftentimes sounds pretty weird, is this really intended?)

Generally, Volcarona is best saved for mid-late game, when the opposing team has been chipped down and Volcarona has opportunity to clean off of a setup. Utilizing its offensive teammates such as Cereludge, Scovillian, and Cinderace to slowly chip down defensive walls (space)such as Dodonzo, Blissey, and Ting-lu (can you align this so that the team mates align to what they beat?) Volcarona will give better opportunity for Volcarona to sweep later in the game. Similary, Skeleridge and Talonflame provide defensive support to wear down offensive threats to Volcarona such as Dragonite. Sun support in the form of Torkoal on Fire aids Volcarona, not only increasing Flamethrower's output, if chosen, but giving Volcarona the opportunity to survive attacks such as Choice Specs Greninja's sSurf, giving it opportunity to setup.
*Add Rotom-H and Paldean Tauros, Rotom-H being a mon that helps beat up unaware Cloddy and helps out in Water too in case Volcaroo has no Giga Drain, while Paldean Tauros-Blaze deals with screenies and Darks too
I'll recheck after these edits Azick. Its good, just a little bit confusing ;w;
 

Azick

Love Sosa
is a Community Contributoris a Tiering Contributor
Neko
ok i implemented most of it,
- not rly sure what ur saying abt the giga/morning sun sentence, adding the flying thing but i dont rly get what i should be writing.
- should be who oftentimes, not whom, changed that, i think it sounds fine tho yea but im no gp'er
- Added everything else in second paragraph but didn't mention rotom heat in relation to clodsire, just mentioned in general. I dont think it really beats it, depending on the set. potentially trick can cripple it i guess or maybe sub but thats all pretty situational and i wouldn't say it's specifically great for clod, despite ground immune it can just tox recover down.
 
Last edited:

Neko

When you live for love, how precious life can be
is a Site Content Manageris an official Team Rateris a Social Media Contributoris a Forum Moderatoris a Community Contributoris a Top Contributor
[Set]
name: Quiver Dance(Fire)
move 1: Quiver Dance
move 2: Bug Buzz
move 3: Psychic
move 4: Flamethrower / Giga Drain / Morning Sun
item: Heavy-Duty Boots
ability: Swarm / Flame Body
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[Set Comments]
A potent offensive presence, Volcarona's access to Quiver Dance provides the backbone to its sweeping capabilities. Given its all around solid defensive stats, Volcarona finds myriad opportunities to set up, and and takes advantage of the maximum speed spread given to capitalize on the boosts as much as possible, outspeeding Pokemon such as Choice Scarf Iron Treads (you dont outspeed scarf treads, it 342 speed, get a diff mon) or Great Tusks after only one Quiver Dance. Bug Buzz acts as Volcarona's main attacking option, which can be combined with Swarm to increase damage as Volcarona loses HP while setting up, allowing Volcarona to OHKO checks such as offensive Garchomp after one Quiver Dance. Psychic is essential as it allows Volcarona to hit one of Fire's strongest checks, Toxapex, but also allows it super effective coverage against Poison- in general as well as and Fighting-types where it can deal with Pokemon such as Glimmora or Quaquaval, respectively. The last slot is interchangeable, thought generally Flamethrower is preferred as a STAB move that can also take advantage of sun support on Fire teams, and is essential to it winning the Flying matchup. Giga Drain can be used to give Volcarona a better chance of breaking through Water/ andGround teams and give it a recovery option, similar to Morning Sun, which can be used to support longer setup opportunities. Flame Body can also be used as a fish for burns against Pokemon such as Kinggambit or Dragonite who oftentimes revenge Volcarona.

Generally, Volcarona is best saved for mid-late game, when the opposing team has been chipped down and Volcarona has opportunity to clean off of a setup. Utilizing its offensive teammates such as Scovillian, Cereludge, Cinderace, and Tauros-PaldeaPaldean Tauros-F to slowly chip down defensive walls such as Dodonzo, Ting-Lu, and Blissey provides better opportunity for Volcarona to sweep later in the game, Paldean Tauros-F specifically useful with its ability to break screens, preventing Volcarona's setups from being hindered. Rotom-Heat also provides excellent support, aiding in the water matchup if Giga Drain is not used, and providing pivot support which Volcarona can be brought in with. Skeleridge and Talonflame provide defensive support to wear down offensive threats to Volcarona such as Dragonite. Sun support in the form of Torkoal on Fire aids Volcarona, not only increasing Flamethrower's output, if chosen, but giving Volcarona the opportunity to survive attacks such as Choice Specs Greninja's Surf, giving it opportunity to setup.

[CREDITS]
- Written by: [[Azick, 468541]]
- Fire analysis by:[[Azick, 468541]]
- Quality checked by: [[Neko, 542526], [name, ID]]
- Grammar checked by: [[name, ID]]

adding the flying thing
Flamethrowerless volc walled by Corv, and you likely dont deal enough vs Kilowattrel (but less of an issue)

1/2, Thankie op guy Azick :blobnom:
 

maroon

free palestine
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RMT & Mono Leader
[Set]
name: Quiver Dance[Add Space](Fire)
move 1: Quiver Dance
move 2: Bug Buzz
move 3: Psychic
move 4: Flamethrower / Giga Drain / Morning Sun
item: Heavy-Duty Boots
ability: Swarm / Flame Body
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

um i have nothing to say about this

QC 2/2
 

ken

gm
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Monotype Leader
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comment


[Set]
name: Quiver Dance (Fire)
move 1: Quiver Dance
move 2: Bug Buzz
move 3: Psychic
move 4: Flamethrower / Giga Drain / Morning Sun
item: Heavy-Duty Boots
ability: Swarm / Flame Body
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[Set Comments]
A potent offensive presence, Volcarona's access to Quiver Dance provides the backbone to its sweeping capabilities. Given its all around solid defensive stats, Volcarona finds myriad opportunities to set up, and and takes advantage of the maximum speed spread given to capitalize on the boosts as much as possible, outspeeding Pokemon such as Choice Scarf Great Tusk Tusks after only one Quiver Dance,(RC) or Choice Scarf Dragapult after one or two Quiver Dance boosts, respectively. after two. Bug Buzz acts as is Volcarona's main attacking option,(RC) which and can be combined with Swarm to increase damage as Volcarona loses HP while setting up, allowing Volcarona to OHKO checks such as like (breaking up the monotony of such as back to back to back) offensive Garchomp after one Quiver Dance. Psychic is essential,(AC) as it allows Volcarona to hit one of Fire's strongest checks, Toxapex, but also allows it super effective coverage against super effectively damages Poison-(add hyphen) and Fighting-types where it can deal with Pokemon such as Glimmora or Quaquaval, respectively. The last slot is interchangeable, thought generally Flamethrower is preferred as a STAB move that can also take advantage of sun support on Fire teams, and is essential to for the Flying matchup, allowing it to hit Corviknight and Kilowattrel. Giga Drain can be used to give Volcarona a better chance of breaking through Water and Ground teams and give it a recovery option, similar to Morning Sun, which can be used to support longer setup opportunities. Flame Body can also be used as a fish for to threaten burns against for Pokemon such as Kinggambit Kingambit or Dragonite who oftentimes revenge kill Volcarona.

Generally, Volcarona is best saved for mid-late game, when the opposing team has been chipped down and Volcarona has an opportunity to clean off of a setup sweep after setting up. Utilizing its offensive teammates such as Scovillian, Cereludge, Cinderace, and Paldean Tauros-F Tauros-Paldea-Blaze to slowly chip down defensive walls such as Dodonzo, Ting-Lu, and Blissey provides better opportunity for Volcarona to sweep later in the game,(RC add period). Paldean Tauros-F Tauros-Paldea-Blaze is specifically useful with its ability to break remove screens, preventing Volcarona's setups from being hindered. Rotom-Heat also provides excellent support, aiding in the water matchup if Giga Drain is not used,(RC) and providing pivot support which Volcarona can be brought in with to switch Volcarona in. Skeleridge and Talonflame provide defensive support to wear down offensive threats to Volcarona (somewhat implied) such as Dragonite. Sun support in the form of Torkoal Torkoal providing sun support on Fire aids Volcarona, not only increasing Flamethrower's damage output, if chosen, but giving Volcarona the opportunity to survive attacks such as like Choice Specs Greninja's Surf, giving it an opportunity to setup.

[CREDITS]
- Written by: [[Azick, 468541]]
- Fire analysis by:[[Azick, 468541]]
- Quality checked by: [[Neko, 542526], [name, ID]]
- Grammar checked by: [[name, ID]]
 

autumn

only i will remain
is a Site Content Manageris a Member of Senior Staffis a Community Contributoris a Tiering Contributoris a Top Contributoris a Social Media Contributor Alumnusis a Top Smogon Media Contributor Alumnusis an Administrator Alumnusis a Battle Simulator Moderator Alumnus
C&C Leader
1/1 GP Team done

[Set]
name: Quiver Dance (Fire)
move 1: Quiver Dance
move 2: Bug Buzz
move 3: Psychic
move 4: Flamethrower / Giga Drain / Morning Sun
item: Heavy-Duty Boots
ability: Swarm / Flame Body
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[Set Comments] [SET COMMENTS]
A potent offensive presence, Volcarona's access to Quiver Dance provides the backbone to its sweeping capabilities. Given its all around all-around solid defensive stats, Volcarona finds a myriad of opportunities to set up (RC) and and takes advantage of the maximum speed Speed spread given to capitalize on the boosts as much as possible, outspeeding Pokemon such as Choice Scarf Great Tusk Tusks after only one Quiver Dance,(RC) or Choice Scarf Dragapult after one or two Quiver Dance boosts, respectively. after two. (when writing up paragraphs, it should follow the order of the set. evs are listed after moves, so move explanations should go before EV explanations. move this down) Bug Buzz acts as is Volcarona's main attacking option,(RC) which and can be combined with Swarm to increase damage as Volcarona loses HP while setting up, allowing Volcarona to OHKO checks such as like (breaking up the monotony of such as back to back to back) offensive Garchomp after one Quiver Dance. Psychic is essential,(AC) as it allows Volcarona to hit one of Fire's strongest checks, Toxapex, but also allows it super effective coverage against super effectively damages Poison-(add hyphen) and Fighting-types where it can deal with Pokemon such as Glimmora or and Quaquaval, respectively. The last slot is interchangeable, thought though generally Flamethrower is preferred as a STAB move that can also take advantage of sun support on Fire teams (RC) and is essential to for the Flying matchup, allowing it to hit Corviknight and Kilowattrel. Giga Drain can be used to give Volcarona a better chance of breaking through Water and Ground teams and give it a recovery option. (period; i split sentences here because this runs on and talks abotu 2 different things without a clear separator) similar to Morning Sun, which Similarly, Morning Sun can be used to support longer setup opportunities. (this isn't really clear, maybe "gives Volcarona more setup opportunties" or similar?) Flame Body can also be used as a fish for to threaten burns against on Pokemon such as Kinggambit Kingambit or and Dragonite, (AC) which who oftentimes revenge kill Volcarona.

Generally, Volcarona is best saved for mid- to late-game, when the opposing team has been chipped down and Volcarona has an opportunity to clean off of a setup sweep after setting up. Utilizing its offensive teammates such as Scovillian, Cereludge, Cinderace, and Paldean Tauros-F to slowly chip down defensive walls such as Dodonzo, Ting-Lu, and Blissey provides better opportunity for Volcarona to sweep later in the game,(RC add period). Paldean Tauros-F is specifically useful with its ability to break remove dual screens, preventing Volcarona's setups setup from being hindered. Rotom-Heat also provides excellent support, aiding in the Water matchup if Giga Drain is not used,(RC) and providing pivot support which Volcarona can be brought in with to switch Volcarona in. Skeleridge and Talonflame provide defensive support to wear down offensive threats to Volcarona (somewhat implied) such as Dragonite. Sun support in the form of Torkoal Torkoal providing sun support on Fire aids Volcarona, not only increasing Flamethrower's damage output, if chosen, but giving Volcarona the opportunity to survive attacks such as like Choice Specs Greninja's Surf, giving it an opportunity to setup set up.

[CREDITS]
- Written by: [[Azick, 468541]]
- Fire analysis by:[[Azick, 468541]]
- Quality checked by: [[Neko, 542526], [name, ID]]
- Grammar checked by: [[name, ID]]

- Commas before 'and' 'but; 'or' should be used when both clauses are independent (if both clauses would make sense gramatically as full sentences). If only one clause is independent, a comma isn't needed.
- Stats (Attack, Defense, Special Attack, Special Defense, Speed) are always capitalised.
- 'x or y' is singular, and 'x and y' is plural. If you're referring to multiple things (teammates such as, Pokemon such as, foes such as etc), then teh list should use 'and' and not 'or'. For example, 'Pokemon such as Kingambit or Dragonite' is wrong because Pokemon is plural here (because it's not 'a Pokemon') so 'or' should be changed to 'and' to agree with the plural.
- I changed 'burns for' because you doesnt threaten burns for something, you just burn it.
- Don't refer to Pokemon as 'who', use which/that.
- Regional formes are formatted as 'Paldean x' or 'Galarian x' or 'Alolan x' (if the mons come back), so you changing Paldean Tauros-F to Tauros-Paldea introduced an error. All forme names should be on standards if you're ever unsure on these.
- Similarly, forme names are truncated. Rotom-H, not Rotom-Heat.
- Dual screens, not screens.
 
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