Hello,
I wanted to build a team based on Volt-turning.
TEAM PREVIEW:
TEAM:
Razor (Scizor) (M) @ Scizorite
Ability: Technician
EVs: 252 HP / 252 Atk / 4 Spd
Adamant Nature
- Defog
- U-turn
- Roost
- Bullet Punch
Bullet Punch is main STAB, boosted by Technician, that inflicts good amount of damage and also has the priority. U-turn is attack that gives important momentum in battle.
Roost heals Scizor... that's useful with his bulk. Defog is to get rid of opponent's rocks.
I choosed this Pokémon as a Mega over T-tar because the U-turn will get boosted damage without losing HP or locking into one move.
Tyranitar (M) @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 4 Atk / 252 SDef
Careful Nature
- Stealth Rock
- Crunch
- Pursuit
- Earthquake
The Stealth Rocker, when it is needed. Also the Special Defender (Sandstorm provides him even better Sp.Def). With this Sp.Def he can take almost every Special Attack like a boss. He packs Pursuit for Talonflame, Lati@s etc. for guaranteed kill. Crunch is his main STAB and EQ is mainly against Aegislash and Heatran. Lefties is probably the best item for him. Assault Vest limits him very much and I could not be able to use SR, then the healing is always good to have.
Bosch (Rotom-Wash) @ Choice Scarf
Ability: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature
- Volt Switch
- Hydro Pump
- Trick
- Hidden Power [Ice]
Volt Switcher. He packs Trick to cripple opponent's Pokémon. Hydro Pump is obviously main STAB, HP Ice is to deal with Dragons and more reliable way to get rid of Gliscor. Volt Switch, same as U-turn, gives the important momentum.
I decided to run him Scarfed because of his shitty speed. Max Spe and Sp.Atk to cause lot of problems to my opponent.
Trevenant @ Lum Berry
Ability: Harvest
EVs: 252 HP / 252 Def / 4 Spd
Impish Nature
- Will-O-Wisp
- Leech Seed
- Horn Leech
- Rest
Common Trevenant. WoW is to cripple opponent, so Trevenant could take less damage. Leech Seed is little healing move. Horn Leech is main STAB with healing, that can help against uncommon things like Gastrodon and Swampert, but also with Rotom-W or just dealing neutral damage to gain extra damage in addition to Leech Seed and Burn.
Rest is obviously healing strategy with Lum Berry.
He is also one of the best Spin-Blockers, since he can easily take EQ and Rapid Spin from Excadrill, Scald from Tentacruel and everything from Forretress.
Garchomp (M) @ Rocky Helmet
Ability: Rough Skin
EVs: 252 Atk / 4 SAtk / 252 Spd
Naive Nature
- Rock Slide
- Dragon Claw
- Earthquake
- Flamethrower
Well, this Garchomp is kinda special. I chose Dragon Claw and EQ as his two main STABs, then Rock Slide to deal with birds, it also helps against Togekiss, well and Flamethrower is here over Fire Blast (shitty accuracy - I keep missing ALL the times) and Fire Fang (still not 100 accurate and Physical, so I take Iron Barbs and Rocky Helmet damage) mainly against Ferrothorn and Scizor.
Angrybird (Talonflame) (M) @ Leftovers
Ability: Gale Wings
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature
- Brave Bird
- U-turn
- Flare Blitz
- Roost
Well, first I wanted to play Choice Banded T-flame, but I had problem with fourth move and I have Rotom already Scarfed anyway so I dropped this idea. Brave Bird is main STAB, it profits from Gale Wings so I gain the priority. Flare Blitz is to deal with Ferrothorn and those-like Pokémon (also against Electric types and Steel types like Excadrill). U-turn over Swords Dance because of possible opponent's T-tar.
Lefties over Life Orb due to recoil (and I dont have so much time to Roost it).
Well I hope you will help me to make the team better!
Thx for possible helps and reading!
I wanted to build a team based on Volt-turning.
TEAM PREVIEW:





TEAM:

Razor (Scizor) (M) @ Scizorite
Ability: Technician
EVs: 252 HP / 252 Atk / 4 Spd
Adamant Nature
- Defog
- U-turn
- Roost
- Bullet Punch
Bullet Punch is main STAB, boosted by Technician, that inflicts good amount of damage and also has the priority. U-turn is attack that gives important momentum in battle.
Roost heals Scizor... that's useful with his bulk. Defog is to get rid of opponent's rocks.
I choosed this Pokémon as a Mega over T-tar because the U-turn will get boosted damage without losing HP or locking into one move.

Tyranitar (M) @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 4 Atk / 252 SDef
Careful Nature
- Stealth Rock
- Crunch
- Pursuit
- Earthquake
The Stealth Rocker, when it is needed. Also the Special Defender (Sandstorm provides him even better Sp.Def). With this Sp.Def he can take almost every Special Attack like a boss. He packs Pursuit for Talonflame, Lati@s etc. for guaranteed kill. Crunch is his main STAB and EQ is mainly against Aegislash and Heatran. Lefties is probably the best item for him. Assault Vest limits him very much and I could not be able to use SR, then the healing is always good to have.

Bosch (Rotom-Wash) @ Choice Scarf
Ability: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature
- Volt Switch
- Hydro Pump
- Trick
- Hidden Power [Ice]
Volt Switcher. He packs Trick to cripple opponent's Pokémon. Hydro Pump is obviously main STAB, HP Ice is to deal with Dragons and more reliable way to get rid of Gliscor. Volt Switch, same as U-turn, gives the important momentum.
I decided to run him Scarfed because of his shitty speed. Max Spe and Sp.Atk to cause lot of problems to my opponent.

Trevenant @ Lum Berry
Ability: Harvest
EVs: 252 HP / 252 Def / 4 Spd
Impish Nature
- Will-O-Wisp
- Leech Seed
- Horn Leech
- Rest
Common Trevenant. WoW is to cripple opponent, so Trevenant could take less damage. Leech Seed is little healing move. Horn Leech is main STAB with healing, that can help against uncommon things like Gastrodon and Swampert, but also with Rotom-W or just dealing neutral damage to gain extra damage in addition to Leech Seed and Burn.
Rest is obviously healing strategy with Lum Berry.
He is also one of the best Spin-Blockers, since he can easily take EQ and Rapid Spin from Excadrill, Scald from Tentacruel and everything from Forretress.

Garchomp (M) @ Rocky Helmet
Ability: Rough Skin
EVs: 252 Atk / 4 SAtk / 252 Spd
Naive Nature
- Rock Slide
- Dragon Claw
- Earthquake
- Flamethrower
Well, this Garchomp is kinda special. I chose Dragon Claw and EQ as his two main STABs, then Rock Slide to deal with birds, it also helps against Togekiss, well and Flamethrower is here over Fire Blast (shitty accuracy - I keep missing ALL the times) and Fire Fang (still not 100 accurate and Physical, so I take Iron Barbs and Rocky Helmet damage) mainly against Ferrothorn and Scizor.

Angrybird (Talonflame) (M) @ Leftovers
Ability: Gale Wings
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature
- Brave Bird
- U-turn
- Flare Blitz
- Roost
Well, first I wanted to play Choice Banded T-flame, but I had problem with fourth move and I have Rotom already Scarfed anyway so I dropped this idea. Brave Bird is main STAB, it profits from Gale Wings so I gain the priority. Flare Blitz is to deal with Ferrothorn and those-like Pokémon (also against Electric types and Steel types like Excadrill). U-turn over Swords Dance because of possible opponent's T-tar.
Lefties over Life Orb due to recoil (and I dont have so much time to Roost it).
Well I hope you will help me to make the team better!
Thx for possible helps and reading!
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