Team Vth Gen OU:
In-Depth Look: Changes in Bold
Erufuun @ Choice Scarf
Ability: Mischievous Heart
EVs: 252 HP | 128 Def | 128 Sp.D
Nature: Careful
- Taunt
- Toxic
- Stun Spore
- Switcharoo
I hadn't yet seen this pokemon as a lead, so I didn't really have a base I could follow when building it. Thus, I kept it simple. With Mischievous Heart, it is able to Taunt faster then anyone else, thus, stop other Taunt users, and SR players. Then I can continue, and complete shut down the counter with Stun Spore, and Switcharoo.
Terakion @ Balloon
Ability: Justice Heart
EVs: 4 HP | 252 Atk | 252 Spe
Nature: Jolly
- Holy Sword
- Poison Jab
- Rock Slide
- Swords Dance
This thing is the perfect switch in for Tyranitar, whether he uses Earthquake or Crunch. With the Balloon, he is immune to ground moves, until he is struck, and he resists dark moves, and with Justice Heart, his attack goes up. Then, I proceed to to just rack up the kills with this guy. I chose Holy Sword over Close Combat, because I've seen quite a few Cursing Tyranitars running around, and Holy Sword ignores the stat boosts that would be received from such a move. I have Rock Slide and Poison Jab to handle everything else that would switch in, and I have Swords Dance, to help speed up the process, though I haven't used it very much.
Shandera @ Leftovers
Ability: Flash Fire
EVs: 252 Sp.A | 4 Sp.D | 252 Spe
Nature: Modest
- Energy Ball
- Flamethrower
- Calm Mind
- Shadow Ball
Shandera can also switch into quite alot, that's not just fire moves. I can also switch it into Fake Out leads, such as Ambipom. Its power is already really high, and I've been able to OHKO alot more pokemon then I thought I'd be able to... seriously. Flamethrower over Fire Blast for accuracy, and Shadow Ball for a secondary STAB. I changed Will-O-Wisp, so I can get a better coverage, and Calm Mind is there for when I get a chance, like right after I switch into a Fire move, and they switch into a potential counter.
Borutorosu @ Chesto Berry
Ability: Mischievous Heart
EVs: 4 HP | 252 Sp.D | 252 Spe
Nature: Mild
- Rest
- Thunderbolt
- Focus Blast
- Hidden Power-Ice
He's pretty easy to set up, because of his ability, and Thanks to his typing, he can switch into the fighters that now plague the entire Metagame, and he can easily scare them away, without a problem, giving him a nice and easy Nasty Plot. Thunderbolt over Thunder, because I don't have rain support. Focus Blast for those dark types, and Tyranitar... if Terakion fails, and Hidden Power Ice, to round it all off, and help him get those extra kills when needed...
Skarmory @ Leftovers
Ability: Sturdy
EVs: 252 HP | 200 Def | 56 Sp.D
Nature: Impish
- Brave Bird
- Spikes
- Roar
- Roost
There isn't much to explain with Skarmory really. He comes in on a move my others don't resist, and can lure in an Electric or Fire type, so Shandera can switch in to handle it. Spikes and Roar to help with Phazing the enemy, Brave Bird to help with actually hurting someone if he needs to. Roost to make sure he can continue to come in and attack people.
Blissey @ Leftovers
Ability: Natural Cure
EVs: 252 Def | 4 Sp.A | 252 Sp.D
Nature: Calm
- T.Wave
- Softboiled
- Ice Beam
- Seismic Toss
Like Skarmory, there isn't much to explain here. She comes in on a special attack, and takes it like the champ she is, and lures in fight types for Terakion to take out. T.Wave helps more then Toxic, in my opinion, and Softboiled keeps her alive so she can continue to help. Ice Beam so I can handle those Special Dragons a bit better, and Seismic Toss so She can do damage to everything else.






Building Process
So… upon playing on Pokemon Online, I found that people seemed to love using the priority puffball known as Erufuun. I was so annoyed at what this thing was able to do to me. It had literally become a WALLrien without needing hail, which annoyed the crap out of me. Being as upset as I was, I decided that I would, use it as the basis of my new team.
With the move set I proceeded to give it, I realized that it would work very well on a stall team, and when I build a stall team, I seem to rely rather heavily on one defensive core, so I called in some old friends, Skarmory and Blissey.
I felt like I had a good set going so far, and as one of the many people who doesn't feel like leads are dead, I decided to add a definite lead to my team in the form of Suicide Azelf.
From there, I needed just 2 more pokemon. A special and physical pokemon that could pick up the slack if something bad were to happen. First thing I noticed was something had to be done about the fire problem I had. So, I decided I would either choose Heatran or Shandera, who both have Flash Fire. Wanting to try out the ghostly fire pokemon, I went with Shandera.
Now that I had that covered, I decided I wanted another Vth Gen pokemon to round off the whole thing. It need bulk, it needed speed, and it needed raw power. As if some unknown force knew exactly what I needed, a beast appeared infront of me. A beast known as Terakion. While he has plenty of weaknesses, he makes up for it in his impressive bulk, and excessive speed.
I played with this team for awhile, and it worked decently, but it wasn't exactly what I was hoping for. So I knew some changes needed to be made. First thing I noticed that had to be changed was the puffball. It just wasn't holding up so well, so I dropped in for another Vth gen pokemon that has power, and is able to hold up its own on the team, as well as power up quickly, thanks to the fact that it also has Mischievous Heart.
However, as I started playing with this team, I sort of missed the puffball, and kind of wanted it back on my team, plus, with it gone, I lost some ample chances on bringing Shandera in to the game. So, to help fix that, I thought to myself, "Who can be changed out... who isn't doing exactly what they need to be doing?" The answer was Azelf. It was getting the rocks up, but after that, it just seemed to die, and with Erufuun gone, the idea of stalling seemed to disappear, so I decided I wouldn't need SR to win fights anymore, and I was right. I dropped Azelf, and got my final team.
So, there you have it. My team, as it is right now... currently.

With the move set I proceeded to give it, I realized that it would work very well on a stall team, and when I build a stall team, I seem to rely rather heavily on one defensive core, so I called in some old friends, Skarmory and Blissey.



I felt like I had a good set going so far, and as one of the many people who doesn't feel like leads are dead, I decided to add a definite lead to my team in the form of Suicide Azelf.




From there, I needed just 2 more pokemon. A special and physical pokemon that could pick up the slack if something bad were to happen. First thing I noticed was something had to be done about the fire problem I had. So, I decided I would either choose Heatran or Shandera, who both have Flash Fire. Wanting to try out the ghostly fire pokemon, I went with Shandera.





Now that I had that covered, I decided I wanted another Vth Gen pokemon to round off the whole thing. It need bulk, it needed speed, and it needed raw power. As if some unknown force knew exactly what I needed, a beast appeared infront of me. A beast known as Terakion. While he has plenty of weaknesses, he makes up for it in his impressive bulk, and excessive speed.






I played with this team for awhile, and it worked decently, but it wasn't exactly what I was hoping for. So I knew some changes needed to be made. First thing I noticed that had to be changed was the puffball. It just wasn't holding up so well, so I dropped in for another Vth gen pokemon that has power, and is able to hold up its own on the team, as well as power up quickly, thanks to the fact that it also has Mischievous Heart.






However, as I started playing with this team, I sort of missed the puffball, and kind of wanted it back on my team, plus, with it gone, I lost some ample chances on bringing Shandera in to the game. So, to help fix that, I thought to myself, "Who can be changed out... who isn't doing exactly what they need to be doing?" The answer was Azelf. It was getting the rocks up, but after that, it just seemed to die, and with Erufuun gone, the idea of stalling seemed to disappear, so I decided I wouldn't need SR to win fights anymore, and I was right. I dropped Azelf, and got my final team.






So, there you have it. My team, as it is right now... currently.
In-Depth Look: Changes in Bold

Erufuun @ Choice Scarf
Ability: Mischievous Heart
EVs: 252 HP | 128 Def | 128 Sp.D
Nature: Careful
- Taunt
- Toxic
- Stun Spore
- Switcharoo
I hadn't yet seen this pokemon as a lead, so I didn't really have a base I could follow when building it. Thus, I kept it simple. With Mischievous Heart, it is able to Taunt faster then anyone else, thus, stop other Taunt users, and SR players. Then I can continue, and complete shut down the counter with Stun Spore, and Switcharoo.

Terakion @ Balloon
Ability: Justice Heart
EVs: 4 HP | 252 Atk | 252 Spe
Nature: Jolly
- Holy Sword
- Poison Jab
- Rock Slide
- Swords Dance
This thing is the perfect switch in for Tyranitar, whether he uses Earthquake or Crunch. With the Balloon, he is immune to ground moves, until he is struck, and he resists dark moves, and with Justice Heart, his attack goes up. Then, I proceed to to just rack up the kills with this guy. I chose Holy Sword over Close Combat, because I've seen quite a few Cursing Tyranitars running around, and Holy Sword ignores the stat boosts that would be received from such a move. I have Rock Slide and Poison Jab to handle everything else that would switch in, and I have Swords Dance, to help speed up the process, though I haven't used it very much.

Shandera @ Leftovers
Ability: Flash Fire
EVs: 252 Sp.A | 4 Sp.D | 252 Spe
Nature: Modest
- Energy Ball
- Flamethrower
- Calm Mind
- Shadow Ball
Shandera can also switch into quite alot, that's not just fire moves. I can also switch it into Fake Out leads, such as Ambipom. Its power is already really high, and I've been able to OHKO alot more pokemon then I thought I'd be able to... seriously. Flamethrower over Fire Blast for accuracy, and Shadow Ball for a secondary STAB. I changed Will-O-Wisp, so I can get a better coverage, and Calm Mind is there for when I get a chance, like right after I switch into a Fire move, and they switch into a potential counter.

Borutorosu @ Chesto Berry
Ability: Mischievous Heart
EVs: 4 HP | 252 Sp.D | 252 Spe
Nature: Mild
- Rest
- Thunderbolt
- Focus Blast
- Hidden Power-Ice
He's pretty easy to set up, because of his ability, and Thanks to his typing, he can switch into the fighters that now plague the entire Metagame, and he can easily scare them away, without a problem, giving him a nice and easy Nasty Plot. Thunderbolt over Thunder, because I don't have rain support. Focus Blast for those dark types, and Tyranitar... if Terakion fails, and Hidden Power Ice, to round it all off, and help him get those extra kills when needed...

Skarmory @ Leftovers
Ability: Sturdy
EVs: 252 HP | 200 Def | 56 Sp.D
Nature: Impish
- Brave Bird
- Spikes
- Roar
- Roost
There isn't much to explain with Skarmory really. He comes in on a move my others don't resist, and can lure in an Electric or Fire type, so Shandera can switch in to handle it. Spikes and Roar to help with Phazing the enemy, Brave Bird to help with actually hurting someone if he needs to. Roost to make sure he can continue to come in and attack people.

Blissey @ Leftovers
Ability: Natural Cure
EVs: 252 Def | 4 Sp.A | 252 Sp.D
Nature: Calm
- T.Wave
- Softboiled
- Ice Beam
- Seismic Toss
Like Skarmory, there isn't much to explain here. She comes in on a special attack, and takes it like the champ she is, and lures in fight types for Terakion to take out. T.Wave helps more then Toxic, in my opinion, and Softboiled keeps her alive so she can continue to help. Ice Beam so I can handle those Special Dragons a bit better, and Seismic Toss so She can do damage to everything else.