Draft Vulpix

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[overview]
**Draft Order**: Round 8

**Price Range**: 1 point

**Overview**: This adorable furball only sees serious consideration if a draft is desperate for a sun setter and if the premier options in Torkoal and Ninetales have either been already taken or out of the budget range. Aside from being able to set up the sun, Vulpix offers little else to a draft, and it rarely comes to matches.

[strategy comments]
Common Roles
========
**Sun Setter**: Vulpix sets up the sun for its teammates to take advantage of. It can also provide support through its utility movepool with moves such as Encore and Will-O-Wisp to disrupt and cripple foes.

Common Moves
========
**Primary STAB Moves**: Fire Blast, Overheat, Flamethrower, Weather Ball

**Setup Moves**: Vulpix can set up the sun but not itself.

**Utility Moves**: Will-O-Wisp, Encore, Healing Wish, Memento, Hypnosis, Roar, Pain Split

**Coverage**: Dark Pulse, Foul Play, Energy Ball, Extrasensory, Hex

Niche Moves
========
**Sunny Day**: Against foes that can change the weather, Vulpix may benefit from being able to replenish sun duration via Sunny Day, putting on less pressure for it to switch in and out to set up the weather.

Common Items
========
**Heat Rock**: The go-to item for Vulpix, Heat Rock extends the duration of sun and maximises the benefits its teammates can take advantage of.

Niche Items
========
**Heavy-Duty Boots**: As Vulpix is more vulnerable to entry hazards, Heavy-Duty Boots allows it to gain more longevity in exchange for a lesser sun duration. This requires more support so that it can continuously set up the sun for its team.

**Eject Pack**: As Vulpix lacks pivoting options, it can use Eject Pack in conjunction with Overheat to immediately pivot to a teammate and keep up momentum.

Tera
========
Vulpix makes the sun shine bright, but it does not shine as a Tera Captain. Do not make Vulpix your Tera Captain.

Draft Strategy
========
Vulpix should not be drafted as a consistent sun setter. While it can boost its teammates' power through its sun-setting abilities and utility, it really only comes to a handful of games, and in some cases, other 1-point Pokemon can provide more value in fulfilling more pressing roles to complete a team.

**Sun-reliant Teammates**: Vulpix is usually drafted alongside partners that benefit from the sun. Pokemon with Protosynthesis such as Raging Bolt, Great Tusk, and Walking Wake can drop Booster Energy for other useful items to make themselves more threatening. Chlorophyll users such as Venusaur, Hisuian Lilligant, and Victreebel also love having their Speed doubled to become potent late-game cleaners.

Checks and Counters
========
**Being Attacked**: Poor defenses and HP means that Vulpix is likely to faint from most attacks in one hit.

**Opposing Weather Setters**: Pokemon with weather-changing abilities such as Pelipper and Tyranitar can switch in safely to override the weather and threaten Vulpix out easily with their STAB combination.

[credits]
Written by:
https://www.smogon.com/forums/members/theuncultured.629845/
Quality checked by:
https://www.smogon.com/forums/members/nyx.564960/
Grammar checked by:
https://www.smogon.com/forums/members/techno.527276/
 
Last edited:
[overview]
**Draft Order**: Round 8

**Price Range**: 1 point

**Overview**: This adorable furball will ever only see serious consideration if a draft is desperate for a sun setter, and if the premier options in Torkoal and Ninetales have either been already taken or out of the budget range. Aside from being able to set up the sun, Vulpix offers little else to a draft, and it will rarely come to matches.

[strategy comments]
Common Roles
========
**Sun Setter**: Vulpix sets up the sun for its teammates to take advantage of. It can also provide support through its utility movepool with moves such as Encore and Will-O-Wisp to disrupt and cripple foes.

Common Moves
========
**Primary STAB Moves**: Fire Blast, Overheat, Flamethrower, Weather Ball

**Setup Moves**: Nasty Plot, Agility, Flame Charge would write smth corny like "they exist but you'll never get to use them" ur choice

**Utility Moves**: Will-O-Wisp, Encore, Healing Wish, Memento, Hypnosis, Roar, Pain Split

**Coverage**: Dark Pulse, Foul Play, Energy Ball, Extrasensory, Hex

Niche Moves
========
**Sunny Day**: Against foes that can change the weather, Vulpix may benefit from being able to replenish sun duration via Sunny Day, putting on less pressure for it to switch in and out to set up the weather.

Common Items
========
**Heat Rock**: Vulpix! Vulpix! More sun please! The go-to item for Vulpix, extending the duration of sun and maximising the benefits its teammates can take advantage of.

Niche Items
========
**Heavy-Duty Boots**: As Vulpix is more vulnerable to entry hazards, Heavy-Duty Boots allows Vulpix to gain more longevity in exchange for a lesser sun duration. This requires more support so that Vulpix can continuously set up the sun for its team.

**Eject Pack**: As Vulpix lacks pivoting options, Vulpix can use Eject Pack in conjunction with Overheat to immediately pivot into a teammate and keep up momentum.

Tera
========
Vulpix makes the sun shine bright, but not as a Tera Captain. Do not make Vulpix your Tera Captain.

Draft Strategy
========
Vulpix should never be the centre piece of a draft not be drafted as a consistent sun setter. While it can give a team a good boost to its power through its sun-setting abilities and utility, it will really only come to every other a handful of games, and in some cases other 1 pointers can provide more value in fulfilling more pressing roles to complete a team.

**Sun-reliant Teammates**: Vulpix is usually drafted alongside partners that benefit from the sun. Past paradox Pokemon such as Raging Bolt, Great Tusk and Walking Wake can drop Booster Energy for other useful items to make themselves more threatening. Chlorophyll users such as Venusaur, Hisuian Lilligant and Victreebel also love having their speed doubled to become potent late-game cleaners.

Checks and Counters
========
**Being Attacked**: Poor defences and HP means that Vulpix is likely to faint from most attacks in one hit.

**Opposing Weather Setters**: Pokemon with weather changing abilities such as Pelipper and Tyranitar can switch in safely to override the weather, and threaten Vulpix out easily with their STAB combination.

[credits]
Written by:
https://www.smogon.com/forums/members/theuncultured.629845/
Quality checked by:
https://www.smogon.com/forums/members/user2.200000
https://www.smogon.com/forums/members/user3.300000
Grammar checked by:
https://www.smogon.com/forums/members/user4.400000
1/1 - it's a Vulpix this doesn't need a second
 
1/1 GP Team done
this took me like 3 minutes lol
add remove comment

[overview]
**Draft Order**: Round 8

**Price Range**: 1 point

**Overview**: This adorable furball will ever only see sees serious consideration if a draft is desperate for a sun setter (RC) and if the premier options in Torkoal and Ninetales have either been already taken or out of the budget range. Aside from being able to set up the sun, Vulpix offers little else to a draft, and it will rarely come comes to matches.

[strategy comments]
Common Roles
========
**Sun Setter**: Vulpix sets up the sun for its teammates to take advantage of. It can also provide support through its utility movepool with moves such as Encore and Will-O-Wisp to disrupt and cripple foes.

Common Moves
========
**Primary STAB Moves**: Fire Blast, Overheat, Flamethrower, Weather Ball

**Setup Moves**: Vulpix can set up the sun but not itself up.

**Utility Moves**: Will-O-Wisp, Encore, Healing Wish, Memento, Hypnosis, Roar, Pain Split

**Coverage**: Dark Pulse, Foul Play, Energy Ball, Extrasensory, Hex

Niche Moves
========
**Sunny Day**: Against foes that can change the weather, Vulpix may benefit from being able to replenish sun duration via Sunny Day, putting on less pressure for it to switch in and out to set up the weather.

Common Items
========
**Heat Rock**: Vulpix! Vulpix! More sun please! The go-to item for Vulpix, extending Heat Rock extends the duration of sun and maximising maximizes the benefits its teammates can take advantage of.

Niche Items
========
**Heavy-Duty Boots**: As Vulpix is more vulnerable to entry hazards, Heavy-Duty Boots allows Vulpix it to gain more longevity in exchange for a lesser sun duration. This requires more support so that Vulpix it can continuously set up the sun for its team.

**Eject Pack**: As Vulpix lacks pivoting options, Vulpix it can use Eject Pack in conjunction with Overheat to immediately pivot into to a teammate and keep up momentum.

Tera
========
Vulpix makes the sun shine bright, but it does not shine as a Tera Captain. Do not make Vulpix your Tera Captain.

Draft Strategy
========
Vulpix should not be drafted as a consistent sun setter. While it can give a team a good boost to its teammates' power through its sun-setting abilities and utility, it will really only come comes to a handful of games, and in some cases, (AC) other 1 pointers 1-point Pokemon can provide more value in fulfilling more pressing roles to complete a team.

**Sun-reliant Teammates**: Vulpix is usually drafted alongside partners that benefit from the sun. Past paradox Pokemon Pokemon with Protosynthesis such as Raging Bolt, Great Tusk, (AC) and Walking Wake can drop Booster Energy for other useful items to make themselves more threatening. Chlorophyll users such as Venusaur, Hisuian Lilligant, (AC) and Victreebel also love having their Speed doubled to become potent late-game cleaners.

Checks and Counters
========
**Being Attacked**: Poor defences defenses and HP means that Vulpix is likely to faint from most attacks in one hit.

**Opposing Weather Setters**: Pokemon with weather changing weather-changing abilities such as Pelipper and Tyranitar can switch in safely to override the weather (RC) and threaten Vulpix out easily with their STAB combination.

[credits]
Written by:
https://www.smogon.com/forums/members/theuncultured.629845/
Quality checked by:
https://www.smogon.com/forums/members/nyx.564960/
Grammar checked by:
https://www.smogon.com/forums/members/techno.527276/
 
1/1 GP Team done
this took me like 3 minutes lol
add remove comment

[overview]
**Draft Order**: Round 8

**Price Range**: 1 point

**Overview**: This adorable furball will ever only see sees serious consideration if a draft is desperate for a sun setter (RC) and if the premier options in Torkoal and Ninetales have either been already taken or out of the budget range. Aside from being able to set up the sun, Vulpix offers little else to a draft, and it will rarely come comes to matches.

[strategy comments]
Common Roles
========
**Sun Setter**: Vulpix sets up the sun for its teammates to take advantage of. It can also provide support through its utility movepool with moves such as Encore and Will-O-Wisp to disrupt and cripple foes.

Common Moves
========
**Primary STAB Moves**: Fire Blast, Overheat, Flamethrower, Weather Ball

**Setup Moves**: Vulpix can set up the sun but not itself up.

**Utility Moves**: Will-O-Wisp, Encore, Healing Wish, Memento, Hypnosis, Roar, Pain Split

**Coverage**: Dark Pulse, Foul Play, Energy Ball, Extrasensory, Hex

Niche Moves
========
**Sunny Day**: Against foes that can change the weather, Vulpix may benefit from being able to replenish sun duration via Sunny Day, putting on less pressure for it to switch in and out to set up the weather.

Common Items
========
**Heat Rock**: Vulpix! Vulpix! More sun please! The go-to item for Vulpix, extending Heat Rock extends the duration of sun and maximising maximizes the benefits its teammates can take advantage of.

Niche Items
========
**Heavy-Duty Boots**: As Vulpix is more vulnerable to entry hazards, Heavy-Duty Boots allows Vulpix it to gain more longevity in exchange for a lesser sun duration. This requires more support so that Vulpix it can continuously set up the sun for its team.

**Eject Pack**: As Vulpix lacks pivoting options, Vulpix it can use Eject Pack in conjunction with Overheat to immediately pivot into to a teammate and keep up momentum.

Tera
========
Vulpix makes the sun shine bright, but it does not shine as a Tera Captain. Do not make Vulpix your Tera Captain.

Draft Strategy
========
Vulpix should not be drafted as a consistent sun setter. While it can give a team a good boost to its teammates' power through its sun-setting abilities and utility, it will really only come comes to a handful of games, and in some cases, (AC) other 1 pointers 1-point Pokemon can provide more value in fulfilling more pressing roles to complete a team.

**Sun-reliant Teammates**: Vulpix is usually drafted alongside partners that benefit from the sun. Past paradox Pokemon Pokemon with Protosynthesis such as Raging Bolt, Great Tusk, (AC) and Walking Wake can drop Booster Energy for other useful items to make themselves more threatening. Chlorophyll users such as Venusaur, Hisuian Lilligant, (AC) and Victreebel also love having their Speed doubled to become potent late-game cleaners.

Checks and Counters
========
**Being Attacked**: Poor defences defenses and HP means that Vulpix is likely to faint from most attacks in one hit.

**Opposing Weather Setters**: Pokemon with weather changing weather-changing abilities such as Pelipper and Tyranitar can switch in safely to override the weather (RC) and threaten Vulpix out easily with their STAB combination.

[credits]
Written by:
https://www.smogon.com/forums/members/theuncultured.629845/
Quality checked by:
https://www.smogon.com/forums/members/nyx.564960/
Grammar checked by:
https://www.smogon.com/forums/members/techno.527276/

implemented GP ty. Vulpix is done.
 
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