"Want to be the very best" OU Team Help

So I have played pokemon since the very beginning but didn't really take a look at the competitive scene until around platinum. Now that X/Y makes it incredibly easy to build a competitive team with relative ease with the introduction of the friend safari, super training, and the shear egg production rate (I swear everything breeds like rabbits) I am now ready to sit down with my DS and build away. I do not take this endeavor lightly and as such have been testing on pokemon showdown fairly religiously playing around with my options to make an optimal team before spending 30+ hours iv farming and super training. The team shown below is currently my best team concoction but I feel like there is a gaping hole somewhere that should be filled with a few substitutions I haven't though of.

Notes: Greninja and Aegislash are permanently locked into the team as I already have them maxed in my game, oh and NO SUGGESTING LEGENDARIES (seriously, anyone who has THAT much patience doesn't get out much).





4022-7b4565255fed54b81ec8d2b0a3b691d7.jpg

Aegislash @ Leftovers
Ability: Stance Change (duh)
EVs: 252 Atk, 252 HP, 4 SpD
Nature: Relaxed (+Def,-Spe)
-King's Shield
-Shadow Sneak
-Swords Dance
-Sacred Sword

Everyone's favorite trolling coat of arms, seriously I even can't remember how many times I have wrecked teams with little more than some good predictions with this guy. I use him as a standard swords dancer with Shadow Sneak and Sacred Sword for coverage as well as being a good switch in for most physical moves allowing for at least one good swords dance before they either switch in to a troublesome sweeper or a pesky wall that he can just smash through anyway.


4024-933695a162ceb671042668ac0fbcaa57.jpg

Klefki @ Leftovers
Ability: Prankster
EVs: 252 HP, 252 SpA, 4 SpD
Nature: Modest (+SpA, -Atk)
-Thunder Wave
-Swagger
-Dazzling Gleam
-Spikes

My standard opener designed for applying a status effect to whoever their front runner is and then proceeding to either set up spikes or stab them with Dazzling Gleam. It also makes a good switch-in against dragon types usually forcing a switch-out on their part as well as being able to handily take out annoying counter utility pokemon like espeon with only a few dazzling gleams.

4023-f27924fd05c62cd6aeb1b56558a5eaf6.jpg

Greninja @ Expert Belt
Ability: Protean
EVs: 252 SpA, 252 Spe
Nature: Hasty (+Spe, -Def)
-Surf
-Ice Beam
-Dark Pulse
-Shadow Sneak

Protean makes moves that normally hit like a truck suddenly hit like trains. Expert belt helps back up the wide coverage allowing any supper effective move be at most a 3 hit kill. Shadow sneak helps to hit squishy sweepers when low as well as being effective for spin blocking and granting immunity to fighting moves. I prefer to use his type changing ability for its versatility as a primary reason to use him over his main competition starmie.


4025-e1069762f11343d4e839d8afdc3742ca.jpg

Blissey @ Leftovers
Ability: Natural Cure
EVs: 252 HP, 252 Def
Nature: Bold (+Hp, -Atk)
-Toxic
-Seismic Toss
-Protect
-Softboiled

Blissey helps take down pesky walls or stop heavy carries that had a chance to set up but prioritize special moves. Wrecking half their team with just a stalling fluffy egg is too satisfying for words. Unfortunately when they whip out most competitive ghost types her effectiveness drops a bit. Her reliance on toxic for the bulk of her damage means that gengar and aigeslash are her nightmare for switch-ins. Almost anything else that doesn't have STAB fighting can be brought down with a few toxic turns and another pokemon for a revenge kill.



4026-b614abc91f114497646fcb92eb3b5ef6.jpg

Volcarona @ Lum Berry
Ability: Flame Body
EVs: 252 SpA, 252 Spe, 4 SpD
Nature: Timid (+Spe, -Atk)
-Roost
-Fiery Dance
-Bug Buzz
-Quiver Dance

Mothra has cometh and in the form of a pokemon no less. This thing is monstrous and if given even a few quiver dances can sweep entire teams that don't have certain priority moves. Unfortunately its switch-in potential is limited especially with a 4x weakness to stealth rock. His STAB Fire and Bug moves allow him to kill off many top tier threats even without a set-up turn with quiver dance to the surprise of many an opponent.


4027-4eae76e08990ef5c5e28c5db2c8eccbc.jpg

Pinsir @ Pinsirite
Ability: Hyper Cutter
EVs: 252 HP, 252 Atk, 4 SpD
Nature: Adamant
-Quick Attack
-Return
-Close Combat
-Earthquake

Mega-Pinsir has so far done the best for me in the way of heavy damage and coverage on a mega. Stab Quick Attack is surprisingly effective and gets rid of most annoying grass and fighting types without a second thought as well as having some solid neutral coverage over the rest of the meta. The HP and built in Def also makes sure he can take at least one hit before getting squashed by most non super effective STAB moves.



In Conclusion: I Have found issues with having reliable switch-ins, Gliscors, and on occasion Talonflames.
 
Last edited:
Pinsir doesn't need both Close Combat and Earthquake. I'd get rid of Close Combat and put in Swords Dance instead. Ground and Flying have pretty good coverage and Swords Dance turns Mega Pinsir into a beast. I'd also change it to Jolly simply to outpace Mega-Kangaskhan and Garchomp, but if Adamant works better for the team, keep it.

For Volcarona, it seems like you're setting up for a sweep as soon as it comes in. If this is the case, I'd change Roost to Rest, and Lum to Chesto Berry, so you can boost up without the fear of Status. If this isn't the case, it's fine as it is.

About the Talonflame and Gliscor problem, I'd like to suggest Assault Vest Tyranitar in place of Blissey. With Assault Vest, Tyranitar becomes insanely bulky, tanking even Focus Miss and you can run Pursuit to help deal with Special Walls that give Volcarona problems. It can also take on Ghosts, unlike Blissey.

252 HP / 56 SAtk / 200 SDef
Sassy
Assault Vest
Sand Stream
Pursuit
Stone Edge
Crunch
Ice Beam

56 Special Attack EV's will give the KO on Gliscor. The rest of the EV's give as much Special bulk as possible.

I'll come back to this team when I've got some sleep as my suggestions could probably be altered to better fit your team.
 
Read the rules; your descriptions aren't good enough. PM me with improved descriptions and I'll unlock this.
 
Back
Top