NFE Wartortle (Utility Pivot) [Done]

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aka Ho3nConfirm3d
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[SET]
name: Utility Pivot
move 1: Rapid Spin
move 2: Flip Turn
move 3: Scald / Seismic Toss
move 4: Toxic
item: Eviolite
ability: Torrent
nature: Impish
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]
As a physical wall, Wartortle faces stiff competition with Galarian Corsola and Mareanie, but it makes up for its lack of recovery with a utility-centric movepool and useful Fire resistance. Rapid Spin function as entry hazard removal when up against physical attackers like Raboot, Piloswine, and Galarian Linoone. Wartortle also acts as a pivot thanks to Flip Turn when checking these attackers, allowing it to generate momentum against switch-ins. Scald also threatens to burn physical attackers Wartortle checks and scares spinblockers like Lampent, while Seismic Toss offers more pressure on Machoke, Hattrem, and Ferroseed. Toxic pressures opposing walls such as Galarian Corsola, Tangela, and Vullaby, with the former being notable as an ineffective spinblocker if it gets too worn down by Toxic damage.

It is often best to pair Wartortle with additional pivots that appreciate it as a switch-in to physical attackers and for removing entry hazards. To this end, offensive pivots like Thwackey, Raboot, and Mienfoo make for great partners. Special walls like Klang and Ferroseed check Kadabra and Gastly for Wartortle, while in return, Wartortle can switch into attacks from Raboot and Piloswine. These Steel-types also work as Toxic switch-ins for Wartortle, and partners like Koffing, Roselia, and Hattrem can either absorb or prevent opposing attempts to set Toxic Spikes. Both offensive and defensive Grass-types check Wartortle, as it often has little to deter them, but it can at least avoid them by pivoting out into wallbreakers like Lampent, Choice Band Piloswine, and Choice Specs Roselia. Finally, support from Wish and Healing Wish users like Clefairy, Lickitung, and Hattrem combat Wartortle's lack of recovery, allowing it function more effectively throughout the match.

[CREDITS]
- Written by: [[Ho3nConfirm3d, 231074]]
- Quality checked by: [[Marjane, 355753], ["Tack :]", 426495]]
- Grammar checked by: [[Estronic, 240732]]
 
Last edited:
[SET]
name: Utility Pivot
move 1: Rapid Spin
move 2: Flip Turn
move 3: Scald / Seismic Toss
move 4: Toxic
item: Eviolite
ability: Torrent
nature: Impish (wouldn't bold be better instead)
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]
As a physical wall, Wartortle has stiff competition with Galarian Corsola and Tangela (i think the biggest competition it has remains to be mareanie, why use a water-type that loses to raboot, can't recover and isn't as reliable?), but it makes up for its lack of recovery with a utility-centric movepool and useful Fire resistance. Rapid Spin works for entry hazard removal when up against physical attackers like Piloswine, Galarian Linoone, and Raboot. Wartortle also acts as a pivot thanks to Flip Turn when checking these attackers, allowing it to generate momentum against switch-ins. Scald also threatens burn to the physical attackers Wartortle checks (it also threatens ghost-types like lampent and drakloak who may try to spin block), while Seismic Toss offers more pressure to Machoke and Klang. Toxic pressures opposing walls like Galarian Corsola and Vullaby, with the former being notable as an ineffective spinblocker if it gets too worn down by Toxic damage.

It is often best to pair Wartortle with additional pivots that appreciate it as a switch-in to physical attackers and for removing entry hazards. To this end, offensive pivots like Thwackey, Raboot, and Galarian Linoone make for great partners. Special walls like Klang and Ferroseed check Kadabra and Gastly for Wartortle, while it in return can switch into attacks from Raboot and Piloswine. These Steel-types also work as Toxic switch-ins for Wartortle, and partners like Koffing, Roselia, and Hattrem either absorb or prevent opposing Toxic Spikes attempts. Both offensive and defensive Grass-types check Wartortle as it often has little to deter them, but it can at least deal with them by pivoting out into wallbreakers like Lampent, Choice Band Piloswine, and Choice Specs Roselia.

[CREDITS]
- Written by: [[Ho3nConfirm3d, 231074]]
- Quality checked by: [[Marjane, 355753], ]
- Grammar checked by: [[username1, userid1]]
looks good to me qc 1/2

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[SET]
name: Utility Pivot
move 1: Rapid Spin
move 2: Flip Turn
move 3: Scald / Seismic Toss
move 4: Toxic
item: Eviolite
ability: Torrent
nature: Bold (Make this impish again you click flip turn in waaaaay more scenarios than scald)
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]
As a physical wall, Wartortle has stiff competition with Galarian Corsola and Mareanie, but it makes up for its lack of recovery with a utility-centric movepool and useful Fire resistance. Rapid Spin works for entry hazard removal when up against physical attackers like Piloswine, Galarian Linoone, and Raboot(why is linoone mentioned before the thing that should be S rank). Wartortle also acts as a pivot thanks to Flip Turn when checking these attackers, allowing it to generate momentum against switch-ins. Scald also threatens burn to the physical attackers Wartortle checks, and scares spinblockers like Lampent, while Seismic Toss offers more pressure to Machoke and Klang(this sentence about klang feels kinda incorrect? seis toss is rly good on wart, but it isnt run for klang so much as like, the various no recovery mons that you don't wanna flip turn out of instantly, so like ur machokes[as mentioned]/hattrems/ferros//koffings). Toxic pressures opposing walls like Galarian Corsola and Vullaby (no tangela mention?), with the former being notable as an ineffective spinblocker if it gets too worn down by Toxic damage.

It is often best to pair Wartortle with additional pivots that appreciate it as a switch-in to physical attackers and for removing entry hazards. To this end, offensive pivots like Thwackey, Raboot, and Galarian Linoone (i'd probably mention Mienfoo over linoone bc i think linoone is like, a c-rank mon atm, but i also think this one is a choice for you instead cus both work) make for great partners. Special walls like Klang and Ferroseed check Kadabra and Gastly for Wartortle, while it in return can switch into attacks from Raboot and Piloswine. These Steel-types also work as Toxic switch-ins for Wartortle, and partners like Koffing, Roselia, and Hattrem either absorb or prevent opposing Toxic Spikes attempts. Both offensive and defensive Grass-types check Wartortle as it often has little to deter them, but it can at least avoid them by pivoting out into wallbreakers like Lampent, Choice Band Piloswine, and Choice Specs Roselia.

mention how much this mon loves getting wishpassing SOMEWHERE, it genuinely improves wart's usefulness soooo much

[CREDITS]
- Written by: [[Ho3nConfirm3d, 231074]]
- Quality checked by: [[Marjane, 355753],[Tack :), 425492] ]
- Grammar checked by: [[username1, userid1]]

Want to see again b4 i give approval
 
First AM GP check ever!

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Comments (AC) = Add Comma (RC) = Remove Comma

[SET]
name: Utility Pivot
move 1: Rapid Spin
move 2: Flip Turn
move 3: Scald / Seismic Toss
move 4: Toxic
item: Eviolite
ability: Torrent
nature: Impish
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]
As a physical wall, Wartortle has faces stiff competition with from Galarian Corsola and Mareanie, but it makes up for its lack of recovery with a utility-centric movepool and a useful Fire resistance. Rapid Spin works for functions as entry hazard removal when up against physical attackers like Raboot, Piloswine, and Galarian Linoone. Wartortle also acts as a pivot thanks to Flip Turn when checking these attackers, allowing it to generate momentum against switch-ins. Scald also threatens burn to the to burn physical attackers Wartortle checks, and as well as scares spinblockers like Lampent, while Seismic Toss offers more pressure to Machoke, Hattrem, and Ferroseed. Toxic pressures opposing walls like such as (try to vary your usage of like. try expressions like "such as". It makes the analysis a lot less repetitive overall.) Galarian Corsola, Tangela, and Vullaby, with the former being notable as an ineffective spinblocker if it gets too worn down by Toxic damage.

It is often best to pair Wartortle with additional pivots that appreciate it as a switch-in to physical attackers and for removing entry hazards. To this end, offensive pivots like Thwackey, Raboot, and Mienfoo make for great partners. Special walls like Klang and Ferroseed check Kadabra and Gastly for Wartortle, while it in return, (AC) Wartortle can switch into attacks from Raboot and Piloswine. These Steel-types also work function as Toxic switch-ins for Wartortle, (RC) and Partners (Starts new thought) like Koffing, Roselia, and Hattrem either absorb Toxic or prevent opposing Toxic Spikes attempts. Both offensive and defensive Grass-types check Wartortle, (AC) as it often has little to deter them, but it can at least avoid them by pivoting out into wallbreakers like such as (variation) Lampent, Choice Band Piloswine, and Choice Specs Roselia. The Support (Start sentence here, the "The" is kinda unnecessary) from Wish and Healing Wish users like Clefairy, Lickitung, and Hattrem combat Wartotle's lack of recovery, allowing which allow it function more effectively throughout the match.

[CREDITS]
- Written by: [[Ho3nConfirm3d, 231074]]
- Quality checked by: [[Marjane, 355753], ]
- Grammar checked by: [[username1, userid1]]
 
add remove (comments)
[SET]
name: Utility Pivot
move 1: Rapid Spin
move 2: Flip Turn
move 3: Scald / Seismic Toss
move 4: Toxic
item: Eviolite
ability: Torrent
nature: Impish
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]
As a physical wall, Wartortle has faces stiff competition with Galarian Corsola and Mareanie, but it makes up for its lack of recovery with a utility-centric movepool and useful Fire resistance. Rapid Spin works for function as entry hazard removal when up against physical attackers like Raboot, Piloswine, and Galarian Linoone. Wartortle also acts as a pivot thanks to Flip Turn when checking these attackers, allowing it to generate momentum against switch-ins. Scald also threatens to burn to the physical attackers Wartortle checks, (RC) and scares spinblockers like Lampent, while Seismic Toss offers more pressure to on Machoke, Hattrem, and Ferroseed. Toxic pressures opposing walls like such as Galarian Corsola, Tangela, and Vullaby, with the former being notable as an ineffective spinblocker if it gets too worn down by Toxic damage.

It is often best to pair Wartortle with additional pivots that appreciate it as a switch-in to physical attackers and for removing entry hazards. To this end, offensive pivots like Thwackey, Raboot, and Mienfoo make for great partners. Special walls like Klang and Ferroseed check Kadabra and Gastly for Wartortle, while it in return, (AC) Wartortle can switch into attacks from Raboot and Piloswine. These Steel-types also work as Toxic switch-ins for Wartortle, and partners like Koffing, Roselia, and Hattrem can either absorb or prevent opposing Toxic Spikes attempts to set Toxic Spikes. Both offensive and defensive Grass-types check Wartortle, (AC) as it often has little to deter them, but it can at least avoid them by pivoting out into wallbreakers like Lampent, Choice Band Piloswine, and Choice Specs Roselia. The support Finally, support ("Finally," is optional, and if you choose to not include it make it "Support from...") from Wish and Healing Wish users like Clefairy, Lickitung, and Hattrem combat Wartortle's lack of recovery, allowing it function more effectively (or anything that implies such) throughout the match.

[CREDITS] (remember to complete this)
- Written by: [[Ho3nConfirm3d, 231074]]
- Quality checked by: [[Marjane, 355753], ]
- Grammar checked by: [[username1, userid1]]
1/1 :blobthumbsup:
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