Hey Smogon, I'm Straw Hat (as you can obviously tell). This is the part where I tell you that I have been lurking around the site for a long time before deciding to make an account. So don't treat me like a complete noob. I have not been on the NU Ladder for quite that long, so I don't have an insanely high ranking, but this is probably the best team I have ever made in my entire career of Pokemon. Anyway, I made this team around the time the most recent tier changes happened. We lost some of our best mons to RU and quote
The Team At A Glance
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Teambuilding
I started, quite obviously, with Serperior. I knew Serperior had trouble with the birds so I added a bulky Rock type: Regirock
Not only did Regirock counter the birds, he provided Stealth Rock and a lure for bulky Waters that Serperior could set up on. At that point, I wanted Spikes and maybe T-Spikes to help wear down Serperior's counters. Welcome Garbodor.
The Fighting resist Garbodor brought was immensely helpful, even though it couldn't switch into Sawk due to Earthquake. Now, I needed someone that could revenge kill the Gorebyss and Sawk that ran free through my team, so I added probably the best scarfer in the tier: Rotom-S
It was at this point that I decided to add a spinner and Cryogonal is one of the few so, meh.
Lastly, I decided to add a Pokemon that could lure in Serperior's counters and checks and cripple/outright kill them. Enter Absol.
This was the team version 1.0. After getting to a decent spot on the ladder, I realized that Regirock didn't have enough offensive pressure for my liking. So, I replaced him with Golem, and never looked back.
Team In Detail
changes in red
Absol(M)@ Lum Berry <-used to be Life Orb
Trait: Super Luck
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature (+Atk, -SpA)
-Sucker Punch
-Superpower
-Night Slash
-Zen Headbutt
Man, this Pokemon is a beast. Absol is the Pokemon I usually lead with, mostly because it puts offensive pressure on my opponent from the get go. I don't use Swords Dance mostly because I need all four slots. Sucker Punch is what makes Absol the beast it is. Hitting faster Pokemon before they can blink is awesome. Superpower is to hit everything that Sucker Punch doesn't. Night Slash is a reliable STAB that still hits pretty hard. Finally, Zen Headbutt is to hit Weezing and Fighting Types super effectively. Absol is usually doesn't live past the first turn unfortunately, mostly because I play him like a suicide lead. Unless I see a Psychic type on there team like Musharna on the opposing team that the team can't get by without him.
Cryogonal @ Leftovers
Trait: Levitate
EVs: 252 HP / 252 SpD / 4 Spe
Calm Nature (+SpD, -Atk)
-Rapid Spin
-Recover
-Ice Beam
-Toxic
Once I realized that my team was pretty weak to hazards, I added my favorite little snowflake, Cryogonal. Rapid Spin is to, you know, spin hazards away. Recover is what makes Cryogonal better than most other spinners in the tier, reliable instant recovery is a god send to a Pokemon like Cryogonal. Ice Beam is STAB that gives me a way to do something besides sit around and be a punching bag. It does decent damage to most of the frailer Pokemon too, Base 95 SpA isn't too shabby. Toxic is to weaken the defensive Pokemon that can shrug off an Ice Beam and proceed to do whatever the hell they want. I usually don't let Cryogonal come into the fray until the opposing hazard stacker is gone. Honestly, I would use a different spinner, but most of them don't have reliable instant recovery, and honestly, I think that is a necesity for a bulky spinner. Cryogonal is also a handy check to Gorebyss and Jynx after I sack something to Lovely Kiss.
Rotom-S @ Choice Scarf
Trait: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature (+Spe, -Atk)
-Volt Switch
-Air Slash
-Thunderbolt
-Trick
Rotom-S is, in my opinion, the best scarfer in the entire tier. Not only does it hit a crucial base speed, it has super effective STAB moves on Gorebyss, Sawk, and many other Pokemon that Rotom-S out speeds. Volt Switch is for a reliable STAB that scouts at the same time. Air Slash is for a secondary STAB that has decent coverage with Volt Switch. Thunderbolt is for when the extra power is needed, for example against Braviary. Trick rounds off the set, crippling bulky Pokemon that rely on Leftovers for recovery and for ridding NFEs of their Eviolites. Rotom-S is my main counter for Pokemon such as Sawk and Gurdurr, being the only Pokemon on my team with a super effective STAB against them. Honesty, my team would probably fall apart without Rotom-S as a revenge killer to almost the entire tier. Unless you present a pretty damn good argument to replace Rotom-S, he is staying.
Garbodor(M)@ Black Sludge
Trait: Stench
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature (+Def, -SpA)
-Spikes
-Toxic Spikes
-Gunk Shot
-Clear Smog
Serperior really enjoys Spikes of any kind, so Garbodor was a necessity. Not only can he set both Spikes, but he also adds another Fighting resist to the team. Spikes because Spikes. Residual damage of any kind is appreciated, so Spikes is the way to go. Toxic Spikes is yet another way to wear down the opposition. It also helps Serperior out stall the bulkier Pokemon that he faces. Gunk Shot is Garbodor's strongest STAB move, and when it hits it does massive damage. Clear Smog is mainly for setup sweepers that can destroy me. It also stops Baton Pass. Garbodor is my general switch in to any non Psychic or Ground Pokemon. He isn't the bulkiest Pokemon around, but he gets the job done. To be honest, I usually just fodder Garbodor if I think I can't get Spikes up this game. That is his only purpose besides good death fodder. I would use a different Spiker, but they all stack weaknesses. If you have another suggestion, please tell. Garbodor is feeling really replaceable right now.
Golem(M) @ Leftovers
Trait : Sturdy
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature (+Atk, -SpA)
-Stealth Rock
-Rock Blast
-Earthquake
-Sucker Punch
Ah, Golem, my savior. If I had a nickel for every time that Golem saved my team from a rampaging threat, I would have a lot of nickels. Stealth Rock is for being the best move in the game. Rock Blast and Earthquake are the reasons I use him over any other Rock type. The ability to break Substitutes and STAB Earthquake are awesome and invaluable. Sucker Punch is great for hitting faster Pokemon that think they can out speed this slow ass Pokemon. Not. Now, this used to be Regirock, which was great because he checked Magmortar too but I decided that actual offensive pressure, Rock Blast, STAB Earthquake, and Sucker Punch out weighed me losing a Magmortar check. Golem is what stands in the face of the birds, Rotom-S (screw Trick), and many others. But if there is one aspect of Golem that defeats all, it's Sturdy. Being able to come in after a sack, survive with one hit point, and KO the opposing Pokemon is amazing. The fact that it doesn't check Magmortar sucks, since my team is kind of weak to it, but I still think Golem is the best Pokemon for the team in this slot.
Serperior(M) @ Leftovers
Trait: Overgrow
EVs: 32 HP / 252 Atk / 224 Spe
Adamant Nature (+Atk, -SpA)
-Substitute
-Coil
-Leaf Blade
-Dragon Tail
BOW DOWN TO ME! I AM THE MASTER OF THE NU TIER. SCREW THE USAGE STATS, I AM THE MASTERMIND OF IT ALL!
Now that we got the theatrics out of the way, say hello to the star of the show, the sneaky serpent, Serperior. This team would not exist with out him. Substitute lets him scout for scout for switch ins. Wait, what? What's that? You think hiding behind dolls is for wussies? Bitch please, it's not hiding if I'm Serperior. Coil is to make him the god he is. Boosting Attack ,Defense, and Accuracy? Yes please. Leaf Blade is Serperior's STAB, and hits very hard after (and before) a few Coils. Dragon Tail is what differentiates Serperior from most other set up Pokemon. He can phaze him out before they can thanks to his amazing speed. What I usually do with him is bring him in after Garbodor and Golem have finished laying hazards and his checks/counters are crippled/gone. Then I proceed to sweep the team. In my entire Pokemon career I have never met a Pokemon as dangerous as Serperior.
So I started looking around for another Pokemon to base a team around and I got bored. I started playing my Pokemon Black and I noticed how well my Serperior was doing. I decided to see if he had a strategy onsite and sure enough there was. And thus, this team was brought into existence. I go to a decent position on the ladder, but it started to fare worse against some of the better players, so I thought you guys could help out.First, I'd like to extend my middle finger to RU in general, for taking all the good Spikers, Spinners, Bulky Water-types, and Steel-types and giving us... Victreebel. In case you missed it, we lost Dugtrio (to OU), Magneton, Rhydon, Lanturn, Slowking, Smeargle, Scolipede, Klinklang, Druddigon, and Roselia.
The Team At A Glance






Teambuilding

I started, quite obviously, with Serperior. I knew Serperior had trouble with the birds so I added a bulky Rock type: Regirock


Not only did Regirock counter the birds, he provided Stealth Rock and a lure for bulky Waters that Serperior could set up on. At that point, I wanted Spikes and maybe T-Spikes to help wear down Serperior's counters. Welcome Garbodor.



The Fighting resist Garbodor brought was immensely helpful, even though it couldn't switch into Sawk due to Earthquake. Now, I needed someone that could revenge kill the Gorebyss and Sawk that ran free through my team, so I added probably the best scarfer in the tier: Rotom-S




It was at this point that I decided to add a spinner and Cryogonal is one of the few so, meh.





Lastly, I decided to add a Pokemon that could lure in Serperior's counters and checks and cripple/outright kill them. Enter Absol.






This was the team version 1.0. After getting to a decent spot on the ladder, I realized that Regirock didn't have enough offensive pressure for my liking. So, I replaced him with Golem, and never looked back.






Team In Detail
changes in red

Absol(M)@ Lum Berry <-used to be Life Orb
Trait: Super Luck
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature (+Atk, -SpA)
-Sucker Punch
-Superpower
-Night Slash
-Zen Headbutt
Man, this Pokemon is a beast. Absol is the Pokemon I usually lead with, mostly because it puts offensive pressure on my opponent from the get go. I don't use Swords Dance mostly because I need all four slots. Sucker Punch is what makes Absol the beast it is. Hitting faster Pokemon before they can blink is awesome. Superpower is to hit everything that Sucker Punch doesn't. Night Slash is a reliable STAB that still hits pretty hard. Finally, Zen Headbutt is to hit Weezing and Fighting Types super effectively. Absol is usually doesn't live past the first turn unfortunately, mostly because I play him like a suicide lead. Unless I see a Psychic type on there team like Musharna on the opposing team that the team can't get by without him.

Cryogonal @ Leftovers
Trait: Levitate
EVs: 252 HP / 252 SpD / 4 Spe
Calm Nature (+SpD, -Atk)
-Rapid Spin
-Recover
-Ice Beam
-Toxic
Once I realized that my team was pretty weak to hazards, I added my favorite little snowflake, Cryogonal. Rapid Spin is to, you know, spin hazards away. Recover is what makes Cryogonal better than most other spinners in the tier, reliable instant recovery is a god send to a Pokemon like Cryogonal. Ice Beam is STAB that gives me a way to do something besides sit around and be a punching bag. It does decent damage to most of the frailer Pokemon too, Base 95 SpA isn't too shabby. Toxic is to weaken the defensive Pokemon that can shrug off an Ice Beam and proceed to do whatever the hell they want. I usually don't let Cryogonal come into the fray until the opposing hazard stacker is gone. Honestly, I would use a different spinner, but most of them don't have reliable instant recovery, and honestly, I think that is a necesity for a bulky spinner. Cryogonal is also a handy check to Gorebyss and Jynx after I sack something to Lovely Kiss.

Rotom-S @ Choice Scarf
Trait: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature (+Spe, -Atk)
-Volt Switch
-Air Slash
-Thunderbolt
-Trick
Rotom-S is, in my opinion, the best scarfer in the entire tier. Not only does it hit a crucial base speed, it has super effective STAB moves on Gorebyss, Sawk, and many other Pokemon that Rotom-S out speeds. Volt Switch is for a reliable STAB that scouts at the same time. Air Slash is for a secondary STAB that has decent coverage with Volt Switch. Thunderbolt is for when the extra power is needed, for example against Braviary. Trick rounds off the set, crippling bulky Pokemon that rely on Leftovers for recovery and for ridding NFEs of their Eviolites. Rotom-S is my main counter for Pokemon such as Sawk and Gurdurr, being the only Pokemon on my team with a super effective STAB against them. Honesty, my team would probably fall apart without Rotom-S as a revenge killer to almost the entire tier. Unless you present a pretty damn good argument to replace Rotom-S, he is staying.

Garbodor(M)@ Black Sludge
Trait: Stench
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature (+Def, -SpA)
-Spikes
-Toxic Spikes
-Gunk Shot
-Clear Smog
Serperior really enjoys Spikes of any kind, so Garbodor was a necessity. Not only can he set both Spikes, but he also adds another Fighting resist to the team. Spikes because Spikes. Residual damage of any kind is appreciated, so Spikes is the way to go. Toxic Spikes is yet another way to wear down the opposition. It also helps Serperior out stall the bulkier Pokemon that he faces. Gunk Shot is Garbodor's strongest STAB move, and when it hits it does massive damage. Clear Smog is mainly for setup sweepers that can destroy me. It also stops Baton Pass. Garbodor is my general switch in to any non Psychic or Ground Pokemon. He isn't the bulkiest Pokemon around, but he gets the job done. To be honest, I usually just fodder Garbodor if I think I can't get Spikes up this game. That is his only purpose besides good death fodder. I would use a different Spiker, but they all stack weaknesses. If you have another suggestion, please tell. Garbodor is feeling really replaceable right now.

Golem(M) @ Leftovers
Trait : Sturdy
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature (+Atk, -SpA)
-Stealth Rock
-Rock Blast
-Earthquake
-Sucker Punch
Ah, Golem, my savior. If I had a nickel for every time that Golem saved my team from a rampaging threat, I would have a lot of nickels. Stealth Rock is for being the best move in the game. Rock Blast and Earthquake are the reasons I use him over any other Rock type. The ability to break Substitutes and STAB Earthquake are awesome and invaluable. Sucker Punch is great for hitting faster Pokemon that think they can out speed this slow ass Pokemon. Not. Now, this used to be Regirock, which was great because he checked Magmortar too but I decided that actual offensive pressure, Rock Blast, STAB Earthquake, and Sucker Punch out weighed me losing a Magmortar check. Golem is what stands in the face of the birds, Rotom-S (screw Trick), and many others. But if there is one aspect of Golem that defeats all, it's Sturdy. Being able to come in after a sack, survive with one hit point, and KO the opposing Pokemon is amazing. The fact that it doesn't check Magmortar sucks, since my team is kind of weak to it, but I still think Golem is the best Pokemon for the team in this slot.

Serperior(M) @ Leftovers
Trait: Overgrow
EVs: 32 HP / 252 Atk / 224 Spe
Adamant Nature (+Atk, -SpA)
-Substitute
-Coil
-Leaf Blade
-Dragon Tail
BOW DOWN TO ME! I AM THE MASTER OF THE NU TIER. SCREW THE USAGE STATS, I AM THE MASTERMIND OF IT ALL!
