Cinderace @ Heavy-Duty Boots
Ability: Libero
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Pyro Ball
- High Jump Kick
- Sucker Punch
- U-turn
This is the main piviot of the team, cinderace takes care of things like thorn which my blaze set Cant take care of, sucker punch for spectirer, and high jump kick for dark types.
Tapu Lele @ Life Orb
Ability: Psychic Surge
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Moonblast
- Future Sight
- Focus Blast
- Psyshock
Lele is check for much switches. If I feel a pokemon is gonna switch I'll future sight with lele to deal maijor damage. Psyshock is so i dont get walled by blissey, focus blast is for non AV melmetal, and moonblast is for fini. This set also to block priority.
Zapdos @ Heavy-Duty Boots
Ability: Static
EVs: 248 HP / 220 Def / 40 Spe
Timid Nature
IVs: 0 Atk
- Discharge
- Roost
- Hurricane
- Defog
This is my defoger. To blow away hazzards from the feild, to blow away electric terrian to stop tapu-lucha, roost is healing so it can survive, hurricane while risky deal good damage, and dischage can paralyze just incase static does not.
Tapu Fini @ Leftovers
Ability: Misty Surge
EVs: 252 HP / 192 Def / 64 Spe
Bold Nature
IVs: 0 Atk
- Calm Mind
- Taunt
- Draining Kiss
- Surf
Probally the second most important member on my team. Fini stops toxic stall, taunts set up sweepers. is an urshifu switch in, and a can deal damage with calm mind surf and draining kiss.
Dragapult @ Focus Sash
Ability: Infiltrator
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Dragon Darts
- Phantom Force
- Acrobatics
If there's 2 thing that spell trouble for me thats chomp and spectrier, but this is my check to that :). Plus 1 pult outspeeds scarf spectrier, so that gets dragon darted to death, as well as chomp, which I dont think would live even without the plus 1.
Blaziken @ Weakness Policy
Ability: Speed Boost
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Endure
- Reversal
- Knock Off
- Earthquake
And finnaly the big one, yes I know blaze is WAY to frail for policy, but here me out. Endure allows me to live a super effective hit on 1 hp. now that I'm on 1 hp, reversal does 200 damage at plus 2. killing most things not ressited to it. And the oppenet will almost always have at least 1 superefective move, and becuase of speed boost, i'll out speed a ton.
Ability: Libero
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Pyro Ball
- High Jump Kick
- Sucker Punch
- U-turn
This is the main piviot of the team, cinderace takes care of things like thorn which my blaze set Cant take care of, sucker punch for spectirer, and high jump kick for dark types.


Tapu Lele @ Life Orb
Ability: Psychic Surge
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Moonblast
- Future Sight
- Focus Blast
- Psyshock
Lele is check for much switches. If I feel a pokemon is gonna switch I'll future sight with lele to deal maijor damage. Psyshock is so i dont get walled by blissey, focus blast is for non AV melmetal, and moonblast is for fini. This set also to block priority.

Zapdos @ Heavy-Duty Boots
Ability: Static
EVs: 248 HP / 220 Def / 40 Spe
Timid Nature
IVs: 0 Atk
- Discharge
- Roost
- Hurricane
- Defog
This is my defoger. To blow away hazzards from the feild, to blow away electric terrian to stop tapu-lucha, roost is healing so it can survive, hurricane while risky deal good damage, and dischage can paralyze just incase static does not.


Tapu Fini @ Leftovers
Ability: Misty Surge
EVs: 252 HP / 192 Def / 64 Spe
Bold Nature
IVs: 0 Atk
- Calm Mind
- Taunt
- Draining Kiss
- Surf
Probally the second most important member on my team. Fini stops toxic stall, taunts set up sweepers. is an urshifu switch in, and a can deal damage with calm mind surf and draining kiss.


Dragapult @ Focus Sash
Ability: Infiltrator
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Dragon Darts
- Phantom Force
- Acrobatics
If there's 2 thing that spell trouble for me thats chomp and spectrier, but this is my check to that :). Plus 1 pult outspeeds scarf spectrier, so that gets dragon darted to death, as well as chomp, which I dont think would live even without the plus 1.


Blaziken @ Weakness Policy
Ability: Speed Boost
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Endure
- Reversal
- Knock Off
- Earthquake
And finnaly the big one, yes I know blaze is WAY to frail for policy, but here me out. Endure allows me to live a super effective hit on 1 hp. now that I'm on 1 hp, reversal does 200 damage at plus 2. killing most things not ressited to it. And the oppenet will almost always have at least 1 superefective move, and becuase of speed boost, i'll out speed a ton.
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