SS OU Weakness policy Blaze volt turn team

Cinderace @ Heavy-Duty Boots
Ability: Libero
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Pyro Ball
- High Jump Kick
- Sucker Punch
- U-turn


This is the main piviot of the team, cinderace takes care of things like thorn which my blaze set Cant take care of, sucker punch for spectirer, and high jump kick for dark types.


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Tapu Lele @ Life Orb
Ability: Psychic Surge
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Moonblast
- Future Sight
- Focus Blast
- Psyshock

Lele is check for much switches. If I feel a pokemon is gonna switch I'll future sight with lele to deal maijor damage. Psyshock is so i dont get walled by blissey, focus blast is for non AV melmetal, and moonblast is for fini. This set also to block priority.

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Zapdos @ Heavy-Duty Boots
Ability: Static
EVs: 248 HP / 220 Def / 40 Spe
Timid Nature
IVs: 0 Atk
- Discharge
- Roost
- Hurricane
- Defog

This is my defoger. To blow away hazzards from the feild, to blow away electric terrian to stop tapu-lucha, roost is healing so it can survive, hurricane while risky deal good damage, and dischage can paralyze just incase static does not.
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Tapu Fini @ Leftovers
Ability: Misty Surge
EVs: 252 HP / 192 Def / 64 Spe
Bold Nature
IVs: 0 Atk
- Calm Mind
- Taunt
- Draining Kiss
- Surf

Probally the second most important member on my team. Fini stops toxic stall, taunts set up sweepers. is an urshifu switch in, and a can deal damage with calm mind surf and draining kiss.

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Dragapult @ Focus Sash
Ability: Infiltrator
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Dragon Darts
- Phantom Force
- Acrobatics

If there's 2 thing that spell trouble for me thats chomp and spectrier, but this is my check to that :). Plus 1 pult outspeeds scarf spectrier, so that gets dragon darted to death, as well as chomp, which I dont think would live even without the plus 1.
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Blaziken @ Weakness Policy
Ability: Speed Boost
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Endure
- Reversal
- Knock Off
- Earthquake
And finnaly the big one, yes I know blaze is WAY to frail for policy, but here me out. Endure allows me to live a super effective hit on 1 hp. now that I'm on 1 hp, reversal does 200 damage at plus 2. killing most things not ressited to it. And the oppenet will almost always have at least 1 superefective move, and becuase of speed boost, i'll out speed a ton.
 
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Reversal sets are a bygone of the advance generation for two reasons: priority and contact damage. A potential fix for both of those would be running vacuum wave over earthquake and a naive nature over adamant. The plus 2 from weakness policy turns the rather lackluster 40 BP into a usable 80 BP as well and doesn't make contact. On any other Blaziken I'd go with a plus attack nature but on 1 hp you need all the speed you can get, and naive doesn't drop sp. atk unlike adamant. Replacing earthquake as the only thing it hits is toxapex and it doesn't even OHKO unless you have rocks.
 
Few things,, the first is i have tapu lele to check priority, second is i dont think weakness policy increases Bp, only the stats so vacuum wave will still be 40, and finnaly while its true I cant ohko max physical bulk pex, special bulk pex dies. And if they DO have physical pex, i'll nuke it with lele before i send out the set.
 
I completely forgot about Lele. Yes weakness policy doesn't increase BP, I just said that as the +2 from it effectively turns it into a 80 BP. I've never seen a special Toxapex but I guess it does nuke it.
 
Cinderace @ Heavy-Duty Boots
Ability: Libero
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Pyro Ball
- High Jump Kick
- Sucker Punch
- U-turn


This is the main piviot of the team, cinderace takes care of things like thorn which my blaze set Cant take care of, sucker punch for spectirer, and high jump kick for dark types.


786-0.png
270.png

Tapu Lele @ Life Orb
Ability: Psychic Surge
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Moonblast
- Future Sight
- Focus Blast
- Psyshock

Lele is check for much switches. If I feel a pokemon is gonna switch I'll future sight with lele to deal maijor damage. Psyshock is so i dont get walled by blissey, focus blast is for non AV melmetal, and moonblast is for fini. This set also to block priority.

145-0.png

Zapdos @ Heavy-Duty Boots
Ability: Static
EVs: 248 HP / 220 Def / 40 Spe
Timid Nature
IVs: 0 Atk
- Discharge
- Roost
- Hurricane
- Defog

This is my defoger. To blow away hazzards from the feild, to blow away electric terrian to stop tapu-lucha, roost is healing so it can survive, hurricane while risky deal good damage, and dischage can paralyze just incase static does not.
788-0.png
234.png

Tapu Fini @ Leftovers
Ability: Misty Surge
EVs: 252 HP / 192 Def / 64 Spe
Bold Nature
IVs: 0 Atk
- Calm Mind
- Taunt
- Draining Kiss
- Surf

Probally the second most important member on my team. Fini stops toxic stall, taunts set up sweepers. is an urshifu switch in, and a can deal damage with calm mind surf and draining kiss.

887-0.png
275.png

Dragapult @ Focus Sash
Ability: Infiltrator
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Dragon Darts
- Phantom Force
- Acrobatics

If there's 2 thing that spell trouble for me thats chomp and spectrier, but this is my check to that :). Plus 1 pult outspeeds scarf spectrier, so that gets dragon darted to death, as well as chomp, which I dont think would live even without the plus 1.
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Blaziken @ Weakness Policy
Ability: Speed Boost
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Endure
- Reversal
- Knock Off
- Earthquake
And finnaly the big one, yes I know blaze is WAY to frail for policy, but here me out. Endure allows me to live a super effective hit on 1 hp. now that I'm on 1 hp, reversal does 200 damage at plus 2. killing most things not ressited to it. And the oppenet will almost always have at least 1 superefective move, and becuase of speed boost, i'll out speed a ton.

Hi there, just want to stop in and say you should probably consider another team for this strategy if you really want to use it. There are lots of factors that limit sets like Blaziken's, and as a whole the team isn't very solid. If you do like teams that involve absolute nuke mons, try building teams around suicide leads and high attackers, maybe a Hyper Offense team would be more of your thing. If you just like the fact that Blaziken is unexpected, then I recommend looking at other mons in the lower tiers with strategies like these that focus on nuking the opponent and leaving, such as Specs / Scarf Steel Beam Aegislash, Destiny Bond Eject Button Sharpedo (which still isn't exactly the best but is fun), Webs Slurpuff with Belly Drum Unburden, etc. Take my comment as you will, but I think you should explore your options more than what is mentioned here. It is a good idea yes, but not all good ideas work in every generations. This kind of set may have worked some time ago, just not now.

Have fun :)
 
Hi there, just want to stop in and say you should probably consider another team for this strategy if you really want to use it. There are lots of factors that limit sets like Blaziken's, and as a whole the team isn't very solid. If you do like teams that involve absolute nuke mons, try building teams around suicide leads and high attackers, maybe a Hyper Offense team would be more of your thing. If you just like the fact that Blaziken is unexpected, then I recommend looking at other mons in the lower tiers with strategies like these that focus on nuking the opponent and leaving, such as Specs / Scarf Steel Beam Aegislash, Destiny Bond Eject Button Sharpedo (which still isn't exactly the best but is fun), Webs Slurpuff with Belly Drum Unburden, etc. Take my comment as you will, but I think you should explore your options more than what is mentioned here. It is a good idea yes, but not all good ideas work in every generations. This kind of set may have worked some time ago, just not now.

Have fun :)
I mean, the team is built around Endure Weakness Policy Reversal Blaziken, we can at least try to build around it. It's not as bad as some other mons being thrown around in these parts.

You can try run Protective Pads like Emvee did in his video, it limits your sweeping potential but you have SD and it stops your sweeps from being halted by Ferrothorn and Rh Pex and the crew.

Edit: I mistaked and you don't have SD, maybe Weakness policy is the way to go.
 
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