Wear and Tear - RMT

So, I actually have been on a fairly good roll in making successive teams recently, and this is a team I created to combat the common threats to most popular pokemon as well as provide a basic synergy that would allow my pokes to take at least one opposing poke down with them. My team doesn't necessarily "sweep" or "stall", but it has a combination of both that allows it to just outlast the opponent until I feel it is the right time to attack. So, without further ado....

The Team:

dpffa068.png
dpmfa248.png
dpmfa377.png
dpmfa080.png
dpmfa450.png
dpmfa094.png




dpffa068.png

Machamp @ Lum Berry
Nature: Adamant
Ability: No Guard
EVs: 252 Hp / 252 Atk / 4 Spe
- Dynamicpunch
- Payback
- Substitute
- Encore

This thing is monstrous to lead off the game. With a little prediction, it pays off dividends. Payback and max attack for those pesky Rotom forms, and those frail suicide leads that just might hit themselves in confusion instead of exploding on Machamp. Machamp also helps with the Parafusion strategy if he is still alive later in the battle.


dpmfa248.png

Tyranitar @ Leftovers
Nature: Brave
Ability: Sand Stream
EVs: 252 Hp / 100 SpA / 158 SpD
- Substitute
- Focus Punch
- Crunch
- Fire Blast

Boah helps deal with SkarmBlissCress as most people prefer to play stall nowadays. I use Brave with no SpA EV's because I still want a respectable Attack stat, and a reasonable Special Attack and Defense stat. This can also absorb Trick, which is another common move that the opponents nowadays prefer to use. All in all, Ttar can bust games wide open and murder stall teams.


dpmfa377.png

Regirock @ Leftovers
Nature: Impish
Ability: Clear Body
EVs: 252 Hp / 4 Def / 252 SpD
- Stone Edge
- Seismic Toss
- Thunder Wave
- Stealth Rock

Regirock + Sandstorm = a pain to take down. If only it had a reliable recovery....Anyways, helps spread paralysis and slows the opponent down, also helps get a Paralyze on incoming Fighters that think they can get a free set-up. Again, I prefer balancing the stats out as much as possible and with Impish and not that many Defense EV's, they do sort of balance out after the Sand Storm boost. Also sets up the rocks which can help get the opponent in KO range as well as help deal with annoying Zapdos's.

dpmfa080.png

Slowbro @ Leftovers
Nature: Bold
Ability: Own Tempo
EVs: 252 Hp / 252 Def / 4 SpA
- Surf
- Hidden Power [Electric]
- Slack Off
- Thunder Wave

Not many people run Twave Slowbro, so it can help catch incoming Scizor's and Ttar's on the switch so I can safely switch to Machamp or Hippowdon and outspeed. Slack Off is there to increase survivability, and HP Electric is to help deal with other water's (especially Gyarados) that can hurt my Sand Storm team.

dpmfa450.png

Hippowdon @ Leftovers
Nature: Impish
Ability: Sand Stream
EV's: 252 Hp / 252 Def / 4 SpD
- Earthquake
- Ice Fang
- Slack Off
- Roar / Yawn

2 Sand Streamers!!?? The answer is yes. Why? Because I can. I needed a sturdy ground that could phaze. Hippowdon > Swampert because of Recovery. Max Defense to help deal with Heracross and take repeated Gyarados hits if bro goes down. Pretty standard set and helps wall the opponent until Sand Storm wears them down. Roar is there for phazing, as Regirock already sets up SR, and Yawn can be used to help in 1 on 1 battles or if they are down to their last poke (as I often find Hippowdon being the last one or one of the last ones alive.)

dpmfa094.png

Gengar @ Choice Scarf
Nature: Modest
Ability: Levitate
EV's: 4 Hp / 252 SpA / 252 Spe
- Thunderbolt
- Shadow Ball
- Psychic / Destiny Bond
- Focus Blast

Okay...so this is the most ambiguous set of them all. I obviously have many options with ScarfGar. I was dropping Psychic...but if NP Ape or ScarfHera get unleashed, I don't know if I can hurt them enough. Focus Blast is iffy because I don't really use it and I could put HP Ice for Mence, but it never really sets up due to either Paralysis or being phazed. Suggestions would be highly appreciated. Maybe even Destiny Bond or Energy Ball for a last move...who knows Gengar is complex. I like Destiny Bond because it is somewhat like Explosion, only it is a bit more risky and is a sure KO if it pays off.


Okay, so I know you all want to say, "Oh, a CM Jirachi or Suicune Weakness!!!" Well, I have some options to dealing with them. A) Paralyze and have Machamp Confuse them or Encore them until they decide to switch. B) Try and Phaze with Hippowdon. C) Wait for a crit.

Although they aren't the prettiest options, if I let the mset up in the first place it is mainly my fault and not the team's fault. I haven't run into trouble with them so far, partially because I never give them a chance to switch before they either get hit or statused. At this point I don't really see any other gaping threats...any comments and suggestions are appreciated.
 
Uhh...you kinda made a WHOLE new team...I am not going to replace 3 new pokes just because I have a Suicune weakness...I will change up the EV spreads but I see synergy throughout the team because I have played with it and been very successful with it. I am going to try Trick, but I really want to keep my scarf so I will try Trick and Destiny Bond even further. I am using the Ttar set because it is the BEST SkarmBlissCress counter. Not BlissCress, but all three. I want the Fire Blast in case I am tricked a Specs and I am not wasted and I don't want to give the opponent another chance to trick me.

Plus, Slowbro isn't outclassed by Suicune whatsoever. Slowbro has access to Slack Off, a fighting resist, more Defense, Nasty Plot, and the relatively same offensive attacking moves to go along with Light Screen. It is in no way inferior to Suicune, my particular set may be in your opinion, but in mine I am happy with Slowbro as it helps me get a fighting resist. Now, with Slowbro being my fighting check I can still keep Hippowdon, and thus nothing drastic has to be done. I appreciate the time you took, but I wasn't looking for a whole new team, just some slight changes, new EV spreads (thanks), and some suggestions for movesets and an easier way to deal with Suicune...
 
Back
Top