Hey everybody! This is my first RMT, and actually the first team I made that has had much success laddering peaking at number 11 on the ladder. I've been using this team since BW1 and now that I feel I have done well with it, I am ready to share it and try to improve it the best I can with y'all's help. I built this team attempting to create a solid, balanced, weatherless team.
Bronzong @ Normal Gem
Trait: Heatproof
EVs: 252 HP / 252 Atk / 4 SDef
Brave Nature
IVs: 0 Spd
- Stealth Rock
- Gyro Ball
- Earthquake
- Explosion
Bronzong is here to set up stealth rocks and then proceed to deal out as much damage as possible before dealing a huge chunk of damage to anything that doesn't resist explosion. Gyro ball and earthquake exist here for coverage to take care of opposing pokemon such as heatran who people often like to lead against bronzong with. Gyro ball also dishes out a good hit to most things that don't resist it such as most dragons in the tier. He runs a 0 speed IV and a negative speed nature to power up gyro ball to its fullest potential, a normal gem to boost his explosion, and heatproof to be able to survive fire attacks as it is rare that an opponent will go for a ground move unless they are familiar with the team.
Scizor @ Choice Band
Trait: Technician
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Bullet Punch
- U-turn
- Pursuit
- Superpower
This right here is a fairly standard CB Scizor. He can put a serious dent in almost anything with one of his moves or scout by using U-turn. Bullet punch is there for stab. Pursuit helps trap opponents such as gengar, and superpower allows him to hit threats like ferrothorn well. He maxes his attack and speed with his EVs so as to be as capable of doing as much damage as possible
Trait: Justified
EVs: 252 Atk / 252 Spd / 4 HP
Jolly Nature
- Close Combat
- Earthquake
- X-Scissor
- Stone Edge
Terrakion is here as arevenge killer as well as a cleaner. He also fairs well as a lead against sun teams as they like to lead with ninetales who is OHKOed by stone edge and puts a dent into most other things on the team that can switch in. He runs these EVs to maximize his speed and ensure at least a speed tie with other base 108 scarfers. Additionally he outruns many setup sweepers at +1 including dragonite, gyarados, and volcarona which all get hit hard by one of his attacks
Trait: Heatproof
EVs: 252 HP / 252 Atk / 4 SDef
Brave Nature
IVs: 0 Spd
- Stealth Rock
- Gyro Ball
- Earthquake
- Explosion
Scizor @ Choice Band
Trait: Technician
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Bullet Punch
- U-turn
- Pursuit
- Superpower
Vaporeon @ Leftovers
Trait: Water Absorb
EVs: 252 HP / 252 SDef / 4 Def
Calm Nature
- Scald
- Wish
- Protect
- Toxic
Terrakion @ Choice Scarf
Trait: Justified
EVs: 252 Atk / 252 Spd / 4 HP
Jolly Nature
- Close Combat
- Earthquake
- X-Scissor
- Stone Edge
Gliscor @ Toxic Orb
Trait: Poison Heal
EVs: 184 Spd / 252 HP / 72 Def
Jolly Nature
- Toxic
- Protect
- Earthquake
- Substitute
Gengar @ Life Orb
Trait: Levitate
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Thunderbolt
- Shadow Ball
- Giga Drain
- Focus Blast
The Players






Bronzong

Trait: Heatproof
EVs: 252 HP / 252 Atk / 4 SDef
Brave Nature
IVs: 0 Spd
- Stealth Rock
- Gyro Ball
- Earthquake
- Explosion
Bronzong is here to set up stealth rocks and then proceed to deal out as much damage as possible before dealing a huge chunk of damage to anything that doesn't resist explosion. Gyro ball and earthquake exist here for coverage to take care of opposing pokemon such as heatran who people often like to lead against bronzong with. Gyro ball also dishes out a good hit to most things that don't resist it such as most dragons in the tier. He runs a 0 speed IV and a negative speed nature to power up gyro ball to its fullest potential, a normal gem to boost his explosion, and heatproof to be able to survive fire attacks as it is rare that an opponent will go for a ground move unless they are familiar with the team.
Scizor

Trait: Technician
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Bullet Punch
- U-turn
- Pursuit
- Superpower
This right here is a fairly standard CB Scizor. He can put a serious dent in almost anything with one of his moves or scout by using U-turn. Bullet punch is there for stab. Pursuit helps trap opponents such as gengar, and superpower allows him to hit threats like ferrothorn well. He maxes his attack and speed with his EVs so as to be as capable of doing as much damage as possible
Gengar

Gengar @ Life Orb
Trait: Levitate
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Thunderbolt
- Shadow Ball
- Giga Drain
Trait: Levitate
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Thunderbolt
- Shadow Ball
- Giga Drain
- Focus Blast
Gengar also is here to do as much damage as possible. Life orb gives him a solid boost to attack power in order to most effectively use his four coverage moves. Shadow ball and focus blast exist for neutral coverage, and I also choose to run thunderbolt and giga drain for additional coverage. Thunderbolt helps with water types and giga drain helps to offset life orb recoil while also hitting super effectively ground types lured in by thunderbolt
Vaporeon

Vaporeon @ Leftovers
Trait: Water Absorb
EVs: 252 HP / 252 SDef / 4 Def
Calm Nature
- Scald
- Wish
- Protect
- Toxic
Trait: Water Absorb
EVs: 252 HP / 252 SDef / 4 Def
Calm Nature
- Scald
- Wish
- Protect
- Toxic
Vaporeon, aside from being one of my personal favorite pokemon serves as a fairly bulky special wall. With maximum special defensive investment, Vaporeon is capable of taking even super effective hits rather well and recovering back with wish+ protect, wearing down with toxic, passing wishes and shooting off stab scalds to pass around burns and deal damage. Additionally, with water absorb, Vaporeon is capable of switching in and healing against some of the tier's strongest pokemon such as keldeo.
Gliscor

Gliscor @ Toxic Orb
Trait: Poison Heal
EVs: 184 Spd / 252 HP / 72 Def
Jolly Nature
- Toxic
- Earthquake
- Substitute
Trait: Poison Heal
EVs: 184 Spd / 252 HP / 72 Def
Jolly Nature
- Toxic
- Earthquake
- Substitute
- Protect
Gliscor serves as a physical counterpart to Vaporeon's special bulk. With this set he is easily able to pass around toxic and watch as his opponents fall to residual damage from behind substitute and protect. Earthquake exists for stab damage when Gliscor needs to attack. This EV spread is to ensure that all non-scarfed rotom-w are slower than Gliscor and are therefore susceptible to sub+toxic
Terrakion

Terrakion @ Choice ScarfTrait: Justified
EVs: 252 Atk / 252 Spd / 4 HP
Jolly Nature
- Close Combat
- Earthquake
- X-Scissor
- Stone Edge
Terrakion is here as arevenge killer as well as a cleaner. He also fairs well as a lead against sun teams as they like to lead with ninetales who is OHKOed by stone edge and puts a dent into most other things on the team that can switch in. He runs these EVs to maximize his speed and ensure at least a speed tie with other base 108 scarfers. Additionally he outruns many setup sweepers at +1 including dragonite, gyarados, and volcarona which all get hit hard by one of his attacks
Importable:
Bronzong @ Normal GemTrait: Heatproof
EVs: 252 HP / 252 Atk / 4 SDef
Brave Nature
IVs: 0 Spd
- Stealth Rock
- Gyro Ball
- Earthquake
- Explosion
Scizor @ Choice Band
Trait: Technician
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Bullet Punch
- U-turn
- Pursuit
- Superpower
Vaporeon @ Leftovers
Trait: Water Absorb
EVs: 252 HP / 252 SDef / 4 Def
Calm Nature
- Scald
- Wish
- Protect
- Toxic
Terrakion @ Choice Scarf
Trait: Justified
EVs: 252 Atk / 252 Spd / 4 HP
Jolly Nature
- Close Combat
- Earthquake
- X-Scissor
- Stone Edge
Gliscor @ Toxic Orb
Trait: Poison Heal
EVs: 184 Spd / 252 HP / 72 Def
Jolly Nature
- Toxic
- Protect
- Earthquake
- Substitute
Gengar @ Life Orb
Trait: Levitate
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Thunderbolt
- Shadow Ball
- Giga Drain
- Focus Blast