Hello everyone my name is Alviss and back on shoddy battle I was pretty good at HGSS OU, I quit competitive pokemon for a while and came back a few weeks ago and I am needing some help with my team. I've only been laddering for a little bit but I win 7/10 games with this team. So here we go.
Gliscor (F) @ Toxic Orb
Trait: Poison Heal
EVs: 252 HP / 184 Def / 72 Spd
Impish Nature (+Def, -SAtk)
- Toxic
- Earthquake
- Protect
- Taunt
I run a standard gliscor set just to take the likes of toxic and will-o-wisp once toxic orb has kicked in and for the resistances he brings and to toxic back himself.
Rotom (Rotom-W) @ Choice Scarf
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Hydro Pump
- Volt Switch
- Thunderbolt
- Trick
One of my checks to rain teams. Can switch in on an ice beam aimed at gliscor and then thunderbolt back. I put in trick to stop set up sweepers, kinda makes me week to gastrodon though.
Dragonite (M) @ Choice Band
Trait: Multiscale
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- ExtremeSpeed
- Outrage
- Earthquake
-Superpower
Banded dragonite with multiscale takes hits like a boss and then procedes to do massive damage back. Revenge kills with Extreme Speed and has good typing with the rest of the moves. Put in super power over fireblast to hit ferrothorn in the rain.
Forretress @ Leftovers
Trait: Sturdy
EVs: 252 HP / 176 Def / 80 SDef
Relaxed Nature (+Def, -Spd)
- Stealth Rock
- Rapid Spin
- Volt Switch
- Gyro Ball
I had scizor here but I changed him to forretress so i can get rid of rocks and have a solid check to dragons.
Chansey (F) @ Eviolite
Trait: Natural Cure
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Thunder Wave
- Wish
- Heal Bell
- Seismic Toss
Takes hits really welll and is probably the most stable wish provider in OU. Heals, Cures, and paralyzes. A lot of times I'll paralyze, wish, then switch into either dragonite or conkeldurr. Dragonite can take the hit with multiscale, heal back up from wish, then dish out a nice hit while conkeldurr can take the hit then be back at full to Bulk Up.
Conkeldurr (M) @ Leftovers
Trait: Guts
EVs: 120 HP / 252 Atk / 136 SDef
Adamant Nature (+Atk, -SAtk)
- Bulk Up
- Drain Punch
- Mach Punch
- Ice Punch
I really really like conkeldurr. He can take mach punch for priority and with the tanky EV's can bulk up on most things. After 2 Bulk ups he pretty much sweeps. Drain punch heals back everything while mach punch gives priority. Replaced payback with ice punch to hit flying and ghosts.
Final Words-
I really like this team but I have a real problem with psychic types. My team is based around blowing wholes in most of the team and then letting conkeldurr get a good set up. A stab Psychic almost always OHKO's him. All suggestions would be extremely appreciated!

Gliscor (F) @ Toxic Orb
Trait: Poison Heal
EVs: 252 HP / 184 Def / 72 Spd
Impish Nature (+Def, -SAtk)
- Toxic
- Earthquake
- Protect
- Taunt
I run a standard gliscor set just to take the likes of toxic and will-o-wisp once toxic orb has kicked in and for the resistances he brings and to toxic back himself.

Rotom (Rotom-W) @ Choice Scarf
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Hydro Pump
- Volt Switch
- Thunderbolt
- Trick
One of my checks to rain teams. Can switch in on an ice beam aimed at gliscor and then thunderbolt back. I put in trick to stop set up sweepers, kinda makes me week to gastrodon though.

Dragonite (M) @ Choice Band
Trait: Multiscale
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- ExtremeSpeed
- Outrage
- Earthquake
-Superpower
Banded dragonite with multiscale takes hits like a boss and then procedes to do massive damage back. Revenge kills with Extreme Speed and has good typing with the rest of the moves. Put in super power over fireblast to hit ferrothorn in the rain.

Forretress @ Leftovers
Trait: Sturdy
EVs: 252 HP / 176 Def / 80 SDef
Relaxed Nature (+Def, -Spd)
- Stealth Rock
- Rapid Spin
- Volt Switch
- Gyro Ball
I had scizor here but I changed him to forretress so i can get rid of rocks and have a solid check to dragons.

Chansey (F) @ Eviolite
Trait: Natural Cure
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Thunder Wave
- Wish
- Heal Bell
- Seismic Toss
Takes hits really welll and is probably the most stable wish provider in OU. Heals, Cures, and paralyzes. A lot of times I'll paralyze, wish, then switch into either dragonite or conkeldurr. Dragonite can take the hit with multiscale, heal back up from wish, then dish out a nice hit while conkeldurr can take the hit then be back at full to Bulk Up.

Conkeldurr (M) @ Leftovers
Trait: Guts
EVs: 120 HP / 252 Atk / 136 SDef
Adamant Nature (+Atk, -SAtk)
- Bulk Up
- Drain Punch
- Mach Punch
- Ice Punch
I really really like conkeldurr. He can take mach punch for priority and with the tanky EV's can bulk up on most things. After 2 Bulk ups he pretty much sweeps. Drain punch heals back everything while mach punch gives priority. Replaced payback with ice punch to hit flying and ghosts.
Final Words-
I really like this team but I have a real problem with psychic types. My team is based around blowing wholes in most of the team and then letting conkeldurr get a good set up. A stab Psychic almost always OHKO's him. All suggestions would be extremely appreciated!