


I decided to return to monotype this week to see the state of the metagame and just get a look of what's changed and what's good now. After looking through the types I decided I wanted to try out Dark for my climb, and this here is what I came up with.
Lets get right to the first member shall we;
Red Queen (Weavile) (F) @ Choice Band
Ability: Pressure
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Triple Axel
- Ice Shard
- Knock Off
- Low Kick
After taking a look at commonly spammed types on ladder, I noticed there was a solid amount of dragon, flying, ground and grass amongst them, so I decided to put Weavile on this team as a good way to threaten those types. It outspeeds almost all of Ground save for Excadrill who I have other counterplay for on the team later, and even scarfers like Lando-T, or things like SD Scale Shot Chomp are easily shut down thanks to Ice Shard. Pokemon like sub nidoking dont get much leverage either. Vs Grass it is a matter of forcing damage on Ferrothorn, and then Weavile can Axel down the rest of the team with relative ease (Will provide replays for that). Flying is a bit harder since things like scarf Galar Zapdos and Celesteela can be annoying for weavile, but the rest of the team has ways to patch those holes. Low Kick is just there to get easy damage on steels.
Blue Rose (Hydreigon) @ Leftovers
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Nasty Plot
- Substitute
- Dark Pulse
- Flamethrower
This one is more a matter of showing rather than telling, which you will be able to in replays provided at the bottom. With enough damage on Fini, Hydreigon can destroy water, it has an easy time abusing steel and can do further damage to flying, grass, and ground, securing those matchups as guaranteed wins alongside Weavile. Subbing and nasty plotting on pokemon like Toxapex, Gastrodon, Aegislash, Ferrothorn, Heatran, and Mantine is very easy to abuse all these types. Not great in every matchup, but phenomenal in a few.
Exceed (Tyranitar) @ Chople Berry
Ability: Sand Stream
EVs: 252 HP / 36 Def / 196 SpD
Sassy Nature
- Stealth Rock
- Stone Edge
- Thunder Wave
- Fire Blast
A basic spdef ttar. I opt'd for chople because I was facing a lot of scarf galar-zapdos flying and fighting teams on my way up. This set lives scarf terrak close combat from full and twaves it, same deal in the gzap-flying matchup. Vs most other types he's there to soft absorb moon blasts from stuff like Fini/Whimsicott/Alola-Ninetales and just firing off status, fire blasts, edges, or just setting rocks. Sand also helps chip certain mons into range for our scarf Zarude or ice shard Weavile.
Overture (Urshifu) (M) @ Choice Band
Ability: Unseen Fist
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Wicked Blow
- Close Combat
- Sucker Punch
- Poison Jab
Another breaker that goes hand in hand with Weavile. Urshifu, simply put, is outstanding. Its never useless in any matchup, and always has pressure to put up. Its stabs are near unresisted, banded jab decimates fairies, and sucker punch is a handy tool to pick off threatening mons like Alolan Raichu and Regieleki. Basically every type is free Wicked Blow spam honestly, its just a good mon to lead with and do heavy damage as soon as you can, so Weavile and Hydreigon can finish off most types afterwards.
Calibur (Zarude) @ Choice Scarf
Ability: Leaf Guard
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Power Whip
- Darkest Lariat
- Close Combat
- U-turn
While banded sucker punch and ice shard is some heavy damage for speed control, you can never go wrong with a scarfer to clean up. This guy will be your main way to kill lots of relevant fairy threats, like Lele, Fini, and Koko. It also helps a lot in general with the 2 Urshifu's as they can really go ham on mono dark. Uturn Pivoting and amazing Grass Dark Fighting coverage is really nice on a pokemon with a speed tier as solid as Zarudes. It can also survive a lot more hits than you might think, so dont be scared to play aggressive w/it.
Gerbera (Mandibuzz) (F) @ Heavy-Duty Boots
Ability: Overcoat
EVs: 252 HP / 240 Def / 16 Spe
Impish Nature
- Foul Play
- Roost
- Defog
- Brave Bird
Much need physdef wall and defogger. I tried a bunch of variants; uturn, toxic, taunt etc, but in the end Brave Bird is the one I needed. Too many pokemon try to take advantage of it, like bulk up Urshifu's, Buzzwole/heracross on bug, and even random Conkeldurr fightings caused some problems on my way up. Brave Bird really made life SO much easier, and I highly recommend you dont switch this back to u-turn or something. It makes so many unnecessarily tough situations so much more manageable. You just need to figure out how to play more aggressively since you no longer have the slow pivot.
Threatlist:
These three require a lot of effort and outplaying to kill. Saving Hydrei to kill Eleki after tanking a hit and then using the 2 priority mons to damage Koko and Zera into Zarude Power Whip range is the usual method I take.
These two can be scary if you play Hydrei and Urshifu wrong lol, but they are mostly on meme normal.
Behind veil if this thing gets a smash off its basically GG. Ninetales itself is also really tough.
CM Drain Kiss is really hard to beat, as you can imagine.

Red Queen (Weavile) (F) @ Choice Band
Ability: Pressure
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Triple Axel
- Ice Shard
- Knock Off
- Low Kick
After taking a look at commonly spammed types on ladder, I noticed there was a solid amount of dragon, flying, ground and grass amongst them, so I decided to put Weavile on this team as a good way to threaten those types. It outspeeds almost all of Ground save for Excadrill who I have other counterplay for on the team later, and even scarfers like Lando-T, or things like SD Scale Shot Chomp are easily shut down thanks to Ice Shard. Pokemon like sub nidoking dont get much leverage either. Vs Grass it is a matter of forcing damage on Ferrothorn, and then Weavile can Axel down the rest of the team with relative ease (Will provide replays for that). Flying is a bit harder since things like scarf Galar Zapdos and Celesteela can be annoying for weavile, but the rest of the team has ways to patch those holes. Low Kick is just there to get easy damage on steels.
Blue Rose (Hydreigon) @ Leftovers
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Nasty Plot
- Substitute
- Dark Pulse
- Flamethrower
This one is more a matter of showing rather than telling, which you will be able to in replays provided at the bottom. With enough damage on Fini, Hydreigon can destroy water, it has an easy time abusing steel and can do further damage to flying, grass, and ground, securing those matchups as guaranteed wins alongside Weavile. Subbing and nasty plotting on pokemon like Toxapex, Gastrodon, Aegislash, Ferrothorn, Heatran, and Mantine is very easy to abuse all these types. Not great in every matchup, but phenomenal in a few.

Exceed (Tyranitar) @ Chople Berry
Ability: Sand Stream
EVs: 252 HP / 36 Def / 196 SpD
Sassy Nature
- Stealth Rock
- Stone Edge
- Thunder Wave
- Fire Blast
A basic spdef ttar. I opt'd for chople because I was facing a lot of scarf galar-zapdos flying and fighting teams on my way up. This set lives scarf terrak close combat from full and twaves it, same deal in the gzap-flying matchup. Vs most other types he's there to soft absorb moon blasts from stuff like Fini/Whimsicott/Alola-Ninetales and just firing off status, fire blasts, edges, or just setting rocks. Sand also helps chip certain mons into range for our scarf Zarude or ice shard Weavile.

Overture (Urshifu) (M) @ Choice Band
Ability: Unseen Fist
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Wicked Blow
- Close Combat
- Sucker Punch
- Poison Jab
Another breaker that goes hand in hand with Weavile. Urshifu, simply put, is outstanding. Its never useless in any matchup, and always has pressure to put up. Its stabs are near unresisted, banded jab decimates fairies, and sucker punch is a handy tool to pick off threatening mons like Alolan Raichu and Regieleki. Basically every type is free Wicked Blow spam honestly, its just a good mon to lead with and do heavy damage as soon as you can, so Weavile and Hydreigon can finish off most types afterwards.
Calibur (Zarude) @ Choice Scarf
Ability: Leaf Guard
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Power Whip
- Darkest Lariat
- Close Combat
- U-turn
While banded sucker punch and ice shard is some heavy damage for speed control, you can never go wrong with a scarfer to clean up. This guy will be your main way to kill lots of relevant fairy threats, like Lele, Fini, and Koko. It also helps a lot in general with the 2 Urshifu's as they can really go ham on mono dark. Uturn Pivoting and amazing Grass Dark Fighting coverage is really nice on a pokemon with a speed tier as solid as Zarudes. It can also survive a lot more hits than you might think, so dont be scared to play aggressive w/it.
Gerbera (Mandibuzz) (F) @ Heavy-Duty Boots
Ability: Overcoat
EVs: 252 HP / 240 Def / 16 Spe
Impish Nature
- Foul Play
- Roost
- Defog
- Brave Bird
Much need physdef wall and defogger. I tried a bunch of variants; uturn, toxic, taunt etc, but in the end Brave Bird is the one I needed. Too many pokemon try to take advantage of it, like bulk up Urshifu's, Buzzwole/heracross on bug, and even random Conkeldurr fightings caused some problems on my way up. Brave Bird really made life SO much easier, and I highly recommend you dont switch this back to u-turn or something. It makes so many unnecessarily tough situations so much more manageable. You just need to figure out how to play more aggressively since you no longer have the slow pivot.
Threatlist:







https://replay.pokemonshowdown.com/gen8monotype-1255300126-qgvxtpehg55v3qq8puy5282hk5fzp1opw vs Ground 1
https://replay.pokemonshowdown.com/gen8monotype-1254184951-zr4vglhc6epeqoboy8sx6u0amh89ifqpw vs Ground 2
https://replay.pokemonshowdown.com/gen8monotype-1256524029-shr2r5946mo5el4q3tsffm2pbdeir2jpw vs Mirror (quite literally)
https://replay.pokemonshowdown.com/gen8monotype-1256486627-c70s1tiwseelfd5kkisab3smscbd88cpw vs Grass
https://replay.pokemonshowdown.com/gen8monotype-1255990256-z8f6ufdqc0dc1jf1nufb9lswzfkzo5ipw vs Fini Water
https://replay.pokemonshowdown.com/gen8monotype-1256491036-pr616654z1bxqf3i4ta06tf70jwcrwapw vs Steel
https://replay.pokemonshowdown.com/gen8monotype-1257202348-wkkxfkobsaop1qiuf0w07jv692gzycupw vs Steel 2
https://replay.pokemonshowdown.com/gen8monotype-1255217384-190wel5ndgl00vlqeguuwfe15pep1p5pw vs Flying 1 (I had uturn mandi for this)
https://replay.pokemonshowdown.com/gen8monotype-1254756769-2j8ym98bxuhr825lqjdlch6pldcu4bfpw vs Flying 2 (I still had uturn mandi for this)
https://replay.pokemonshowdown.com/gen8monotype-1257310255-vfbti837rt94nsmhm6cngcgeg1bqwsbpw vs Flying 3 (Updated sets)
https://replay.pokemonshowdown.com/gen8monotype-1257243919-ipj3w45sq7dtpg0jzkq98p2wyqeq2l6pw vs Flying 4 fucking thousand
https://replay.pokemonshowdown.com/gen8monotype-1257213546-1hu27eb1xbkjwzh8mdhwkl12tkie3wlpw vs Ice (bad matchup)
https://replay.pokemonshowdown.com/gen8monotype-1257199133-i2c2z3vvbpitxslk5z9ac3i3llbwvhhpw vs Fairy
https://replay.pokemonshowdown.com/gen8monotype-1256543972-qtzbzllvqg4w07ht7537bk54qvkpcslpw vs Fairy 2 (I lost this game, just putting it here to prove the Elo)
https://replay.pokemonshowdown.com/gen8monotype-1254184951-zr4vglhc6epeqoboy8sx6u0amh89ifqpw vs Ground 2
https://replay.pokemonshowdown.com/gen8monotype-1256524029-shr2r5946mo5el4q3tsffm2pbdeir2jpw vs Mirror (quite literally)
https://replay.pokemonshowdown.com/gen8monotype-1256486627-c70s1tiwseelfd5kkisab3smscbd88cpw vs Grass
https://replay.pokemonshowdown.com/gen8monotype-1255990256-z8f6ufdqc0dc1jf1nufb9lswzfkzo5ipw vs Fini Water
https://replay.pokemonshowdown.com/gen8monotype-1256491036-pr616654z1bxqf3i4ta06tf70jwcrwapw vs Steel
https://replay.pokemonshowdown.com/gen8monotype-1257202348-wkkxfkobsaop1qiuf0w07jv692gzycupw vs Steel 2
https://replay.pokemonshowdown.com/gen8monotype-1255217384-190wel5ndgl00vlqeguuwfe15pep1p5pw vs Flying 1 (I had uturn mandi for this)
https://replay.pokemonshowdown.com/gen8monotype-1254756769-2j8ym98bxuhr825lqjdlch6pldcu4bfpw vs Flying 2 (I still had uturn mandi for this)
https://replay.pokemonshowdown.com/gen8monotype-1257310255-vfbti837rt94nsmhm6cngcgeg1bqwsbpw vs Flying 3 (Updated sets)
https://replay.pokemonshowdown.com/gen8monotype-1257243919-ipj3w45sq7dtpg0jzkq98p2wyqeq2l6pw vs Flying 4 fucking thousand
https://replay.pokemonshowdown.com/gen8monotype-1257213546-1hu27eb1xbkjwzh8mdhwkl12tkie3wlpw vs Ice (bad matchup)
https://replay.pokemonshowdown.com/gen8monotype-1257199133-i2c2z3vvbpitxslk5z9ac3i3llbwvhhpw vs Fairy
https://replay.pokemonshowdown.com/gen8monotype-1256543972-qtzbzllvqg4w07ht7537bk54qvkpcslpw vs Fairy 2 (I lost this game, just putting it here to prove the Elo)
A lot of games I didnt save, I'll update these as I continue to try and climb.
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