Hey Guys, this is a new team that I made recently that I used for a OU room tourney. It turned out to be pretty decent, and I made it to the quaterfinals. My goal is to punch a hole in the opposing teams' walls to have a late game sweep. So here is the team-
I decided to use a super wallbreaking core- Weavile and Hawlucha. They cover each other pretty well, hitting threats to the opposite- Hawlucha hits Ferrothorn and Mega Scizor, and Weavile hits Starmie and more offensive threats.
I decided to add starmie to the mix because it hits alot of threats hard (mainly skarmory) and provides rapid spin support for mainly weavile. It also adds a dark psychic fighting core, which reminds me of the fire water grass core. Starmie also adds the special attacking side that I didnt have yet.
Scizor added great bulk and raw power to the team. Scizor also has a great presence in this meta at the moment. it also provides a technician boosted bullet punch, which really packs a punch. Overall, i feel that scizor adds synergy to the team.
Garchomp was my next choice because it allowed stealth rock support and a great fire resist. I felt that even though that this team was more offensive, I needed a dedicated wall to handle some of the major threats in the meta. So, i decided tank chomp was a good way to put rocks up and force the opponent to have good hazard control, which can waste a turn or lose their own hazards.
Thundurus provided a super effective move to water types that wasn't starmie's thunderbolt. It also cripples other weaviles and speed threats with the priority t-wave, which is nice. focus blast and hidden power ice give me great coverage, which follows the team thread of punching holes in the opponents team for a late game sweep.
Weavile (M) @ Life Orb
Ability: Pickpocket
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Icicle Crash
- Ice Shard
- Low Kick
So weavile is a monster in OU right now because of its great speed tier and offensive typing. I ran the standard set- knock of and icicle crash for hard hitting stabs, ice shard for that priority when needed, and low kick to hit other weaviles, bisharps, ttars, and ferros that are common right now. Pickpocket is the ability because weavile can be knock off fodder and come in on maybe a excadrill rapid spin and take its life orb back.
Hawlucha (M) @ Sitrus Berry
Ability: Unburden
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Substitute
- Swords Dance
- High Jump Kick
- Acrobatics
Hawlucha is an underlooked threat with a very unique offensive typing and a good speed tier. Whats even better is that it has more bulk than weavile, allowing it to take a CB Scizor's Superpower and set up a sub, getting an unburden boost and live 2 more after the sub is broken.(-2 252+ Atk Choice Band Scizor Superpower vs. 12 HP / 0 Def Hawlucha: 68-80 (22.6 - 26.6%) -- possible 6HKO) If you can catch a mew w/ knock off or another weak wall, you can set up to +6 without a problem and finish the game right then and there.
Starmie @ Life Orb
Ability: Analytic
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Rapid Spin
- Ice Beam
- Thunderbolt
Starmie provides spin support and a great special attacker. Analytic to catch the switches for the powerful hydro, ice beam hits grass types and is overall good coverage, and thunderbolt hits skarmory for super effective damage, but im thinking on switching that to HP Fire for mega scizor. This mon can stop most tyranitars by taking a pursuit and delivering a hydro pump to it, especially on the analytic boosted switch in.
Scizor-Mega (M) @ Scizorite
Ability: Technician
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Swords Dance
- Bullet Punch
- Bug Bite
- Superpower
Speaking of the devil, Mega Scizor fits in on this team quite well. It provides bulk while easily getting a swords dance off and hitting almost every mon that stops it hard after a boost. bp and bug bite are for stab technician boosted hits, and superpower provides great coverage. 8 spdef and 248 hp evs allow it to live one HP Fire from a starmie 252 SpA Life Orb Starmie Hidden Power Fire vs. 248 HP / 8 SpD Mega Scizor: 286-338 (83.3 - 98.5%) -- guaranteed 2HKO while going for a stab bug bite.
Garchomp (M) @ Rocky Helmet
Ability: Rough Skin
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
- Stealth Rock
- Dragon Tail
- Earthquake
- Toxic
Garchomp is here to do a couple of teams- add more bulk, and set up rocks. this team needed a fire resist that wasn't a semi frail starmie, especially for a mega scizor team. It runs the rocky helmet to add great chip damage on top of rough skin, and toxic over fire blast or even rest because its there to put rocks up and stall out some damage, no to be a long living wall. Right now, garchomp also stops heatrans, who can dish out lava plumes and burn many crucial team members.
Thundurus (M) @ Leftovers
Ability: Prankster
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Thunder Wave
- Thunderbolt
- Focus Blast
- Hidden Power [Ice]
Thundurus is good for this team so i can have a stab move to hit azumarill with, and it also helps cripple other speedy threats in the meta. This is my anti- HO, and it has a typing that synergizes with the team well. Focus Miss and HP Ice orovide good coverage, for things that may try to come in such as bulky chomp, hippos, and ferros that are tyring to get a boosted gyro ball. Lefties are there because i want this to be alive for as long as possible and cripple teams even with rocks stuck on my side.
Friends
Threats-
Azumarill- This cute bunny provides hell for my team. Only 2 of my mons have super effective moves on this beast, and my main core gets completely demolished by a CB play rough.
Sand Offense- Sand offense with tyranitar and excadrill really pose a threat to my team beacuse with the right damage on my mons, these two can put a gap on my team.
Thanks for all help, I'm trying to make my teambuilding skills better.
Edit- here's a replay vs not using weavile http://replay.pokemonshowdown.com/ou-241759821








I decided to use a super wallbreaking core- Weavile and Hawlucha. They cover each other pretty well, hitting threats to the opposite- Hawlucha hits Ferrothorn and Mega Scizor, and Weavile hits Starmie and more offensive threats.



I decided to add starmie to the mix because it hits alot of threats hard (mainly skarmory) and provides rapid spin support for mainly weavile. It also adds a dark psychic fighting core, which reminds me of the fire water grass core. Starmie also adds the special attacking side that I didnt have yet.




Scizor added great bulk and raw power to the team. Scizor also has a great presence in this meta at the moment. it also provides a technician boosted bullet punch, which really packs a punch. Overall, i feel that scizor adds synergy to the team.





Garchomp was my next choice because it allowed stealth rock support and a great fire resist. I felt that even though that this team was more offensive, I needed a dedicated wall to handle some of the major threats in the meta. So, i decided tank chomp was a good way to put rocks up and force the opponent to have good hazard control, which can waste a turn or lose their own hazards.






Thundurus provided a super effective move to water types that wasn't starmie's thunderbolt. It also cripples other weaviles and speed threats with the priority t-wave, which is nice. focus blast and hidden power ice give me great coverage, which follows the team thread of punching holes in the opponents team for a late game sweep.
Ability: Pickpocket
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Icicle Crash
- Ice Shard
- Low Kick
So weavile is a monster in OU right now because of its great speed tier and offensive typing. I ran the standard set- knock of and icicle crash for hard hitting stabs, ice shard for that priority when needed, and low kick to hit other weaviles, bisharps, ttars, and ferros that are common right now. Pickpocket is the ability because weavile can be knock off fodder and come in on maybe a excadrill rapid spin and take its life orb back.
Hawlucha (M) @ Sitrus Berry
Ability: Unburden
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Substitute
- Swords Dance
- High Jump Kick
- Acrobatics
Hawlucha is an underlooked threat with a very unique offensive typing and a good speed tier. Whats even better is that it has more bulk than weavile, allowing it to take a CB Scizor's Superpower and set up a sub, getting an unburden boost and live 2 more after the sub is broken.(-2 252+ Atk Choice Band Scizor Superpower vs. 12 HP / 0 Def Hawlucha: 68-80 (22.6 - 26.6%) -- possible 6HKO) If you can catch a mew w/ knock off or another weak wall, you can set up to +6 without a problem and finish the game right then and there.
Starmie @ Life Orb
Ability: Analytic
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Rapid Spin
- Ice Beam
- Thunderbolt
Starmie provides spin support and a great special attacker. Analytic to catch the switches for the powerful hydro, ice beam hits grass types and is overall good coverage, and thunderbolt hits skarmory for super effective damage, but im thinking on switching that to HP Fire for mega scizor. This mon can stop most tyranitars by taking a pursuit and delivering a hydro pump to it, especially on the analytic boosted switch in.
Scizor-Mega (M) @ Scizorite
Ability: Technician
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Swords Dance
- Bullet Punch
- Bug Bite
- Superpower
Speaking of the devil, Mega Scizor fits in on this team quite well. It provides bulk while easily getting a swords dance off and hitting almost every mon that stops it hard after a boost. bp and bug bite are for stab technician boosted hits, and superpower provides great coverage. 8 spdef and 248 hp evs allow it to live one HP Fire from a starmie 252 SpA Life Orb Starmie Hidden Power Fire vs. 248 HP / 8 SpD Mega Scizor: 286-338 (83.3 - 98.5%) -- guaranteed 2HKO while going for a stab bug bite.
Garchomp (M) @ Rocky Helmet
Ability: Rough Skin
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
- Stealth Rock
- Dragon Tail
- Earthquake
- Toxic
Garchomp is here to do a couple of teams- add more bulk, and set up rocks. this team needed a fire resist that wasn't a semi frail starmie, especially for a mega scizor team. It runs the rocky helmet to add great chip damage on top of rough skin, and toxic over fire blast or even rest because its there to put rocks up and stall out some damage, no to be a long living wall. Right now, garchomp also stops heatrans, who can dish out lava plumes and burn many crucial team members.
Thundurus (M) @ Leftovers
Ability: Prankster
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Thunder Wave
- Thunderbolt
- Focus Blast
- Hidden Power [Ice]
Thundurus is good for this team so i can have a stab move to hit azumarill with, and it also helps cripple other speedy threats in the meta. This is my anti- HO, and it has a typing that synergizes with the team well. Focus Miss and HP Ice orovide good coverage, for things that may try to come in such as bulky chomp, hippos, and ferros that are tyring to get a boosted gyro ball. Lefties are there because i want this to be alive for as long as possible and cripple teams even with rocks stuck on my side.
Friends
Threats-



Weavile (M) @ Life Orb
Ability: Pickpocket
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Icicle Crash
- Ice Shard
- Low Kick
Hawlucha (M) @ Sitrus Berry
Ability: Unburden
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Substitute
- Swords Dance
- High Jump Kick
- Acrobatics
Starmie @ Life Orb
Ability: Analytic
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Rapid Spin
- Ice Beam
- Thunderbolt
Scizor-Mega (M) @ Scizorite
Ability: Technician
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Swords Dance
- Bullet Punch
- Bug Bite
- Superpower
Garchomp (M) @ Rocky Helmet
Ability: Rough Skin
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
- Stealth Rock
- Dragon Tail
- Earthquake
- Toxic
Thundurus (M) @ Leftovers
Ability: Prankster
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Thunder Wave
- Thunderbolt
- Focus Blast
- Hidden Power [Ice]
Ability: Pickpocket
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Icicle Crash
- Ice Shard
- Low Kick
Hawlucha (M) @ Sitrus Berry
Ability: Unburden
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Substitute
- Swords Dance
- High Jump Kick
- Acrobatics
Starmie @ Life Orb
Ability: Analytic
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Rapid Spin
- Ice Beam
- Thunderbolt
Scizor-Mega (M) @ Scizorite
Ability: Technician
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Swords Dance
- Bullet Punch
- Bug Bite
- Superpower
Garchomp (M) @ Rocky Helmet
Ability: Rough Skin
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
- Stealth Rock
- Dragon Tail
- Earthquake
- Toxic
Thundurus (M) @ Leftovers
Ability: Prankster
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Thunder Wave
- Thunderbolt
- Focus Blast
- Hidden Power [Ice]
Edit- here's a replay vs not using weavile http://replay.pokemonshowdown.com/ou-241759821
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