M&M Weavile (QC 3/3) [GP 2/2]

[OVERVIEW]

Weavile's unique Dark / Ice typing carves it out a niche in Mix and Mega, and its high Attack stat, combined with its Ice typing and access to Fake Out, makes it a decent holder of Glalitite. Weavile can effectively use its STAB-boosted Pursuit to threaten some of the Pokemon that it beats and deal valuable chip damage to common Pokemon that it forces out. Weavile carries a good Speed stat that it can use to outspeed many of the Pokemon that it wants to revenge kill. Weavile also gets great Refrigerate-boosted priority in both Fake Out and Feint, and it can use Swords Dance to increase its wallbreaking capabilities. Despite these positive traits, Weavile has abysmal bulk and can't switch into any substantial attacks, which is compounded by its weakness to Stealth Rock. Weavile often has lackluster coverage versus Ice-resistant foes as well, and it is heavily reliant on its Ice-type STAB moves to deal damage.

[SET]
name: Glalitite Attacker
move 1: Fake Out
move 2: Swords Dance / Feint
move 3: Frustration / Double-Edge
move 4: Pursuit / Frustration / Double-Edge / Throat Chop
item: Glalitite
ability: Pressure
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Moves
========

Fake Out is Refrigerate-boosted; it provides Weavile with a great way to revenge kill Pokemon weak to Ice, particularly Zygarde, and it breaks Lunala's Shadow Shield. Swords Dance boosts Weavile's Attack to extreme levels, giving it significant wallbreaking potential. Frustration is Weavile's most spammable attack, having no drawbacks while being Refrigerate- and STAB-boosted. Double-Edge allows Weavile deal greater damage at the cost of taking recoil damage; for example, it is able to 2HKO offensive variants of Primal Groudon and 4HKO Cameruptite Magearna. Double-Edge also pressures Steel-types significantly more than Frustration, but it should not be run with Pursuit. Pursuit allows Weavile to trap Pokemon that it can beat like Lunala while also threatening or damaging the Pokemon it forces out, such as Landorus-T and Zygarde, with its other attacks. Feint is a secondary form of priority but is often somewhat weak. Feint is used over Quick Attack, as it allows Weavile to finish off Zygarde before getting hit with Extreme Speed due to Feint's +2 priority. Throat Chop can be used as another STAB-boosted attack to help deal with some Ice-resistant Pokemon while not having to deal with the lackluster damage of unboosted Pursuit.

Set Details
========

Maximum Speed investment along with a Jolly Nature allows Weavile to outspeed as many Pokemon as possible. After Mega Evolving, Weavile is able to outspeed Pokemon like non-Diancite Terrakion, Red Orb Shaymin-S, and Darkrai. 252 Attack EVs along with Weavile's increased Attack from Glalitite ensure that Weavile hits as hard as possible. Refrigerate is the main draw of this set, boosting the power of Weavile's Normal-type moves as well as changing them to Ice-type, thus adding an extra STAB boost.

Usage Tips
========

Weavile should be used to revenge kill a huge amount of the Ice-weak Pokemon in the tier, such as Zygarde, Landorus-T, and most Flying-types. Fake Out should be used to damage Pokemon that outspeed Weavile, allowing it to either pick off weakened foes or get chip damage before switching out. Swords Dance should be used to allow Weavile to function as a wallbreaker and setup sweeper, but Weavile's lacking defenses often make it difficult to set up. Pursuit should be used both against Ghost- and Psychic-types that Weavile can force out, such as Lunala and Azelf, and to get useful chip damage on the Ice-weak Pokemon that it forces out. Weavile needs to avoid opposing priority itself, as its pitiful defenses leave it extremely vulnerable. Weavile should boost with caution, only after all opposing priority users and faster Pokemon have been removed.

Team Options
========
Weavile appreciates Pokemon that can beat the Steel- and Fire-types that it has trouble breaking. Some great examples of these Pokemon include Primal Groudon, Terrakion, Entei, Victini, and Zygarde. Primal Groudon and Golisopod help take care of the Fire-types that Weavile struggles with. Weavile also appreciates Pokemon such as Tapu Koko, Kartana, and Shaymin-S that beat the Water-types that it dislikes. Weavile's weakness to Stealth Rock is troublesome, so entry hazard removal from the likes of Arceus-Fairy, Gliscor, Arceus-Ground, and Zapdos can help preserve Weavile. Pokemon holding Diancite or Sablenite such as Terrakion and Magearna, respectively, are useful teammates because their Magic Bounce ability is helpful to bounce back hazards.

[STRATEGY COMMENTS]
Other Options
=============

A set featuring Lucarionite can turn Weavile into a powerful Pursuit trapper. However, this set does not get Refrigerate and will have to rely on Icicle Crash and Ice Shard as its Ice-type attacks. Throat Chop is also a must on this set. Taunt can be used to stop Defoggers and Taunt Arceus but is often ineffective when dealing with Pokemon with Magic Bounce.

Checks and Counters
===================

**Magearna**: Magearna is Weavile's most prominent counter, taking extremely little from Weavile's attacks and being able to either KO it or use it as setup fodder.

**Entei**: Entei, particularly the most common Altarianite variant, is another extremely solid check to Weavile, being able to OHKO it with -ate Extreme Speed while resisting its STAB attacks.

**Buzzwole**: Aggronite Buzzwole causes a lot of issues for Weavile, as it takes next to nothing from Weavile's attacks and can easily OHKO in return.

**Other Steel-types**: Steel-types like Necrozma-DM, Aggronite Mew, and Metagross are extremely troublesome for Weavile, as they resist its primary way of dealing damage.

**Other Fire-types**: Fire-types like Volcarona, Victini, and other Red Orb holders also resist Ice, meaning that Weavile will have trouble beating them.

**Water-types**: Though uncommon, Water-types like Keldeo and Kyogre resist Ice as well, making Weavile and its teammates open to being hit by a powerful attack.
 
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[OVERVIEW]
  • Weavile's unique typing gives it one of the most powerful offensive presences in the tier, and its high Attack, Fake Out, and Ice-typing make it one of the best holders of Glalitite available. - This sentence is quite outdated: honestly, Weavile is not that good in this metagame thanks to the abundance of Steel and Fire types. I would rather mention that Weavile carves a niche thanks to this typing rather than becoming 'a powerful threat'
  • Despite its previously most powerful Dark-type STAB move in Knock Off is next to useless in Mix and Mega, Glalitite gives Weavile extremely powerful Ice-type STAB attacks in a tier full of Ice-weak Pokemon. - Remove this mention entirely: as much as three ~ four Pokemon are actually Ice weak and in the S - A- parts of the viability ranking.
  • Weavile can effectively use its STAB-boosted Pursuit to threaten many Pokemon that it beats, and get valuable chip on common Pokemon that it forces out. - No 'common' Pokemon are either Dark or Ghost, nor does it beat many of the Psychic-types in the metagame either.
  • Weavile carries an extremely good Speed stat that it can use to outspeed many of the Pokemon that it wants to revenge kill. - 145 Speed isn't that great imo - it doesn't make it particularly good speed control at all, considering all it revenges are the likes of
  • Weavile gets great Refrigerate-boosted priority in both Fake Out and Feint, as well as Swords Dance to increase its breaking capabilities.
  • Despite these positive traits, Weavile has abysmal bulk and can't switch into any substantial attacks, and this is compounded by a weakness to Stealth Rock.
  • Weavile often has lackluster coverage versus Ice-resists, as Weavile is heavily reliant on its Ice-type STAB moves to deal its damage.
[SET]
name: Refrigerate
move 1: Fake Out
move 2: Swords Dance / Low Kick / Feint - Remove Low Kick.
move 3: Return / Double-Edge - Double-Edge allows for Weavile to achieve a few more KOs (i.e Offensive Groudon-Primal is 2HKO'd, Cameruptite Magearna is guaranteed to be 4HKO'd)
move 4: Pursuit / Return / Double-Edge
item: Glalitite
ability: Pressure
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Moves
========
  • Fake Out is Refrigerate boosted and provides a great way to revenge kill Pokemon weak to Ice, particularly Zygarde.
  • Swords Dance boosts Weavile's Attack to extreme levels, giving it significant wallbreaking potential. - I would argue that Weavile's attack isn't exactly extreme when compared to Darkrai and Groudon-Primal, I would rather say 'high' at this point.
  • Frustration Return is Weavile's most spammable attack, being Refrigerate and STAB-boosted with absolutely no drawbacks. - Mention Frustration as another option against Ditto.
  • Pursuit allows Weavile to trap key Pokemon that it can beat while also threatening the Pokemon it forces out with its other attacks.
  • Low Kick allows Weavile to hit Steel-types like Cobalion and Arceus-Steel.
  • Feint is a secondary form of Priority, but is often weaker. It does, however, have the advantage of breaking through the relatively uncommon Protect. - Protect is near irrelevant in MnM, I would rather focus on how it can revenge kill certain -atespeeders (see: Zygarde)
  • Mention how Double-Edge can be used to pressure certain Steel-types.
Set Details
========
  • Glalitite is the main draw of this set, which changes Weavile's ability to Refrigerate, boosting the power of its Normal-type moves as well as changing them to Ice-type, thus adding an extra boost from STAB.
  • Glalitite also boosts Weavile's base Attack stat by 40, and its base Speed by 20 points, making it even faster and stronger.
  • Maximum Attack and Speed investment along with a Jolly Nature allow Weavile to hit very hard as hard as possible while still outspeeding as many Pokemon as possible.
Usage Tips
========
  • Weavile finds a great niche in being able to revenge kill a huge amount of the Ice-weak Pokemon in the tier, such as Zygarde, Landorus, and many users of Pinsirite. - Weavile's niche isn't particularly 'great' either. Most users of Pinsirite are Steel-types, and as such its Ice-STAB would prove better to use.
  • Fake Out allows Weavile to beat Pokemon that outspeed it, but its amazing natural speed permits it to revenge kill a large amount of the metagame.
  • Swords Dance allows Weavile to also function as a wallbreaker and setup sweeper, being able to dismantle bulky teams with relative ease. - Remove the mention about being able to dismantle bulky teams with ease, as most of them will have a Steel-type to pacify Weavile.
  • Pursuit should be used against Ghost- and Psychic-types that Weavile can force out, as well as to get useful chip damage on Pokemon that it forces out at the threat of a super-effective Fake Out or Frustration.
  • Weavile needs to avoid opposing priority itself, as its pitiful defenses leave it extremely vulnerable.
  • Weavile should boost with caution, only after all opposing priority users and faster Pokemon have been removed. - Note that with Feint this is less of a problem.
Team Options
========
  • Weavile appreciates Pokemon that can beat the Steel- and Fire-types that Weavile has trouble breaking. Some great examples of these Pokemon include Primal Groudon, Terrakion, Entei, Victini, or Zygarde.
  • Weavile also appreciates Pokemon that beat Water-types that it dislikes. Common Pokemon that effectively beat Water-types are Tapu Koko, Kartana, or Shaymin-Sky.
  • Weavile's weakness to Stealth Rock is troublesome, so hazard removal from the likes of Pokemon like Arceus-Fairy, Giratina, or Zapdos can help preserve Weavile.
  • Pokemon holding Diancite, Absolite or Sablenite are useful teammates for their Magic Bounce ability to bounce back hazards.
  • Mention certain Water-types like Kyogre-Primal and Golisopod as teammates as they are able to pacify some of the Fire-types that Weavile struggles heavily with.
[STRATEGY COMMENTS]
Other Options
=============
  • A set featuring Lucarionite can turn Weavile into a powerful breaker, while giving more emphasis to Weavile's relatively uncommon trait of a Pursuit user and Dark-type. However, this set does not get Refrigerate and will have to rely on Icicle Crash and Ice Shard as its Ice-type attacks.
  • Taunt can be used to shut down Bulky-teams relying on status and recovery, but is often ineffective due to the presence of Pokemon with Magic Bounce.
Checks and Counters
===================

**Steel-types**: Steel-types like Necrozma Dusk-Mane, Arceus-Steel, and Magearna are extremely troublesome for Weavile as they resist its primary way of dealing damage.

**Fire-types**: Fire-types like Entei, Victini, and other Red Orb holders also resist Ice, meaning Weavile will have trouble beating them.

**Water-types**: Though uncommon, Water-types like Keldeo and Kyogre resist Ice as well, making Weavile and its teammates open to being hit by a powerful attack.

I think that this could be completely re-arranged as follows:

**Magearna**
**Entei**
**Buzzwole**
**Water-types**
**Fire-types**
**Other Steel-types**


Mention other Pokemon like Aggronite Mew and Necrozma-Dusk-Mane, but do NOT mention Arceus-Steel as it has been removed from the VR.
Changes are in blue
Having three types, two of which morph the meta is bad, change my mind

QC 1/3
 
Comments in bold or between sections.

[OVERVIEW]
  • Weavile's unique typing carves it out a niche in the tier, and its high Attack, Fake Out, and Ice-typing make it a decent holder of Glalitite.
  • Despite its previously most powerful Dark-type STAB move in Knock Off is next to useless in Mix and Mega, Glalitite gives Weavile extremely powerful Ice-type STAB attacks in a tier with key Ice-weak Pokemon. Cut this bullet; if you want to mention its powerful ice STAb put that in the first bullet over mentioning Fake Out which isnt really all that big in terms of its niche anymore.
  • Weavile can effectively use its STAB-boosted Pursuit to threaten some of the Pokemon that it beats, and get valuable chip on common Pokemon that it forces out.
  • Weavile carries a good Speed stat that it can use to outspeed many of the Pokemon that it wants to revenge kill.
  • Weavile gets great Refrigerate-boosted priority in both Fake Out and Feint, as well as Swords Dance to increase its breaking capabilities.
  • Despite these positive traits, Weavile has abysmal bulk and can't switch into any substantial attacks, and this is compounded by a weakness to Stealth Rock.
  • Weavile often has lackluster coverage versus Ice-resists, as Weavile is heavily reliant on its Ice-type STAB moves to deal its damage.
[SET]
name: Glalitite Attacker
move 1: Fake Out
move 2: Swords Dance / Feint
move 3: Frustration / Double-Edge
move 4: Pursuit / Frustration / Double Edge
item: Glalitite
ability: Pressure
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Moves
========
  • Fake Out is Refrigerate boosted and provides a great way to revenge kill Pokemon weak to Ice, particularly Zygarde. And breaks Lunala's Shadow Sheild (this is its biggest niche in the current metagame).
  • Swords Dance boosts Weavile's Attack to extreme levels, giving it significant wallbreaking potential.
  • Frustration is Weavile's most spammable attack, being Refrigerate and STAB-boosted with absolutely no drawbacks. Reword this sentence in writup to be less awkward.
  • Pursuit allows Weavile to trap key Pokemon (such as) that it can beat while also threatening or chipping the Pokemon (such as) it forces out with its other attacks.
  • Double Edge allows Weavile to have a greater damage output at the cost of recoil; for example, it is able to 2HKO offensive variants of Primal Groudon and Cameruptite Magearna is 4HKOd. Double-Edge pressures Steel-types significantly more than Frustration. Put this above pursuit.
  • Feint is a secondary form of Priority, but is often somewhat weak.
Be sure to remember to change the set name to keep up with MnM standards as well.

Set Details
========
  • Glalitite is the main draw of this set, which changes Weavile's ability to Refrigerate, boosting the power of its Normal-type moves as well as changing them to Ice-type, thus adding an extra boost from STAB.
  • Glalitite also boosts Weavile's base Attack stat by 40, and its base Speed by 20 points, making it even faster and stronger.
  • Maximum Attack and Speed investment along with a Jolly Nature allow Weavile to hit as hard as possible while still outspeeding as many Pokemon as possible.

This section honestly needs a rework. Make a speed bullet, mention Glalitites speed increase (to 145) and the EVs, then mention what it outspeeds (terrakion, Arceus, Darkrai, Red Orb Skymin, etc; pick the examples you want)
Then mention the attack evs and buff.
Then make a refrigerate bullet.
Usage Tips
========
  • Weavile finds a niche in being able to revenge kill a huge amount of the Ice-weak Pokemon in the tier, such as Lucarionite Zygarde, Landorus, and many users of Pinsirite.many flying-type pokemon (want to include the likes of yveltal too, but not include overly metagross / etc).
  • Fake Out allows Weavile to beat chip Pokemon that outspeed it, but its amazing natural speed permits it to revenge kill a large amount of the metagame. Allowing it to pick off weakened offensive sets or get chip damage before switching out.
  • Swords Dance allows Weavile to also function as a wallbreaker and setup sweeper, being able to dismantle bulky teams easier. Reword this in writup.
  • Pursuit should be used against Ghost- and Psychic-types such as that Weavile can force out, as well as to get useful chip damage on Pokemon that it forces out at the threat of a super-effective Fake Out or Frustration.
  • Weavile needs to avoid opposing priority itself, as its pitiful defenses leave it extremely vulnerable.
  • Weavile should boost with caution, only after all opposing priority users and faster Pokemon have been removed. Combine this with previous bullet and elaborate
Team Options
========
  • Weavile appreciates Pokemon that can beat the Steel- and Fire-types that Weavile has trouble breaking. Some great examples of these Pokemon include Primal Groudon, Terrakion, Entei, Victini, or Zygarde.
  • Primal Groudon and Goliosopod help pacify some of the Fire-types that Weavile struggles with. Be sure to reword these in writup.
  • Weavile also appreciates Pokemon that beat Water-types that it dislikes. Common Pokemon that effectively beat Water-types are Tapu Koko, Kartana, or Shaymin-Sky.
  • Weavile's weakness to Stealth Rock is troublesome, so hazard removal from the likes of Pokemon like Arceus-Fairy, Gliscor, Arceus-Ground,, Giratina, (too passive) or Zapdos can help preserve Weavile.
  • Pokemon holding Diancite, Absolite, or Sablenite such as? are useful teammates for their Magic Bounce ability to bounce back hazards.

Bunch of wording stuff here.
[STRATEGY COMMENTS]
Other Options
=============
  • A set featuring Lucarionite can turn Weavile into a powerful breaker, while giving more emphasis to Weavile's relatively uncommon trait of a Pursuit user and Dark-type. However, this set does not get Refrigerate and will have to rely on Icicle Crash and Ice Shard as its Ice-type attacks. No, the purpose of lucarionite is a stronger pursuit.
  • Taunt can be used to shut down Bulky-teams relying on status and recovery, but is often ineffective due to the presence of Pokemon with Magic Bounce. It's actually there to stop defog, since Weavile beats flyign type defoggers and can taunt Arceus.
Checks and Counters
===================
**Magearna**: Magearna is Weavile's most prominent counter, taking extremely little from its attacks and being able to KO Weavile or use it for setup fodder.

Entei needs its own bullet, it's honestly the hardest offensive check to weavile in the metagame and almost as good of a defensive answer as Magearna is

**Steel-types**: Steel-types like Necrozma Dusk-Mane, Aggronite Mew, and Metagross are extremely troublesome for Weavile as they resist its primary way of dealing damage. Put this lower down

**Buzzwole**: Aggronite Buzzwole causes a lot of issues for Weavile, as it takes next to nothing from Weavile's attacks and can easily OHKO in return.

**Fire-types**: Fire-types like Entei, Victini, and other Red Orb holders also resist Ice, meaning Weavile will have trouble beating them. Entei is a particularly noteworthy threat as it is able to OHKO Weavile with ate-boosted Extremespeed.

**Water-types**: Though uncommon, Water-types like Keldeo and Kyogre resist Ice as well, making Weavile and its teammates open to being hit by a powerful attack.
There's a lot to cover here, but this still looks good. Implement this for 2/3.
 
Changes/comments in bold

[SET]
name: Glalitite Attacker
move 1: Fake Out
move 2: Swords Dance / Feint
move 3: Frustration / Double-Edge
move 4: Pursuit / Throat Chop
item: Glalitite
ability: Pressure
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe
Just for clarity + adding throat chop because it is still a relevant stab that lets it somewhat deal with some water types or the lackluster damage of unboosted pursuit. It's also pretty much indispensable on the Lucarionite variant.

[OVERVIEW]
Usage Tips
========
Weavile finds a niche in being able to revenge kill a huge amount of the Ice-weak Pokemon in the tier, such as Zygarde, Landorus, and many Flying-types. Fake Out allows Weavile to chip Pokemon that outspeed it, allowing it to pick off weakened offensive sets or get chip damage before switching out. Swords Dance is very useful as it allows Weavile to also function as a wallbreaker and setup sweeper, but Weavile's lacking defenses often make it difficult to set up. Pursuit should be used against Ghost- and Psychic-types, such as Lunala and Azelf, that Weavile can force out, as well as to get useful chip damage on Pokemon that it forces out at the threat of a super-effective Fake Out or Frustration. Weavile needs to avoid opposing priority itself, as its pitiful defenses leave it extremely vulnerable. Weavile should boost with caution, only after all opposing priority users and faster Pokemon have been removed.
.
You fail to mention that the use of Feint is actually to revenge kill atespeed Zygarde due to its speed and +2 priority and not just another form of priority. Quick Attack is a better Feint if that was all its purpose.


Other than this, looks pretty nice. Go collect your 3/3 within 24h prize:
 

dhelmise

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[OVERVIEW]
(add blank line)
Weavile's unique Dark / Ice typing carves it out a niche in the tier Mix and Mega, and its high Attack stat, combined with its Ice typing and access to Fake Out, and Ice-typing make it a decent holder of Glalitite. It Weavile can effectively use its STAB-boosted Pursuit to threaten some of the Pokemon that it beats, (RC) and get deal valuable chip damage to on common Pokemon that it forces out. Weavile carries a good Speed stat that it can use to outspeed many of the Pokemon that it wants to revenge kill. Weavile also gets great Refrigerate-boosted priority in both Fake Out and Feint, as well as and it can use Swords Dance to increase its wallbreaking capabilities. Despite these positive traits, Weavile has abysmal bulk and can't switch into any substantial attacks, and this which is compounded by a weakness to Stealth Rock. Another issue is that Weavile often has lackluster coverage versus Ice-resists Ice-resistant foes as well, and Weavile it is heavily reliant on its Ice-type STAB moves to deal its damage.

[SET]
name: Glalitite Attacker
move 1: Fake Out
move 2: Swords Dance / Feint
move 3: Frustration / Double-Edge
move 4: Pursuit / Frustration / Double-Edge (AH) / Throat Chop
item: Glalitite
ability: Pressure
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Moves
========
(add blank line)
Fake Out is Refrigerate-boosted (AH) and provides Weavile with a great way to revenge kill Pokemon weak to Ice, particularly Zygarde, (period -> comma) It is also of significance that and it breaks Lunala's Shadow Shield. Swords Dance boosts Weavile's Attack to extreme levels, giving it significant wallbreaking potential. Frustration is Weavile's most spammable attack, having no drawbacks while being Refrigerate- (AH) and STAB-boosted. Double-Edge (AH) allows Weavile to have a deal greater damage output at the cost of taking recoil damage; for example, it is able to 2HKO offensive variants of Primal Groudon, (AC) and Cameruptite Magearna is 4HKOed. Double-Edge also pressures Steel-types significantly more than Frustration, but it should not be run with Pursuit. Pursuit allows Weavile to trap Pokemon that it can beat, like Lunala, that it can beat while also threatening or chipping damaging the Pokemon it forces out, like Landorus-T (i am assuming because regular landorus is not very relevant in mnm) or and Zygarde, with its other attacks. Feint is a secondary form of priority, (RC) but is often somewhat weak. Feint is used over Quick Attack, as it allows Weavile to finish off Zygarde before getting hit with Extreme Speed due to Feint's +2 priority. Throat Chop can be used for as another STAB-boosted attack to help deal with some Ice-resists Ice-resistant Pokemon while not having to deal with the lackluster damage of unboosted Pursuit.

Set Details
========
(add blank line)
Maximum Speed investment along with a Jolly Nature allows Weavile to outspeed as many Pokemon as possible. With the boosts from Glalitite After Mega Evolving, Weavile is able to outspeed Pokemon like non-Diancite Terrakion, Red Orb Shaymin-Sky, and Darkrai. (add space) 252 Attack EVs along with Weavile's increased Attack from Glalitite ensure that Weavile is hitting hits as hard as possible. Refrigerate is the main draw of this set, boosting the power of Weavile's Normal-type moves as well as changing them to Ice-type, thus adding an extra STAB boost from STAB.

Usage Tips
========
(add blank line)
Weavile finds a niche in being is able to revenge kill a huge amount of the Ice-weak Pokemon in the tier, such as Zygarde, Landorus-T, and many most Flying-types. Fake Out allows Weavile to chip damage Pokemon that outspeed it, allowing it to either pick off weakened offensive sets foes or get chip damage before switching out. Swords Dance is very useful, (AC) as it allows Weavile to also function as a wallbreaker and setup sweeper, but Weavile's lacking defenses often make it difficult to set up. Pursuit should be used both against Ghost- and Psychic-types that Weavile can force out, such as Lunala and Azelf, that Weavile can force out, as well as and to get useful chip damage on the Ice-weak Pokemon that it forces out at the threat of a super-effective Fake Out or Frustration. Weavile needs to avoid opposing priority itself, as its pitiful defenses leave it extremely vulnerable. Weavile should boost with caution, only after all opposing priority users and faster Pokemon have been removed.

(This usage tips section sounds like a mish-mash of overview, moves, and what usage tips should be; for example, you start off by saying a benefit to using weavile (revenge killing; overview) instead of wording it in a way on how to use weavile [like "weavile should be used as a revenge killer against ice-weak pokemon blahblahblah"]. You proceed to say what fake out does, and the current sentence structure sounds like it was literally c/ped from the moves section. it should sound like "Weavile should use fake out to damage pokemon that outspeed it and to either pick off etc," or something to that extent. The same goes for Swords dance. It shouldnt be a "swords dance is very useful because it boosts attack" type of sentence, it should be similar to the concluding sentence like "weavile should use swords dance on predicted switches and only after all opposing priority users have been eliminated due to its poor bulk")

I will finish the rest of my GP check once you have implemented up to this point. tag me when you do so.

Team Options
========
(add blank line)
Weavile appreciates Pokemon that can beat the Steel- and Fire-types that Weavile has trouble breaking. Some great examples of these Pokemon include Primal Groudon, Terrakion, Entei, Victini, or Zygarde. Primal Groudon and Goliosopod help pacify some of the Fire-types that Weavile struggles with. Weavile also appreciates Pokemon that beat Water-types that it dislikes. Common Pokemon that effectively beat Water-types are Tapu Koko, Kartana, or Shaymin-Sky. Weavile's weakness to Stealth Rock is troublesome, so hazard removal from the likes of Pokemon like Arceus-Fairy, Gliscor, Arceus-Ground, or Zapdos can help preserve Weavile. Pokemon holding Diancite or Sablenite such as Terrakion or Magearna are useful teammates for their Magic Bounce ability to bounce back hazards.

[STRATEGY COMMENTS]
Other Options
=============
(add blank line)
A set featuring Lucarionite can turn Weavile into a powerful Pursuit trapper. However, this set does not get Refrigerate and will have to rely on Icicle Crash and Ice Shard as its Ice-type attacks. Throat Chop is also a must on this set. Taunt can be used to stop defoggers and Taunt Arceus, but is often ineffective when dealing with Pokemon with Magic Bounce.

Checks and Counters
===================
(add blank line)
**Magearna**: Magearna is Weavile's most prominent counter, taking extremely little from its attacks and being able to KO Weavile or use it for setup fodder.

**Entei**: Entei, particularly the most common Altarianite variant, is another extremely solid check to Weavile, being able to OHKO Weavile with ate-boosted Extreme Speed while resisting Weavile's STAB attacks.

**Buzzwole**: Aggronite Buzzwole causes a lot of issues for Weavile, as it takes next to nothing from Weavile's attacks and can easily OHKO in return.

**Other Steel-types**: Steel-types like Necrozma Dusk-Mane, Aggronite Mew, and Metagross are extremely troublesome for Weavile as they resist its primary way of dealing damage.

**Other Fire-types**: Fire-types like Volcarona, Victini, and other Red Orb holders also resist Ice, meaning Weavile will have trouble beating them.

**Water-types**: Though uncommon, Water-types like Keldeo and Kyogre resist Ice as well, making Weavile and its teammates open to being hit by a powerful attack.
DurzaOffTopic please read this. this is NOT a stamp yet. you will see why inside.
 

dhelmise

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Team Options
========

Weavile appreciates Pokemon that can beat the Steel- and Fire-types that Weavile has trouble breaking. Some great examples of these Pokemon include Primal Groudon, Terrakion, Entei, Victini, or and Zygarde. Primal Groudon and Goliosopod Golisopod help pacify some take care of the Fire-types that Weavile struggles with. Weavile also appreciates Pokemon that beat the Water-types that it dislikes. Common Pokemon that effectively beat Water-types are Tapu Koko, Kartana, or and Shaymin-Sky. Weavile's weakness to Stealth Rock is troublesome, so entry hazard removal from the likes of Pokemon like Arceus-Fairy, Gliscor, Arceus-Ground, or and Zapdos can help preserve Weavile. Pokemon holding Diancite or Sablenite such as Terrakion or and Magearna, (AC) respectively, (AC) are useful teammates for because their Magic Bounce ability is helpful to bounce back hazards.

[STRATEGY COMMENTS]
Other Options
=============

A set featuring Lucarionite can turn Weavile into a powerful Pursuit trapper. However, this set does not get Refrigerate and will have to rely on Icicle Crash and Ice Shard as its Ice-type attacks. Throat Chop is also a must on this set. Taunt can be used to stop Defoggers and Taunt Arceus, (RC) but is often ineffective when dealing with Pokemon with Magic Bounce.

Checks and Counters
===================

**Magearna**: Magearna is Weavile's most prominent counter, taking extremely little from its Weavile's attacks and being able to either KO Weavile it or use it for setup fodder.

**Entei**: Entei, particularly the most common Altarianite variant, is another extremely solid check to Weavile, being able to OHKO Weavile it with -ate-boosted (AH) Extreme Speed while resisting Weavile's its STAB attacks.

**Buzzwole**: Aggronite Buzzwole causes a lot of issues for Weavile, as it takes next to nothing from Weavile's attacks and can easily OHKO in return.

**Other Steel-types**: Steel-types like Necrozma-DM Dusk-Mane, Aggronite Mew, and Metagross are extremely troublesome for Weavile, (AC) as they resist its primary way of dealing damage.

**Other Fire-types**: Fire-types like Volcarona, Victini, and other Red Orb holders also resist Ice, meaning that Weavile will have trouble beating them.

**Water-types**: Though uncommon, Water-types like Keldeo and Kyogre resist Ice as well, making Weavile and its teammates open to being hit by a powerful attack.
DurzaOffTopic, implement the rest of this check for GP 1/2
 

A Cake Wearing A Hat

moist and crusty
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[OVERVIEW]

Weavile's unique Dark / Ice typing carves it out a niche in Mix and Mega, and its high Attack stat, combined with its Ice typing and access to Fake Out, make makes it a decent holder of Glalitite. Weavile can effectively use its STAB-boosted Pursuit to threaten some of the Pokemon that it beats and deal valuable chip damage to common Pokemon that it forces out. Weavile carries a good Speed stat that it can use to outspeed many of the Pokemon that it wants to revenge kill. Weavile also gets great Refrigerate-boosted priority in both Fake Out and Feint, and it can use Swords Dance to increase its wallbreaking capabilities. Despite these positive traits, Weavile has abysmal bulk and can't switch into any substantial attacks, which is compounded by a its weakness to Stealth Rock. Weavile often has lackluster coverage versus Ice-resistant foes as well, and it is heavily reliant on its Ice-type STAB moves to deal damage.

[SET]
name: Glalitite Attacker
move 1: Fake Out
move 2: Swords Dance / Feint
move 3: Frustration / Double-Edge
move 4: Pursuit / Frustration / Double-Edge / Throat Chop
item: Glalitite
ability: Pressure
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Moves
========

Fake Out is Refrigerate-boosted and; (ASC) it provides Weavile with a great way to revenge kill Pokemon weak to Ice, particularly Zygarde, and it breaks Lunala's Shadow Shield. Swords Dance boosts Weavile's Attack to extreme levels, giving it significant wallbreaking potential. Frustration is Weavile's most spammable attack, having no drawbacks while being Refrigerate- and STAB-boosted. Double-Edge(remove doublespace) allows Weavile deal greater damage at the cost of taking recoil damage; for example, it is able to 2HKO offensive variants of Primal Groudon, (RC) and Cameruptite Magearna is 4HKOed and 4HKO Cameruptite Magearna. Double-Edge also pressures Steel-types significantly more than Frustration, but it should not be run with Pursuit. (Why?) Pursuit allows Weavile to trap Pokemon that it can beat, (RC) like Lunala, (RC) while also threatening or damaging the Pokemon it forces out, like such as Landorus-T and Zygarde, with its other attacks. Feint is a secondary form of priority but is often somewhat weak. Feint is used over Quick Attack, as it allows Weavile to finish off Zygarde before getting hit with Extreme Speed due to Feint's +2 priority. Throat Chop can be used as another STAB-boosted attack to help deal with some Ice-resistant Pokemon while not having to deal with the lackluster damage of unboosted Pursuit.

Set Details
========

Maximum Speed investment along with a Jolly Nature allows Weavile to outspeed as many Pokemon as possible. After Mega Evolving, Weavile is able to outspeed Pokemon like non-Diancite Terrakion, Red Orb Shaymin-S, and Darkrai. 252 Attack EVs along with Weavile's increased Attack from Glalitite ensure that Weavile hits as hard as possible. Refrigerate is the main draw of this set, boosting the power of Weavile's Normal-type moves as well as changing them to Ice-type, thus adding an extra STAB boost.

Usage Tips
========

Weavile should be used to revenge kill a huge amount of the Ice-weak Pokemon in the tier, such as Zygarde, Landorus-T, and most Flying-types. Fake Out should be used to damage Pokemon that outspeed Weavile, allowing it to either pick off weakened foes or get chip damage before switching out. Swords Dance is very useful and it (pointless) should be used to allow Weavile to function as a wallbreaker and setup sweeper, but Weavile's lacking defenses often make it difficult to set up. Pursuit should be used both against Ghost- and Psychic-types that Weavile can force out, such as Lunala and Azelf, and to get useful chip damage on the Ice-weak Pokemon that it forces out. Weavile needs to avoid opposing priority itself, as its pitiful defenses leave it extremely vulnerable. Weavile should boost with caution, only after all opposing priority users and faster Pokemon have been removed.

Team Options
========

Weavile appreciates Pokemon that can beat the Steel- and Fire-types that Weavile it has trouble breaking. Some great examples of these Pokemon include Primal Groudon, Terrakion, Entei, Victini, and Zygarde. Primal Groudon and Golisopod help take care of the Fire-types that Weavile struggles with. Weavile also appreciates Pokemon such as Tapu Koko, Kartana, and Shaymin-S that beat the Water-types that it dislikes. Common Pokemon that effectively beat Water-types are Tapu Koko, Kartana, and Shaymin-S. Weavile's weakness to Stealth Rock is troublesome, so entry hazard removal from the likes of Pokemon like Arceus-Fairy, Gliscor, Arceus-Ground, and Zapdos can help preserve Weavile. Pokemon holding Diancite or Sablenite such as Terrakion and Magearna, respectively, are useful teammates because their Magic Bounce ability is helpful to bounce back hazards.

[STRATEGY COMMENTS]
Other Options
=============

A set featuring Lucarionite can turn Weavile into a powerful Pursuit trapper. However, this set does not get Refrigerate and will have to rely on Icicle Crash and Ice Shard as its Ice-type attacks. Throat Chop is also a must on this set. Taunt can be used to stop Defoggers and Taunt Arceus but is often ineffective when dealing with Pokemon with Magic Bounce.

Checks and Counters
===================

**Magearna**: Magearna is Weavile's most prominent counter, taking extremely little from Weavile's attacks and being able to either KO it or use it for as setup fodder.

**Entei**: Entei, particularly the most common Altarianite variant, is another extremely solid check to Weavile, being able to OHKO it with -ate Extreme Speed while resisting its STAB attacks.

**Buzzwole**: Aggronite Buzzwole causes a lot of issues for Weavile, as it takes next to nothing from Weavile's attacks and can easily OHKO in return.

**Other Steel-types**: Steel-types like Necrozma-DM, Aggronite Mew, and Metagross are extremely troublesome for Weavile, as they resist its primary way of dealing damage.

**Other Fire-types**: Fire-types like Volcarona, Victini, and other Red Orb holders also resist Ice, meaning that Weavile will have trouble beating them.

**Water-types**: Though uncommon, Water-types like Keldeo and Kyogre resist Ice as well, making Weavile and its teammates open to being hit by a powerful attack.

2/2
 

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