uploading -gum
[OVERVIEW]
Weezing's physical bulk, wide utility movepool, and abilities allow it to function as a great defensive pick for teams. A pure Poison typing leaves it with only two weaknesses, one of which can be negated Levitate, and important resistances, letting it wall Pokemon that utilize Grass- and Fighting-type moves such as Tsareena and Hitmonlee. A solid Special Attack stat and the threat of status make Weezing hard to switch into as well, and the ability to lay Toxic Spikes allows it to provide support for its team and wear down its checks. However, Weezing's low special bulk means even neutral strong special hits will take a big chunk out of its health. Weezing also has unreliable recovery, especially if it forgoes Black Sludge, since its only viable option is Pain Split. A weakness to Psychic also leaves it forced out by foes such as Mesprit and Gallade, and by those with Psychic-type coverage, such as Whimsicott and Virizion, if it is chipped enough. Choosing Neutralizing Gas also means it struggles with Ground-types such as Palossand.
[SET]
name: Defensive Utility
move 1: Sludge Bomb
move 2: Will-O-Wisp
move 3: Toxic Spikes / Taunt
move 4: Pain Split / Taunt / Flamethrower
item: Black Sludge / Rocky Helmet
ability: Levitate / Neutralizing Gas
nature: Bold
evs: 252 HP / 212 Def / 44 Spe
[SET COMMENTS]
Weezing can function as both a wall and a supporter. Will-O-Wisp cripples against Pokemon immune to poison such as Aggron and Silvally-Steel. Taunt can be used to shut down opposing defensive Pokemon such as Vaporeon, Gigalith, and Regirock. Flamethrower allows Weezing to threaten Steel-types beyond a burn and keep Toxic Spikes up against Alolan Sandslash and Silvally-Steel. Neutralizing Gas sacrifices a Ground immunity to let Weezing take advantage of Pokemon that rely heavily on their abilities, such as Xatu, Gigalith, and Scyther, and also lets it absorb Toxic Spikes. The given EV spread allows Weezing to outspeed univested base 65s such as Vaporeon and Alolan Sandslash. Weezing pairs best with specially defensive Pokemon that can absorb special hits for it; these include blanket checks to special attackers, such as Gigalith and Lanturn, which enjoy Weezing soaking up Fighting- and Grass-type moves for them. Alolan Sandslash has a resistance to Psychic and can spin away entry hazards, letting Weezing take less damage from Stealth Rock and, if running Neutralizing Gas, Spikes. In return, Weezing can absorb Fighting- and, if running Levitate, Ground-type moves for it.
[CREDITS]
- Written by: [[Heracross2.0, 414072]]
- Quality checked by: [[UberSkitty, 355061], [gum, 434150]]
- Grammar checked by: [[Finland, 517429]]
[OVERVIEW]
Weezing's physical bulk, wide utility movepool, and abilities allow it to function as a great defensive pick for teams. A pure Poison typing leaves it with only two weaknesses, one of which can be negated Levitate, and important resistances, letting it wall Pokemon that utilize Grass- and Fighting-type moves such as Tsareena and Hitmonlee. A solid Special Attack stat and the threat of status make Weezing hard to switch into as well, and the ability to lay Toxic Spikes allows it to provide support for its team and wear down its checks. However, Weezing's low special bulk means even neutral strong special hits will take a big chunk out of its health. Weezing also has unreliable recovery, especially if it forgoes Black Sludge, since its only viable option is Pain Split. A weakness to Psychic also leaves it forced out by foes such as Mesprit and Gallade, and by those with Psychic-type coverage, such as Whimsicott and Virizion, if it is chipped enough. Choosing Neutralizing Gas also means it struggles with Ground-types such as Palossand.
[SET]
name: Defensive Utility
move 1: Sludge Bomb
move 2: Will-O-Wisp
move 3: Toxic Spikes / Taunt
move 4: Pain Split / Taunt / Flamethrower
item: Black Sludge / Rocky Helmet
ability: Levitate / Neutralizing Gas
nature: Bold
evs: 252 HP / 212 Def / 44 Spe
[SET COMMENTS]
Weezing can function as both a wall and a supporter. Will-O-Wisp cripples against Pokemon immune to poison such as Aggron and Silvally-Steel. Taunt can be used to shut down opposing defensive Pokemon such as Vaporeon, Gigalith, and Regirock. Flamethrower allows Weezing to threaten Steel-types beyond a burn and keep Toxic Spikes up against Alolan Sandslash and Silvally-Steel. Neutralizing Gas sacrifices a Ground immunity to let Weezing take advantage of Pokemon that rely heavily on their abilities, such as Xatu, Gigalith, and Scyther, and also lets it absorb Toxic Spikes. The given EV spread allows Weezing to outspeed univested base 65s such as Vaporeon and Alolan Sandslash. Weezing pairs best with specially defensive Pokemon that can absorb special hits for it; these include blanket checks to special attackers, such as Gigalith and Lanturn, which enjoy Weezing soaking up Fighting- and Grass-type moves for them. Alolan Sandslash has a resistance to Psychic and can spin away entry hazards, letting Weezing take less damage from Stealth Rock and, if running Neutralizing Gas, Spikes. In return, Weezing can absorb Fighting- and, if running Levitate, Ground-type moves for it.
[CREDITS]
- Written by: [[Heracross2.0, 414072]]
- Quality checked by: [[UberSkitty, 355061], [gum, 434150]]
- Grammar checked by: [[Finland, 517429]]
Last edited by a moderator: