Origins (For both me and the Team)
Hello Smogon, you maybe not know me or even saw me on other but that's natural.
I started to played competitively around the middle of gen 4 and took a long hiatus in the middle of B1W1. I still however kept up with the metagame and watch other people battle on youtube. I also lurked around Smogon pretty hardcore but never really contributed to anything. I built other teams in my early days but they were really gimmicky and I won based on luck ( Quick Claw + Confuse Ray Jellicent god help me).
What brought me back? I never had control of the teams I watched and i really wanted to see certain pokemon together in action. I got fed up with it and returned to battling.
Now, I wanted to based my team around my favorite pokemon : Gyarados and Magnezone, hence the title. They form a pretty efffective core and cover eachother's weaknesses perfectly ( as far as I can tell). I also never saw a RMT with Magnezone in it.
But enough about me! Lets get this RMT underway
Team Preview






Team Building Process
Movesets/Evs
Magnezone @ Choice Specs
Ability: Magnet Pull
Shiny: Yes
EVs: 252 HP / 252 SAtk / 4 SDef
Modest Nature
IVs: 0 Atk / 30 SAtk / 30 Spd
- Volt Switch
- Thunderbolt
- Hidden Power [Fire]
- Flash Cannon
Part of the main duo of my team. Magnezone's role is to come in on any steel type and kill it.
I dropped my Atk IVs down to zero to lessen the damage for confusion and Foul Play. Magnezone doesnt really need speed so its put into HP. The best is that it can survive Talonflame's Flare Blitz and OHKO it back with any of it's electric attacks (I'll add calcs later). Modest nature to maximize it's firepower. Hidden Power Fire was used to destroy the steel types it traps. Volt Switch for momentum while T-Bolt is for extra power. Flash Cannon is for stab and Mamoswine if I predict him.
Gyarados @ Life Orb
Ability: Intimidate
EVs: 4 Def / 252 Atk / 252 Spd
Adamant Nature
- Bounce
- Waterfall
- Earthquake
- Dragon Dance
The second half of the core. This is a standard issued DD Gyarados with Bounce. I run Intimidate over Moxie to lower any Physical Attacker's power and possibly get a sub or DD up. Not a lot of things can wreck this boy after I get a DD up. Water Fall for a Stab move and Bounce for Mega/Venusaur that dares to stay in. Earthquake is really useful to handle Aegislash that have King's Shield.
Deoxys-Defense @ Leftovers
Ability: Pressure
Shiny: Yes
EVs: 252 HP / 252 Def / 4 SDef
Timid Nature
IVs: 0 Atk
- Stealth Rock
- Spikes
- Recover
- Seismic Toss
The set we all know and love/hate. Deoxys-D is recognized as one the best hazards setters in the tier. With it's bulk and surprising base speed, it can get multiple layers of spikes and SR up. Recover is handy to heal off more Damage or PP stall. Seismic toss to deal a good 100 damage. (Thank you Timpsu for the set idea). Note that you could replace Seismic with superpower if you want to deal SE damage against Mamo or something but the Def drops can hurt a bit if i'm stalling with it.
Garchomp @ Choice Scarf
Ability: Rough Skin
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Dragon Claw
- Outrage
- Stone Edge
- Earthquake
Ah yes, the scarfed Garchomp. The deadliest Garchomp. I really don't know what to say about him that hasn't been said. This monster of a land shark can OHKO or 2HKO almost anything I want it to kill. EVs are fairly obviously so I won't talk about them. Dragon Claw if I wanna use a dragon move and not be locked in. Other than that, I mostly click Outrage and something dies. Stone Edge is for any Flying or bug type (I'm looking at you PINSIR) and Earthquake for ground coverage.
Mandibuzz (F) @ Leftovers
Ability: Overcoat
EVs: 248 HP / 180 Def / 24 SDef / 56 Spd
Impish Nature
- Defog
- Knock Off
- Foul Play
- Roost
My defogger. I originally had Latios but he was too weak to Bisharp. My team is also weak to M-Gyarados. Mandibuzz has the same duty as Latios but isn't as weak.Mandibuzz can realibly check it and sorta counter it with this moveset. It's 3HKO by a +1 Ice Fang by M-Gyarados so it can counter attack with Foul Play while recovering with Roost (applies to basically every sweeper).Did I mention it counters/checks Aegislash unlike Latios?(Thank you Dr Ciel for all the info).
Conkeldurr @ Assault Vest
Ability: Guts
EVs: 252 Atk / 236 SDef / 20 Spd
Adamant Nature
- Drain Punch
- Mach Punch
- Ice Punch
- Knock Off
My big man Conkeldurr! I originally had Clefable as my dedicated Special Wall but it couldn't lift the weights Conkeldurr can (Literally and metaphorically). He can deal with the menacing Bisharp and other annoying walls such as Chansey/Blissey.He's also the one coming in on status moves for the guts boosts. Drain Punch for the reliable healing it offers, Mach Punch for priority to kill something like Greninja. Knock Off, the move more hyped than Fairy type, to get rid of Chansey's Eviolite or anything from Aegislash. Ice Punch for the coverage. 20 Speed is utilize to outspeed Hippodown so it won't Slack Off stall me. (Thank you Dr Ciel)
That's the team folks! as an end note, I would like any suggestions of members I could replace (Not Magnezone or Gyarados). If you do suggest something please make an importable set so I can playtest it.
Change Log!
You know, for the changes suggested by you guys.

Magnezone @ Choice Specs
Ability: Magnet Pull
Shiny: Yes
EVs: 252 HP / 252 SAtk / 4 SDef
Modest Nature
IVs: 0 Atk / 30 SAtk / 30 Spd
- Volt Switch
- Thunderbolt
- Hidden Power [Fire]
- Flash Cannon
Part of the main duo of my team. Magnezone's role is to come in on any steel type and kill it.
I dropped my Atk IVs down to zero to lessen the damage for confusion and Foul Play. Magnezone doesnt really need speed so its put into HP. The best is that it can survive Talonflame's Flare Blitz and OHKO it back with any of it's electric attacks (I'll add calcs later). Modest nature to maximize it's firepower. Hidden Power Fire was used to destroy the steel types it traps. Volt Switch for momentum while T-Bolt is for extra power. Flash Cannon is for stab and Mamoswine if I predict him.

Gyarados @ Life Orb
Ability: Intimidate
EVs: 4 Def / 252 Atk / 252 Spd
Adamant Nature
- Bounce
- Waterfall
- Earthquake
- Dragon Dance
The second half of the core. This is a standard issued DD Gyarados with Bounce. I run Intimidate over Moxie to lower any Physical Attacker's power and possibly get a sub or DD up. Not a lot of things can wreck this boy after I get a DD up. Water Fall for a Stab move and Bounce for Mega/Venusaur that dares to stay in. Earthquake is really useful to handle Aegislash that have King's Shield.

Deoxys-Defense @ Leftovers
Ability: Pressure
Shiny: Yes
EVs: 252 HP / 252 Def / 4 SDef
Timid Nature
IVs: 0 Atk
- Stealth Rock
- Spikes
- Recover
- Seismic Toss
The set we all know and love/hate. Deoxys-D is recognized as one the best hazards setters in the tier. With it's bulk and surprising base speed, it can get multiple layers of spikes and SR up. Recover is handy to heal off more Damage or PP stall. Seismic toss to deal a good 100 damage. (Thank you Timpsu for the set idea). Note that you could replace Seismic with superpower if you want to deal SE damage against Mamo or something but the Def drops can hurt a bit if i'm stalling with it.

Garchomp @ Choice Scarf
Ability: Rough Skin
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Dragon Claw
- Outrage
- Stone Edge
- Earthquake
Ah yes, the scarfed Garchomp. The deadliest Garchomp. I really don't know what to say about him that hasn't been said. This monster of a land shark can OHKO or 2HKO almost anything I want it to kill. EVs are fairly obviously so I won't talk about them. Dragon Claw if I wanna use a dragon move and not be locked in. Other than that, I mostly click Outrage and something dies. Stone Edge is for any Flying or bug type (I'm looking at you PINSIR) and Earthquake for ground coverage.

Mandibuzz (F) @ Leftovers
Ability: Overcoat
EVs: 248 HP / 180 Def / 24 SDef / 56 Spd
Impish Nature
- Defog
- Knock Off
- Foul Play
- Roost
My defogger. I originally had Latios but he was too weak to Bisharp. My team is also weak to M-Gyarados. Mandibuzz has the same duty as Latios but isn't as weak.Mandibuzz can realibly check it and sorta counter it with this moveset. It's 3HKO by a +1 Ice Fang by M-Gyarados so it can counter attack with Foul Play while recovering with Roost (applies to basically every sweeper).Did I mention it counters/checks Aegislash unlike Latios?(Thank you Dr Ciel for all the info).

Conkeldurr @ Assault Vest
Ability: Guts
EVs: 252 Atk / 236 SDef / 20 Spd
Adamant Nature
- Drain Punch
- Mach Punch
- Ice Punch
- Knock Off
My big man Conkeldurr! I originally had Clefable as my dedicated Special Wall but it couldn't lift the weights Conkeldurr can (Literally and metaphorically). He can deal with the menacing Bisharp and other annoying walls such as Chansey/Blissey.He's also the one coming in on status moves for the guts boosts. Drain Punch for the reliable healing it offers, Mach Punch for priority to kill something like Greninja. Knock Off, the move more hyped than Fairy type, to get rid of Chansey's Eviolite or anything from Aegislash. Ice Punch for the coverage. 20 Speed is utilize to outspeed Hippodown so it won't Slack Off stall me. (Thank you Dr Ciel)
That's the team folks! as an end note, I would like any suggestions of members I could replace (Not Magnezone or Gyarados). If you do suggest something please make an importable set so I can playtest it.
Change Log!
You know, for the changes suggested by you guys.
- Replaced Latios with Mandibuzz, it basically does it's job better and contributes more to the team. (Dr Ciel)
- Gave Gyarados Life Orb and switched Subtitute with Earthquake (Dr Ciel)
- Modified Deoxys' set so it can act more of a Physical Wall than a Suicide Lead (Timpsu)
- Gave Conkeldurr 20 Speed and 236 SDef EVs (Dr Ciel)
Importables!
Magnezone @ Choice Specs
Ability: Magnet Pull
Shiny: Yes
EVs: 252 HP / 252 SAtk / 4 SDef
Modest Nature
IVs: 0 Atk / 30 SAtk / 30 Spd
- Volt Switch
- Thunderbolt
- Hidden Power [Fire]
- Flash Cannon
Gyarados @ Life Orb
Ability: Intimidate
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature
- Bounce
- Waterfall
- Earthquake
- Dragon Dance
Conkeldurr @ Assault Vest
Ability: Guts
EVs: 236 HP / 252 Atk / 20 Spd
Adamant Nature
- Drain Punch
- Mach Punch
- Ice Punch
- Knock Off
Deoxys-Defense @ Leftovers
Ability: Pressure
Shiny: Yes
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature
IVs: 0 Atk
- Stealth Rock
- Spikes
- Seismic Toss
- Recover
Garchomp @ Choice Scarf
Ability: Rough Skin
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Dragon Claw
- Outrage
- Stone Edge
- Earthquake
Mandibuzz (F) @ Leftovers
Ability: Overcoat
EVs: 248 HP / 180 Def / 24 SDef / 56 Spd
Impish Nature
- Defog
- Knock Off
- Foul Play
- Roost
Replays!
http://replay.pokemonshowdown.com/ou-114010077
Finally faced against a good opponent while laddering my new account. I made some pretty obvious plays, him setting up at the wrong times and my GyaraZone core didn't put in a lot of work like Conkeldurr or Mandibuzz., iI still thinks it's worth watching.
Magnezone @ Choice Specs
Ability: Magnet Pull
Shiny: Yes
EVs: 252 HP / 252 SAtk / 4 SDef
Modest Nature
IVs: 0 Atk / 30 SAtk / 30 Spd
- Volt Switch
- Thunderbolt
- Hidden Power [Fire]
- Flash Cannon
Gyarados @ Life Orb
Ability: Intimidate
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature
- Bounce
- Waterfall
- Earthquake
- Dragon Dance
Conkeldurr @ Assault Vest
Ability: Guts
EVs: 236 HP / 252 Atk / 20 Spd
Adamant Nature
- Drain Punch
- Mach Punch
- Ice Punch
- Knock Off
Deoxys-Defense @ Leftovers
Ability: Pressure
Shiny: Yes
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature
IVs: 0 Atk
- Stealth Rock
- Spikes
- Seismic Toss
- Recover
Garchomp @ Choice Scarf
Ability: Rough Skin
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Dragon Claw
- Outrage
- Stone Edge
- Earthquake
Mandibuzz (F) @ Leftovers
Ability: Overcoat
EVs: 248 HP / 180 Def / 24 SDef / 56 Spd
Impish Nature
- Defog
- Knock Off
- Foul Play
- Roost
Replays!
http://replay.pokemonshowdown.com/ou-114010077
Finally faced against a good opponent while laddering my new account. I made some pretty obvious plays, him setting up at the wrong times and my GyaraZone core didn't put in a lot of work like Conkeldurr or Mandibuzz., iI still thinks it's worth watching.
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