Hey guys! So for awhile I've had this idea to make a team based around Mega Sableye, but just as I sat down to work on it, the star of the show went under Suspect Testing and I was worried I may have waited too long (considering how most Suspects of late have gone to the Uber). However, I was very pleased when he narrowly missed the bump and have been working on a team and testing plenty since the results. Here's what has worked best for me so far.
Boa (Serperior) @ Assault Vest
Ability: Contrary
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Mirror Coat
- Leaf Storm
- Dragon Pulse
- Hidden Power [Ground]
Serperior was an original member of this team. My biggest fear when making a team based around Sableye-M was a safe way to deal with Fairies. This AV build of Serperior is capable not only of taking out common Fairies with Mirror Coat, but adds a plethora of coverage to deal with Rotom-W, Heatran, and outright sweep teams even through Special Walls. It's contributed plenty to the team with it's solid bulk and speed.
Wingblast (Talonflame) @ Leftovers
Ability: Gale Wings
EVs: 56 HP / 252 Atk / 4 SpD / 196 Spe
Jolly Nature
- Roost
- Flare Blitz
- Brave Bird
- Swords Dance
Talonflame was another original member of this team, and it has stuck around throughout the testing. Given its relative bulk (with the HP Investment) and ability to outspeed most things even without the help of Gale Wings, it has proven an effective setup sweeper and late game cleanup tool (especially when dealing with other late gamers like Alakazam-M and Scarfed Keldeo.
Sonic (Latios) (M) @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Defog
- Draco Meteor
- Surf
- Psyshock
While Sableye-M's build and role is generally to predict and prevent status moves and Entry Hazards, I wanted a way to remove those that slip by unexpectedly. Latios' coverage not only provided some much needed support to the offensive core of the team, it also gave me a Defog option to allow Talonflame to more safely survive until late game while still being able to switch in without SR damage. The Surf also picks off unsuspecting Landorus-T and Glisor that try to make a safe switch on a Psyshock.
Galaxio (Sableye-Mega) @ Sablenite
Ability: Prankster
EVs: 248 HP / 8 Atk / 252 SpD
Careful Nature
- Knock Off
- Recover
- Will-O-Wisp
- Taunt
Here it is, the big star of the team. I decided to go with the Specially Defensive build because there were very good bulk options to pair it with on the physical side and Will-O-Wisp covers the bulk. Also, this build allows me to stay in Prankster form for a little longer without requiring me to switch to the Mega until I absolutely need to. Taunt makes this build a great anti-lead (even more so than before) and Knock Off helps get rid of some items (it's very easy to predict a switch against this little guy).
Wave (Milotic) @ Leftovers
Ability: Marvel Scale
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Recover
- Haze
- Scald
- Ice Beam
Milotic has also survived plenty of testing as far as the team is concerned. My main issue early on was to deal with Gliscor after Latios gets KOed (which regrettably happens quicker than I'd like when he's very necessary). I also had issues dealing with massive Setup Sweepers on the special end, so access to Haze and Scald made Milotic very potent against a plethora of threats.
Moon Moon (Clefable) @ Sitrus Berry
Ability: Magic Guard
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
- Moonblast
- Flamethrower
- Moonlight
- Heal Bell
Clefable was a recent addition to the team. I was having problems taking out Ferrothorn (even though I was able to wall it with fair ease with Sableye, it would always stay around and ruin late games, or switch in on a Brave Bird and deal MASSIVE recoil damage to my Talonflame), so Clefable's Flamethrower is meant for that (and dealing with Scizor that may predict a switch and go for a Knock Off or Swords Dance). Heal Bell also provided a nice way to remove Toxic from stall breaks trying to get through Milotic and Serperior.
This is the team so far. I think it's covered all of Sableye's weaknesses fairly well, though I still struggle every now and then against Gardevoir-M. Any swaps/ideas for that would be greatly appreciated. Thanks guys!

Boa (Serperior) @ Assault Vest
Ability: Contrary
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Mirror Coat
- Leaf Storm
- Dragon Pulse
- Hidden Power [Ground]
Serperior was an original member of this team. My biggest fear when making a team based around Sableye-M was a safe way to deal with Fairies. This AV build of Serperior is capable not only of taking out common Fairies with Mirror Coat, but adds a plethora of coverage to deal with Rotom-W, Heatran, and outright sweep teams even through Special Walls. It's contributed plenty to the team with it's solid bulk and speed.

Wingblast (Talonflame) @ Leftovers
Ability: Gale Wings
EVs: 56 HP / 252 Atk / 4 SpD / 196 Spe
Jolly Nature
- Roost
- Flare Blitz
- Brave Bird
- Swords Dance
Talonflame was another original member of this team, and it has stuck around throughout the testing. Given its relative bulk (with the HP Investment) and ability to outspeed most things even without the help of Gale Wings, it has proven an effective setup sweeper and late game cleanup tool (especially when dealing with other late gamers like Alakazam-M and Scarfed Keldeo.

Sonic (Latios) (M) @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Defog
- Draco Meteor
- Surf
- Psyshock
While Sableye-M's build and role is generally to predict and prevent status moves and Entry Hazards, I wanted a way to remove those that slip by unexpectedly. Latios' coverage not only provided some much needed support to the offensive core of the team, it also gave me a Defog option to allow Talonflame to more safely survive until late game while still being able to switch in without SR damage. The Surf also picks off unsuspecting Landorus-T and Glisor that try to make a safe switch on a Psyshock.

Galaxio (Sableye-Mega) @ Sablenite
Ability: Prankster
EVs: 248 HP / 8 Atk / 252 SpD
Careful Nature
- Knock Off
- Recover
- Will-O-Wisp
- Taunt
Here it is, the big star of the team. I decided to go with the Specially Defensive build because there were very good bulk options to pair it with on the physical side and Will-O-Wisp covers the bulk. Also, this build allows me to stay in Prankster form for a little longer without requiring me to switch to the Mega until I absolutely need to. Taunt makes this build a great anti-lead (even more so than before) and Knock Off helps get rid of some items (it's very easy to predict a switch against this little guy).

Wave (Milotic) @ Leftovers
Ability: Marvel Scale
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Recover
- Haze
- Scald
- Ice Beam
Milotic has also survived plenty of testing as far as the team is concerned. My main issue early on was to deal with Gliscor after Latios gets KOed (which regrettably happens quicker than I'd like when he's very necessary). I also had issues dealing with massive Setup Sweepers on the special end, so access to Haze and Scald made Milotic very potent against a plethora of threats.

Moon Moon (Clefable) @ Sitrus Berry
Ability: Magic Guard
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
- Moonblast
- Flamethrower
- Moonlight
- Heal Bell
Clefable was a recent addition to the team. I was having problems taking out Ferrothorn (even though I was able to wall it with fair ease with Sableye, it would always stay around and ruin late games, or switch in on a Brave Bird and deal MASSIVE recoil damage to my Talonflame), so Clefable's Flamethrower is meant for that (and dealing with Scizor that may predict a switch and go for a Knock Off or Swords Dance). Heal Bell also provided a nice way to remove Toxic from stall breaks trying to get through Milotic and Serperior.
This is the team so far. I think it's covered all of Sableye's weaknesses fairly well, though I still struggle every now and then against Gardevoir-M. Any swaps/ideas for that would be greatly appreciated. Thanks guys!