Hello, this is a RMT for a team I have been using but I am in need of a bit of help. This team has had probably 10 members replaced so the Team building process will only be for the current members. If you don't want to see the team building process scroll down and read the sets and descriptions, they are very detailed and any help is appreciated, thanks.
Team Building Process
I knew that I wanted a team involving a porygon2 because in my opinion he is the best evolite user, porygon has never been removed from the team and provides great help to the other team members.
Since my porygon would be paralyzing things I knew I needed someone who could take advantage of it and a man who is crucial in playing against sandstorm teams.
I noticed that Conkeldurr was easily walled by gliscor and my team was in need of a physical wall of it's own, Conkeldurr also has resistances against
Bug and Dark, it was almost like Slowbro was born to fit on this team, having his weaknesses covered by other members of the team and also covering porygon's only weakness.
I was still in need of a lead, I wanted a pokemon who could set up rocks, and also spin them away. Donphan fit this roll perfectly and added a lot of help to this team with his STAB earthquake, he also was covering Slowbro's only weakness left in electric. This team is not Stealth Rock weak but many pokemon count on them for OHKO's so I like not having them.
While the team was doing decent with other members I noticed a huge weakness to Reuniclus,Latios,Latias and Scarfed Chandelure. Scizor seemed to just make all these threats non-existent. Scizor's U-Turn took care of the three with psychic. Chandelure has no real "counter" on my team, usually he kills a weakened member of my team with shadow ball and at that point is pursuit trapped by scizor.
I noticed that basically all my team that hit hard was using physical damage and I needed someone who was specially based, be fast and benefit the team. I noticed evolite dusknoir was also insanely annoying to play against so taunting him and then nasty plotting can be very nice. Thundurus replaced Latios and has added some diversity to the typing and having a rapid spinner already on the team for him, wynaut?
Well that is how the team was made, here are the sets more in depth, I am sorry it is kind of long but I think that a lot of detail is needed to properly rate a team.
Bill Cosby
Donphan@Leftovers
Nature:Adamant
Ability:Sturdy
EVS:252HP/252Atk/4Def
Moveset
-Stealth Rock
-Earthquake
-Ice Shard
-Rapid Spin
This donphan is my lead, I have tried many other leads like infernape, dual screeners and a lot of other stealth rock users but I think donphan is the best choice for my team. He can give out huge hits being Adamant and Life Orbed, many people underestimate the damage his earthquake will do and it 2HKO most ferrothorn's.
Stealth rock is used against non-taunt users, rapid spin is there for spinning away enemy rocks and making them not even want to attempt to have them set up. Ice shard is a very nice priority move that can benefit this team a lot, and can also land donhpan some very nice kills being Adamant and Life Orbed. Earthquake is there to give huge hits to anything that doesn't resist it.
Sturdy is a built in focus sash and always lets donphan do one thing he wants, life orb is there and not lum berry because I am not to worried about donphan being statused and I love the sxtra power.
Pros:
+Very bulky on physical side
+Able to do very good damage with STAB earthquake
+Steal Rock User
+Rapid spin support
+Priority User
+Electric Immunity
Cons:
-Very Weak on the Special Side
-Weak to Axelf/Uxie leads
-Not the best move coverage
-Low Speed
Violent J
Conkeldurr@Leftovers
Nature:Adamant
Ability:Guts
EVS:80HP/80Atk/100Def/240SpD
Moveset
-Drain Punch
-Mach Punch
-Bulk Up
-Payback
Conkeldurr is one of my main sweepers and also revenge killer, he is a very versatile pokemon who is doing different things depending on the opponents team. If Conkeldurr can get even two Bulk Up's off he can sweep an opponent's team and even after one he can be a serious problem for an opponent. Standard moveset and Guts is there because many people are running iron fist over guts so people end up WOWing my Conkeldurr giving him a free attack boost. Guts can also absorb status aimed at other member's of my team. Conkeldurr provides key resistances to this team and having someone on your team who wants to have status is a huge advantage/
Pros:
+Able to take special hits
+Has bulk up
+Physical Sweeper
+Good Coverage
+Bug and Dark Resistance
+Status Absorber
+Priority User
Cons:
-Physical side sometimes lacking before a Bulk Up
-Flying weakness
-Very standard set, most of the time predictable
-Low Speed
Mutalisk
Thundurus@Life Orb
Nature:Timid
Ability:Prankster
EVS:252ATK/252Spe/4Def
Moveset
-Nasty Plot
-Taunt
-Thunderbolt
-Hidden Power Ice
Thundurus, a pokemon who I never was very interested in but he is now on my team. Thundurus brings some important things to the table for this team. The first one is resisting basically everything a scizor wants to do, steel, bug and fighting moves resisted. Thundurus also has priority taunt, combined with nasty plot it can make certain pokemon nothing more than set up fodder. Thundurus weakness are covered by the other members of the team and most the time rocks are not up on my field. Grass immunity also benefits Donphan and Slowbro.
Thundurus with his speed is also the revenge killer for my team when not using a priority user.
Pros:
+Special Attacker
+Good synergy with team
+Covers certain threats
+Priority Taunt
+Highest speed on team
+Nasty Plot
Cons:
-Not a lot of bulk
-Stealth Rock weakness
-Sometimes lacking coverage
KinglerV2
Scizor@Choice Band
Nature:Adamant
Ability:Technician
EVS:252ATK/252HP/4Spe
Moveset
-U Turn
-Bullet Punch
-Superpower
-Pursuit
Scizor is probably the pokemon that this team was missing, the previous members, alakazam,scrafty,and a couple other are unable to do like scizor is. Choice Band scizor is used instead of swords dance or bulky sets because one of the primary uses for this scizor is to counter the following pokemon Latios,Latias, and Reuniclus, and if you look at my team, those pokemon are very threatening to it. Scizor can often swing the momentum of the game in my favor and people now a day are expecting bulky sets with roost, I am a fan of the insanely power adamant and choice band gives scizor. I am not to sure about the EV spread but I am sure I want max attack because scizor can catch a lot of people off guard and inflict main damage.
Scizor's one weakness fire is covered by slowbro and salamence, superpower is used to hit blissey/chansey and also hit any magnezone's or trappers that want to come, I use it instead of brick break because the sheer power it gets is unmatched and choice banded scizor is switching a lot anyway, that is why I have donphan spin away hazards. I like U turn over bug bite for the purpose of scouting and having switch advantage available, which is very nice to have for a slow team.
Pros:
+Counters pokemon who kill the entire team
+Priority User
+Good typing for the team
+Only Choiced User
+Resists grass x4
Cons:
-Being locked into one move is sometimes bad
-Slow Speed
Problem?V3
Porygon2@Evolite
Nature:Bold
Ability:Trace
EVS:252HP/52Def/200SpD/4SpA
Moveset
-Ice Beam
-Thunderbolt
-Recover
-Thunder Wave
This porygon is truly the bread and butter to the team, his one fighting weakness is covered insanely well by the next member of the team. Specially defensive porygon2 works better for this team because it already has a dedicated physical wall. Ice Beam is there to deal with gliscor and dragons, thunderbolt is there because it is a good coverage move and no one else on the team has access to an electric move.
Thunder Wave is also very, very helpful to this team as most of it's member's have a low speed. Paralysis is NOT needed, but if porygon can paralyze one or two things on the opponent's team it help's mine a lot.
Trace is used so I can play in the Standard OU tier and sometimes you can trace a game changing ability.
Pros:
+Insanely good special bulk
+Good physical Bulk
+Access to BoltBeam
+Can paralyze things
+Access to recover
+Good attack power for a tank
Cons:
-Being tricked
-Set up bait for some pokemon
-No leftovers recovery
-Low speed
MunchMyAss
Slowbro@Leftovers
Nature:Bold
Ability:Regenerator
EVS:252HP/252Def/4SpD
Moveset
-Psychic
-Ice Beam
-Flamethrower
-Toxic
Ah slowbro he is my dedicated physical wall who can counter every single fighting pokemon in the game and their mom. Slowbro has a very good staying power in the game, with leftovers and regnerator slowbro is not dying to anything easily. Psychic is there to deal with the fighting types, Ice beam is used over scald because slowbro being my physical wall gets to deal with all the dragons of the metagame, also is a nice supprise for gliscors wanting me to fling a toxic orb my way.
The only fighting pokemon who can even do anything to Slowbro is terrakion and almost every terrakion is choice scarfed and use X-scissor on slowbro. Remember when I mentioned Conkeldurr's bug weakness as a pro, this is why. Toxic is there because many people want to switch in on slowbro and getting a free toxic is just nice, also good to get off on bulky waters. Flamethrower hits scizor or ferrothorn switching in very hard.
Pros:
+Excellent Physical Wall
+Can hit decently with Psychic and Ice beam
+Very good survivability
+Covers porygon fighting weakness
Cons:
-Specially defensive he is lacking
-Lots of things hit it SE
Here are a couple weakness's I can easily identify in the team, if you see any other's please point them out.
-Grass pokemon who run HP Fire, not many grass types in the metagame but If i encounter one my team does not enjoy it.
-Breloom, if they are carrying stone edge they are very annoying to this team.
-No one really liked being hit with flying but porygon and slowbro can both put the hurt on flying types.
-The highest base speed is Thundurus at 111, has not been a problem really but letting things set up is not an option.
-Choice Band scizors are actually very annoying to this team, Conkeldurr can handle the roost/swords dance ones fairly easy though.
-Whimsicott with cotton guard is insanely annoying to play against as a lead
Well this is my team I hope you had time to read the entire thing because it took me a very long time to write and this team has been edited and worked on a lot. I notice a couple problems with my team if anyone wants to suggest a new pokemon/moveset/EV spread I am open to anything. I hope this set up was enjoyable for you to read and easy for you to read.
Team Building Process

I knew that I wanted a team involving a porygon2 because in my opinion he is the best evolite user, porygon has never been removed from the team and provides great help to the other team members.


Since my porygon would be paralyzing things I knew I needed someone who could take advantage of it and a man who is crucial in playing against sandstorm teams.



I noticed that Conkeldurr was easily walled by gliscor and my team was in need of a physical wall of it's own, Conkeldurr also has resistances against
Bug and Dark, it was almost like Slowbro was born to fit on this team, having his weaknesses covered by other members of the team and also covering porygon's only weakness.




I was still in need of a lead, I wanted a pokemon who could set up rocks, and also spin them away. Donphan fit this roll perfectly and added a lot of help to this team with his STAB earthquake, he also was covering Slowbro's only weakness left in electric. This team is not Stealth Rock weak but many pokemon count on them for OHKO's so I like not having them.





While the team was doing decent with other members I noticed a huge weakness to Reuniclus,Latios,Latias and Scarfed Chandelure. Scizor seemed to just make all these threats non-existent. Scizor's U-Turn took care of the three with psychic. Chandelure has no real "counter" on my team, usually he kills a weakened member of my team with shadow ball and at that point is pursuit trapped by scizor.






I noticed that basically all my team that hit hard was using physical damage and I needed someone who was specially based, be fast and benefit the team. I noticed evolite dusknoir was also insanely annoying to play against so taunting him and then nasty plotting can be very nice. Thundurus replaced Latios and has added some diversity to the typing and having a rapid spinner already on the team for him, wynaut?
Well that is how the team was made, here are the sets more in depth, I am sorry it is kind of long but I think that a lot of detail is needed to properly rate a team.
Bill Cosby

Donphan@Leftovers
Nature:Adamant
Ability:Sturdy
EVS:252HP/252Atk/4Def
Moveset
-Stealth Rock
-Earthquake
-Ice Shard
-Rapid Spin
This donphan is my lead, I have tried many other leads like infernape, dual screeners and a lot of other stealth rock users but I think donphan is the best choice for my team. He can give out huge hits being Adamant and Life Orbed, many people underestimate the damage his earthquake will do and it 2HKO most ferrothorn's.
Stealth rock is used against non-taunt users, rapid spin is there for spinning away enemy rocks and making them not even want to attempt to have them set up. Ice shard is a very nice priority move that can benefit this team a lot, and can also land donhpan some very nice kills being Adamant and Life Orbed. Earthquake is there to give huge hits to anything that doesn't resist it.
Sturdy is a built in focus sash and always lets donphan do one thing he wants, life orb is there and not lum berry because I am not to worried about donphan being statused and I love the sxtra power.
Pros:
+Very bulky on physical side
+Able to do very good damage with STAB earthquake
+Steal Rock User
+Rapid spin support
+Priority User
+Electric Immunity
Cons:
-Very Weak on the Special Side
-Weak to Axelf/Uxie leads
-Not the best move coverage
-Low Speed
Violent J

Conkeldurr@Leftovers
Nature:Adamant
Ability:Guts
EVS:80HP/80Atk/100Def/240SpD
Moveset
-Drain Punch
-Mach Punch
-Bulk Up
-Payback
Conkeldurr is one of my main sweepers and also revenge killer, he is a very versatile pokemon who is doing different things depending on the opponents team. If Conkeldurr can get even two Bulk Up's off he can sweep an opponent's team and even after one he can be a serious problem for an opponent. Standard moveset and Guts is there because many people are running iron fist over guts so people end up WOWing my Conkeldurr giving him a free attack boost. Guts can also absorb status aimed at other member's of my team. Conkeldurr provides key resistances to this team and having someone on your team who wants to have status is a huge advantage/
Pros:
+Able to take special hits
+Has bulk up
+Physical Sweeper
+Good Coverage
+Bug and Dark Resistance
+Status Absorber
+Priority User
Cons:
-Physical side sometimes lacking before a Bulk Up
-Flying weakness
-Very standard set, most of the time predictable
-Low Speed
Mutalisk

Thundurus@Life Orb
Nature:Timid
Ability:Prankster
EVS:252ATK/252Spe/4Def
Moveset
-Nasty Plot
-Taunt
-Thunderbolt
-Hidden Power Ice
Thundurus, a pokemon who I never was very interested in but he is now on my team. Thundurus brings some important things to the table for this team. The first one is resisting basically everything a scizor wants to do, steel, bug and fighting moves resisted. Thundurus also has priority taunt, combined with nasty plot it can make certain pokemon nothing more than set up fodder. Thundurus weakness are covered by the other members of the team and most the time rocks are not up on my field. Grass immunity also benefits Donphan and Slowbro.
Thundurus with his speed is also the revenge killer for my team when not using a priority user.
Pros:
+Special Attacker
+Good synergy with team
+Covers certain threats
+Priority Taunt
+Highest speed on team
+Nasty Plot
Cons:
-Not a lot of bulk
-Stealth Rock weakness
-Sometimes lacking coverage
KinglerV2

Scizor@Choice Band
Nature:Adamant
Ability:Technician
EVS:252ATK/252HP/4Spe
Moveset
-U Turn
-Bullet Punch
-Superpower
-Pursuit
Scizor is probably the pokemon that this team was missing, the previous members, alakazam,scrafty,and a couple other are unable to do like scizor is. Choice Band scizor is used instead of swords dance or bulky sets because one of the primary uses for this scizor is to counter the following pokemon Latios,Latias, and Reuniclus, and if you look at my team, those pokemon are very threatening to it. Scizor can often swing the momentum of the game in my favor and people now a day are expecting bulky sets with roost, I am a fan of the insanely power adamant and choice band gives scizor. I am not to sure about the EV spread but I am sure I want max attack because scizor can catch a lot of people off guard and inflict main damage.
Scizor's one weakness fire is covered by slowbro and salamence, superpower is used to hit blissey/chansey and also hit any magnezone's or trappers that want to come, I use it instead of brick break because the sheer power it gets is unmatched and choice banded scizor is switching a lot anyway, that is why I have donphan spin away hazards. I like U turn over bug bite for the purpose of scouting and having switch advantage available, which is very nice to have for a slow team.
Pros:
+Counters pokemon who kill the entire team
+Priority User
+Good typing for the team
+Only Choiced User
+Resists grass x4
Cons:
-Being locked into one move is sometimes bad
-Slow Speed
Problem?V3

Porygon2@Evolite
Nature:Bold
Ability:Trace
EVS:252HP/52Def/200SpD/4SpA
Moveset
-Ice Beam
-Thunderbolt
-Recover
-Thunder Wave
This porygon is truly the bread and butter to the team, his one fighting weakness is covered insanely well by the next member of the team. Specially defensive porygon2 works better for this team because it already has a dedicated physical wall. Ice Beam is there to deal with gliscor and dragons, thunderbolt is there because it is a good coverage move and no one else on the team has access to an electric move.
Thunder Wave is also very, very helpful to this team as most of it's member's have a low speed. Paralysis is NOT needed, but if porygon can paralyze one or two things on the opponent's team it help's mine a lot.
Trace is used so I can play in the Standard OU tier and sometimes you can trace a game changing ability.
Pros:
+Insanely good special bulk
+Good physical Bulk
+Access to BoltBeam
+Can paralyze things
+Access to recover
+Good attack power for a tank
Cons:
-Being tricked
-Set up bait for some pokemon
-No leftovers recovery
-Low speed
MunchMyAss

Slowbro@Leftovers
Nature:Bold
Ability:Regenerator
EVS:252HP/252Def/4SpD
Moveset
-Psychic
-Ice Beam
-Flamethrower
-Toxic
Ah slowbro he is my dedicated physical wall who can counter every single fighting pokemon in the game and their mom. Slowbro has a very good staying power in the game, with leftovers and regnerator slowbro is not dying to anything easily. Psychic is there to deal with the fighting types, Ice beam is used over scald because slowbro being my physical wall gets to deal with all the dragons of the metagame, also is a nice supprise for gliscors wanting me to fling a toxic orb my way.
The only fighting pokemon who can even do anything to Slowbro is terrakion and almost every terrakion is choice scarfed and use X-scissor on slowbro. Remember when I mentioned Conkeldurr's bug weakness as a pro, this is why. Toxic is there because many people want to switch in on slowbro and getting a free toxic is just nice, also good to get off on bulky waters. Flamethrower hits scizor or ferrothorn switching in very hard.
Pros:
+Excellent Physical Wall
+Can hit decently with Psychic and Ice beam
+Very good survivability
+Covers porygon fighting weakness
Cons:
-Specially defensive he is lacking
-Lots of things hit it SE
Here are a couple weakness's I can easily identify in the team, if you see any other's please point them out.
-Grass pokemon who run HP Fire, not many grass types in the metagame but If i encounter one my team does not enjoy it.
-Breloom, if they are carrying stone edge they are very annoying to this team.
-No one really liked being hit with flying but porygon and slowbro can both put the hurt on flying types.
-The highest base speed is Thundurus at 111, has not been a problem really but letting things set up is not an option.
-Choice Band scizors are actually very annoying to this team, Conkeldurr can handle the roost/swords dance ones fairly easy though.
-Whimsicott with cotton guard is insanely annoying to play against as a lead
Well this is my team I hope you had time to read the entire thing because it took me a very long time to write and this team has been edited and worked on a lot. I notice a couple problems with my team if anyone wants to suggest a new pokemon/moveset/EV spread I am open to anything. I hope this set up was enjoyable for you to read and easy for you to read.