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in advance the status were
flat field/stadium: Par
Short grass: poison
Tall grass: Sleep
Cave/Mountain: flinch
Sandy field: acc down
Surfing: attack down
Underwater: def down
any i forgotten i can't remember
don't know what the new fields will have effect on Secret power but i'm assuming that the old field types that return in DP with the effects they had on secret power in advance will be the same in DP
i wonder what changes terrain based moves have gone through. after playing through the game i know there is no underwater terrain, but others were added like snow and mud. nature power could use some testing on this.
But that requires you having to set the terrain before you challenge someone. Having said that, people often don't notice these things, so I used a Nature Power Shiftry once making sure it was on Sand every time, so Shiftry had Earthquake lol.