What Just Happened?!?

What Just Happened?!?
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Greetings and salutations everyone, and welcome to my first RMT submission. I have made many teams to submit for ratings, but none of them acchieved a higher W/L ratio than 1:1. Looking at this team when I first made it, I wasn't expecting anything but the same results because it's based on prediction and surprise factor for the 2 offense core pokemon on this team, Scrafty + Xatu. After playing with this team though, the surprise factor coming from 3 of the 6 pokes has provided me with a solid 4:1 ratio so far in the UU Suspect ladder. Here's the breakdown of how I made the team, followed by a pokemon description, and the importable for you to try out.

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To start off my team building, I visited the The Next Best Thing thread to take look at some of the submissions people put through. The 2 that struck my eye were CB Scrafty and Specs Xatu. I've personally used Specs Xatu before and know how much of a shock it can be and the power behind it with proper prediction. Plus it gives me 2 sets that most players wouldn't expect to be hit with. After having my core set up of my 2 offensive cleaners, I wanted to add 2 tanks to the fold, one being Physical base and another being Special based.

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I decided I would go with a poke not normally seen in UU for some Spikes/SR and a poke finally getting the recognition it deserves. I chose Custap Crustle and Bulky Nidoqueen. I amlost went with Rhypherior for my physical tank, but I decided I wanted Crustle for the addition of spikes with SR. Plus using the Skarmory logic, I'm guarenteed to get at least 2 moves off (usually SR and a layer of Spikes). I'll explain why Nidoqueen has SR as well when I do my Poke breakdown, but is there a better wall with amazing coverage than Nidoqueen? Now that I've got my 2 tanks, I wanted 2 walls to help my team. Since speed is a bit of an issue, I wanted to be able to spread paralysis with my 2 walls and have a spin blocker in there.
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Insert surprise poke #3 (plus my completion of the infamous Psychic-Ghost-Dark core) and one hell of a physical wall. I decided to run with Eviolite Porygon2 and my creation of Max SDef Mismagius. Why Mismagius? She actually has decent base stats to be a defensive wall with 65 HP and 105 SDef, plus she has access to Thunder Wave, which Cofagrigus and Dusclops don't have. It's always nice to blast someone switching in a poke on an expected Nasty Plot with a Thudner Wave to cripple another threat. With this combo of defenseive walls, both can take a hit most wouldn't expect and move on to T-Waving for days!


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Crustle @ Custap Berry
Ability: Sturdy
EVs: 132 HP / 252 Atk / 124 Spe
Adamant Nature
- Earthquake
- Spikes
- Rock Blast
- X-Scissor
Crustle is my usual lead when I start a match. Where I go from here depends on who the opposing lead is. If it's someone that's going to set up hazards, I'll start with SR and follow up with Spikes. If it's someone that wants to put a beating on me, I'll either get up a layer of Spikes or go for an attack. EV spread might look weird, but I have enough Spd EVs to make sure I outspeed both Tank variants of Swampert so I don't have to worry about getting flinched by Waterfall.
*Switched out Stealth Rocks for Earthquake

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Nidoqueen @ Life Orb
Ability: Sheer Force
EVs: 252 HP / 252 SAtk / 4 Spe
Modest Nature
IVs: 0 Atk
- Earth Power
- Fire Blast
- Ice Beam
- Stealth Rock/Focus Blast/Sludge Wave
Hail to the Queen Baby (see what I did there :D)! With Sheer Force + Life Orb + a vast movepool, Nidoqueen is a Tank you get scared to switch into. EV spread to give maximum bulk and max SAtk, with 0 IVs in there to reduce Foul Play damage (a theme for all of my special attackers as you'll see). First 3 move slots are self-explanitory, but then comes to the last move slot. I run Stealth Rock most of the time in case Crustle gets poo-poo'd on and I can't set up hazards with it. I also have it as a back up plan in case I mis-play and lose Mismagius/mis-predict and lose my entry hazards after Crustle has passed. If you aren't worried about that, you can run Focus Blast or Sludge Wave for an additional attack for coverage.

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Porygon2 @ Eviolite
Ability: Trace
EVs: 252 HP / 252 Def / 4 Spe
Bold Nature
IVs: 0 Atk
- Ice Beam
- Thunderbolt
- Thunder Wave
- Recover
Porygon2, when equipped with Eviolite, can tank hits for days. Even after bringing Porygon2 with Stealth Rocks on the field, Mienshao can't OHKO with Reckless Hi Jump Kick from the standard Scraf set. How's that for bulk? Trace for the ability to copy the poke I switch into which is usually a great benefit. For moves, I'm going with Ice Beam/Thunderbolt for the classic BoltBeam combo, Thunder Wave to spread paralysis, and Recover for longevity. Reason I'm using TBolt/TWave instead of Discharge/*random move* is because Thunder Wave guarentees the paralysis whereas Discharge is 30% chance.

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Mismagius @ Leftovers
Ability: Levitate
EVs: 252 HP / 4 Def / 252 SDef
Calm Nature
IVs: 0 Atk
- Taunt
- Thunder Wave
- Nasty Plot
- Shadow Ball
Before I get absolutely killed about using Mismagius in the first place, but also as a special wall, let me drop some knowledge on you. Of all the useable spin-blockers in UU, only 3 pokemon can live a Life Orb Shadow Ball/Fire Blast from the standard Sub Split Chandelure: Eviolite Dusclops, Spiritomb, and my Mismagius (although with Rocks up, i have a 87.5% chance of being OHKOd). That's some impressive bulk there. Plus with Mismagius' nice base 105 Speed, it can get a taunt on non-positive nature, max speed Honchkrow before it can Roost or Sub. That's not bad at all. TWave + Hex is a surprisingly deadly combo, since Hex doubles to base 100 power if the foe is effected by status.
*Switched out Pain Split/Hex for Nasty Plot/Shadow Ball


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Xatu @ Choice Specs
Trait: Magic Bounce
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Timid Nature
- Psyshock/Psychic
- Shadow Ball
- Heat Wave
- Giga Drain/U-Turn
Simple concept, switch into a predicted status/hazard move, predict what move to use, drop a bomb on something. I have on multiple occasions switched in on a predicted SR by Swampert and OHKO'd with Giga Drain. Choice Specs Xatu packs quite the punch, and it doesn't need to fear about status crippling it later. I prefer to use Psyshock to hit special walls with low defense hard and Giga Drain for extra coverage (i.e. my Swampert example). Psychic for more power can be used over Psyshock, and U-Turn can be used over Giga Drain if you want to have a move for scouting. Modest Nature can be used for extra power over Timid Nature, but you lose the speed advantage over pokemon with Base 85 speed.
*Switched out Signal Beam for Shadow Ball

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Scrafty @ Choice Band
Ability: Intimidate
EVs: 232 HP / 252 Atk / 4 SpD / 20 Spe
Adamant Nature
- Hi Jump Kick
- Crunch
- Ice Punch
- Zen Headbutt
I wish I would've known how powerful and surprising Banded Scrafty was before. Most people don't see it coming, so if they have access to Protect, they don't use it to make sure I don't use Bulk Up or Dragon Dance. Main idea is to bring/switch Scratfy into something that does like to be hit with Intimidate (further bluffing that it's Banded), predict what the best move to use is, and leave someone crying.

There you have it folks. Let me know what you think of this team. I'm very happy with it and glad I was finally able to put a team together that I could share with you.​

Code:
Xatu @ Choice Specs
Trait: Magic Bounce
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Timid Nature
- Psyshock
- Shadow Ball
- Heat Wave
- Giga Drain

Scrafty @ Choice Band
Ability: Intimidate
EVs: 232 HP / 252 Atk / 4 SpD / 20 Spe
Adamant Nature
- Hi Jump Kick
- Crunch
- Ice Punch
- Zen Headbutt

Crustle @ Custap Berry
Ability: Sturdy
EVs: 132 HP / 252 Atk / 124 Spe
Adamant Nature
- Earthquake
- Spikes
- Rock Blast
- X-Scissor

Nidoqueen @ Life Orb
Ability: Sheer Force
EVs: 252 HP / 252 SAtk / 4 Spe
Modest Nature
IVs: 0 Atk
- Earth Power
- Fire Blast
- Ice Beam
- Stealth Rock

Mismagius @ Leftovers
Ability: Levitate
EVs: 252 HP / 4 Def / 252 SDef
Calm Nature
IVs: 0 Atk
- Taunt
- Thunder Wave
- Nasty Plot
- Shadow Ball

Porygon2 @ Eviolite
Ability: Trace
EVs: 252 HP / 252 Def / 4 Spe
Bold Nature
IVs: 0 Atk
- Ice Beam
- Thunderbolt
- Thunder Wave
- Recover

Thanks again everyone! Let me know what you think!​
 
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You should not use Sludge Wave on Nidoqueen. Fire Blast and Ice Beam hit Grass-types hard anyway, and Earth Power is your STAB.

2x SR seems a bit redundant, so as strange as this may seem, I suggest you replace SR on Crustle with Toxic or Earthquake so opposing leads can't use it as setup fodder as easily. Even if Crustle dies after 2 layers of Spikes and then those layers get spun by Hitmontop or something, Nidoqueen can come in and lay Stealth Rock.

By the way congratulations on a successful use of Mismagius! I hardly see it around UU anymore...
 
I'll give EQ a shot on Crustle. I don't want to use Toxic because it might status block a poke I want to paralysis
 
Hey, you don't explain much about why you have Signal Beam on your Xatu. While coverage is nice, there's a better option for you by far. Shadow Ball hits Azelf, Mew, opposing Xatu, and many other psychic-types more than Signal Beam. Plus, Signal Beam is most likely used especially for Dark-types. Weavile is hit by Heat Wave, Krookodile by Giga Drain, Bisharp by Heat Wave, Honchkrow from Heat Wave. All grass-types are hit hard by Heat Wave (or in Roserade's case, Psyshock). To tell you the truth, the main advantage with Signal Beam is the rare Zoroark. Shadow Ball hits Chandelure, Cofagrigus, Dusclops, and psychic-types harder than Signal Beam ever could wish too. Therefore, I suggest Shadow Ball > Signal Beam on your Xatu.

Edit: Oh, right. Umbreon. My bad. Still doesn't do enough to even damage it, though.
 
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Hey, this is a pretty good looking team. Here's some things that I would like to bring up.
Hey, you don't explain much about why you have Signal Beam on your Xatu. While coverage is nice, there's a better option for you by far. Shadow Ball hits Azelf, Mew, opposing Xatu, and many other psychic-types more than Signal Beam. Plus, Signal Beam is most likely used especially for Dark-types. Weavile is hit by Heat Wave, Krookodile by Giga Drain, Bisharp by Heat Wave, Honchkrow from Heat Wave. All grass-types are hit hard by Heat Wave (or in Roserade's case, Psyshock). To tell you the truth, the main advantage with Signal Beam is the rare Zoroark. Shadow Ball hits Chandelure, Cofagrigus, Dusclops, and psychic-types harder than Signal Beam ever could wish too. Therefore, I suggest Shadow Ball > Signal Beam on your Xatu.

I second this. I'm estimating that a Signal Beam from Xatu will 3-4HKO Umbreon, which is enough to pass a wish to teammate or the Umbreon itself, and that'll stop you cold. You do have Scrafty, but at the same time it's a Choice locked Scrafty, and Umbreon can switch into either Crunch or Zen Headbutt and suck up all your momentum in no time.

I honestly think a boosting sweeper would really help this team. Not taking advantage of setup opportunities by having to switch into Choice Pokemon and suck up momentum is a real shame. Change Mismagius to the standard Nasty Plot set; or better yet, you can still give the set some of your own tweeks and make it a bulky Nasty Plotter. It will definitely start pulling wayyyy more weight when you make this change, as even status boosted, uninvested Hexes do pitiful damage.
 
I second this. I'm estimating that a Signal Beam from Xatu will 3-4HKO Umbreon, which is enough to pass a wish to teammate or the Umbreon itself, and that'll stop you cold.

In response to this, 252 SpA Choice Specs Xatu Signal Beam vs. 252 HP / 252+ SpD Umbreon: 120-142 (30.45 - 36.04%) -- guaranteed 4HKO
 
Signal Beam was mainly to combat other Psychic types, but I shall definitely try out Shadow Ball.

Surprisingly, Umbreon hasn't been a problem. I normally switch in Scrafty and go HJK since most people go for status or switch because they don't want me to get a boost off which most Scrafty sets use.

I'll give Bulky NP Mis a go and see what happens. Might help in late game situations.

Thanks for the replies everyone!
 
I have a suggestion for porygon2. Swap t-bolt for discharge and swap thunderwave for either tri attack or toxic. this allows him to still spread paralysis fairly reliably with discharge (30% and not a real noticable damage drop), and can toxic/recover stall opposing tanks or hit hard with STAB tri attack.
 
I have a suggestion for porygon2. Swap t-bolt for discharge and swap thunderwave for either tri attack or toxic. this allows him to still spread paralysis fairly reliably with discharge (30% and not a real noticable damage drop), and can toxic/recover stall opposing tanks or hit hard with STAB tri attack.
Only thing I have against this Squirtle is Discharge isn't 100% guaranteed to para and Toxic would interfere with spreading it so Scrafty can sweep late game. I might give the Discharge/Tri-Attack combo a shot to see though.

@GenXXZ your suggestion is amazing btw. I swapped out Pain Split for Nasty Plot, Shadow Ball for Hex, and it's been working wonders
 
Hi Cabol, this is a cool team that uses a lot of interesting movesets.

Moveset Suggestions:
I can think of a few changes to be made that would make this team very efficient and threatening, without changing any mons on the current team. The win condition of this team is to set up as many hazards as possible with Crustle, and then slowly eliminate specially defensive threats, clearing the way for Mismagius to sweep. But currently, Snorlax and Umbreon are both major threats in this tier, and the only real way for you to deal with it is by switching in Scrafty, which Snorlax can switch out of, and Umbreon can Protect, causing you to lose 50% when you HJK. To deal with these threats more effectively, here are a few changes you could make, that all tie together and help dramatically reduce the threat these walls pose. First, put both Toxic Spikes and Focus Blast on Nidoqueen, over Fire Blast and Stealth Rock. Toxic Spikes will help immensely in whittling down the things that wall your Mismagius, by putting a timer on them as they rack up Toxic damage. Focus Blast 2HKOs both Snorlax and Umbreon, and once these two threats are gone, sweeping suddenly becomes much simpler. If you choose to use this set, you should definitely put Stealth Rock over X-Scissor on Crustle, because Stealth Rock is such a crucial move that every team needs to have.

The next suggestion would be to change your current Mismagius set into a Nasty Plot sweeper. Your current set is a strange mix of a sweeper set and a bulky one, but this can be changed into a set with this moveset, allowing it to sweep more effectively:

Mismagius @ Leftovers | Levitate
Timid | 4 HP/ 252 SpA / 252 Speed
Shadow Ball | Nasty Plot | Substitute | Thunderbolt

Substitute helps by preventing you from getting Pursuit trapped by Snorlax. If you sub on the switch-in, you can freely switch out without getting killed. Your team also struggles to break through bulky water types, which Thunderbolt helps with. This set works great with Toxic Spikes support, because you can continuously Sub against Snorlax as it dies to poison damage. There is one other, much more minor change to suggest as well; Trick over Shadow Ball on Xatu. This change is mainly to cripple the biggest current threat to your team, Calm Mind Suicune. Right now it can set up on almost anything, and proceed to sweep your team. If you Trick it a Choice Specs, you can easily deal with it using Porygon2.

Teammate Suggestions:
I don't think any teammate should be removed, the team looks like it has great synergy and each teammate is crucial to the team's success.

Suggested Changes:
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Nidoqueen (F) @ Life Orb
Trait: Sheer Force
EVs: 252 SAtk / 100 HP / 156 Spd
Modest Nature
- Earth Power
- Focus Blast
- Ice Beam
- Toxic Spikes

Crustle @ Custap Berry
Trait: Sturdy
EVs: 252 Atk / 132 HP / 124 Spd
Adamant Nature
- Rock Blast
- Earthquake
- Stealth Rock
- Spikes

Mismagius @ Leftovers
Trait: Levitate
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Nasty Plot
- Shadow Ball
- Substitute
- Thunderbolt

Xatu @ Choice Specs
Trait: Magic Bounce
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
- Psyshock
- Giga Drain
- Trick
- Heat Wave
 
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