It is a common occurrence in vgc that people import open team sheets into their teambuilder. This can be from public resources such as Top Cut Explorer, or passed from friends, and so on. Depending on the circumstance, it may show the signifier of "Level: 50" in the team paste. If it doesn't, it will automatically set the level of Pokémon in your team to 100. This is true even if it's in a vgc bo1/bo3 team folder.
This is an issue because stat changes per EV inputs vary at level 50 vs level 100 pokemon. For example, 8 EVs is needed to change a stat point at level 50 in most instances, vs at level 100 4 EVs raising a stat point. It's also nice to just "see" what stat your Pokémon will actually be in battle, since it's forced to level 50 when playing.
It's not the most colossal issue ever, just a small QoL change so I don't have to change "100" to "50" 6 times for every single ots I import from certain resources. Ever the growing format, I'm sure many others out there would appreciate it too.
This is an issue because stat changes per EV inputs vary at level 50 vs level 100 pokemon. For example, 8 EVs is needed to change a stat point at level 50 in most instances, vs at level 100 4 EVs raising a stat point. It's also nice to just "see" what stat your Pokémon will actually be in battle, since it's forced to level 50 when playing.
It's not the most colossal issue ever, just a small QoL change so I don't have to change "100" to "50" 6 times for every single ots I import from certain resources. Ever the growing format, I'm sure many others out there would appreciate it too.