[OVERVIEW]
Whimsicott's Prankster Tailwind and lightning-fast playstyle make it a perfect choice for hyper offense teams, particularly those featuring Calyrex-S as a Restricted Pokemon. Due to the combination of Prankster and its high base Speed of 116, Whimsicott is the most reliable Tailwind setter in the metagame, making it a crucial pick for those that rely on moving first. It also comes armed with a bevy of support moves which allow it to fill all kinds of niches that very specific teams or cores may require, like fast Taunt, Sunny Day, or even the dreaded Switcheroo + Eject Button combo to disrupt opposing Dynamax users. Its Fairy-type attacks also pressure Dark-types like Yveltal and Grimmsnarl that are often used to counter Calyrex-S. However, Whimsicott does have glaring flaws; first and foremost, fast Tailwind is utterly ruined if the opponent is able to set up Trick Room. It also has to worry about being stopped in its tracks by Fake Out. Whimsicott's offensive presence is generally middling, so it relies on the power of partners like Calyrex-S, Kyogre, Kartana, and Regieleki to deal damage, often supported by its Helping Hand. This is a double-edged sword, however, as if its partner goes down during the turn, both it and its partner's efforts are effectively wasted.
[SET]
name: Prankster Support
move 1: Moonblast / Energy Ball / DazzlingGleam
move 2: Tailwind
move 3: Helping Hand
move 4: Protect / Taunt
item: Focus Sash
ability: Prankster
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe
[SET COMMENTS]
* Moonblast is Whimsicott's best option for single-target damage, but spread Dazzling Gleam allows Whimsicott to put more damage on the board as a whole. Energy Ball can be used on Kyogre teams as a means to hit Gastrodon.
* Prankster Tailwind is nearly guaranteed to go up, making Whimsicott a vital component of hyper offense teams where speed is everything.
* Helping Hand is a universally beneficial way for Whimsicott to boost its ally's offensive pressure instead of relying on its relatively weak Fairy coverage.
* Taunt can disrupt the opponent's attempts to counter Whimsicott such as Trick Room and opposing Tailwind.
* Focus Sash preserves Whimsicott for a future Tailwind or Helping Hand support, as its middling defenses leave it OHKOed by the majority of the metagame's attacks otherwise.
[OTHER OPTIONS]
Coba Berry is helpful for allowing Whimsicott to survive a Max Airstream if your team's Focus Sash is already taken; however, this makes Whimsicott much easier to KO. Encore is useful for locking opponents into unfavorable moves like Protect and Trick Room, but optimal conditions don't always come up for it to be used, and it can be blocked by Psychic Terrain. Sunny Day can be used in its last moveslot to help check Kyogre, but Protect is generally more useful. Other speed control options like Trick Room and Cotton Spore can also turn the tables in Tailwind mirror matches.
[CREDITS]
- Written by: [[zee, 501951]]
- Quality checked by: [[Yourwelcomethanku, 541847], [yuki, 294287]]
- Grammar checked by: [[UT, 523866]]
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