VGC Whimsicott [GP 1/1] (Done)

[SET]
Tailwind Support (Whimsicott) @ Covert Cloak / Focus Sash
Ability: Prankster
Level: 50
Tera Type: Water / Ghost / Fire
EVs: 252 HP / 4 SpA / 252 Spe or 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Tailwind
- Moonblast
- Encore
- Helping Hand / Sunny Day / Protect / Beat Up

[SET COMMENTS]
- Whimsicott is a staple on hyper offense teams due to its ability to set Tailwind with its Prankster ability. Whimsicott also provides valuable support to its team through the use of Encore to disrupt opposing strategies (RC) or Helping Hand and Sunny Day to boost its partner's damage output.
- Encore is generally preferred to be able to pin opposing Pokemon into positions where they cannot use Protect, dissuade setup, and lock opposing Pokemon into moves such as Fake Out or Tailwind. Helping Hand is the preferred last move on Whimsicott for most teams because it provides a damage boost to any of Whimsicott's partners. Sunny Day is used on certain hyper offense teams to boost Hisuian Typhlosion's Eruption and provide weather control against Pelipper. Protect is almost always used on Focus Sash sets to block Fake Out without the need to Terastallize into a Ghost-type. Beat Up is specifically used with Annihilape to boost its Rage Fist; this, in conjunction with Tailwind, makes it into a threat as quickly as possible.
- Covert Cloak is generally preferred on Whimsicott to block the effects of Fake Out, allowing Whimsicott to get Tailwind off without having to run Protect. However, Focus Sash is sometimes used on teams that want Whimsicott's support on the field for longer. Focus Sash also allows Whimsicott to set Tailwind in front of Talonflame, which would otherwise KO Whimsicott before it can set Tailwind with Brave Bird in conjunction with Gale Wings.
- Tera Water can be used to give Covert Cloak Whimsicott an extra turn on the field against common Pokemon such as Incineroar, Hisuian Typhlosion, and Gholdengo, though it must watch out for Rillaboom's now supereffective priority Grassy Glide. Tera Ghost gives Whimsicott an immunity to common priority moves, namely Fake Out and Extreme Speed and is usually seen on Focus Sash sets, as they are susceptible to Fake Out. Tera Fire offers similar defensive benefits to Tera Water while still resisting Rillaboom's Grassy Glide after Terastallization. However, Tera Fire makes Whimsicott weak to common moves such a as Primarina's Liquid Voice Hyper Voice and Pelipper's Weather Ball under rain. Tera Dark is a niche option on Focus Sash sets that gives Whimsicott an immunity to opposing Prankster moves from the likes of Murkrow and opposing Whimsicott.
- The first spread for Covert Cloak Whimsicott maximizes HP investment over damage output to live attacks that would otherwise prevent it from setting Tailwind. Focus Sash sets, on the other hand, invest more into Special Attack.

[STRATEGY COMMENTS]

Teambuilding
============
- Whimsicott generally works well on hyper offensive teams that appreciate its ability to provide speed control and shut down opposing setup threats with Encore. Pokemon that have middling or high Speed tiers and strong offenses pair especially well with Whimsicott. Whimsicott can also work well on sun-centric teams, utilizing its ability to overwrite Pelipper's Drizzle with Sunny Day to maintain speed and weather control.

- Whimsicott pairs especially well with strong special attackers, namely Hisuian Typhlosion, Glimmora, Power Herb Archaludon, Gholdengo, and Garchomp. Their middling Speed tiers benefit greatly from Tailwind, and Hisuian Typhlosion in particular also appreciates Whimsicott's ability to set sun, boosting its Eruption further while mitigating its Water weakness. Annihilape can be used on some teams that want to employ Beat Up strategies, which can also be effective.

- Whimsicott can struggle into teams that can handle its partner's offensive onslaught or mitigate Whimsicott's Tailwind Speed advantage. However, by changing up Whimsicott's partner, it can break through some defensive cores that may stop one pairing but not the other. For example, while Incineroar may be able to beat Whimsicott and Hisuian Typhlosion, it loses to Meteor Beam Glimmora. Since Whimsicott generally pairs with strong, fast offensive threats, its playstyle is very vunerable to Trick Room, especially teams that have Psychic Terrain, which blocks Whimsicott's Prankster Encore. Due to this, Whimsicott generally likes to pair with Incineroar to shut down Trick Room teams while also allowing Whimsicott's frailer partners to pivot in safely.


Strategy Comments
============
- Whimsicott exists as a support Pokemon, providing speed control through Prankster Tailwind and amplifying its partner's damage output through Helping Hand or Sunny Day.
- Whimsicott is almost always a lead Pokemon, with a hard-hitting partner that takes advantage of its Tailwind support. It almost always wants to be clicking Tailwind to gain the Speed advantage immediately, unless it is facing a Trick Room team that can turn that advantage on its head. Against bulkier cores that may not have speed control or care about moving first, Whimsicott may choose to use Helping Hand or Sunny Day to try to break through those cores with its partner's sheer power.
- Whimsicott is mainly weak to strong priority that can take it out before it can set Tailwind, mainly Tera Normal Extreme Speed from Dragonite and Brave Bird from Talonflame. Pokemon that can stomach many hits and slow down the level of offense coming from Whimsicott's side can also be a problem, since Whimsicott is so frail that it can usually only afford to set Tailwind or Sunny Day once. By choosing certain partners for Whimsicott, this matchup problem can be turned on its head. Pokemon such as Glimmora can beat common counters to Whimsicott, including Talonflame, Dragonite, and Incineroar. Pokemon that block priority moves can also support Whimsicott, such as Indeedee with Psychic Terrain and Farigiraf with Armor Tail.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/sizzlipede-snom.671287/
Quality checked by:
https://www.smogon.com/forums/members/soulboyvgc.558405/
https://www.smogon.com/forums/members/flarefox_7.657713/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/
 
Last edited:
[SET]
Tailwind Support @ Covert Cloak / Focus Sash
Ability: Prankster
Level: 50
Tera Type: Ghost / Dark / Water if you're arguing cloak > sash, then put ghost after water and dark. Also Water is more common than dark at baltimore while at dortmund dark disappears completely, being replaced by fire who competes with water pretty much equally.
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Tailwind
- Moonblast
- Encore / Taunt
- Helping Hand / Sunny Day / Beat Up

[SET COMMENTS]
- Overview: Whimsicott is a staple on Hyper-Offense teams due to its ability to set Tailwind with its Prankster ability, granting the move a +1 Priority. dex info, also expand on whimsicott's support pool, why isn't talon or murk just better?
- Key Moves: Moonblast & Tailwind are standard moves on Whimsicott; the last moves are more flexible. Encore is generally preferred to be able to pin opposing Pokemon into positions where they cannot Protect,it does a lot more while Taunt completely stops setup and prevents opposing Pokemon from setting Tailwind, such as Pelipper and non-full HP Talonflame wording feels slightly weird but if you think it works, keep it. Also, once again, taunt does way more than just those two.. Helping Hand is the preferred last move on Whimsicott for most teams because it provides a damage boost to any of Whimsicott's partners. Sunny Day is used on certain Hyper-Offense teams, usually featuring Typhlosion-Hisui to boost its Eruptions and to provide weather control against Pelipper. Beat Up is specifically used with Annihilape to give it boost its Rage Fist boosts in conjunction with Tailwind to make it into a threat as quickly as possible.
- Item Differences: Covert Cloak is generally preferred on Whimsicott to block the effects of Fake Out, allowing Whimsicott to get Tailwind off without having to run Protect. However, Focus Sash is sometimes preferred on teams that want Whimsicott's support on the field for longer. Focus Sash also allows Whimsicott to live Talonflame's Gale Wings boosted Brave Bird, which would otherwise knock out Whimsicott before it can set Tailwind due to Gale Wings. Before it could be confused that gale wings gave talonflame a power boost.
- Tera Type Considerations: Tera Ghost is generally preferred on Whimsicott to give it immunity to common priority moves, namely Fake Out and Extreme Speed, and is usually seen on Focus Sash sets as they are susceptible to Fake Out. Tera Dark is normally used on Covert Cloak sets to block opposing Prankster moves, such as other Whimsicott's Encore, Grimmsnarl's Thunder Wave, or Murkrow's Taunt. Tera Water can sometimes be used to give Covert Cloak Whimsicott an extra turn on the field against common Pokemon such as Incineroar and Typhlosion-Hisui, although it must watch out for Rillaboom's now super-effective priority Grassy Glide. A segment on tera fire as an alternative now perhaps? Sounds perfect since you just mentioned the downside of tera water.
- EV Spread: Whimsicott, due to being too frail to live much, runs a simple spread that maximizes its Special Attack and Speed. not even on covert? The Speed is the most important, allowing it to speed tie with other Whimsicotts and outspeed the more bulk-invested ones to potentially Encore them into Tailwind.

[STRATEGY COMMENTS]

Teambuilding
============
- Synergy: Whimsicott generally works well on Hyper-Offensive teams that appreciate its ability to provide speed control and shut down opposing setup threats with Encore. Pokemon that have middling speed tiers and strong offenses pair especially well with Whimsicott. Whimsicott can also work well on Sun-centric teams, utilizing its ability to overwrite Pelipper's Drizzle with Sunny Day to maintain speed and weather control.

- Specific Partners: Whimsicott pairs especially well with strong special attackers, namely Typhlosion-Hisui, Glimmora, Power Herb Archaludon, and Ursaluna-Bloodmoon. Their middling speed tiers benefit greatly from Tailwind, and Typhlosion-Hisui in particular also appreciates Whimsicott's ability to set Sunny Day, boosting its Eruptions further while mitigating its Water-type weakness. Annihilape can be used on some teams that want to employ Beat Up strategies, which can also be effective.

- Weakness Coverage: Whimsicott can struggle into teams that can handle its partner's offensive onslaught or mitigate Whimsicott's Tailwind speed advantage. Since Whimsicott generally pairs with strong, fast offensive threats, its playstyle is very vunerable to Trick Room, especially teams that have Psychic Terrain, which blocks Whimsicott's Prankster Encore. But by changing up Whimsicott's partner, it can break through some defensive cores that may stop one pairing, but not the other. For example, while Incineroar may be able to beat Whimsicott and Typhlosion-Hisui, it loses to Meteor Beam Glimmora. Since Whimsicott generally pairs with strong, fast offensive threats, its playstyle is very vunerable to Trick Room, especially teams that have Psychic Terrain, which blocks Whimsicott's Prankster Encore. Flows a bit better.


Strategy Comments
============
- Main Role: Whimsicott exists as a support Pokemon, providing speed control through Prankster Tailwind and amplifying its partner's damage output through Helping Hand or Sunny Day.
- Playstyle: Whimsicott is almost always a lead Pokemon, with a hard-hitting partner that takes advantage of its Tailwind support. It almost always wants to be clicking Tailwind to gain the speed advantage immediately, unless it is facing a Trick Room team that can turn that advantage on its head. Against bulkier cores that may not have speed control or care about moving first, Whimsicott may choose to use Helping Hand or Sunny Day to try to break through those cores with its partner's sheer power.
- Counters & Checks: Whimsicott is mainly weak to strong priority that can take it out before it can set Tailwind, mainly Tera-Normal Extreme Speed from Dragonite and Arcanine-Hisui, or the rare Bullet Punch. Pokemon that can stomach many hits and slow down the level of offense coming from Whimsicott's side can also be a problem, since Whimsicott is so frail, it can usually only afford to set Tailwind or Sunny Day once.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/sizzlipede-snom.671287/
Quality checked by:
https://www.smogon.com/forums/members/soulboyvgc.558405/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
Mark as QC 1/2, ask any questions in DMs, I am also in the SmogonVGC discord
 
2/2 dm me on disc if you have questions
[SET]
Tailwind Support @ Covert Cloak / Focus Sash
Ability: Prankster
Level: 50
Tera Type: Water / Fire / Ghost Water / Ghost / Fire
EVs: 252 HP / 4 SpA / 252 Spe or 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Tailwind
- Moonblast
- Encore / Taunt
- Helping Hand / Sunny Day / Beat Up Sunny Day / Protect / Beat Up / Helping Hand

[SET COMMENTS]
- Whimsicott is a staple on Hyper-Offense teams due to its ability to set Tailwind with its Prankster ability. Whimsicott also provides valuable support to its team through the use of Encore or Taunt to disrupt opposing strategies, or Helping Hand and Sunny Day to boost its partner's damage output.
- Moonblast & Tailwind are standard moves on Whimsicott; the last moves are more flexible. (fluff) Encore is generally preferred to be able to pin opposing Pokemon into positions where they cannot Protect, dissuade setup, and lock opposing Pokemon into moves such as Fake Out or weak moves such as Beat Up. (imo tailwind is a better mention than beat up) Taunt, on the other hand, completely stops setup and prevents opposing Pokemon from matching Whimsicott's Tailwind, such as Pelipper and Talonflame after Gale Wings has been broken. Taunt also facilitates its partner by blocking disruption moves such as opposing Taunt, Encore, Follow Me, and Status moves such as Will-O-Wisp and Thunder Wave. Helping Hand is the preferred last move on Whimsicott for most teams because it provides a damage boost to any of Whimsicott's partners. Sunny Day is used on certain Hyper-Offense teams, usually featuring Typhlosion-Hisui to boost its Eruptions and to provide weather control against Pelipper. Beat Up is specifically used with Annihilape to give it boost its Rage Fist boosts in conjunction with Tailwind to make it into a threat as quickly as possible. (add that protect is used on sash sets and change the order)
- Covert Cloak is generally preferred on Whimsicott to block the effects of Fake Out, allowing Whimsicott to get Tailwind off without having to run Protect. However, Focus Sash is sometimes preferred on teams that want Whimsicott's support on the field for longer. Focus Sash also allows Whimsicott to set Tailwind in front of Talonflame, which would otherwise knock out Whimsicott before it can set Tailwind due to with Brave Bird in conjunction with Gale Wings.
- Tera Ghost is generally preferred on Whimsicott to give it immunity to common priority moves, namely Fake Out and Extreme Speed, and is usually seen on Focus Sash sets as they are susceptible to Fake Out. Tera Water can sometimes be used to give Covert Cloak Whimsicott an extra turn on the field against common Pokemon such as Incineroar and Typhlosion-Hisui (mention dengo as well), although it must watch out for Rillaboom's now super-effective priority Grassy Glide. Tera Fire offers similar defensive benefits to Tera Water, while still resisting Rillaboom's Grassy Glide after Terastalization. However, Tera Fire makes Whimsicott weak to common moves such a as Primarina's Liquid Voice Hyper Voice and Pelipper's Weather Ball under Rain. Tera Dark, while not listed, is a niche option on Focus Sash sets that gives Whimsicott an immunity to opposing Prankster moves from the likes of Grimmsnarl, (not that relevant)Murkrow, and opposing Whimsicott.
- Whimsicott, due to its relative frailty, runs a simple spread that maximizes its Special Attack and Speed. The Speed is the most important, allowing it to speed tie with other Whimsicotts and outspeed the more bulk-invested ones to potentially Encore them into Tailwind. (you don't have to mention 252/252 spreads, just say that the first spread is for cloak sets and the second is for sash sets.)

[STRATEGY COMMENTS]

Teambuilding
============
- Whimsicott generally works well on Hyper-Offensive teams that appreciate its ability to provide speed control and shut down opposing setup threats with Encore. Pokemon that have middling or high speed tiers and strong offenses pair especially well with Whimsicott. Whimsicott can also work well on Sun-centric teams, utilizing its ability to overwrite Pelipper's Drizzle with Sunny Day to maintain speed and weather control.

- Whimsicott pairs especially well with strong special attackers, namely Typhlosion-H, Glimmora, Power Herb Archaludon, and Ursaluna-B (mention dengo, blursa kinda fell of mention hydrei or smth). Their middling speed tiers benefit greatly from Tailwind, and Typhlosion-H in particular also appreciates Whimsicott's ability to set Sunny Day, boosting its Eruptions further while mitigating its Water-type weakness. Annihilape can be used on some teams that want to employ Beat Up strategies, which can also be effective. (mention chomp somewhere)

- Whimsicott can struggle into teams that can handle its partner's offensive onslaught or mitigate Whimsicott's Tailwind speed advantage. But by changing up Whimsicott's partner, it can break through some defensive cores that may stop one pairing, but not the other. For example, while Incineroar may be able to beat Whimsicott and Typhlosion-H, it loses to Meteor Beam Glimmora. Since Whimsicott generally pairs with strong, fast offensive threats, its playstyle is very vunerable to Trick Room, especially teams that have Psychic Terrain, which blocks Whimsicott's Prankster Encore. (what partners can help against trick room then?)


Strategy Comments
============
- Whimsicott exists as a support Pokemon, providing speed control through Prankster Tailwind and amplifying its partner's damage output through Helping Hand or Sunny Day.
- Whimsicott is almost always a lead Pokemon, with a hard-hitting partner that takes advantage of its Tailwind support. It almost always wants to be clicking Tailwind to gain the speed advantage immediately, unless it is facing a Trick Room team that can turn that advantage on its head. Against bulkier cores that may not have speed control or care about moving first, Whimsicott may choose to use Helping Hand or Sunny Day to try to break through those cores with its partner's sheer power.
- Whimsicott is mainly weak to strong priority that can take it out before it can set Tailwind, mainly Tera-Normal Extreme Speed from Dragonite and Arcanine-H (not relevant) (mention talon). Pokemon that can stomach many hits and slow down the level of offense coming from Whimsicott's side can also be a problem, since Whimsicott is so frail, it can usually only afford to set Tailwind or Sunny Day once. (what can you do to help against these threats?)

[CREDITS]
Written by:
https://www.smogon.com/forums/members/sizzlipede-snom.671287/
Quality checked by:
https://www.smogon.com/forums/members/soulboyvgc.558405/
https://www.smogon.com/forums/members/flarefox_7.657713/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
 
:pmd/whimsicott:

[SET]
Tailwind Support (Whimsicott) @ Covert Cloak / Focus Sash
Ability: Prankster
Level: 50
Tera Type: Water / Ghost / Fire
EVs: 252 HP / 4 SpA / 252 Spe or 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Tailwind
- Moonblast
- Encore
- Helping Hand / Sunny Day / Protect / Beat Up / Helping Hand (Matches analysis order)

[SET COMMENTS]
- Whimsicott is a staple on Hyper-Offense hyper offense teams due to its ability to set Tailwind with its Prankster ability. Whimsicott also provides valuable support to its team through the use of Encore to disrupt opposing strategies (RC) or Helping Hand and Sunny Day to boost its partner's damage output.
- Encore is generally preferred to be able to pin opposing Pokemon into positions where they cannot use Protect, dissuade setup, and lock opposing Pokemon into moves such as Fake Out or Tailwind. Helping Hand is the preferred last move on Whimsicott for most teams because it provides a damage boost to any of Whimsicott's partners. Sunny Day is used on certain Hyper-Offense hyper offense teams (RC) usually featuring Typhlosion-H to boost its Eruptions Hisuian Typhlosion's Eruption and to provide weather control against Pelipper. Protect is almost always used on Focus Sash sets to block Fake Out without the need to Tera Terastallize into a Ghost-type. Beat Up is specifically used with Annihilape to give it boost its Rage Fist; (ASC) this, (AC) boosts in conjunction with Tailwind, (AC) makes to make it into a threat as quickly as possible.
- Covert Cloak is generally preferred on Whimsicott to block the effects of Fake Out, allowing Whimsicott to get Tailwind off without having to run Protect. However, Focus Sash is sometimes preferred used on teams that want Whimsicott's support on the field for longer. Focus Sash also allows Whimsicott to set Tailwind in front of Talonflame, which would otherwise knock out KO Whimsicott before it can set Tailwind with Brave Bird in conjunction with Gale Wings.
- Tera Ghost is generally preferred on Water can be used to give Covert Cloak Whimsicott to give it immunity to common priority moves, namely Fake Out and Extreme Speed an extra turn on the field against common Pokemon such as Incineroar, Hisuian Typhlosion, and is usually seen on Focus Sash sets as they are susceptible to Fake Out Gholdengo, though it must watch out for Rillaboom's now supereffective priority Grassy Glide. (Moved Tera Water before Tera Ghost to match set order.) Tera Water can sometimes be used to give Covert Cloak Ghost gives Whimsicott an extra turn on the field against common Pokemon such as Incineroar immunity to common priority moves, namely Fake Out and Extreme Speed, Typhlosion-H (RC) and Gholdengo, although it must watch out for Rillaboom's now super-effective priority Grassy Glide is usually seen on Focus Sash sets, as they are susceptible to Fake Out. Tera Fire offers similar defensive benefits to Tera Water (RC) while still resisting Rillaboom's Grassy Glide after Terastalization Terastallization. However, Tera Fire makes Whimsicott weak to common moves such a as Primarina's Liquid Voice Hyper Voice and Pelipper's Weather Ball under rain. Tera Dark (RC) while not listed (RC) is a niche option on Focus Sash sets that gives Whimsicott an immunity to opposing Prankster moves from the likes of Murkrow and opposing Whimsicott.
- The first spread for Covert Cloak Whimsicotts Whimsicott maximizes HP investment more than over damage output to live attacks that would otherwise prevent it from setting Tailwind. Focus Sash sets, on the other hand, invests invest more into Special Attack.

[STRATEGY COMMENTS]

Teambuilding
============
- Whimsicott generally works well on Hyper-Offensive hyper offensive teams that appreciate its ability to provide speed control and shut down opposing setup threats with Encore. Pokemon that have middling or high Speed tiers and strong offenses pair especially well with Whimsicott. Whimsicott can also work well on sun-centric teams, utilizing its ability to overwrite Pelipper's Drizzle with Sunny Day to maintain speed and weather control.

- Whimsicott pairs especially well with strong special attackers, namely Typhlosion-H Hisuian Typhlosion, Glimmora, Power Herb Archaludon, Gholdengo, and Garchomp. Their middling Speed tiers benefit greatly from Tailwind, and Typhlosion-H Hisuian Typhlosion in particular also appreciates Whimsicott's ability to set Sunny Day sun, boosting its Eruptions Eruption further while mitigating its Water-type Water weakness. Annihilape can be used on some teams that want to employ Beat Up strategies, which can also be effective.

- Whimsicott can struggle into teams that can handle its partner's offensive onslaught or mitigate Whimsicott's Tailwind Speed advantage. But However, (AC) by changing up Whimsicott's partner, it can break through some defensive cores that may stop one pairing (RC) but not the other. For example, while Incineroar may be able to beat Whimsicott and Typhlosion-H Hisuian Typhlosion, it loses to Meteor Beam Glimmora. Since Whimsicott generally pairs with strong, fast offensive threats, its playstyle is very vunerable to Trick Room, especially teams that have Psychic Terrain, which blocks Whimsicott's Prankster Encore. Due to this, Whimsicott generally likes to pair with Incineroar to shut down Trick Room teams (RC) while also allowing Whimsicott's frailer partners to pivot in safely.


Strategy Comments
============
- Whimsicott exists as a support Pokemon, providing speed control through Prankster Tailwind and amplifying its partner's damage output through Helping Hand or Sunny Day.
- Whimsicott is almost always a lead Pokemon, with a hard-hitting partner that takes advantage of its Tailwind support. It almost always wants to be clicking Tailwind to gain the Speed advantage immediately, unless it is facing a Trick Room team that can turn that advantage on its head. Against bulkier cores that may not have speed control or care about moving first, Whimsicott may choose to use Helping Hand or Sunny Day to try to break through those cores with its partner's sheer power.
- Whimsicott is mainly weak to strong priority that can take it out before it can set Tailwind, mainly Tera-Normal Tera Normal Extreme Speed from Dragonite and Talonflame's Brave Bird from Talonflame. Pokemon that can stomach many hits and slow down the level of offense coming from Whimsicott's side can also be a problem, since Whimsicott is so frail (RC) that it can usually only afford to set Tailwind or Sunny Day once. By choosing certain partners for Whimsicott, this matchup problem can be turned on its head. Pokemon such as Glimmora can beat common counters to Whimsicott, including Talonflame, Dragonite, and Incineroar. Other passive Pokemon Pokemon that block priority moves can also support Whimsicott, such as Indeedee's Indeedee with Psychic Terrain and Farigiraf's Farigiraf with Armor Tail.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/sizzlipede-snom.671287/
Quality checked by:
https://www.smogon.com/forums/members/soulboyvgc.558405/
https://www.smogon.com/forums/members/flarefox_7.657713/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/

GP Team done
 
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