ZU Whiscash [GP 0/1]

Whiscash @ Heavy-Duty Boots
Ability: Oblivious
Tera Type: Ghost
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Stealth Rock
- Spikes
- Surf
- Earth Power

Whiscash makes some splashes in ZU ! Settling itself as the best bulky hazard setter in the tier thanks to it's rare ability to run both Stealh Rock and Spikes, which provides great role compression on bulkier hazard oriented teams. It is also immune to Taunt thanks to it's Oblivious ability which makes it impossible to deny hazards from it. It's good defensive typing and very solid hp stat also allow it to easily come in on the field to do it's job, most notably against threatening special attackers such as Charizard or Jolteon, which fear either one of it's STAB options in Surf and Earth Power. Tera ghost allows it to stop Rapid Spin from Hitmontop or Sandslash in a pinch, although it prefers having a ghost type teammate such as Spiritomb or Sableye. With it's hazards slowly wearing down his teammate's checks, Whiscash is often seen alongside strong cleaners such as Nasty Plot Mesprit or Toxicroak. It also enjoys being paired with someone who can reliably answer the grass types that threaten it the most such as Glastrier, Magneton or Weezing.
 
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good work man
Whiscash @ Heavy-Duty Boots
Ability: Oblivious
Tera Type: Ghost
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Stealth Rock
- Spikes
- Surf
- Earth Power

Whiscash makes some splashes in ZU ! Settling itself as the best bulky hazard setter in the tier, thanks to it's rare ability to run both Stealh Rock and Spikes, (maybe add a period here and split this up into two sentences, it's a long first sentence) it provides great role compression on bulkier hazard oriented teams, while also being immune to taunt thanks to it's Oblivious ability which makes it impossible to deny hazards from it. It's good defensive typing and very solid hp stat also allow it to easily come in on the field to do it's job, most notably against threatening special attackers such as Charizard or Jolteon, which fear either one of it's STAB options in Surf and Earth Power. Tera ghost allows it to spinblock in a pinch (i would add "although it prefers a Ghost-type teammate such as x and y to block Rapid Spin from Hitmontop or Sandlash" here instead of down below, just flows better). With it's hazard slowly wearing down his teammate's checks, Whiscash is often seen alongside strong cleaners such as Nasty Plot Mesprit or Toxicroak. To have it's hazards last as long as possible, it enjoys being paired with a ghost type such as Spiritomb or Sableye. It also enjoys being paired with someone who can reliably answer the grass types that threaten it the most such as Charizard or Glastrier (i would mention more defensive answers to them like Magneton, weezing/muk/etc).
 
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