So this is my first serious UU team so please go easy one me :D. Im sort of unfamiliar with the threats present. Its based around the defensive core I like to call Whispers in the Dark, which consists of Dusclops and Umbreon
Byakuya (Roserade) (M) @ Black Sludge
Ability: Natural Cure
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Toxic Spikes
- Extrasensory
- Sludge Bomb
- Giga Drain
Roserade's main purpose it to patch up Darmanitan's weakness to bulky water and ground types, and it also functions as an effective counter to faries. It is also a potent special sweeper and can set up toxic spikes which hampers stall and puts a timer on anything that wants to switch in.
Zenith (Umbreon) @ Leftovers
Ability: Synchronize
Shiny: Yes
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Wish
- Protect
- Payback
- Heal Bell
The first part of my defensive core, Umbreon is a fantastic special wall that acts as a cleric/support to my team and punishes those who would attack it with status. Combined with Toxic Spikes from Roserade and Umbreon is very good at stalling out specially offensive mons. Unfortunally it has a weakness to fighting types and U-Turn
Spectre (Dusclops) @ Eviolite
Ability: Pressure
Shiny: Yes
EVs: 252 HP / 124 Def / 132 SpD
Impish Nature
IVs: 0 Atk
- Will-O-Wisp
- Siesmic Toss
- Rest
- Sleep Talk
The second part of my defensive core, Evolite Dusclops loves to both switch into those fighting type attacks and U-Turns that hamper Umbreon, then burn whatever it can. It has the unfortunate weakness of being unable to heal without rest, but Umbreon helps this by throwing wishes its way.
Son Goku (Darmanitan) @ Life Orb
Ability: Sheer Force
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flare Blitz
- U-turn
- Rock Slide
- Superpower
Pretty standard Darmanitan build, which occasionally pops up in OU. Sheer Force+Life Orb make it a force to be rekoned with. This thing can demolish most pokemon and fits my role as primary physical sweeper, but gets walled by Bulky water types like Milotic, Swampert, Slowking, Suicune and Vaporeon, which is why I have the Roserade and Empoleon to mitigatae their threat
Terrordactyl (Aerodactyl-Mega) @ Aerodactylite
Ability: Tough Claws
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stone Edge
- Aqua Tail
- Wing Attack
- Roost
Arguably one of the best Megas in UU, Mega Aerodactly is a scary physical sweeper. It takes out grass types and flying types with ease because of its amazing speed stat and has Aqua Tail to clear out bulky ground types.
Napoleon (Empoleon) @ Leftovers
Ability: Torrent
EVs: 212 HP / 252 SpA / 44 Spe
Modest Nature
- Scald
- Flash Cannon
- Defog
- Stealth Rock
Basically here to finish of a Fire/Water/Grass core that I am so very fond of, Empoleon is my defogger as it resistes both stealth rocks and is completely immune to toxic spikes. It also pressures Slowking with knock off and can knock off a leftovers from a Suicune, Milotic or Vaporeon, which are issues for my Darmanitan. It is also one of my two means of checking faries

Byakuya (Roserade) (M) @ Black Sludge
Ability: Natural Cure
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Toxic Spikes
- Extrasensory
- Sludge Bomb
- Giga Drain
Roserade's main purpose it to patch up Darmanitan's weakness to bulky water and ground types, and it also functions as an effective counter to faries. It is also a potent special sweeper and can set up toxic spikes which hampers stall and puts a timer on anything that wants to switch in.

Zenith (Umbreon) @ Leftovers
Ability: Synchronize
Shiny: Yes
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Wish
- Protect
- Payback
- Heal Bell
The first part of my defensive core, Umbreon is a fantastic special wall that acts as a cleric/support to my team and punishes those who would attack it with status. Combined with Toxic Spikes from Roserade and Umbreon is very good at stalling out specially offensive mons. Unfortunally it has a weakness to fighting types and U-Turn

Spectre (Dusclops) @ Eviolite
Ability: Pressure
Shiny: Yes
EVs: 252 HP / 124 Def / 132 SpD
Impish Nature
IVs: 0 Atk
- Will-O-Wisp
- Siesmic Toss
- Rest
- Sleep Talk
The second part of my defensive core, Evolite Dusclops loves to both switch into those fighting type attacks and U-Turns that hamper Umbreon, then burn whatever it can. It has the unfortunate weakness of being unable to heal without rest, but Umbreon helps this by throwing wishes its way.

Son Goku (Darmanitan) @ Life Orb
Ability: Sheer Force
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flare Blitz
- U-turn
- Rock Slide
- Superpower
Pretty standard Darmanitan build, which occasionally pops up in OU. Sheer Force+Life Orb make it a force to be rekoned with. This thing can demolish most pokemon and fits my role as primary physical sweeper, but gets walled by Bulky water types like Milotic, Swampert, Slowking, Suicune and Vaporeon, which is why I have the Roserade and Empoleon to mitigatae their threat

Terrordactyl (Aerodactyl-Mega) @ Aerodactylite
Ability: Tough Claws
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stone Edge
- Aqua Tail
- Wing Attack
- Roost
Arguably one of the best Megas in UU, Mega Aerodactly is a scary physical sweeper. It takes out grass types and flying types with ease because of its amazing speed stat and has Aqua Tail to clear out bulky ground types.

Napoleon (Empoleon) @ Leftovers
Ability: Torrent
EVs: 212 HP / 252 SpA / 44 Spe
Modest Nature
- Scald
- Flash Cannon
- Defog
- Stealth Rock
Basically here to finish of a Fire/Water/Grass core that I am so very fond of, Empoleon is my defogger as it resistes both stealth rocks and is completely immune to toxic spikes. It also pressures Slowking with knock off and can knock off a leftovers from a Suicune, Milotic or Vaporeon, which are issues for my Darmanitan. It is also one of my two means of checking faries
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