Hello there, I'm Jordan, and I suck at pokemon (not really, but I'm still going through a learning curve after setting out all off gen five) this is my first RMT and I appreciate all critiques. The building process was inspired after I read another RMT showing the power of choice band Entei and I wanted to try it out for myself, I then begun to build around his ability to break walls...blah blah blah... Here's the team
(Will add sprites when I'm not on my phone)
Entei @ Choice Band
Ability: Pressure
EVs: 252 Spd / 252 Atk / 4 Def
Adamant Nature
- ExtremeSpeed
- Sacred Fire
- Stone Edge
- Bulldoze
Standard choice band set except bulldoze. Bulldoze hits those rock types that would otherwise wall this set, however I'm still iffy on it since there are very few times I would need to stay in on one. Anything else it hits hard generally would take more damage from sacred fire, or gets ko'd by stone edge like chandy, nidoking, nidoqueen, raikou, etc. Regardless, Entei punches big holes and does well at cleaning up late
Game. Entei also gives my team much welcomed priority in extreme speed, picking off weakened faster threats like deo s and scarfers.
Suicune @ Leftovers
Ability: Pressure
EVs: 252 Def / 252 HP / 4 SAtk
Bold Nature
- Scald
- Rest
- Sleep Talk
- Calm Mind
Entei's bulky brother is here sporting it's most famous set. This set honestly fears nothing defensively, and is my go-to switch in most of the time. This thing tanks most physical hits and nearly every special hit after a calm mind boost. Scald is used over hydro pump because suicune is built to last and hydro pump has measly pp, and over surf due to the burns often making up for lost power. Evs are to be as bulky as possible after a boost.
Ampharos-Mega @ Ampharosite
Ability: Mold Breaker
EVs: 252 SAtk / 252 HP / 4 SDef
Modest Nature
- Focus Blast
- Heal Bell
- Thunderbolt
- Dragon Pulse
Megas aren't as big In uu as in ou, but mega stones by nature are great against trickers and knock off. I chose amphy due to his great bulk and giant special atk. Thunderbolt and dragon pulse for reliable stab, focus blast is there just because I didn't know what else to run, heal Bell since amphy has enough bulk to pull it off, and removing status is just a great ability in general.
Amphy has been good but, he's one of the two easily replaceable pokemon I have, and his set is the one I'm most unsure of.
Froslass (F) @ Focus Sash
Ability: Cursed Body
EVs: 252 Spd / 252 SAtk / 4 Def
IVs: 0 Atk
- Ice Beam
- Spikes
- Destiny Bond
- Taunt
The second most replaceable member, I chose her since I needed a true lead.she functions as sort of an anti lead as well with taunt, and Destiny bond to make sure I get a ko. Focus sash guarantees at least one layer of spikes, evs are simple, be as quick as possible, then let ice beam hit hard when needed.
Latias (F) @ Life Orb
Ability: Levitate
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Healing Wish
- Defog
- Draco Meteor
- Psyshock
Even though I run froslass, I still felt the need for defog, so Entei can switch in without too much fear, and latias is the strongest defogger in uu with great natural bulk and ability to hit hard and fast. Set was taken right off the analysis page, healing wish gives Entei and amphy another shot at life, while draco meteor and psyshock provide hard hitting stabs.
Tornadus-Therian (M) @ Life Orb
Ability: Regenerator
EVs: 252 Spd / 252 SAtk / 4 SDef
Timid Nature
- Taunt
- Air Slash
- Focus Blast
- U-turn
Tornadus t provides a lot for the team. Secondary, reliable taunt user shuts down stall and set up sweepers. U turn provides great momentum for the team. And regenerate lets it switch into rocks multiple times without fear.
Threats:
speed boost scoliopede.
This thing literally ohkos my whole team after a boost, and if Entei or Tornadus isn't in at the same time scoliopede comes in, I've lost.
Deoxys-s
This thing is way too strong for uu, not only that, but it hits harder in this tier due to not needing to Outspeed genesect my best hope is forcing its psyco boost, then sending in suicune to force it out.
There's certainly more, but I'll update the list as I play. This is my first RMT so please let me know how I did, description wise
Suicune @ Leftovers
Ability: Pressure
EVs: 252 Def / 252 HP / 4 SAtk
Bold Nature
- Scald
- Rest
- Sleep Talk
- Calm Mind
Entei @ Choice Band
Ability: Pressure
EVs: 252 Spd / 252 Atk / 4 Def
Adamant Nature
- ExtremeSpeed
- Sacred Fire
- Stone Edge
- Bulldoze
Latias (F) @ Life Orb
Ability: Levitate
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Healing Wish
- Defog
- Draco Meteor
- Psyshock
Ampharos-Mega @ Ampharosite
Ability: Mold Breaker
EVs: 252 SAtk / 252 HP / 4 SDef
Modest Nature
- Focus Blast
- Heal Bell
- Thunderbolt
- Dragon Pulse
Froslass (F) @ Focus Sash
Ability: Cursed Body
EVs: 252 Spd / 252 SAtk / 4 Def
IVs: 0 Atk
- Ice Beam
- Spikes
- Destiny Bond
- Taunt
Tornadus-Therian (M) @ Life Orb
Ability: Regenerator
EVs: 252 Spd / 252 SAtk / 4 SDef
Timid Nature
- Taunt
- Air Slash
- Focus Blast
- U-turn
(Will add sprites when I'm not on my phone)
Entei @ Choice Band
Ability: Pressure
EVs: 252 Spd / 252 Atk / 4 Def
Adamant Nature
- ExtremeSpeed
- Sacred Fire
- Stone Edge
- Bulldoze
Standard choice band set except bulldoze. Bulldoze hits those rock types that would otherwise wall this set, however I'm still iffy on it since there are very few times I would need to stay in on one. Anything else it hits hard generally would take more damage from sacred fire, or gets ko'd by stone edge like chandy, nidoking, nidoqueen, raikou, etc. Regardless, Entei punches big holes and does well at cleaning up late
Game. Entei also gives my team much welcomed priority in extreme speed, picking off weakened faster threats like deo s and scarfers.
Suicune @ Leftovers
Ability: Pressure
EVs: 252 Def / 252 HP / 4 SAtk
Bold Nature
- Scald
- Rest
- Sleep Talk
- Calm Mind
Entei's bulky brother is here sporting it's most famous set. This set honestly fears nothing defensively, and is my go-to switch in most of the time. This thing tanks most physical hits and nearly every special hit after a calm mind boost. Scald is used over hydro pump because suicune is built to last and hydro pump has measly pp, and over surf due to the burns often making up for lost power. Evs are to be as bulky as possible after a boost.
Ampharos-Mega @ Ampharosite
Ability: Mold Breaker
EVs: 252 SAtk / 252 HP / 4 SDef
Modest Nature
- Focus Blast
- Heal Bell
- Thunderbolt
- Dragon Pulse
Megas aren't as big In uu as in ou, but mega stones by nature are great against trickers and knock off. I chose amphy due to his great bulk and giant special atk. Thunderbolt and dragon pulse for reliable stab, focus blast is there just because I didn't know what else to run, heal Bell since amphy has enough bulk to pull it off, and removing status is just a great ability in general.
Amphy has been good but, he's one of the two easily replaceable pokemon I have, and his set is the one I'm most unsure of.
Froslass (F) @ Focus Sash
Ability: Cursed Body
EVs: 252 Spd / 252 SAtk / 4 Def
IVs: 0 Atk
- Ice Beam
- Spikes
- Destiny Bond
- Taunt
The second most replaceable member, I chose her since I needed a true lead.she functions as sort of an anti lead as well with taunt, and Destiny bond to make sure I get a ko. Focus sash guarantees at least one layer of spikes, evs are simple, be as quick as possible, then let ice beam hit hard when needed.
Latias (F) @ Life Orb
Ability: Levitate
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Healing Wish
- Defog
- Draco Meteor
- Psyshock
Even though I run froslass, I still felt the need for defog, so Entei can switch in without too much fear, and latias is the strongest defogger in uu with great natural bulk and ability to hit hard and fast. Set was taken right off the analysis page, healing wish gives Entei and amphy another shot at life, while draco meteor and psyshock provide hard hitting stabs.
Tornadus-Therian (M) @ Life Orb
Ability: Regenerator
EVs: 252 Spd / 252 SAtk / 4 SDef
Timid Nature
- Taunt
- Air Slash
- Focus Blast
- U-turn
Tornadus t provides a lot for the team. Secondary, reliable taunt user shuts down stall and set up sweepers. U turn provides great momentum for the team. And regenerate lets it switch into rocks multiple times without fear.
Threats:
speed boost scoliopede.
This thing literally ohkos my whole team after a boost, and if Entei or Tornadus isn't in at the same time scoliopede comes in, I've lost.
Deoxys-s
This thing is way too strong for uu, not only that, but it hits harder in this tier due to not needing to Outspeed genesect my best hope is forcing its psyco boost, then sending in suicune to force it out.
There's certainly more, but I'll update the list as I play. This is my first RMT so please let me know how I did, description wise
Suicune @ Leftovers
Ability: Pressure
EVs: 252 Def / 252 HP / 4 SAtk
Bold Nature
- Scald
- Rest
- Sleep Talk
- Calm Mind
Entei @ Choice Band
Ability: Pressure
EVs: 252 Spd / 252 Atk / 4 Def
Adamant Nature
- ExtremeSpeed
- Sacred Fire
- Stone Edge
- Bulldoze
Latias (F) @ Life Orb
Ability: Levitate
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Healing Wish
- Defog
- Draco Meteor
- Psyshock
Ampharos-Mega @ Ampharosite
Ability: Mold Breaker
EVs: 252 SAtk / 252 HP / 4 SDef
Modest Nature
- Focus Blast
- Heal Bell
- Thunderbolt
- Dragon Pulse
Froslass (F) @ Focus Sash
Ability: Cursed Body
EVs: 252 Spd / 252 SAtk / 4 Def
IVs: 0 Atk
- Ice Beam
- Spikes
- Destiny Bond
- Taunt
Tornadus-Therian (M) @ Life Orb
Ability: Regenerator
EVs: 252 Spd / 252 SAtk / 4 SDef
Timid Nature
- Taunt
- Air Slash
- Focus Blast
- U-turn