Whore Core UU RMT Peaked at 19th on the Leadboard
Donphan (M)@ Leftovers
Nature: Adamant
Evs: 206 HP / 252 Atk / 52 Spe
Moveset:
Ice Shard
Earthquake
Head Smash / Assurance
Rapid Spin
What he does? Honestly he was the last thrown onto the team. He is used to spin away hazards and take the beating of the other leads. His coverage allows him to aid in the removal of many threats while making it difficult to switch into him.
Evs, Nature, and Moveset? Head Smash is used over Stone Edge for raw power which I have yet to regret. Earthquake has great coverage along Head Smash while being STAB. Ice Shard finishes off the coverage while allowing Donphan to revenge or hit faster threats for damage. The Evs Donphan to hit hard and take hits too. Some Evs are in speed to get a jump on other base 50's and 55's
Synergy? Takes ground and protects team from status. Used to sponge of random physical damage.
Arcanine (M)@ Life Orb
Nature: Naughty
Evs: 6 HP / 252 Atk / 252 Spe
Moveset:
Flare Blitz
Morning Sun
ExtremeSpeed
Hidden Power [Grass]
What he does? Arcanine gives fire power to team, pardon the pun. He hits hard while being able to take out fast frail threats and breaking through bulky threats.
Evs, Nature, and Moveset? The evs maximize attacking potential while naughty is used to not hinder Hidden Power. The moveset is pretty standard with HP Grass to hit Rhyperior and other pokemon thinking they can wall Arcanine.
Synergy? With Flash Fire Arcanine is a beast. He can absorb the fire targetting Steel or Suar and ravage the tier. Acts as the fire type of the elemental core. Works in tandem with Azumaril to beat up Milotic allowing one to sleep. While also taking care of Registeels for Venusaur and Mismagius.
Azumarill (F)@ Life Orb
Nature: Adamant
Evs: 170 HP / 252 Atk / 88 Spe
Moveset:
Aqua Jet
Waterfall
Return
Ice Punch / Toxic
What she does? Hits like a truck. Huge Power is absolulely right. Priority makes it all the better allowing her beat fast stuff. Life Orb is used over choice band for the ability to choose as it is difficult in this meta to be locked into one move.
Evs, Nature, and Moveset? Similar to Donphan, the evs are to maximize attack while being able to take a hit. With evs in Spe to get a jump on other things. AJ and Waterfall provide Stab with Return for coverage. Toxic is at times used as it prevents me from being walled by Shedinja lol and also is nice for opposing bulky waters. Ice Punch however is always nice for grass switch ins. Heres to you Venusaur.
Synergy? The Bulky water enough said. But seriously with great bulk he protects the core from a numerous number of threats while maintianing an offensive presence.
Venusaur (F)@ Life Orb
Nature: Timid
Evs: 4 HP / 252 SpA / 252 Spe
Moveset:
Sleep Powder
Leaf Storm
Sludge Bomb
Synthesis
What she does? She's number one. Rightfully so. With great typing she aids the team completeing the FGW combo while being able to absorb toxic spikes. She lures out Registeel for Mismagius while being annoying to handle as sleep is always possible.
Evs, Nature, and Moveset? I came up with this set from looking at Roserade in past round RMTs. The EVs and nature maximize speed and specail attack. The moveset allows her to hit hard with leaf storm, scout with Sludge Bomb, put something to sleep, and to keep the core a live heal.
Synergy? Completes FGW core. Absorbs toxic spikes. Lures in steel. Incapacitates something with sleep.
Registeel @ Leftovers
Nature: Careful
Evs: 252 HP / 100 Atk / 156 SpD
Moveset:
Ice Punch
Seismic Toss
Thunder Wave
Stealth Rocks
What she does? Depends who you ask. Some would say just sit there and paralyze stuff. That is a pretty accurate discription. She also sets up hazards for the team to hinder switches. Walling a significant portion of the meta helps too. :).
Evs, Nature, and Moveset? Straight from the smogondex for the evs and nature. The moveset allows him to handle Torterra switch ins with ice punch. Seismic Toss hits everything else while allowing him to not be trapped by Magneton, not that I see him often. Thunder Wave is crucial in slowing down the opponent for Azumaril and friends while allowing Mismagius to abuse the hax to set up. Stealth Rocks is just nessacary.
Synergy? Specail wall. Protects the core from a myriad of types mostly psychic and flying as they are dangerous types to left unchecked. Lures in ground and fighting attacks for switches in for mismagius.
Mismagius (F)@ Leftovers
Nature: Timid
Evs: 4 HP / 252 SpA / 252 Spe
Moveset:
Shadow Ball
Thunderbolt
Nasty Plot
Substitute
What she does? She is the finisher. By the time she comes out faster threats have been paralyzed by steel or eliminated by the core. Spiritomb and other pursuiters have been eliminated. And then it becomes Missy's playground.
Evs, Nature, and Moveset? Once agian straight from the smogon dex. The only moveset difference is T-bolt over Hidden Power fighting as Registeel is taken care of by other members, I don't like auto losing to other Mismagius and Scyther, and it allows Missy to take out Milotic to aid Arcanine and Azu.
Synergy? Adds more immunities to the typing to abuse switches. Takes out Milotic for Arcanine and Azu; or lures in registeel for them to finish off.
Well thats the team tell me what you think. NOTE this is my first RMT so if I am missing anything just tell me.
Whore Core
Hello and welcome Smogonites or Smogonners. I am Fiction and this is my UU team. I guess it would be classified as a balance team. However the main idea behind it was to abuse typing to get switches and gain the upperhand. By having to pokemon with the same counter I hope to lure in the counter and weaken it allowing for the other to sweep. Overall the team did very well peaking at 18 on the leaderboard. I stopped lattering to test out more gimmicky stuff. However that is neither here nor there so with out further ado allow me to introduce the team.

Donphan (M)@ Leftovers
Nature: Adamant
Evs: 206 HP / 252 Atk / 52 Spe
Moveset:
Ice Shard
Earthquake
Head Smash / Assurance
Rapid Spin
What he does? Honestly he was the last thrown onto the team. He is used to spin away hazards and take the beating of the other leads. His coverage allows him to aid in the removal of many threats while making it difficult to switch into him.
Evs, Nature, and Moveset? Head Smash is used over Stone Edge for raw power which I have yet to regret. Earthquake has great coverage along Head Smash while being STAB. Ice Shard finishes off the coverage while allowing Donphan to revenge or hit faster threats for damage. The Evs Donphan to hit hard and take hits too. Some Evs are in speed to get a jump on other base 50's and 55's
Synergy? Takes ground and protects team from status. Used to sponge of random physical damage.

Arcanine (M)@ Life Orb
Nature: Naughty
Evs: 6 HP / 252 Atk / 252 Spe
Moveset:
Flare Blitz
Morning Sun
ExtremeSpeed
Hidden Power [Grass]
What he does? Arcanine gives fire power to team, pardon the pun. He hits hard while being able to take out fast frail threats and breaking through bulky threats.
Evs, Nature, and Moveset? The evs maximize attacking potential while naughty is used to not hinder Hidden Power. The moveset is pretty standard with HP Grass to hit Rhyperior and other pokemon thinking they can wall Arcanine.
Synergy? With Flash Fire Arcanine is a beast. He can absorb the fire targetting Steel or Suar and ravage the tier. Acts as the fire type of the elemental core. Works in tandem with Azumaril to beat up Milotic allowing one to sleep. While also taking care of Registeels for Venusaur and Mismagius.

Azumarill (F)@ Life Orb
Nature: Adamant
Evs: 170 HP / 252 Atk / 88 Spe
Moveset:
Aqua Jet
Waterfall
Return
Ice Punch / Toxic
What she does? Hits like a truck. Huge Power is absolulely right. Priority makes it all the better allowing her beat fast stuff. Life Orb is used over choice band for the ability to choose as it is difficult in this meta to be locked into one move.
Evs, Nature, and Moveset? Similar to Donphan, the evs are to maximize attack while being able to take a hit. With evs in Spe to get a jump on other things. AJ and Waterfall provide Stab with Return for coverage. Toxic is at times used as it prevents me from being walled by Shedinja lol and also is nice for opposing bulky waters. Ice Punch however is always nice for grass switch ins. Heres to you Venusaur.
Synergy? The Bulky water enough said. But seriously with great bulk he protects the core from a numerous number of threats while maintianing an offensive presence.

Venusaur (F)@ Life Orb
Nature: Timid
Evs: 4 HP / 252 SpA / 252 Spe
Moveset:
Sleep Powder
Leaf Storm
Sludge Bomb
Synthesis
What she does? She's number one. Rightfully so. With great typing she aids the team completeing the FGW combo while being able to absorb toxic spikes. She lures out Registeel for Mismagius while being annoying to handle as sleep is always possible.
Evs, Nature, and Moveset? I came up with this set from looking at Roserade in past round RMTs. The EVs and nature maximize speed and specail attack. The moveset allows her to hit hard with leaf storm, scout with Sludge Bomb, put something to sleep, and to keep the core a live heal.
Synergy? Completes FGW core. Absorbs toxic spikes. Lures in steel. Incapacitates something with sleep.

Registeel @ Leftovers
Nature: Careful
Evs: 252 HP / 100 Atk / 156 SpD
Moveset:
Ice Punch
Seismic Toss
Thunder Wave
Stealth Rocks
What she does? Depends who you ask. Some would say just sit there and paralyze stuff. That is a pretty accurate discription. She also sets up hazards for the team to hinder switches. Walling a significant portion of the meta helps too. :).
Evs, Nature, and Moveset? Straight from the smogondex for the evs and nature. The moveset allows him to handle Torterra switch ins with ice punch. Seismic Toss hits everything else while allowing him to not be trapped by Magneton, not that I see him often. Thunder Wave is crucial in slowing down the opponent for Azumaril and friends while allowing Mismagius to abuse the hax to set up. Stealth Rocks is just nessacary.
Synergy? Specail wall. Protects the core from a myriad of types mostly psychic and flying as they are dangerous types to left unchecked. Lures in ground and fighting attacks for switches in for mismagius.

Mismagius (F)@ Leftovers
Nature: Timid
Evs: 4 HP / 252 SpA / 252 Spe
Moveset:
Shadow Ball
Thunderbolt
Nasty Plot
Substitute
What she does? She is the finisher. By the time she comes out faster threats have been paralyzed by steel or eliminated by the core. Spiritomb and other pursuiters have been eliminated. And then it becomes Missy's playground.
Evs, Nature, and Moveset? Once agian straight from the smogon dex. The only moveset difference is T-bolt over Hidden Power fighting as Registeel is taken care of by other members, I don't like auto losing to other Mismagius and Scyther, and it allows Missy to take out Milotic to aid Arcanine and Azu.
Synergy? Adds more immunities to the typing to abuse switches. Takes out Milotic for Arcanine and Azu; or lures in registeel for them to finish off.
Well thats the team tell me what you think. NOTE this is my first RMT so if I am missing anything just tell me.