Because it involves more originality? Nah. Oh well, here it is.
At a Glance:
Where to start..?
Bibarel (M) @ Leftovers
Ability: Unaware
EVs: 252 HP/252 Def/5 Spd
Impish nature (+Def, -SAtk)
- Waterfall
- Super Fang
- Swagger
- Thunder Wave
Of course, the invaluable lead. Bibarel is certianly is one of the better leads I have used, bar Electrode. He has mediocore Defenses so I decided to focus on only Defense and Hp.
Swagger and his ability Unaware is a ery deadly combo but, if you then add T-Wave for ParaFusion and then factor in Waterfalls flinch rate you have one P-Offd opponent. That not even the tip of the ice berg he still has one last skill slot to fill so why not go for something nearly Fail-Safe so SuperFang most definatly fills that niche.
Considering:
Amnesia over Waterfall
*****/5
---
Poliwrath (M) @ Leftovers
Ability: Water Absorb
EVs: 252 HP/252 Atk/5 Def
Adamant nature (+Atk, -SAtk)
- Waterfall
- Focus Punch
- Hypnosis
- Substitute
Wow, this guy is beyond amazing. He can come in on so many things and Set-Up. Need proof? He can get the drop on ALL rapid spinners, most water types, and to many other things to mention. I almost have to question his teir position.
Considering:
X over Waterfall
*****/5*
---
Aggron (M) @ Leftovers
Ability: Rock Head
EVs: 252 HP/252 Atk/4 Def
Impish nature (+Def, -SAtk)
- Stone Edge
- Earthquake
- Taunt
- Thunder Wave
I needed 2 things that were on the same poke. The first being a Steel Type the secong it needed to learn T-Wave. So Aggron it is. T-wave + Taunt presumably stops pokes from setting up on him. S-Edge for stab Eq to mess up stuff. However, I very tempted at the moment to add most of his attack Ev's to SpDef so he can switch into Grass attacks/ SPecial attacks more readly.
Considering:
Mawhile over Aggron
SpDef Evs
***/5
---
Claydol @ Leftovers
Ability: Levitate
EVs: 252 HP/136 Def/120 SDef
Bold nature (+Def, -Atk)
- Psychic
- Earth Power
- Rapid Spin
- Stealth Rock
Generaic wall. I needed a spinner that was immune to them dreadful Toxic Spikes since Claydol is the only one, Biba says Hi! He grants me the added bonus of messing with Fighters and the aweful TechniTop. Support with SR and RS. Pyschic and Earth POwer so he doesnt just sit there.
Considering:
Rest for longivity
****/5
---
Rotom @ Leftovers
Ability: Levitate
EVs: 252 HP/252 Spd/4 SAtk
Timid nature (+Spd, -Atk)
- Thunderbolt
- Shadow Ball
- Reflect
- Thunder Wave
Same story as Aggron I wanted a Ghost and one that could T-Wave. Helps me take town waters and while supporting the team with T-Wave and Refelct. It's immunities are very benificial as well.
Considering:
****/5
---
Camerupt (M) @ Life Orb
Ability: Magma Armor
EVs: 252 Atk/44 Spd/214 SAtk
Naughty nature (+Atk, -SDef)
- Fire Blast
- Stone Edge
- Earthquake
- Hidden Power [Grass]
With all this Para being thrown around there has to be a reason, correct? Enter Camerupt.
Camerupt's impressive Attack stats are only hindered by his pitifull speed. now with T-wave speed is no longer a factor and he is able to clean up the mess that was left behind.
Honestly, He has yet to be a benifit to my team as much as i would like him to. Right now I'm looking for a different equally potent poke. Suggestions?
Considering:
X over Camerupt
***/5
---
Summary:
Well, the intent of the team is to of course support the late game sweeper with paralysis and reisdual damage. I conveinatly marked the importance of my pokes at the bottom of each of thier summary. X/5 stars, 5 of course being the highest. Anything lower than that I am willing to discuss.
Thanks for reading!
At a Glance:
Where to start..?
Bibarel (M) @ Leftovers
Ability: Unaware
EVs: 252 HP/252 Def/5 Spd
Impish nature (+Def, -SAtk)
- Waterfall
- Super Fang
- Swagger
- Thunder Wave
Of course, the invaluable lead. Bibarel is certianly is one of the better leads I have used, bar Electrode. He has mediocore Defenses so I decided to focus on only Defense and Hp.
Swagger and his ability Unaware is a ery deadly combo but, if you then add T-Wave for ParaFusion and then factor in Waterfalls flinch rate you have one P-Offd opponent. That not even the tip of the ice berg he still has one last skill slot to fill so why not go for something nearly Fail-Safe so SuperFang most definatly fills that niche.
Considering:
Amnesia over Waterfall
*****/5
---
Poliwrath (M) @ Leftovers
Ability: Water Absorb
EVs: 252 HP/252 Atk/5 Def
Adamant nature (+Atk, -SAtk)
- Waterfall
- Focus Punch
- Hypnosis
- Substitute
Wow, this guy is beyond amazing. He can come in on so many things and Set-Up. Need proof? He can get the drop on ALL rapid spinners, most water types, and to many other things to mention. I almost have to question his teir position.
Considering:
X over Waterfall
*****/5*
---
Aggron (M) @ Leftovers
Ability: Rock Head
EVs: 252 HP/252 Atk/4 Def
Impish nature (+Def, -SAtk)
- Stone Edge
- Earthquake
- Taunt
- Thunder Wave
I needed 2 things that were on the same poke. The first being a Steel Type the secong it needed to learn T-Wave. So Aggron it is. T-wave + Taunt presumably stops pokes from setting up on him. S-Edge for stab Eq to mess up stuff. However, I very tempted at the moment to add most of his attack Ev's to SpDef so he can switch into Grass attacks/ SPecial attacks more readly.
Considering:
Mawhile over Aggron
SpDef Evs
***/5
---
Claydol @ Leftovers
Ability: Levitate
EVs: 252 HP/136 Def/120 SDef
Bold nature (+Def, -Atk)
- Psychic
- Earth Power
- Rapid Spin
- Stealth Rock
Generaic wall. I needed a spinner that was immune to them dreadful Toxic Spikes since Claydol is the only one, Biba says Hi! He grants me the added bonus of messing with Fighters and the aweful TechniTop. Support with SR and RS. Pyschic and Earth POwer so he doesnt just sit there.
Considering:
Rest for longivity
****/5
---
Rotom @ Leftovers
Ability: Levitate
EVs: 252 HP/252 Spd/4 SAtk
Timid nature (+Spd, -Atk)
- Thunderbolt
- Shadow Ball
- Reflect
- Thunder Wave
Same story as Aggron I wanted a Ghost and one that could T-Wave. Helps me take town waters and while supporting the team with T-Wave and Refelct. It's immunities are very benificial as well.
Considering:
****/5
---
Camerupt (M) @ Life Orb
Ability: Magma Armor
EVs: 252 Atk/44 Spd/214 SAtk
Naughty nature (+Atk, -SDef)
- Fire Blast
- Stone Edge
- Earthquake
- Hidden Power [Grass]
With all this Para being thrown around there has to be a reason, correct? Enter Camerupt.
Camerupt's impressive Attack stats are only hindered by his pitifull speed. now with T-wave speed is no longer a factor and he is able to clean up the mess that was left behind.
Honestly, He has yet to be a benifit to my team as much as i would like him to. Right now I'm looking for a different equally potent poke. Suggestions?
Considering:
X over Camerupt
***/5
---
Summary:
Well, the intent of the team is to of course support the late game sweeper with paralysis and reisdual damage. I conveinatly marked the importance of my pokes at the bottom of each of thier summary. X/5 stars, 5 of course being the highest. Anything lower than that I am willing to discuss.
Thanks for reading!