





The Littlest of Cups (a LC team)
So here's a LC team I've built up recently! I've always liked LC as a tier, it allows alot of unique Pokemon to show true potential where they wouldn't otherwise. So I decided to make a team! Please be helpful if there's anything to fix - this team definately needs some fix-ups. So here we go!

lol (Meditite) (F) @ Life Orb
Ability: Pure Power
Level: 5
EVs: 196 Atk / 76 Def / 236 SDef
Adamant Nature
- Bullet Punch
- Drain Punch
- ThunderPunch
- Psycho Cut
Meditite. Always a danger in the LC tier. Pure Power lets this thing be a total beast, and with Life Orb it truly destroys worlds. I've always liked how dangerous this thing sounds, and it does work well. Drain Punch is a good recovery move. Bullet Punch is for priority, and does nice damage on anything that doesn't resist it. Meditite is a force to be reckoned with.

OH YEAH MR KRABS (Corphish) @ Eviolite
Ability: Adaptability
Level: 5
EVs: 196 Atk / 76 SDef / 236 Spd
Adamant Nature
- Knock Off
- Aqua Jet
- Dragon Dance
- Crabhammer
Who's that brave hero saving the day? Who's everybody's favorite crab (fuck you Krabby)? Who has the coolest dance of all the crabs? No other than our good friend Corphish. Bulky, strong, this guy has it all. But seriously, I love using this thing. Not only can it be annoying with Knock Off, but it can deal nice damage with some Dragon Dancing, AQ and Crabhammber. It takes bulk nicely, and it puts off nice damage in return. What a cool guy.

Diggersby Jr (Bunnelby) @ Choice Scarf
Ability: Huge Power
Level: 5
EVs: 228 Atk / 52 Def / 8 SDef / 220 Spd
Adamant Nature
- Earthquake
- Quick Attack
- Return
- U-turn
I love this thing. Really, I do. Bunnelby is absolutely a monster, with good enough attacker to make it useful, especially with Huge Power. If Bunnelby gets a free turn to get an Agility, it's fast enough to outspeed most things, however not everything. U-Turn is if I need to get out of there, if something threatening comes in I can switch out quickly. I can see Bunnelby getting a lot of popularity in Gen 6 LC, because it's a great attacker and it does nice damage.

:^J (Vullaby) @ Eviolite
Ability: Overcoat
Level: 5
Shiny: Yes
EVs: 36 Atk / 236 Def / 236 SDef
Impish Nature
- Defog
- Knock Off
- Brave Bird
- Roost
I figured I needed something to fade off hazards, while I haven't seen them much, they could put a bit of a dent in my team. So Vullaby, naturally, seemed like the natural choice. With good defenses and bulk, and Knock Off and Defog becoming popular this gen, Vullaby works great. Knock Off in particular - it can shut down alot of things that try to threaten my team, like White Herb Shellder. Air Slash isn't a bad move, because it can get flinchhax if it can, and that would help my team alot. Roost is a good recovery move in it's own, but I may give this thing Eviolite. Overall, I love Vullaby.

Howdy (Mienfoo) @ Eviolite
Ability: Regenerator
Level: 5
Shiny: Yes
EVs: 156 HP / 76 Atk / 116 Def / 36 SDef / 76 Spd
Impish Nature
- Drain Punch
- U-turn
- Fake Out
- Knock Off
If there's anything that screams "threat" in the LC metagame, it's Mienfoo, for sure. Not nearly as bulky as Meditite, but this thing is horribly dangerous in it's moveset and abilities - Regenerator allows it to be not only a bulky attacker but shrug off all damage with Drain Punch and switching out, with U-Turn it'll be doing this alot. Knock Off is backup if Vullaby's down, and plus it can do nice damage on Mienfoo here. Fake Out is to just be obnoxious if I need to, or just get quick damage when Meditite can't. Overall, I love using this thing. It's so good.

Yeehaw (Magnemite) @ Berry Juice
Ability: Sturdy
Level: 5
EVs: 156 HP / 36 Def / 240 SAtk / 76 SDef
Modest Nature
- Hidden Power [Ice]
- Volt Switch
- Flash Cannon
- Recycle
Do you hate fun? Do you enjoy watching others suffer? Then Sturdy Juice is the set for you. Seriously, Magnemite is the best staller because it can just keep getting it's juice back, and getting back that Sturdy. This works especially good on Guts users, as they'll take damage as they try to take down our little Magnemite buddy. It's great fun to use this thing, because watching people trying to take it down is the best. Yeehaw, indeed.
Previous:

Ball O' Fluff (Cottonee) (M) @ Leftovers
Ability: Prankster
Level: 5
Shiny: Yes
EVs: 4 HP / 252 Def / 252 SDef
Bold Nature
- Giga Drain
- Substitute
- Toxic
- Tailwind
To be fair..Cottonee wasn't doing anything. So goodbye, Cottonee.
Replays:
http://pokemonshowdown.com/replay/lc-80282735
http://replay.pokemonshowdown.com/lc-80819122
So any suggestions on this team? I know there's alot of things I can improve, and it's not that bad for what I've made. I really wanted to make a LC team, and this is what I've come up with. So if there's any suggestions, please tell me. I'd love to improve.
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