At a Glance:
In Depth:
Bronzong @ Leftovers ** Bronzor
Ability: Levitate
EVs: 252 HP /128 Atk / 128 SDef
Sassy nature (+SDef. - Spe)
- Stealth Rocks
- Gyro Ball
- Earthquake
- Hypnosis
Sets up Stealth Rock. Sturdy Def and resistance to all Garchomps move bar Fire Blast/Fang. I think this team will induce a lot of switches making SR effective. It isn't a main focus of mine though. Gyro Ball on Gars/ScarfChomps would do a lot.
Salamence @ Choice Scarf ** Bagon
Ability: Intimidate
EVs: 56 HP / 252 SAtk / 26 SDef / 176 Spe
Modest nature (+SAtk, -Atk)
- Draco Meteor
- Dragon Pulse
- Flamethrower
- Hydro Pump
Type beasty. I'm thinkin about Choice Specs with this, but with Scarf it outspeeds things. This is here for a great deal of resitances it has, including Fighting, Ground (Immunity), Bug (Megahorn). Fighting is the main reason this is here. Switches in on things that would threaten Umbreon physically, Heracross, Machamp, etc., scare it and use one of its High Power SAtk moves. Benefits from Wish. I want HP Ice on this, but the breeding process annoys me.
Metagross @ Choice Band ** Beldum
Ability: Clear Body
EVs: 252 HP/ 252 Atk/ 4 SDef
Adamant nature (+Atk, -SAtk)
- Meteor Mash
- Earthquake
- Explosion
- Pursuit
This thing hits hard, exploding on major threats. Coupled with Salamence its Fire and Ground weaknesses are downed as well as Mences Rock weak. It's my main Physical threat. Meteor Mash for STAB, EQ for coverage, Explosion as a Last Resort and Pursuit for Gengar. Celebi, Alakazam, Azelf, Cresselia, you get the idea. I cranked the HP and sacrificed Speed so I can take hits better. Benefits from Wish.
Gyarados @ Life Orb ** Magikarp
Ability: Intimidate
EVs: 72 HP / 252 Atk / 184 Spe
Adamant nature (+Atk, -SAtk)
- Dragon Dance
- Waterfall
- Earthquake
- Ice Fang
If I mean look pass to this on something that this resists, I set up DD and sweep away. Gives me some more Fighting/Steel/Ground/Bug resistances as well as Fire/Water for Metagross. Intimidate helps soften the Physical threats as well. This counters MixApe as well who would give me trouble otherwise, so long as it doesn't have Thunderpunch. Counters Tar as well to an extent as long as it isn't Boah. Benefits from Wish.
Electivire @ Expert Belt ** Elekid
Ability: Motor Drive
EVs: 6 HP / 252 Atk / 252 Spe
Adamant nature (+Atk, -SAtk)
- Earthquake
- Thunderpunch
- Cross Chop
- Ice Punch
My favorite Pokemon atm. There is so much Lightning allures here this comes in and SWEEEEPS. Expert Belt cause it SE a lot. Will Add More Later.
Vaporeon @ Leftovers ** Eevee
Ability: Water Absorb
EVs: 182 HP / 252 Def / 70 SAtk
Bold nature (+Def, -Atk)
- Surf
- Ice Beam
- Hidden Power Electric
- Wish
My wisher, Gyara, Chomp, Nape counter.
Overall this would be a kind of Defensive Offensive type team. My first one: Team Assassinate.
Italizsize it. No legendaries btw.






In Depth:

Bronzong @ Leftovers ** Bronzor
Ability: Levitate
EVs: 252 HP /128 Atk / 128 SDef
Sassy nature (+SDef. - Spe)
- Stealth Rocks
- Gyro Ball
- Earthquake
- Hypnosis
Sets up Stealth Rock. Sturdy Def and resistance to all Garchomps move bar Fire Blast/Fang. I think this team will induce a lot of switches making SR effective. It isn't a main focus of mine though. Gyro Ball on Gars/ScarfChomps would do a lot.

Salamence @ Choice Scarf ** Bagon
Ability: Intimidate
EVs: 56 HP / 252 SAtk / 26 SDef / 176 Spe
Modest nature (+SAtk, -Atk)
- Draco Meteor
- Dragon Pulse
- Flamethrower
- Hydro Pump
Type beasty. I'm thinkin about Choice Specs with this, but with Scarf it outspeeds things. This is here for a great deal of resitances it has, including Fighting, Ground (Immunity), Bug (Megahorn). Fighting is the main reason this is here. Switches in on things that would threaten Umbreon physically, Heracross, Machamp, etc., scare it and use one of its High Power SAtk moves. Benefits from Wish. I want HP Ice on this, but the breeding process annoys me.

Metagross @ Choice Band ** Beldum
Ability: Clear Body
EVs: 252 HP/ 252 Atk/ 4 SDef
Adamant nature (+Atk, -SAtk)
- Meteor Mash
- Earthquake
- Explosion
- Pursuit
This thing hits hard, exploding on major threats. Coupled with Salamence its Fire and Ground weaknesses are downed as well as Mences Rock weak. It's my main Physical threat. Meteor Mash for STAB, EQ for coverage, Explosion as a Last Resort and Pursuit for Gengar. Celebi, Alakazam, Azelf, Cresselia, you get the idea. I cranked the HP and sacrificed Speed so I can take hits better. Benefits from Wish.

Gyarados @ Life Orb ** Magikarp
Ability: Intimidate
EVs: 72 HP / 252 Atk / 184 Spe
Adamant nature (+Atk, -SAtk)
- Dragon Dance
- Waterfall
- Earthquake
- Ice Fang
If I mean look pass to this on something that this resists, I set up DD and sweep away. Gives me some more Fighting/Steel/Ground/Bug resistances as well as Fire/Water for Metagross. Intimidate helps soften the Physical threats as well. This counters MixApe as well who would give me trouble otherwise, so long as it doesn't have Thunderpunch. Counters Tar as well to an extent as long as it isn't Boah. Benefits from Wish.
Electivire @ Expert Belt ** Elekid
Ability: Motor Drive
EVs: 6 HP / 252 Atk / 252 Spe
Adamant nature (+Atk, -SAtk)
- Earthquake
- Thunderpunch
- Cross Chop
- Ice Punch
My favorite Pokemon atm. There is so much Lightning allures here this comes in and SWEEEEPS. Expert Belt cause it SE a lot. Will Add More Later.
Vaporeon @ Leftovers ** Eevee
Ability: Water Absorb
EVs: 182 HP / 252 Def / 70 SAtk
Bold nature (+Def, -Atk)
- Surf
- Ice Beam
- Hidden Power Electric
- Wish
My wisher, Gyara, Chomp, Nape counter.
Overall this would be a kind of Defensive Offensive type team. My first one: Team Assassinate.
Italizsize it. No legendaries btw.